i965/fs: Organize prog_data by ksp number rather than SIMD width
[mesa.git] / src / intel / vulkan / gen7_pipeline.c
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <string.h>
27 #include <unistd.h>
28 #include <fcntl.h>
29
30 #include "anv_private.h"
31
32 #include "genxml/gen_macros.h"
33 #include "genxml/genX_pack.h"
34
35 #include "genX_pipeline_util.h"
36
37 static void
38 gen7_emit_rs_state(struct anv_pipeline *pipeline,
39 const VkPipelineRasterizationStateCreateInfo *info,
40 const struct anv_graphics_pipeline_create_info *extra)
41 {
42 struct GENX(3DSTATE_SF) sf = {
43 GENX(3DSTATE_SF_header),
44
45 /* LegacyGlobalDepthBiasEnable */
46
47 .StatisticsEnable = true,
48 .FrontFaceFillMode = vk_to_gen_fillmode[info->polygonMode],
49 .BackFaceFillMode = vk_to_gen_fillmode[info->polygonMode],
50 .ViewTransformEnable = !(extra && extra->use_rectlist),
51 .FrontWinding = vk_to_gen_front_face[info->frontFace],
52 /* bool AntiAliasingEnable; */
53
54 .CullMode = vk_to_gen_cullmode[info->cullMode],
55
56 /* uint32_t LineEndCapAntialiasingRegionWidth; */
57 .ScissorRectangleEnable = !(extra && extra->use_rectlist),
58
59 /* uint32_t MultisampleRasterizationMode; */
60 /* bool LastPixelEnable; */
61
62 .TriangleStripListProvokingVertexSelect = 0,
63 .LineStripListProvokingVertexSelect = 0,
64 .TriangleFanProvokingVertexSelect = 1,
65
66 /* uint32_t AALineDistanceMode; */
67 /* uint32_t VertexSubPixelPrecisionSelect; */
68 .UsePointWidthState = false,
69 .PointWidth = 1.0,
70 .GlobalDepthOffsetEnableSolid = info->depthBiasEnable,
71 .GlobalDepthOffsetEnableWireframe = info->depthBiasEnable,
72 .GlobalDepthOffsetEnablePoint = info->depthBiasEnable,
73 };
74
75 GENX(3DSTATE_SF_pack)(NULL, &pipeline->gen7.sf, &sf);
76 }
77
78 static void
79 gen7_emit_ds_state(struct anv_pipeline *pipeline,
80 const VkPipelineDepthStencilStateCreateInfo *info)
81 {
82 if (info == NULL) {
83 /* We're going to OR this together with the dynamic state. We need
84 * to make sure it's initialized to something useful.
85 */
86 memset(pipeline->gen7.depth_stencil_state, 0,
87 sizeof(pipeline->gen7.depth_stencil_state));
88 return;
89 }
90
91 struct GENX(DEPTH_STENCIL_STATE) state = {
92 .DepthTestEnable = info->depthTestEnable,
93 .DepthBufferWriteEnable = info->depthWriteEnable,
94 .DepthTestFunction = vk_to_gen_compare_op[info->depthCompareOp],
95 .DoubleSidedStencilEnable = true,
96
97 .StencilTestEnable = info->stencilTestEnable,
98 .StencilBufferWriteEnable = info->stencilTestEnable,
99 .StencilFailOp = vk_to_gen_stencil_op[info->front.failOp],
100 .StencilPassDepthPassOp = vk_to_gen_stencil_op[info->front.passOp],
