2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
4 <!-- Note: no GLX protocol info yet. -->
9 <category name=
"GL_ARB_compute_shader" number=
"122">
10 <enum name=
"COMPUTE_SHADER" value=
"0x91B9"/>
11 <enum name=
"MAX_COMPUTE_UNIFORM_BLOCKS" value=
"0x91BB"/>
12 <enum name=
"MAX_COMPUTE_TEXTURE_IMAGE_UNITS" value=
"0x91BC"/>
13 <enum name=
"MAX_COMPUTE_IMAGE_UNIFORMS" value=
"0x91BD"/>
14 <enum name=
"MAX_COMPUTE_SHARED_MEMORY_SIZE" value=
"0x8262"/>
15 <enum name=
"MAX_COMPUTE_UNIFORM_COMPONENTS" value=
"0x8263"/>
16 <enum name=
"MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS" value=
"0x8264"/>
17 <enum name=
"MAX_COMPUTE_ATOMIC_COUNTERS" value=
"0x8265"/>
18 <enum name=
"MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS" value=
"0x8266"/>
19 <enum name=
"MAX_COMPUTE_WORK_GROUP_INVOCATIONS" value=
"0x90EB"/>
20 <enum name=
"MAX_COMPUTE_WORK_GROUP_COUNT" value=
"0x91BE"/>
21 <enum name=
"MAX_COMPUTE_WORK_GROUP_SIZE" value=
"0x91BF"/>
22 <enum name=
"COMPUTE_WORK_GROUP_SIZE" value=
"0x8267"/>
23 <enum name=
"UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER" value=
"0x90EC"/>
24 <enum name=
"ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER" value=
"0x90ED"/>
25 <enum name=
"DISPATCH_INDIRECT_BUFFER" value=
"0x90EE"/>
26 <enum name=
"DISPATCH_INDIRECT_BUFFER_BINDING" value=
"0x90EF"/>
27 <enum name=
"COMPUTE_SHADER_BIT" value=
"0x00000020"/>
29 <function name=
"DispatchCompute" es2=
"3.1" no_error=
"true">
30 <param name=
"num_groups_x" type=
"GLuint"/>
31 <param name=
"num_groups_y" type=
"GLuint"/>
32 <param name=
"num_groups_z" type=
"GLuint"/>
35 <function name=
"DispatchComputeIndirect" es2=
"3.1" no_error=
"true">
36 <param name=
"indirect" type=
"GLintptr"/>