557316a27a7b23431d6d732b5037e50ff1f162e6
[mesa.git] / src / mapi / glapi / gen / ARB_direct_state_access.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5 <category name="GL_ARB_direct_state_access" number="164">
6 <enum name="TEXTURE_TARGET" value="0x1006"/>
7 <enum name="QUERY_TARGET" value="0x82EA"/>
8 <enum name="TEXTURE_BINDING" value="0x82EB"/>
9
10 <!-- Buffer object functions -->
11
12 <function name="CreateBuffers" offset="assign">
13 <param name="n" type="GLsizei" />
14 <param name="buffers" type="GLuint *" />
15 </function>
16
17 <function name="NamedBufferStorage" offset="assign">
18 <param name="buffer" type="GLuint" />
19 <param name="size" type="GLsizeiptr" />
20 <param name="data" type="const GLvoid *" />
21 <param name="flags" type="GLbitfield" />
22 </function>
23
24 <function name="NamedBufferData" offset="assign">
25 <param name="buffer" type="GLuint" />
26 <param name="size" type="GLsizeiptr" />
27 <param name="data" type="const GLvoid *" />
28 <param name="usage" type="GLenum" />
29 </function>
30
31 <function name="NamedBufferSubData" offset="assign">
32 <param name="buffer" type="GLuint" />
33 <param name="offset" type="GLintptr" />
34 <param name="size" type="GLsizeiptr" />
35 <param name="data" type="const GLvoid *" />
36 </function>
37
38 <function name="CopyNamedBufferSubData" offset="assign">
39 <param name="readBuffer" type="GLuint" />
40 <param name="writeBuffer" type="GLuint" />
41 <param name="readOffset" type="GLintptr" />
42 <param name="writeOffset" type="GLintptr" />
43 <param name="size" type="GLsizeiptr" />
44 </function>
45
46 <function name="ClearNamedBufferData" offset="assign">
47 <param name="buffer" type="GLuint" />
48 <param name="internalformat" type="GLenum" />
49 <param name="format" type="GLenum" />
50 <param name="type" type="GLenum" />
51 <param name="data" type="const GLvoid *" />
52 </function>
53
54 <function name="ClearNamedBufferSubData" offset="assign">
55 <param name="buffer" type="GLuint" />
56 <param name="internalformat" type="GLenum" />
57 <param name="offset" type="GLintptr" />
58 <param name="size" type="GLsizeiptr" />
59 <param name="format" type="GLenum" />
60 <param name="type" type="GLenum" />
61 <param name="data" type="const GLvoid *" />
62 </function>
63
64 <function name="MapNamedBuffer" offset="assign">
65 <return type="GLvoid *" />
66 <param name="buffer" type="GLuint" />
67 <param name="access" type="GLenum" />
68 </function>
69
70 <function name="MapNamedBufferRange" offset="assign">
71 <return type="GLvoid *" />
72 <param name="buffer" type="GLuint" />
73 <param name="offset" type="GLintptr" />
74 <param name="length" type="GLsizeiptr" />
75 <param name="access" type="GLbitfield" />
76 </function>
77
78 <!-- Texture object functions -->
79
80 <function name="CreateTextures" offset="assign">
81 <param name="target" type="GLenum" />
82 <param name="n" type="GLsizei" />
83 <param name="textures" type="GLuint *" />
84 </function>
85
86 <function name="TextureBuffer" offset="assign">
87 <param name="texture" type="GLuint" />
88 <param name="internalformat" type="GLenum" />
89 <param name="buffer" type="GLuint" />
90 </function>
91
92 <function name="TextureBufferRange" offset="assign">
93 <param name="texture" type="GLuint" />
94 <param name="internalformat" type="GLenum" />
95 <param name="buffer" type="GLuint" />
96 <param name="offset" type="GLintptr" />
97 <param name="size" type="GLsizeiptr" />
98 </function>
99
100 <function name="TextureStorage1D" offset="assign">
101 <param name="texture" type="GLuint" />
102 <param name="levels" type="GLsizei" />
103 <param name="internalformat" type="GLenum" />
104 <param name="width" type="GLsizei" />
105 </function>
106
107 <function name="TextureStorage2D" offset="assign">
108 <param name="texture" type="GLuint" />
109 <param name="levels" type="GLsizei" />
110 <param name="internalformat" type="GLenum" />
111 <param name="width" type="GLsizei" />
112 <param name="height" type="GLsizei" />
113 </function>
114
115 <function name="TextureStorage3D" offset="assign">
116 <param name="texture" type="GLuint" />
117 <param name="levels" type="GLsizei" />
118 <param name="internalformat" type="GLenum" />
