2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
6 <category name=
"GL_ARB_ES3_compatibility" number=
"127">
7 <enum name=
"COMPRESSED_RGB8_ETC2" value=
"0x9274"/>
8 <enum name=
"COMPRESSED_SRGB8_ETC2" value=
"0x9275"/>
9 <enum name=
"COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2" value=
"0x9276"/>
10 <enum name=
"COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2" value=
"0x9277"/>
11 <enum name=
"COMPRESSED_RGBA8_ETC2_EAC" value=
"0x9278"/>
12 <enum name=
"COMPRESSED_SRGB8_ALPHA8_ETC2_EAC" value=
"0x9279"/>
13 <enum name=
"COMPRESSED_R11_EAC" value=
"0x9270"/>
14 <enum name=
"COMPRESSED_SIGNED_R11_EAC" value=
"0x9271"/>
15 <enum name=
"COMPRESSED_RG11_EAC" value=
"0x9272"/>
16 <enum name=
"COMPRESSED_SIGNED_RG11_EAC" value=
"0x9273"/>
17 <enum name=
"PRIMITIVE_RESTART_FIXED_INDEX" value=
"0x8D69"/>
18 <enum name=
"ANY_SAMPLES_PASSED_CONSERVATIVE" value=
"0x8D6A"/>
19 <enum name=
"MAX_ELEMENT_INDEX" value=
"0x8D6B"/>
20 <enum name=
"TEXTURE_IMMUTABLE_LEVELS" value=
"0x82DF"/>