2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
30 #include "anv_private.h"
32 #include "genxml/gen_macros.h"
33 #include "genxml/genX_pack.h"
37 gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer
*cmd_buffer
)
39 uint32_t count
= cmd_buffer
->state
.dynamic
.viewport
.count
;
40 const VkViewport
*viewports
= cmd_buffer
->state
.dynamic
.viewport
.viewports
;
41 struct anv_state sf_clip_state
=
42 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
, count
* 64, 64);
44 for (uint32_t i
= 0; i
< count
; i
++) {
45 const VkViewport
*vp
= &viewports
[i
];
47 /* The gen7 state struct has just the matrix and guardband fields, the
48 * gen8 struct adds the min/max viewport fields. */
49 struct GENX(SF_CLIP_VIEWPORT
) sf_clip_viewport
= {
50 .ViewportMatrixElementm00
= vp
->width
/ 2,
51 .ViewportMatrixElementm11
= vp
->height
/ 2,
52 .ViewportMatrixElementm22
= 1.0,
53 .ViewportMatrixElementm30
= vp
->x
+ vp
->width
/ 2,
54 .ViewportMatrixElementm31
= vp
->y
+ vp
->height
/ 2,
55 .ViewportMatrixElementm32
= 0.0,
56 .XMinClipGuardband
= -1.0f
,
57 .XMaxClipGuardband
= 1.0f
,
58 .YMinClipGuardband
= -1.0f
,
59 .YMaxClipGuardband
= 1.0f
,
60 .XMinViewPort
= vp
->x
,
61 .XMaxViewPort
= vp
->x
+ vp
->width
- 1,
62 .YMinViewPort
= vp
->y
,
63 .YMaxViewPort
= vp
->y
+ vp
->height
- 1,
66 GENX(SF_CLIP_VIEWPORT_pack
)(NULL
, sf_clip_state
.map
+ i
* 64,
70 if (!cmd_buffer
->device
->info
.has_llc
)
71 anv_state_clflush(sf_clip_state
);
73 anv_batch_emit(&cmd_buffer
->batch
,
74 GENX(3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP
), clip
) {
75 clip
.SFClipViewportPointer
= sf_clip_state
.offset
;
80 gen8_cmd_buffer_emit_depth_viewport(struct anv_cmd_buffer
*cmd_buffer
,
81 bool depth_clamp_enable
)
83 uint32_t count
= cmd_buffer
->state
.dynamic
.viewport
.count
;
84 const VkViewport
*viewports
= cmd_buffer
->state
.dynamic
.viewport
.viewports
;
85 struct anv_state cc_state
=
86 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
, count
* 8, 32);
88 for (uint32_t i
= 0; i
< count
; i
++) {
89 const VkViewport
*vp
= &viewports
[i
];
91 struct GENX(CC_VIEWPORT
) cc_viewport
= {
92 .MinimumDepth
= depth_clamp_enable
? vp
->minDepth
: 0.0f
,
93 .MaximumDepth
= depth_clamp_enable
? vp
->maxDepth
: 1.0f
,
96 GENX(CC_VIEWPORT_pack
)(NULL
, cc_state
.map
+ i
* 8, &cc_viewport
);
99 if (!cmd_buffer
->device
->info
.has_llc
)
100 anv_state_clflush(cc_state
);
102 anv_batch_emit(&cmd_buffer
->batch
,
103 GENX(3DSTATE_VIEWPORT_STATE_POINTERS_CC
), cc
) {
104 cc
.CCViewportPointer
= cc_state
.offset
;
110 __emit_genx_sf_state(struct anv_cmd_buffer
*cmd_buffer
)
112 uint32_t sf_dw
[GENX(3DSTATE_SF_length
)];
113 struct GENX(3DSTATE_SF
) sf
= {
114 GENX(3DSTATE_SF_header
),
115 .LineWidth
= cmd_buffer
->state
.dynamic
.line_width
,
117 GENX(3DSTATE_SF_pack
)(NULL
, sf_dw
, &sf
);
119 anv_batch_emit_merge(&cmd_buffer
->batch
, sf_dw
,
120 cmd_buffer
->state
.pipeline
->gen8
.sf
);
124 gen9_emit_sf_state(struct anv_cmd_buffer
*cmd_buffer
);
129 gen9_emit_sf_state(struct anv_cmd_buffer
*cmd_buffer
)
131 __emit_genx_sf_state(cmd_buffer
);
139 __emit_sf_state(struct anv_cmd_buffer
*cmd_buffer
)
141 if (cmd_buffer
->device
->info
.is_cherryview
)
142 gen9_emit_sf_state(cmd_buffer
);
144 __emit_genx_sf_state(cmd_buffer
);
150 __emit_sf_state(struct anv_cmd_buffer
*cmd_buffer
)