119 <param name="width" type="GLsizei" />
120 <param name="height" type="GLsizei" />
121 <param name="depth" type="GLsizei" />
122 </function>
123
124 <function name="TextureStorage2DMultisample" offset="assign">
125 <param name="texture" type="GLuint" />
126 <param name="samples" type="GLsizei" />
127 <param name="internalformat" type="GLenum" />
128 <param name="width" type="GLsizei" />
129 <param name="height" type="GLsizei" />
130 <param name="fixedsamplelocations" type="GLboolean" />
131 </function>
132
133 <function name="TextureStorage3DMultisample" offset="assign">
134 <param name="texture" type="GLuint" />
135 <param name="samples" type="GLsizei" />
136 <param name="internalformat" type="GLenum" />
137 <param name="width" type="GLsizei" />
138 <param name="height" type="GLsizei" />
139 <param name="depth" type="GLsizei" />
140 <param name="fixedsamplelocations" type="GLboolean" />
141 </function>
142
143 <function name="TextureSubImage1D" offset="assign">
144 <param name="texture" type="GLuint" />
145 <param name="level" type="GLint" />
146 <param name="xoffset" type="GLint" />
147 <param name="width" type="GLsizei" />
148 <param name="format" type="GLenum" />
149 <param name="type" type="GLenum" />
150 <param name="pixels" type="const GLvoid *" />
151 </function>
152
153 <function name="TextureSubImage2D" offset="assign">
154 <param name="texture" type="GLuint" />
155 <param name="level" type="GLint" />
156 <param name="xoffset" type="GLint" />
157 <param name="yoffset" type="GLint" />
158 <param name="width" type="GLsizei" />
159 <param name="height" type="GLsizei" />
160 <param name="format" type="GLenum" />
161 <param name="type" type="GLenum" />
162 <param name="pixels" type="const GLvoid *" />
163 </function>
164
165 <function name="TextureSubImage3D" offset="assign">
166 <param name="texture" type="GLuint" />
167 <param name="level" type="GLint" />
168 <param name="xoffset" type="GLint" />
169 <param name="yoffset" type="GLint" />
170 <param name="zoffset" type="GLint" />
171 <param name="width" type="GLsizei" />
172 <param name="height" type="GLsizei" />
173 <param name="depth" type="GLsizei" />
174 <param name="format" type="GLenum" />
175 <param name="type" type="GLenum" />
176 <param name="pixels" type="const GLvoid *" />
177 </function>
178
179 <function name="CompressedTextureSubImage1D" offset="assign">
180 <param name="texture" type="GLuint" />
181 <param name="level" type="GLint" />
182 <param name="xoffset" type="GLint" />
183 <param name="width" type="GLsizei" />
184 <param name="format" type="GLenum" />
185 <param name="imageSize" type="GLsizei" />
186 <param name="data" type="const GLvoid *" />
187 </function>
188
189 <function name="CompressedTextureSubImage2D" offset="assign">
190 <param name="texture" type="GLuint" />
191 <param name="level" type="GLint" />
192 <param name="xoffset" type="GLint" />
193 <param name="yoffset" type="GLint" />
194 <param name="width" type="GLsizei" />
195 <param name="height" type="GLsizei" />
196 <param name="format" type="GLenum" />
197 <param name="imageSize" type="GLsizei" />
198 <param name="data" type="const GLvoid *" />
199 </function>
200
201 <function name="CompressedTextureSubImage3D" offset="assign">
202 <param name="texture" type="GLuint" />
203 <param name="level" type="GLint" />
204 <param name="xoffset" type="GLint" />
205 <param name="yoffset" type="GLint" />
206 <param name="zoffset" type="GLint" />
207 <param name="width" type="GLsizei" />
208 <param name="height" type="GLsizei" />
209 <param name="depth" type="GLsizei" />
210 <param name="format" type="GLenum" />
211 <param name="imageSize" type="GLsizei" />
212 <param name="data" type="const GLvoid *" />
213 </function>
214
215 <function name="CopyTextureSubImage1D" offset="assign">
216 <param name="texture" type="GLuint" />
217 <param name="level" type="GLint" />
218 <param name="xoffset" type="GLint" />
219 <param name="x" type="GLint" />
220 <param name="y" type="GLint" />
221 <param name="width" type="GLsizei" />
222 </function>
223
224 <function name="CopyTextureSubImage2D" offset="assign">
225 <param name="texture" type="GLuint" />
226 <param name="level" type="GLint" />
