27938c5865a2c341042ede24a88dbaf67cc72621
2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
5 <category name=
"GL_ARB_direct_state_access" number=
"164">
6 <enum name=
"TEXTURE_TARGET" value=
"0x1006"/>
7 <enum name=
"QUERY_TARGET" value=
"0x82EA"/>
8 <enum name=
"TEXTURE_BINDING" value=
"0x82EB"/>
10 <!-- Buffer object functions -->
12 <function name=
"CreateBuffers" offset=
"assign">
13 <param name=
"n" type=
"GLsizei" />
14 <param name=
"buffers" type=
"GLuint *" />
17 <function name=
"NamedBufferStorage" offset=
"assign">
18 <param name=
"buffer" type=
"GLuint" />
19 <param name=
"size" type=
"GLsizeiptr" />
20 <param name=
"data" type=
"const GLvoid *" />
21 <param name=
"flags" type=
"GLbitfield" />
24 <function name=
"NamedBufferData" offset=
"assign">
25 <param name=
"buffer" type=
"GLuint" />
26 <param name=
"size" type=
"GLsizeiptr" />
27 <param name=
"data" type=
"const GLvoid *" />
28 <param name=
"usage" type=
"GLenum" />
31 <function name=
"NamedBufferSubData" offset=
"assign">
32 <param name=
"buffer" type=
"GLuint" />
33 <param name=
"offset" type=
"GLintptr" />
34 <param name=
"size" type=
"GLsizeiptr" />
35 <param name=
"data" type=
"const GLvoid *" />
38 <function name=
"CopyNamedBufferSubData" offset=
"assign">
39 <param name=
"readBuffer" type=
"GLuint" />
40 <param name=
"writeBuffer" type=
"GLuint" />
41 <param name=
"readOffset" type=
"GLintptr" />
42 <param name=
"writeOffset" type=
"GLintptr" />
43 <param name=
"size" type=
"GLsizeiptr" />
46 <function name=
"ClearNamedBufferData" offset=
"assign">
47 <param name=
"buffer" type=
"GLuint" />
48 <param name=
"internalformat" type=
"GLenum" />
49 <param name=
"format" type=
"GLenum" />
50 <param name=
"type" type=
"GLenum" />
51 <param name=
"data" type=
"const GLvoid *" />
54 <function name=
"ClearNamedBufferSubData" offset=
"assign">
55 <param name=
"buffer" type=
"GLuint" />
56 <param name=
"internalformat" type=
"GLenum" />
57 <param name=
"offset" type=
"GLintptr" />
58 <param name=
"size" type=
"GLsizeiptr" />
59 <param name=
"format" type=
"GLenum" />
60 <param name=
"type" type=
"GLenum" />
61 <param name=
"data" type=
"const GLvoid *" />
64 <function name=
"MapNamedBuffer" offset=
"assign">
65 <return type=
"GLvoid *" />
66 <param name=
"buffer" type=
"GLuint" />
67 <param name=
"access" type=
"GLenum" />
70 <function name=
"MapNamedBufferRange" offset=
"assign">
71 <return type=
"GLvoid *" />
72 <param name=
"buffer" type=
"GLuint" />
73 <param name=
"offset" type=
"GLintptr" />
74 <param name=
"length" type=
"GLsizeiptr" />
75 <param name=
"access" type=
"GLbitfield" />
78 <function name=
"UnmapNamedBuffer" offset=
"assign">
79 <return type=
"GLboolean" />
80 <param name=
"buffer" type=
"GLuint" />
83 <function name=
"FlushMappedNamedBufferRange" offset=
"assign">
84 <param name=
"buffer" type=
"GLuint" />
85 <param name=
"offset" type=
"GLintptr" />
86 <param name=
"length" type=
"GLsizeiptr" />
89 <!-- Texture object functions -->
91 <function name=
"CreateTextures" offset=
"assign">
92 <param name=
"target" type=
"GLenum" />
93 <param name=
"n" type=
"GLsizei" />
94 <param name=
