intel/blorp: Emit 3DSTATE_MULTISAMPLE directly
[mesa.git] / src / intel / vulkan / genX_blorp_exec.c
1 /*
2 * Copyright © 2016 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <assert.h>
25
26 #include "anv_private.h"
27
28 /* These are defined in anv_private.h and blorp_genX_exec.h */
29 #undef __gen_address_type
30 #undef __gen_user_data
31 #undef __gen_combine_address
32
33 #include "common/gen_l3_config.h"
34 #include "common/gen_sample_positions.h"
35 #include "blorp/blorp_genX_exec.h"
36
37 static void *
38 blorp_emit_dwords(struct blorp_batch *batch, unsigned n)
39 {
40 struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
41 return anv_batch_emit_dwords(&cmd_buffer->batch, n);
42 }
43
44 static uint64_t
45 blorp_emit_reloc(struct blorp_batch *batch,
46 void *location, struct blorp_address address, uint32_t delta)
47 {
48 struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
49 assert(cmd_buffer->batch.start <= location &&
50 location < cmd_buffer->batch.end);
51 return anv_batch_emit_reloc(&cmd_buffer->batch, location,
52 address.buffer, address.offset + delta);
53 }
54
55 static void
56 blorp_surface_reloc(struct blorp_batch *batch, uint32_t ss_offset,
57 struct blorp_address address, uint32_t delta)
58 {
59 struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
60 anv_reloc_list_add(&cmd_buffer->surface_relocs, &cmd_buffer->pool->alloc,
61 ss_offset, address.buffer, address.offset + delta);
62 }
63
64 static void *
65 blorp_alloc_dynamic_state(struct blorp_batch *batch,
66 enum aub_state_struct_type type,
67 uint32_t size,
68 uint32_t alignment,
69 uint32_t *offset)
70 {
71 struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
72
73 struct anv_state state =
74 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, alignment);
75
76 *offset = state.offset;
77 return state.map;
78 }
79
80 static void
81 blorp_alloc_binding_table(struct blorp_batch *batch, unsigned num_entries,
82 unsigned state_size, unsigned state_alignment,
83 uint32_t *bt_offset,
84 uint32_t *surface_offsets, void **surface_maps)
85 {
86 struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
87
88 uint32_t state_offset;
89 struct anv_state bt_state =
90 anv_cmd_buffer_alloc_binding_table(cmd_buffer, num_entries,
91 &state_offset);
92 if (bt_state.map == NULL) {
93 /* We ran out of space. Grab a new binding table block. */
94 VkResult result = anv_cmd_buffer_new_binding_table_block(cmd_buffer);
95 assert(result == VK_SUCCESS);
96
97 /* Re-emit state base addresses so we get the new surface state base
98 * address before we start emitting binding tables etc.