152 __emit_genx_sf_state(cmd_buffer
);
158 genX(cmd_buffer_flush_dynamic_state
)(struct anv_cmd_buffer
*cmd_buffer
)
160 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.pipeline
;
162 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
163 ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH
)) {
164 __emit_sf_state(cmd_buffer
);
167 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
168 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
)){
169 uint32_t raster_dw
[GENX(3DSTATE_RASTER_length
)];
170 struct GENX(3DSTATE_RASTER
) raster
= {
171 GENX(3DSTATE_RASTER_header
),
172 .GlobalDepthOffsetConstant
= cmd_buffer
->state
.dynamic
.depth_bias
.bias
,
173 .GlobalDepthOffsetScale
= cmd_buffer
->state
.dynamic
.depth_bias
.slope
,
174 .GlobalDepthOffsetClamp
= cmd_buffer
->state
.dynamic
.depth_bias
.clamp
176 GENX(3DSTATE_RASTER_pack
)(NULL
, raster_dw
, &raster
);
177 anv_batch_emit_merge(&cmd_buffer
->batch
, raster_dw
,
178 pipeline
->gen8
.raster
);
181 /* Stencil reference values moved from COLOR_CALC_STATE in gen8 to
182 * 3DSTATE_WM_DEPTH_STENCIL in gen9. That means the dirty bits gets split
183 * across different state packets for gen8 and gen9. We handle that by
184 * using a big old #if switch here.
187 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
|
188 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
)) {
189 struct anv_dynamic_state
*d
= &cmd_buffer
->state
.dynamic
;
190 struct anv_state cc_state
=
191 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
192 GENX(COLOR_CALC_STATE_length
) * 4,
194 struct GENX(COLOR_CALC_STATE
) cc
= {
195 .BlendConstantColorRed
= cmd_buffer
->state
.dynamic
.blend_constants
[0],
196 .BlendConstantColorGreen
= cmd_buffer
->state
.dynamic
.blend_constants
[1],
197 .BlendConstantColorBlue
= cmd_buffer
->state
.dynamic
.blend_constants
[2],
198 .BlendConstantColorAlpha
= cmd_buffer
->state
.dynamic
.blend_constants
[3],
199 .StencilReferenceValue
= d
->stencil_reference
.front
& 0xff,
200 .BackFaceStencilReferenceValue
= d
->stencil_reference
.back
& 0xff,
202 GENX(COLOR_CALC_STATE_pack
)(NULL
, cc_state
.map
, &cc
);
204 if (!cmd_buffer
->device
->info
.has_llc
)
205 anv_state_clflush(cc_state
);
207 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_CC_STATE_POINTERS
), ccp
) {
208 ccp
.ColorCalcStatePointer
= cc_state
.offset
;
209 ccp
.ColorCalcStatePointerValid
= true;
213 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
214 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
|
215 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
)) {
216 uint32_t wm_depth_stencil_dw
[GENX(3DSTATE_WM_DEPTH_STENCIL_length
)];
217 struct anv_dynamic_state
*d
= &cmd_buffer
->state
.dynamic
;
219 struct GENX(3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil
) = {
220 GENX(3DSTATE_WM_DEPTH_STENCIL_header
),
222 .StencilTestMask
= d
->stencil_compare_mask
.front
& 0xff,
223 .StencilWriteMask
= d
->stencil_write_mask
.front
& 0xff,
225 .BackfaceStencilTestMask
= d
->stencil_compare_mask
.back
& 0xff,
226 .BackfaceStencilWriteMask
= d
->stencil_write_mask
.back
& 0xff,
228 GENX(3DSTATE_WM_DEPTH_STENCIL_pack
)(NULL
, wm_depth_stencil_dw
,
231 anv_batch_emit_merge(&cmd_buffer
->batch
, wm_depth_stencil_dw
,
232 pipeline
->gen8
.wm_depth_stencil
);
235 if (cmd_buffer
->state
.dirty
& ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