"textures" type=
"GLuint *" />
97 <function name=
"TextureBuffer" offset=
"assign">
98 <param name=
"texture" type=
"GLuint" />
99 <param name=
"internalformat" type=
"GLenum" />
100 <param name=
"buffer" type=
"GLuint" />
103 <function name=
"TextureBufferRange" offset=
"assign">
104 <param name=
"texture" type=
"GLuint" />
105 <param name=
"internalformat" type=
"GLenum" />
106 <param name=
"buffer" type=
"GLuint" />
107 <param name=
"offset" type=
"GLintptr" />
108 <param name=
"size" type=
"GLsizeiptr" />
111 <function name=
"TextureStorage1D" offset=
"assign">
112 <param name=
"texture" type=
"GLuint" />
113 <param name=
"levels" type=
"GLsizei" />
114 <param name=
"internalformat" type=
"GLenum" />
115 <param name=
"width" type=
"GLsizei" />
118 <function name=
"TextureStorage2D" offset=
"assign">
119 <param name=
"texture" type=
"GLuint" />
120 <param name=
"levels" type=
"GLsizei" />
121 <param name=
"internalformat" type=
"GLenum" />
122 <param name=
"width" type=
"GLsizei" />
123 <param name=
"height" type=
"GLsizei" />
126 <function name=
"TextureStorage3D" offset=
"assign">
127 <param name=
"texture" type=
"GLuint" />
128 <param name=
"levels" type=
"GLsizei" />
129 <param name=
"internalformat" type=
"GLenum" />
130 <param name=
"width" type=
"GLsizei" />
131 <param name=
"height" type=
"GLsizei" />
132 <param name=
"depth" type=
"GLsizei" />
135 <function name=
"TextureStorage2DMultisample" offset=
"assign">
136 <param name=
"texture" type=
"GLuint" />
137 <param name=
"samples" type=
"GLsizei" />
138 <param name=
"internalformat" type=
"GLenum" />
139 <param name=
"width" type=
"GLsizei" />
140 <param name=
"height" type=
"GLsizei" />
141 <param name=
"fixedsamplelocations" type=
"GLboolean" />
144 <function name=
"TextureStorage3DMultisample" offset=
"assign">
145 <param name=
"texture" type=
"GLuint" />
146 <param name=
"samples" type=
"GLsizei" />
147 <param name=
"internalformat" type=
"GLenum" />
148 <param name=
"width" type=
"GLsizei" />
149 <param name=
"height" type=
"GLsizei" />
150 <param name=
"depth" type=
"GLsizei" />
151 <param name=
"fixedsamplelocations" type=
"GLboolean" />
154 <function name=
"TextureSubImage1D" offset=
"assign">
155 <param name=
"texture" type=
"GLuint" />
156 <param name=
"level" type=
"GLint" />
157 <param name=
"xoffset" type=
"GLint" />
158 <param name=
"width" type=
"GLsizei" />
159 <param name=
"format" type=
"GLenum" />
160 <param name=
"type" type=
"GLenum" />
161 <param name=
"pixels" type=
"const GLvoid *" />
164 <function name=
"TextureSubImage2D" offset=
"assign">
165 <param name=
"texture" type=
"GLuint" />
166 <param name=
"level" type=
"GLint" />
167 <param name=
"xoffset" type=
"GLint" />
168 <param name=
"yoffset" type=
"GLint" />
169 <param name=
"width" type=
"GLsizei" />
170 <param name=
"height" type=
"GLsizei" />
171 <param name=
"format" type=
"GLenum" />
172 <param name=
"type" type=
"GLenum" />
173 <param name=
"pixels" type=
"const GLvoid *" />
176 <function name=
"TextureSubImage3D" offset=
"assign">
177 <param name=
"texture" type=
"GLuint" />
178 <param name=
"level" type=
"GLint" />