101 .StencilPassDepthFailOp = vk_to_gen_stencil_op[info->front.depthFailOp],
102 .StencilTestFunction = vk_to_gen_compare_op[info->front.compareOp],
103
104 .BackfaceStencilFailOp = vk_to_gen_stencil_op[info->back.failOp],
105 .BackfaceStencilPassDepthPassOp = vk_to_gen_stencil_op[info->back.passOp],
106 .BackfaceStencilPassDepthFailOp = vk_to_gen_stencil_op[info->back.depthFailOp],
107 .BackFaceStencilTestFunction = vk_to_gen_compare_op[info->back.compareOp],
108 };
109
110 GENX(DEPTH_STENCIL_STATE_pack)(NULL, &pipeline->gen7.depth_stencil_state, &state);
111 }
112
113 static void
114 gen7_emit_cb_state(struct anv_pipeline *pipeline,
115 const VkPipelineColorBlendStateCreateInfo *info,
116 const VkPipelineMultisampleStateCreateInfo *ms_info)
117 {
118 struct anv_device *device = pipeline->device;
119
120 if (info == NULL || info->attachmentCount == 0) {
121 pipeline->blend_state =
122 anv_state_pool_emit(&device->dynamic_state_pool,
123 GENX(BLEND_STATE), 64,
124 .ColorBufferBlendEnable = false,
125 .WriteDisableAlpha = true,
126 .WriteDisableRed = true,
127 .WriteDisableGreen = true,
128 .WriteDisableBlue = true);
129 } else {
130 const VkPipelineColorBlendAttachmentState *a = &info->pAttachments[0];
131 struct GENX(BLEND_STATE) blend = {
132 .AlphaToCoverageEnable = ms_info && ms_info->alphaToCoverageEnable,
133 .AlphaToOneEnable = ms_info && ms_info->alphaToOneEnable,
134
135 .LogicOpEnable = info->logicOpEnable,
136 .LogicOpFunction = vk_to_gen_logic_op[info->logicOp],
137 .ColorBufferBlendEnable = a->blendEnable,
138 .ColorClampRange = COLORCLAMP_RTFORMAT,
139 .PreBlendColorClampEnable = true,
140 .PostBlendColorClampEnable = true,
141 .SourceBlendFactor = vk_to_gen_blend[a->srcColorBlendFactor],
142 .DestinationBlendFactor = vk_to_gen_blend[a->dstColorBlendFactor],
143 .ColorBlendFunction = vk_to_gen_blend_op[a->colorBlendOp],
144 .SourceAlphaBlendFactor = vk_to_gen_blend[a->srcAlphaBlendFactor],
145 .DestinationAlphaBlendFactor = vk_to_gen_blend[a->dstAlphaBlendFactor],
146 .AlphaBlendFunction = vk_to_gen_blend_op[a->alphaBlendOp],
147 .WriteDisableAlpha = !(a->colorWriteMask & VK_COLOR_COMPONENT_A_BIT),
148 .WriteDisableRed = !(a->colorWriteMask & VK_COLOR_COMPONENT_R_BIT),
149 .WriteDisableGreen = !(a->colorWriteMask & VK_COLOR_COMPONENT_G_BIT),
150 .WriteDisableBlue = !(a->colorWriteMask & VK_COLOR_COMPONENT_B_BIT),
151 };
152
153 /* Our hardware applies the blend factor prior to the blend function
154 * regardless of what function is used. Technically, this means the
155 * hardware can do MORE than GL or Vulkan specify. However, it also
156 * means that, for MIN and MAX, we have to stomp the blend factor to
157 * ONE to make it a no-op.