) {
236 struct anv_state cc_state
=
237 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
238 GEN9_COLOR_CALC_STATE_length
* 4,
240 struct GEN9_COLOR_CALC_STATE cc
= {
241 .BlendConstantColorRed
= cmd_buffer
->state
.dynamic
.blend_constants
[0],
242 .BlendConstantColorGreen
= cmd_buffer
->state
.dynamic
.blend_constants
[1],
243 .BlendConstantColorBlue
= cmd_buffer
->state
.dynamic
.blend_constants
[2],
244 .BlendConstantColorAlpha
= cmd_buffer
->state
.dynamic
.blend_constants
[3],
246 GEN9_COLOR_CALC_STATE_pack(NULL
, cc_state
.map
, &cc
);
248 if (!cmd_buffer
->device
->info
.has_llc
)
249 anv_state_clflush(cc_state
);
251 anv_batch_emit(&cmd_buffer
->batch
, GEN9_3DSTATE_CC_STATE_POINTERS
, ccp
) {
252 ccp
.ColorCalcStatePointer
= cc_state
.offset
;
253 ccp
.ColorCalcStatePointerValid
= true;
257 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
258 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
|
259 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
|
260 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
)) {
261 uint32_t dwords
[GEN9_3DSTATE_WM_DEPTH_STENCIL_length
];
262 struct anv_dynamic_state
*d
= &cmd_buffer
->state
.dynamic
;
263 struct GEN9_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil
= {
264 GEN9_3DSTATE_WM_DEPTH_STENCIL_header
,
266 .StencilTestMask
= d
->stencil_compare_mask
.front
& 0xff,
267 .StencilWriteMask
= d
->stencil_write_mask
.front
& 0xff,
269 .BackfaceStencilTestMask
= d
->stencil_compare_mask
.back
& 0xff,
270 .BackfaceStencilWriteMask
= d
->stencil_write_mask
.back
& 0xff,
272 .StencilReferenceValue
= d
->stencil_reference
.front
& 0xff,
273 .BackfaceStencilReferenceValue
= d
->stencil_reference
.back
& 0xff,
275 GEN9_3DSTATE_WM_DEPTH_STENCIL_pack(NULL
, dwords
, &wm_depth_stencil
);
277 anv_batch_emit_merge(&cmd_buffer
->batch
, dwords
,
278 pipeline
->gen9
.wm_depth_stencil
);
282 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
283 ANV_CMD_DIRTY_INDEX_BUFFER
)) {
284 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_VF
), vf
) {
285 vf
.IndexedDrawCutIndexEnable
= pipeline
->primitive_restart
;
286 vf
.CutIndex
= cmd_buffer
->state
.restart_index
;
290 cmd_buffer
->state
.dirty
= 0;
293 void genX(CmdBindIndexBuffer
)(
294 VkCommandBuffer commandBuffer
,
297 VkIndexType indexType
)
299 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
300 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
302 static const uint32_t vk_to_gen_index_type
[] = {
303 [VK_INDEX_TYPE_UINT16
] = INDEX_WORD
,
304 [VK_INDEX_TYPE_UINT32
] = INDEX_DWORD
,
307 static const uint32_t restart_index_for_type
[] = {
308 [VK_INDEX_TYPE_UINT16
] = UINT16_MAX
,
309 [VK_INDEX_TYPE_UINT32
] = UINT32_MAX
,
312 cmd_buffer
->state
.restart_index
= restart_index_for_type
[indexType
];
314 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_INDEX_BUFFER
), ib
) {
315 ib
.IndexFormat
= vk_to_gen_index_type
[indexType
];
316 ib
.MemoryObjectControlState
= GENX(MOCS
);
317 ib
.BufferStartingAddress
=
318 (struct anv_address
) { buffer
->bo
, buffer
->offset
+ offset
};
319 ib
.BufferSize
= buffer
->size
- offset
;
322 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_INDEX_BUFFER
;
327 * Emit the HZ_OP packet in the sequence specified by the BDW PRM section
328 * entitled: "Optimized Depth Buffer Clear and/or Stencil Buffer Clear."