179 <param name=
"xoffset" type=
"GLint" />
180 <param name=
"yoffset" type=
"GLint" />
181 <param name=
"zoffset" type=
"GLint" />
182 <param name=
"width" type=
"GLsizei" />
183 <param name=
"height" type=
"GLsizei" />
184 <param name=
"depth" type=
"GLsizei" />
185 <param name=
"format" type=
"GLenum" />
186 <param name=
"type" type=
"GLenum" />
187 <param name=
"pixels" type=
"const GLvoid *" />
190 <function name=
"CompressedTextureSubImage1D" offset=
"assign">
191 <param name=
"texture" type=
"GLuint" />
192 <param name=
"level" type=
"GLint" />
193 <param name=
"xoffset" type=
"GLint" />
194 <param name=
"width" type=
"GLsizei" />
195 <param name=
"format" type=
"GLenum" />
196 <param name=
"imageSize" type=
"GLsizei" />
197 <param name=
"data" type=
"const GLvoid *" />
200 <function name=
"CompressedTextureSubImage2D" offset=
"assign">
201 <param name=
"texture" type=
"GLuint" />
202 <param name=
"level" type=
"GLint" />
203 <param name=
"xoffset" type=
"GLint" />
204 <param name=
"yoffset" type=
"GLint" />
205 <param name=
"width" type=
"GLsizei" />
206 <param name=
"height" type=
"GLsizei" />
207 <param name=
"format" type=
"GLenum" />
208 <param name=
"imageSize" type=
"GLsizei" />
209 <param name=
"data" type=
"const GLvoid *" />
212 <function name=
"CompressedTextureSubImage3D" offset=
"assign">
213 <param name=
"texture" type=
"GLuint" />
214 <param name=
"level" type=
"GLint" />
215 <param name=
"xoffset" type=
"GLint" />
216 <param name=
"yoffset" type=
"GLint" />
217 <param name=
"zoffset" type=
"GLint" />
218 <param name=
"width" type=
"GLsizei" />
219 <param name=
"height" type=
"GLsizei" />
220 <param name=
"depth" type=
"GLsizei" />
221 <param name=
"format" type=
"GLenum" />
222 <param name=
"imageSize" type=
"GLsizei" />
223 <param name=
"data" type=
"const GLvoid *" />
226 <function name=
"CopyTextureSubImage1D" offset=
"assign">
227 <param name=
"texture" type=
"GLuint" />
228 <param name=
"level" type=
"GLint" />
229 <param name=
"xoffset" type=
"GLint" />
230 <param name=
"x" type=
"GLint" />
231 <param name=
"y" type=
"GLint" />
232 <param name=
"width" type=
"GLsizei" />
235 <function name=
"CopyTextureSubImage2D" offset=
"assign">
236 <param name=
"texture" type=
"GLuint" />
237 <param name=
"level" type=
"GLint" />
238 <param name=
"xoffset" type=
"GLint" />
239 <param name=
"yoffset" type=
"GLint" />
240 <param name=
"x" type=
"GLint" />
241 <param name=
"y" type=
"GLint" />
242 <param name=
"width" type=
"GLsizei" />
243 <param name=
"height" type=
"GLsizei" />
246 <function name=
"CopyTextureSubImage3D" offset=
"assign">
247 <param name=
"texture" type=
"GLuint" />
248 <param name=
"level" type=
"GLint" />
249 <param name=
"xoffset" type=
"GLint" />
250 <param name=
"yoffset" type=
"GLint" />
251 <param name=
"zoffset" type=
"GLint" />
252 <param name=
"x" type=
"GLint" />
253 <param name=
"y" type=
"GLint" />
254 <param name=
"width" type=
"GLsizei" />
255 <param name=
"height" type=
"GLsizei" />
258 <function name=
"TextureParameterf" offset=
"assign">
259 <param name=
"texture" type=
"GLuint" />
260 <param name=
"pname" type=