158 */
159 if (a->colorBlendOp == VK_BLEND_OP_MIN ||
160 a->colorBlendOp == VK_BLEND_OP_MAX) {
161 blend.SourceBlendFactor = BLENDFACTOR_ONE;
162 blend.DestinationBlendFactor = BLENDFACTOR_ONE;
163 }
164 if (a->alphaBlendOp == VK_BLEND_OP_MIN ||
165 a->alphaBlendOp == VK_BLEND_OP_MAX) {
166 blend.SourceAlphaBlendFactor = BLENDFACTOR_ONE;
167 blend.DestinationAlphaBlendFactor = BLENDFACTOR_ONE;
168 }
169
170 pipeline->blend_state = anv_state_pool_alloc(&device->dynamic_state_pool,
171 GENX(BLEND_STATE_length) * 4,
172 64);
173 GENX(BLEND_STATE_pack)(NULL, pipeline->blend_state.map, &blend);
174 if (pipeline->device->info.has_llc)
175 anv_state_clflush(pipeline->blend_state);
176 }
177
178 anv_batch_emit(&pipeline->batch, GENX(3DSTATE_BLEND_STATE_POINTERS), bsp) {
179 bsp.BlendStatePointer = pipeline->blend_state.offset;
180 }
181 }
182
183 VkResult
184 genX(graphics_pipeline_create)(
185 VkDevice _device,
186 struct anv_pipeline_cache * cache,
187 const VkGraphicsPipelineCreateInfo* pCreateInfo,
188 const struct anv_graphics_pipeline_create_info *extra,
189 const VkAllocationCallbacks* pAllocator,
190 VkPipeline* pPipeline)
191 {
192 ANV_FROM_HANDLE(anv_device, device, _device);
193 struct anv_pipeline *pipeline;
194 VkResult result;
195
196 assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO);
197
198 pipeline = anv_alloc2(&device->alloc, pAllocator, sizeof(*pipeline), 8,
199 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
200 if (pipeline == NULL)
201 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
202
203 result = anv_pipeline_init(pipeline, device, cache,
204 pCreateInfo, extra, pAllocator);
205 if (result != VK_SUCCESS) {
206 anv_free2(&device->alloc, pAllocator, pipeline);
207 return result;
208 }
209
210 assert(pCreateInfo->pVertexInputState);
211 emit_vertex_input(pipeline, pCreateInfo->pVertexInputState, extra);
212
213 assert(pCreateInfo->pRasterizationState);
214 gen7_emit_rs_state(pipeline, pCreateInfo->pRasterizationState, extra);
215
216 gen7_emit_ds_state(pipeline, pCreateInfo->pDepthStencilState);
217
218 gen7_emit_cb_state(pipeline, pCreateInfo->pColorBlendState,
219 pCreateInfo->pMultisampleState);
220
221 emit_urb_setup(pipeline);
222
223 const VkPipelineRasterizationStateCreateInfo *rs_info =
224 pCreateInfo->pRasterizationState;
225
226 anv_batch_emit(&pipeline->batch, GENX(3DSTATE_CLIP), clip) {
227 clip.FrontWinding = vk_to_gen_front_face[rs_info->frontFace],
228 clip.CullMode = vk_to_gen_cullmode[rs_info->cullMode],
229 clip.ClipEnable = !(extra && extra->use_rectlist),
230 clip.APIMode = APIMODE_OGL,
231 clip.ViewportXYClipTestEnable = true,
232 clip.ClipMode = CLIPMODE_NORMAL,
233
234 clip.TriangleStripListProvokingVertexSelect = 0,
235 clip.LineStripListProvokingVertexSelect = 0,
236 clip.TriangleFanProvokingVertexSelect = 1,
237
238 clip.MinimumPointWidth = 0.125,
239 clip.MaximumPointWidth = 255.875,
240 clip.MaximumVPIndex = pCreateInfo->pViewportState->viewportCount - 1;
241 }
242
243 if (pCreateInfo->pMultisampleState &&
244 pCreateInfo->pMultisampleState->rasterizationSamples > 1)
245 anv_finishme("VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO");
246
247 uint32_t samples = 1;
248 uint32_t log2_samples = __builtin_ffs(samples) - 1;
249
250 anv_batch_emit(&pipeline->batch, GENX(3DSTATE_MULTISAMPLE), ms) {
251 ms.PixelLocation = PIXLOC_CENTER;
252 ms.NumberofMultisamples = log2_samples;
253 }
254
255 anv_batch_emit(&pipeline->batch, GENX(3DSTATE_SAMPLE_MASK), sm) {
256 sm.SampleMask = 0xff;
257 }
258
259 const struct brw_vs_prog_data *vs_prog_data = get_vs_prog_data(pipeline);
260
261 #if 0
262 /* From gen7_vs_state.c */
263
264 /**
265 * From Graphics BSpec: 3D-Media-GPGPU Engine > 3D Pipeline Stages >
266 * Geometry > Geometry Shader > State:
267 *
268 * "Note: Because of corruption in IVB:GT2, software needs to flush the
269 * whole fixed function pipeline when the GS enable changes value in
270 * the 3DSTATE_GS."