227 <param name="xoffset" type="GLint" />
228 <param name="yoffset" type="GLint" />
229 <param name="x" type="GLint" />
230 <param name="y" type="GLint" />
231 <param name="width" type="GLsizei" />
232 <param name="height" type="GLsizei" />
233 </function>
234
235 <function name="CopyTextureSubImage3D" offset="assign">
236 <param name="texture" type="GLuint" />
237 <param name="level" type="GLint" />
238 <param name="xoffset" type="GLint" />
239 <param name="yoffset" type="GLint" />
240 <param name="zoffset" type="GLint" />
241 <param name="x" type="GLint" />
242 <param name="y" type="GLint" />
243 <param name="width" type="GLsizei" />
244 <param name="height" type="GLsizei" />
245 </function>
246
247 <function name="TextureParameterf" offset="assign">
248 <param name="texture" type="GLuint" />
249 <param name="pname" type="GLenum" />
250 <param name="param" type="GLfloat" />
251 </function>
252
253 <function name="TextureParameterfv" offset="assign">
254 <param name="texture" type="GLuint" />
255 <param name="pname" type="GLenum" />
256 <param name="param" type="const GLfloat *" />
257 </function>
258
259 <function name="TextureParameteri" offset="assign">
260 <param name="texture" type="GLuint" />
261 <param name="pname" type="GLenum" />
262 <param name="param" type="GLint" />
263 </function>
264
265 <function name="TextureParameterIiv" offset="assign">
266 <param name="texture" type="GLuint" />
267 <param name="pname" type="GLenum" />
268 <param name="params" type="const GLint *" />
269 </function>
270
271 <function name="TextureParameterIuiv" offset="assign">
272 <param name="texture" type="GLuint" />
273 <param name="pname" type="GLenum" />
274 <param name="params" type="const GLuint *" />
275 </function>
276
277 <function name="TextureParameteriv" offset="assign">
278 <param name="texture" type="GLuint" />
279 <param name="pname" type="GLenum" />
280 <param name="param" type="const GLint *" />
281 </function>
282
283 <function name="GenerateTextureMipmap" offset="assign">
284 <param name="texture" type="GLuint" />
285 </function>
286
287 <function name="BindTextureUnit" offset="assign">
288 <param name="unit" type="GLuint" />
289 <param name="texture" type="GLuint" />
290 </function>
291
292 <function name="GetTextureImage" offset="assign">
293 <param name="texture" type="GLuint" />
294 <param name="level" type="GLint" />
295 <param name="format" type="GLenum" />
296 <param name="type" type="GLenum" />
297 <param name="bufSize" type="GLsizei" />
298 <param name="pixels" type="GLvoid *" />
299 </function>
300
301 <function name="GetCompressedTextureImage" offset="assign">
302 <param name="texture" type="GLuint" />
303 <param name="level" type="GLint" />
304 <param name="bufSize" type="GLsizei" />
305 <param name="pixels" type="GLvoid *" />
306 </function>
307
308 <function name="GetTextureLevelParameterfv" offset="assign">
309 <param name="texture" type="GLuint" />
310 <param name="level" type="GLint" />
311 <param name="pname" type="GLenum" />
312 <param name="params" type="GLfloat *" />
313 </function>
314
315 <function name="GetTextureLevelParameteriv" offset="assign">
316 <param name="texture" type="GLuint" />
317 <param name="level" type="GLint" />
318 <param name="pname" type="GLenum" />
319 <param name="params" type="GLint *" />
320 </function>
321
322 <function name="GetTextureParameterfv" offset="assign">
323 <param name="texture" type="GLuint" />
324 <param name="pname" type="GLenum" />
325 <param name="params" type="GLfloat *" />
326 </function>
327
328 <function name="GetTextureParameterIiv" offset="assign">
329 <param name="texture" type="GLuint" />
330 <param name="pname" type="GLenum" />
331 <param name="params" type="GLint *" />
332 </function>
333
334 <function name="GetTextureParameterIuiv" offset="assign">
335 <param name="texture" type="GLuint" />
336 <param name="pname" type="GLenum" />
337 <param name="params" type="GLuint *" />
338 </function>
339
340 <function name="GetTextureParameteriv" offset="assign">
341 <param name="texture" type="GLuint" />
342 <param name="pname" type="GLenum" />
343 <param name="params" type="GLint *" />
344 </function>
345
346 </category>
347 </OpenGLAPI>