330 * \todo Enable Stencil Buffer-only clears
333 genX(cmd_buffer_emit_hz_op
)(struct anv_cmd_buffer
*cmd_buffer
,
334 enum blorp_hiz_op op
)
336 struct anv_cmd_state
*cmd_state
= &cmd_buffer
->state
;
337 const struct anv_image_view
*iview
=
338 anv_cmd_buffer_get_depth_stencil_view(cmd_buffer
);
340 if (iview
== NULL
|| iview
->image
->aux_usage
!= ISL_AUX_USAGE_HIZ
)
343 const uint32_t ds
= cmd_state
->subpass
->depth_stencil_attachment
;
345 /* Section 7.4. of the Vulkan 1.0.27 spec states:
347 * "The render area must be contained within the framebuffer dimensions."
349 * Therefore, the only way the extent of the render area can match that of
350 * the image view is if the render area offset equals (0, 0).
352 const bool full_surface_op
=
353 cmd_state
->render_area
.extent
.width
== iview
->extent
.width
&&
354 cmd_state
->render_area
.extent
.height
== iview
->extent
.height
;
356 assert(cmd_state
->render_area
.offset
.x
== 0 &&
357 cmd_state
->render_area
.offset
.y
== 0);
362 /* This variable corresponds to the Pixel Dim column in the table below */
363 struct isl_extent2d px_dim
;
365 const uint32_t subpass_idx
= cmd_state
->subpass
- cmd_state
->pass
->subpasses
;
367 /* Validate that we can perform the HZ operation and that it's necessary. */
369 case BLORP_HIZ_OP_DEPTH_CLEAR
:
370 stencil_clear
= VK_IMAGE_ASPECT_STENCIL_BIT
&
371 cmd_state
->attachments
[ds
].pending_clear_aspects
;
372 depth_clear
= VK_IMAGE_ASPECT_DEPTH_BIT
&
373 cmd_state
->attachments
[ds
].pending_clear_aspects
;
375 /* Apply alignment restrictions. Despite the BDW PRM mentioning this is
376 * only needed for a depth buffer surface type of D16_UNORM, testing
377 * showed it to be necessary for other depth formats as well
381 /* Pre-SKL, HiZ has an 8x4 sample block. As the number of samples
382 * increases, the number of pixels representable by this block
383 * decreases by a factor of the sample dimensions. Sample dimensions
384 * scale following the MSAA interleaved pattern.
386 * Sample|Sample|Pixel
388 * ===================
395 * Table: Pixel Dimensions in a HiZ Sample Block Pre-SKL
397 /* This variable corresponds to the Sample Dim column in the table
400 const struct isl_extent2d sa_dim
=
401 isl_get_interleaved_msaa_px_size_sa(iview
->image
->samples
);
402 px_dim
.w
= 8 / sa_dim
.w
;
403 px_dim
.h
= 4 / sa_dim
.h
;
405 /* SKL+, the sample block becomes a "pixel block" so the expected
406 * pixel dimension is a constant 8x4 px for all sample counts.
408 px_dim
= (struct isl_extent2d
) { .w
= 8, .h
= 4};
411 if (depth_clear
&& !full_surface_op
) {
412 /* Fast depth clears clear an entire sample block at a time. As a
413 * result, the rectangle must be aligned to the pixel dimensions of
414 * a sample block for a successful operation.
416 * Fast clears can still work if the offset is aligned and the render
417 * area offset + extent touches the edge of a depth buffer whose extent
418 * is unaligned. This is because each physical HiZ miplevel is padded
419 * by the px_dim. In this case, the size of the clear rectangle will be
420 * padded later on in this function.