"GLenum" />
261 <param name=
"param" type=
"GLfloat" />
264 <function name=
"TextureParameterfv" offset=
"assign">
265 <param name=
"texture" type=
"GLuint" />
266 <param name=
"pname" type=
"GLenum" />
267 <param name=
"param" type=
"const GLfloat *" />
270 <function name=
"TextureParameteri" offset=
"assign">
271 <param name=
"texture" type=
"GLuint" />
272 <param name=
"pname" type=
"GLenum" />
273 <param name=
"param" type=
"GLint" />
276 <function name=
"TextureParameterIiv" offset=
"assign">
277 <param name=
"texture" type=
"GLuint" />
278 <param name=
"pname" type=
"GLenum" />
279 <param name=
"params" type=
"const GLint *" />
282 <function name=
"TextureParameterIuiv" offset=
"assign">
283 <param name=
"texture" type=
"GLuint" />
284 <param name=
"pname" type=
"GLenum" />
285 <param name=
"params" type=
"const GLuint *" />
288 <function name=
"TextureParameteriv" offset=
"assign">
289 <param name=
"texture" type=
"GLuint" />
290 <param name=
"pname" type=
"GLenum" />
291 <param name=
"param" type=
"const GLint *" />
294 <function name=
"GenerateTextureMipmap" offset=
"assign">
295 <param name=
"texture" type=
"GLuint" />
298 <function name=
"BindTextureUnit" offset=
"assign">
299 <param name=
"unit" type=
"GLuint" />
300 <param name=
"texture" type=
"GLuint" />
303 <function name=
"GetTextureImage" offset=
"assign">
304 <param name=
"texture" type=
"GLuint" />
305 <param name=
"level" type=
"GLint" />
306 <param name=
"format" type=
"GLenum" />
307 <param name=
"type" type=
"GLenum" />
308 <param name=
"bufSize" type=
"GLsizei" />
309 <param name=
"pixels" type=
"GLvoid *" />
312 <function name=
"GetCompressedTextureImage" offset=
"assign">
313 <param name=
"texture" type=
"GLuint" />
314 <param name=
"level" type=
"GLint" />
315 <param name=
"bufSize" type=
"GLsizei" />
316 <param name=
"pixels" type=
"GLvoid *" />
319 <function name=
"GetTextureLevelParameterfv" offset=
"assign">
320 <param name=
"texture" type=
"GLuint" />
321 <param name=
"level" type=
"GLint" />
322 <param name=
"pname" type=
"GLenum" />
323 <param name=
"params" type=
"GLfloat *" />
326 <function name=
"GetTextureLevelParameteriv" offset=
"assign">
327 <param name=
"texture" type=
"GLuint" />
328 <param name=
"level" type=
"GLint" />
329 <param name=
"pname" type=
"GLenum" />
330 <param name=
"params" type=
"GLint *" />
333 <function name=
"GetTextureParameterfv" offset=
"assign">
334 <param name=
"texture" type=
"GLuint" />
335 <param name=
"pname" type=
"GLenum" />
336 <param name=
"params" type=
"GLfloat *" />
339 <function name=
"GetTextureParameterIiv" offset=
"assign">
340 <param name=
"texture" type=
"GLuint" />
341 <param name=
"pname" type=
"GLenum" />
342 <param name=
"params" type=
"GLint *" />
345 <function name=
"GetTextureParameterIuiv" offset=
"assign">
346 <param name=
"texture" type=
"GLuint" />
347 <param name=
"pname" type=
"GLenum" />
348 <param name=
"params" type=
"GLuint *" />
351 <function name=
"GetTextureParameteriv" offset=
"assign">
352 <param name=
"texture" type=
"GLuint" />
353 <param name=
"pname" type=
"GLenum" />
354 <param name=
"params" type=
"GLint *" />