99 */
100 anv_cmd_buffer_emit_state_base_address(cmd_buffer);
101
102 bt_state = anv_cmd_buffer_alloc_binding_table(cmd_buffer, num_entries,
103 &state_offset);
104 assert(bt_state.map != NULL);
105 }
106
107 uint32_t *bt_map = bt_state.map;
108 *bt_offset = bt_state.offset;
109
110 for (unsigned i = 0; i < num_entries; i++) {
111 struct anv_state surface_state =
112 anv_cmd_buffer_alloc_surface_state(cmd_buffer);
113 bt_map[i] = surface_state.offset + state_offset;
114 surface_offsets[i] = surface_state.offset;
115 surface_maps[i] = surface_state.map;
116 }
117 }
118
119 static void *
120 blorp_alloc_vertex_buffer(struct blorp_batch *batch, uint32_t size,
121 struct blorp_address *addr)
122 {
123 struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
124 struct anv_state vb_state =
125 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, 16);
126
127 *addr = (struct blorp_address) {
128 .buffer = &cmd_buffer->device->dynamic_state_block_pool.bo,
129 .offset = vb_state.offset,
130 };
131
132 return vb_state.map;
133 }
134
135 static void
136 blorp_emit_urb_config(struct blorp_batch *batch, unsigned vs_entry_size)
137 {
138 struct anv_device *device = batch->blorp->driver_ctx;
139 struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
140
141 genX(emit_urb_setup)(device, &cmd_buffer->batch,
142 VK_SHADER_STAGE_VERTEX_BIT |
143 VK_SHADER_STAGE_FRAGMENT_BIT,
144 vs_entry_size, 0,
145 cmd_buffer->state.current_l3_config);
146 }
147
148 void genX(blorp_exec)(struct blorp_batch *batch,
149 const struct blorp_params *params);
150
151 void
152 genX(blorp_exec)(struct blorp_batch *batch,
153 const struct blorp_params *params)
154 {
155 struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
156
157 if (!cmd_buffer->state.current_l3_config) {
158 const struct gen_l3_config *cfg =
159 gen_get_default_l3_config(&cmd_buffer->device->info);
160 genX(cmd_buffer_config_l3)(cmd_buffer, cfg);
161 }
162
163 genX(cmd_buffer_apply_pipe_flushes)(cmd_buffer);
164
165 if (cmd_buffer->state.current_pipeline != _3D) {
166 #if GEN_GEN <= 7
167 /* From "BXML » GT » MI » vol1a GPU Overview » [Instruction]
168 * PIPELINE_SELECT [DevBWR+]":
169 *
170 * Project: DEVSNB+
171 *
172 * Software must ensure all the write caches are flushed through a
173 * stalling PIPE_CONTROL command followed by another PIPE_CONTROL
174 * command to invalidate read only caches prior to programming
175 * MI_PIPELINE_SELECT command to change the Pipeline Select Mode.
176 */
177 blorp_emit(batch, GENX(PIPE_CONTROL), pc) {
178 pc.RenderTargetCacheFlushEnable = true;
179 pc.DepthCacheFlushEnable = true;
180 pc.DCFlushEnable = true;
181 pc.PostSyncOperation = NoWrite;
182 pc.CommandStreamerStallEnable = true;
183 }
184
185 blorp_emit(batch, GENX(PIPE_CONTROL), pc) {
186 pc.TextureCacheInvalidationEnable = true;
187 pc.ConstantCacheInvalidationEnable = true;
188 pc.StateCacheInvalidationEnable = true;
189 pc.InstructionCacheInvalidateEnable = true;
190 pc.PostSyncOperation = NoWrite;
191 }
192 #endif
193
194 blorp_emit(batch, GENX(PIPELINE_SELECT), ps) {
195 #if GEN_GEN >= 9
196 ps.MaskBits = 3;
197 #endif
198 ps.PipelineSelection = _3D;
199 }
200
201 cmd_buffer->state.current_pipeline = _3D;
202 }
203
204 blorp_exec(batch, params);
205
206 /* BLORP sets DRAWING_RECTANGLE but we always want it set to the maximum.
207 * Since we set it once at driver init and never again, we have to set it
208 * back after invoking blorp.
209 *
210 * TODO: BLORP should assume a max drawing rectangle
211 */
212 blorp_emit(batch, GENX(3DSTATE_DRAWING_RECTANGLE), rect) {
213 rect.ClippedDrawingRectangleYMin = 0;
214 rect.ClippedDrawingRectangleXMin = 0;
215 rect.ClippedDrawingRectangleYMax = UINT16_MAX;
216 rect.ClippedDrawingRectangleXMax = UINT16_MAX;
217 rect.DrawingRectangleOriginY = 0;
218 rect.DrawingRectangleOriginX = 0;
219 }
220
221 cmd_buffer->state.vb_dirty = ~0;
222 cmd_buffer->state.dirty = ~0;
223 cmd_buffer->state.push_constants_dirty = ~0;
224 }