422 if (cmd_state
->render_area
.offset
.x
% px_dim
.w
||
423 cmd_state
->render_area
.offset
.y
% px_dim
.h
)
425 if (cmd_state
->render_area
.offset
.x
+
426 cmd_state
->render_area
.extent
.width
!= iview
->extent
.width
&&
427 cmd_state
->render_area
.extent
.width
% px_dim
.w
)
429 if (cmd_state
->render_area
.offset
.y
+
430 cmd_state
->render_area
.extent
.height
!= iview
->extent
.height
&&
431 cmd_state
->render_area
.extent
.height
% px_dim
.h
)
437 /* Stencil has no alignment requirements */
438 px_dim
= (struct isl_extent2d
) { .w
= 1, .h
= 1};
440 /* Nothing to clear */
445 case BLORP_HIZ_OP_DEPTH_RESOLVE
:
446 if (cmd_buffer
->state
.pass
->attachments
[ds
].store_op
!=
447 VK_ATTACHMENT_STORE_OP_STORE
&&
448 subpass_idx
== cmd_state
->pass
->subpass_count
- 1)
451 case BLORP_HIZ_OP_HIZ_RESOLVE
:
452 /* If the render area covers the entire surface *and* load_op is either
453 * CLEAR or DONT_CARE then the previous contents of the depth buffer
454 * will be entirely discarded. In this case, we can skip the HiZ
457 * If the render area is not the full surface, we need to do
458 * the resolve because otherwise data outside the render area may get
459 * garbled by the resolve at the end of the render pass.
461 if (full_surface_op
&&
462 cmd_buffer
->state
.pass
->attachments
[ds
].load_op
!=
463 VK_ATTACHMENT_LOAD_OP_LOAD
&& subpass_idx
== 0)
466 case BLORP_HIZ_OP_NONE
:
467 unreachable("Invalid HiZ OP");
471 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_WM_HZ_OP
), hzp
) {
473 case BLORP_HIZ_OP_DEPTH_CLEAR
:
474 hzp
.StencilBufferClearEnable
= stencil_clear
;
475 hzp
.DepthBufferClearEnable
= depth_clear
;
476 hzp
.FullSurfaceDepthandStencilClear
= full_surface_op
;
477 hzp
.StencilClearValue
=
478 cmd_state
->attachments
[ds
].clear_value
.depthStencil
.stencil
& 0xff;
480 case BLORP_HIZ_OP_DEPTH_RESOLVE
:
481 hzp
.DepthBufferResolveEnable
= true;
483 case BLORP_HIZ_OP_HIZ_RESOLVE
:
484 hzp
.HierarchicalDepthBufferResolveEnable
= true;
486 case BLORP_HIZ_OP_NONE
:
487 unreachable("Invalid HiZ OP");
491 if (op
!= BLORP_HIZ_OP_DEPTH_CLEAR
) {
492 /* The Optimized HiZ resolve rectangle must be the size of the full RT
493 * and aligned to 8x4. The non-optimized Depth resolve rectangle must
494 * be the size of the full RT. The same alignment is assumed to be
497 hzp
.ClearRectangleXMin
= 0;
498 hzp
.ClearRectangleYMin
= 0;
499 hzp
.ClearRectangleXMax
= align_u32(iview
->extent
.width
, 8);
500 hzp
.ClearRectangleYMax
= align_u32(iview
->extent
.height
, 4);
502 /* Contrary to the HW docs both fields are inclusive */
503 hzp
.ClearRectangleXMin
= cmd_state
->render_area
.offset
.x
;
504 hzp
.ClearRectangleYMin
= cmd_state
->render_area
.offset
.y
;
505 /* Contrary to the HW docs both fields are exclusive */
506 hzp
.ClearRectangleXMax
= cmd_state
->render_area
.offset
.x
+
507 align_u32(cmd_state
->render_area
.extent
.width
, px_dim
.width
);
508 hzp
.ClearRectangleYMax
= cmd_state
->render_area
.offset
.y
+
509 align_u32(cmd_state
->render_area
.extent
.height
, px_dim
.height
);
513 /* Due to a hardware issue, this bit MBZ */
514 hzp
.ScissorRectangleEnable
= false;
515 hzp
.NumberofMultisamples
= ffs(iview
->image
->samples
) - 1;
516 hzp
.SampleMask
= 0xFFFF;
519 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
), pc
) {
520 pc
.PostSyncOperation
= WriteImmediateData
;
522 (struct anv_address
){ &cmd_buffer
->device
->workaround_bo
, 0 };
525 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_WM_HZ_OP
), hzp
);
527 /* Perform clear specific flushing and state updates */
528 if (op
== BLORP_HIZ_OP_DEPTH_CLEAR
) {
529 if (depth_clear
&& !full_surface_op
) {
530 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
), pc
) {
531 pc
.DepthStallEnable
= true;
532 pc
.DepthCacheFlushEnable
= true;
536 /* Remove cleared aspects from the pending mask */
538 cmd_state
->attachments
[ds
].pending_clear_aspects
&=
539 ~VK_IMAGE_ASPECT_STENCIL_BIT
;
542 cmd_state
->attachments
[ds
].pending_clear_aspects
&=
543 ~VK_IMAGE_ASPECT_DEPTH_BIT
;
548 /* Set of stage bits for which are pipelined, i.e. they get queued by the
549 * command streamer for later execution.