271 *
272 * The hardware architects have clarified that in this context "flush the
273 * whole fixed function pipeline" means to emit a PIPE_CONTROL with the "CS
274 * Stall" bit set.
275 */
276 if (!brw->is_haswell && !brw->is_baytrail)
277 gen7_emit_vs_workaround_flush(brw);
278 #endif
279
280 if (pipeline->vs_vec4 == NO_KERNEL || (extra && extra->disable_vs))
281 anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VS), vs);
282 else
283 anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VS), vs) {
284 vs.KernelStartPointer = pipeline->vs_vec4;
285 vs.ScratchSpaceBaseOffset = pipeline->scratch_start[MESA_SHADER_VERTEX];
286 vs.PerThreadScratchSpace = scratch_space(&vs_prog_data->base.base);
287
288 vs.DispatchGRFStartRegisterforURBData =
289 vs_prog_data->base.base.dispatch_grf_start_reg;
290
291 vs.VertexURBEntryReadLength = vs_prog_data->base.urb_read_length;
292 vs.VertexURBEntryReadOffset = 0;
293 vs.MaximumNumberofThreads = device->info.max_vs_threads - 1;
294 vs.StatisticsEnable = true;
295 vs.VSFunctionEnable = true;
296 }
297
298 const struct brw_gs_prog_data *gs_prog_data = get_gs_prog_data(pipeline);
299
300 if (pipeline->gs_kernel == NO_KERNEL || (extra && extra->disable_vs)) {
301 anv_batch_emit(&pipeline->batch, GENX(3DSTATE_GS), gs);
302 } else {
303 anv_batch_emit(&pipeline->batch, GENX(3DSTATE_GS), gs) {
304 gs.KernelStartPointer = pipeline->gs_kernel;
305 gs.ScratchSpaceBasePointer = pipeline->scratch_start[MESA_SHADER_GEOMETRY];
306 gs.PerThreadScratchSpace = scratch_space(&gs_prog_data->base.base);
307
308 gs.OutputVertexSize = gs_prog_data->output_vertex_size_hwords * 2 - 1;
309 gs.OutputTopology = gs_prog_data->output_topology;
310 gs.VertexURBEntryReadLength = gs_prog_data->base.urb_read_length;
311 gs.IncludeVertexHandles = gs_prog_data->base.include_vue_handles;
312
313 gs.DispatchGRFStartRegisterforURBData =
314 gs_prog_data->base.base.dispatch_grf_start_reg;
315
316 gs.MaximumNumberofThreads = device->info.max_gs_threads - 1;
317 /* This in the next dword on HSW. */
318 gs.ControlDataFormat = gs_prog_data->control_data_format;
319 gs.ControlDataHeaderSize = gs_prog_data->control_data_header_size_hwords;
320 gs.InstanceControl = MAX2(gs_prog_data->invocations, 1) - 1;
321 gs.DispatchMode = gs_prog_data->base.dispatch_mode;
322 gs.GSStatisticsEnable = true;
323 gs.IncludePrimitiveID = gs_prog_data->include_primitive_id;
324 # if (GEN_IS_HASWELL)
325 gs.ReorderMode = REORDER_TRAILING;
326 # else
327 gs.ReorderEnable = true;
328 # endif
329 gs.GSEnable = true;
330 }
331 }
332
333 if (pipeline->ps_ksp0 == NO_KERNEL) {
334 anv_batch_emit(&pipeline->batch, GENX(3DSTATE_SBE), sbe);
335
336 anv_batch_emit(&pipeline->batch, GENX(3DSTATE_WM), wm) {
337 wm.StatisticsEnable = true;
338 wm.ThreadDispatchEnable = false;
339 wm.LineEndCapAntialiasingRegionWidth = 0; /* 0.5 pixels */
340 wm.LineAntialiasingRegionWidth = 1; /* 1.0 pixels */
341 wm.EarlyDepthStencilControl = EDSC_NORMAL;
342 wm.PointRasterizationRule = RASTRULE_UPPER_RIGHT;
343 }
344
345 /* Even if no fragments are ever dispatched, the hardware hangs if we
346 * don't at least set the maximum number of threads.
