2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
6 <category name=
"GL_ARB_depth_buffer_float" number=
"43">
8 <enum name=
"DEPTH_COMPONENT32F" value =
"0x8CAC"/>
9 <enum name=
"DEPTH32F_STENCIL8" value =
"0x8CAD"/>
11 <enum name=
"FLOAT_32_UNSIGNED_INT_24_8_REV" value =
"0x8DAD"/>