551 #define ANV_PIPELINE_STAGE_PIPELINED_BITS \
552 (VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | \
553 VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | \
554 VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT | \
555 VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT | \
556 VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT | \
557 VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | \
558 VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | \
559 VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT | \
560 VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | \
561 VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | \
562 VK_PIPELINE_STAGE_TRANSFER_BIT | \
563 VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT | \
564 VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT | \
565 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT)
567 void genX(CmdSetEvent
)(
568 VkCommandBuffer commandBuffer
,
570 VkPipelineStageFlags stageMask
)
572 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
573 ANV_FROM_HANDLE(anv_event
, event
, _event
);
575 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
), pc
) {
576 if (stageMask
& ANV_PIPELINE_STAGE_PIPELINED_BITS
) {
577 pc
.StallAtPixelScoreboard
= true;
578 pc
.CommandStreamerStallEnable
= true;
581 pc
.DestinationAddressType
= DAT_PPGTT
,
582 pc
.PostSyncOperation
= WriteImmediateData
,
583 pc
.Address
= (struct anv_address
) {
584 &cmd_buffer
->device
->dynamic_state_block_pool
.bo
,
587 pc
.ImmediateData
= VK_EVENT_SET
;
591 void genX(CmdResetEvent
)(
592 VkCommandBuffer commandBuffer
,
594 VkPipelineStageFlags stageMask
)
596 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
597 ANV_FROM_HANDLE(anv_event
, event
, _event
);
599 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
), pc
) {
600 if (stageMask
& ANV_PIPELINE_STAGE_PIPELINED_BITS
) {
601 pc
.StallAtPixelScoreboard
= true;
602 pc
.CommandStreamerStallEnable
= true;
605 pc
.DestinationAddressType
= DAT_PPGTT
;
606 pc
.PostSyncOperation
= WriteImmediateData
;
607 pc
.Address
= (struct anv_address
) {
608 &cmd_buffer
->device
->dynamic_state_block_pool
.bo
,
611 pc
.ImmediateData
= VK_EVENT_RESET
;
615 void genX(CmdWaitEvents
)(
616 VkCommandBuffer commandBuffer
,
618 const VkEvent
* pEvents
,
619 VkPipelineStageFlags srcStageMask
,
620 VkPipelineStageFlags destStageMask
,
621 uint32_t memoryBarrierCount
,
622 const VkMemoryBarrier
* pMemoryBarriers
,
623 uint32_t bufferMemoryBarrierCount
,
624 const VkBufferMemoryBarrier
* pBufferMemoryBarriers
,
625 uint32_t imageMemoryBarrierCount
,
626 const VkImageMemoryBarrier
* pImageMemoryBarriers
)
628 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
629 for (uint32_t i
= 0; i
< eventCount
; i
++) {
630 ANV_FROM_HANDLE(anv_event
, event
, pEvents
[i
]);
632 anv_batch_emit(&cmd_buffer
->batch
, GENX(MI_SEMAPHORE_WAIT
), sem
) {
633 sem
.WaitMode
= PollingMode
,
634 sem
.CompareOperation
= COMPARE_SAD_EQUAL_SDD
,
635 sem
.SemaphoreDataDword
= VK_EVENT_SET
,
636 sem
.SemaphoreAddress
= (struct anv_address
) {
637 &cmd_buffer
->device
->dynamic_state_block_pool
.bo
,
643 genX(CmdPipelineBarrier
)(commandBuffer
, srcStageMask
, destStageMask
,
644 false, /* byRegion */
645 memoryBarrierCount
, pMemoryBarriers
,
646 bufferMemoryBarrierCount
, pBufferMemoryBarriers
,
647 imageMemoryBarrierCount
, pImageMemoryBarriers
);