347 */
348 anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS), ps) {
349 ps.MaximumNumberofThreads = device->info.max_wm_threads - 1;
350 }
351 } else {
352 const struct brw_wm_prog_data *wm_prog_data = get_wm_prog_data(pipeline);
353 if (wm_prog_data->urb_setup[VARYING_SLOT_BFC0] != -1 ||
354 wm_prog_data->urb_setup[VARYING_SLOT_BFC1] != -1)
355 anv_finishme("two-sided color needs sbe swizzling setup");
356 if (wm_prog_data->urb_setup[VARYING_SLOT_PRIMITIVE_ID] != -1)
357 anv_finishme("primitive_id needs sbe swizzling setup");
358
359 emit_3dstate_sbe(pipeline);
360
361 anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS), ps) {
362 ps.KernelStartPointer0 = pipeline->ps_ksp0;
363 ps.ScratchSpaceBasePointer = pipeline->scratch_start[MESA_SHADER_FRAGMENT];
364 ps.PerThreadScratchSpace = scratch_space(&wm_prog_data->base);
365 ps.MaximumNumberofThreads = device->info.max_wm_threads - 1;
366 ps.PushConstantEnable = wm_prog_data->base.nr_params > 0;
367 ps.AttributeEnable = wm_prog_data->num_varying_inputs > 0;
368 ps.oMaskPresenttoRenderTarget = wm_prog_data->uses_omask;
369
370 ps.RenderTargetFastClearEnable = false;
371 ps.DualSourceBlendEnable = false;
372 ps.RenderTargetResolveEnable = false;
373
374 ps.PositionXYOffsetSelect = wm_prog_data->uses_pos_offset ?
375 POSOFFSET_SAMPLE : POSOFFSET_NONE;
376
377 ps._32PixelDispatchEnable = false;
378 ps._16PixelDispatchEnable = wm_prog_data->dispatch_16;
379 ps._8PixelDispatchEnable = wm_prog_data->dispatch_8;
380
381 ps.DispatchGRFStartRegisterforConstantSetupData0 =
382 wm_prog_data->base.dispatch_grf_start_reg,
383 ps.DispatchGRFStartRegisterforConstantSetupData1 = 0,
384 ps.DispatchGRFStartRegisterforConstantSetupData2 =
385 wm_prog_data->dispatch_grf_start_reg_2,
386
387 /* Haswell requires the sample mask to be set in this packet as well as
388 * in 3DSTATE_SAMPLE_MASK; the values should match. */
389 /* _NEW_BUFFERS, _NEW_MULTISAMPLE */
390
391 ps.KernelStartPointer1 = 0;
392 ps.KernelStartPointer2 = pipeline->ps_ksp0 + wm_prog_data->prog_offset_2;
393 }
394
395 /* FIXME-GEN7: This needs a lot more work, cf gen7 upload_wm_state(). */
396 anv_batch_emit(&pipeline->batch, GENX(3DSTATE_WM), wm) {
397 wm.StatisticsEnable = true;
398 wm.ThreadDispatchEnable = true;
399 wm.LineEndCapAntialiasingRegionWidth = 0; /* 0.5 pixels */
400 wm.LineAntialiasingRegionWidth = 1; /* 1.0 pixels */
401 wm.EarlyDepthStencilControl = EDSC_NORMAL;
402 wm.PointRasterizationRule = RASTRULE_UPPER_RIGHT;
403 wm.PixelShaderComputedDepthMode = wm_prog_data->computed_depth_mode;
404 wm.PixelShaderUsesSourceDepth = wm_prog_data->uses_src_depth;
405 wm.PixelShaderUsesSourceW = wm_prog_data->uses_src_w;
406 wm.PixelShaderUsesInputCoverageMask = wm_prog_data->uses_sample_mask;
407 wm.BarycentricInterpolationMode = wm_prog_data->barycentric_interp_modes;
408 }
409 }
410
411 *pPipeline = anv_pipeline_to_handle(pipeline);
412
413 return VK_SUCCESS;
414 }