976dcc8d1611fd0bfd315aefe1150c45dcaf32ac
[mesa.git] / src / mapi / glapi / gen / ARB_direct_state_access.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5 <category name="GL_ARB_direct_state_access" number="164">
6 <enum name="TEXTURE_TARGET" value="0x1006"/>
7 <enum name="QUERY_TARGET" value="0x82EA"/>
8 <enum name="TEXTURE_BINDING" value="0x82EB"/>
9
10 <!-- Transform Feedback object functions -->
11
12 <function name="CreateTransformFeedbacks" offset="assign">
13 <param name="n" type="GLsizei" />
14 <param name="ids" type="GLuint *" />
15 </function>
16
17 <function name="TransformFeedbackBufferBase" offset="assign">
18 <param name="xfb" type="GLuint" />
19 <param name="index" type="GLuint" />
20 <param name="buffer" type="GLuint" />
21 </function>
22
23 <function name="TransformFeedbackBufferRange" offset="assign">
24 <param name="xfb" type="GLuint" />
25 <param name="index" type="GLuint" />
26 <param name="buffer" type="GLuint" />
27 <param name="offset" type="GLintptr" />
28 <param name="size" type="GLsizeiptr" />
29 </function>
30
31 <function name="GetTransformFeedbackiv" offset="assign">
32 <param name="xfb" type="GLuint" />
33 <param name="pname" type="GLenum" />
34 <param name="param" type="GLint *" />
35 </function>
36
37 <function name="GetTransformFeedbacki_v" offset="assign">
38 <param name="xfb" type="GLuint" />
39 <param name="pname" type="GLenum" />
40 <param name="index" type="GLuint" />
41 <param name="param" type="GLint *" />
42 </function>
43
44 <function name="GetTransformFeedbacki64_v" offset="assign">
45 <param name="xfb" type="GLuint" />
46 <param name="pname" type="GLenum" />
47 <param name="index" type="GLuint" />
48 <param name="param" type="GLint64 *" />
49 </function>
50
51 <!-- Buffer object functions -->
52
53 <function name="CreateBuffers" offset="assign">
54 <param name="n" type="GLsizei" />
55 <param name="buffers" type="GLuint *" />
56 </function>
57
58 <function name="NamedBufferStorage" offset="assign">
59 <param name="buffer" type="GLuint" />
60 <param name="size" type="GLsizeiptr" />
61 <param name="data" type="const GLvoid *" />
62 <param name="flags" type="GLbitfield" />
63 </function>
64
65 <function name="NamedBufferData" offset="assign">
66 <param name="buffer" type="GLuint" />
67 <param name="size" type="GLsizeiptr" />
68 <param name="data" type="const GLvoid *" />
69 <param name="usage" type="GLenum" />
70 </function>
71
72 <function name="NamedBufferSubData" offset="assign">
73 <param name="buffer" type="GLuint" />
74 <param name="offset" type="GLintptr" />
75 <param name="size" type="GLsizeiptr" />
76 <param name="data" type="const GLvoid *" />
77 </function>
78
79 <function name="CopyNamedBufferSubData" offset="assign">
80 <param name="readBuffer" type="GLuint" />
81 <param name="writeBuffer" type="GLuint" />
82 <param name="readOffset" type="GLintptr" />
83 <param name="writeOffset" type="GLintptr" />
84 <param name="size" type="GLsizeiptr" />
85 </function>
86
87 <function name="ClearNamedBufferData" offset="assign">
88 <param name="buffer" type="GLuint" />
89 <param name="internalformat" type="GLenum" />
90 <param name="format" type="GLenum" />
91 <param name="type" type="GLenum" />
92 <param name="data" type="const GLvoid *" />
93 </function>
94
95 <function name="ClearNamedBufferSubData" offset="assign">
96 <param name="buffer" type="GLuint" />
97 <param name="internalformat" type="GLenum" />
98 <param name="offset" type="GLintptr" />
99 <param name="size" type="GLsizeiptr" />
100 <param name="format" type="GLenum" />
101 <param name="type" type="GLenum" />
102 <param name="data" type="const GLvoid *" />
103 </function>
104
105 <function name="MapNamedBuffer" offset="assign">
106 <return type="GLvoid *" />
107 <param name="buffer" type="GLuint" />
108 <param name="access" type="GLenum" />
109 </function>
110
111 <function name="MapNamedBufferRange" offset="assign">
112 <return type="GLvoid *" />
113 <param name="buffer" type="GLuint" />
114 <param name="offset" type="GLintptr" />
115 <param name="length" type="GLsizeiptr" />
116 <param name="access" type="GLbitfield" />
117 </function>
118
119 <function name="UnmapNamedBuffer" offset="assign">
120 <return type="GLboolean" />
121 <param name="buffer" type="GLuint" />
122 </function>
123
124 <function name="FlushMappedNamedBufferRange" offset="assign">
125 <param name="buffer" type="GLuint" />
126 <param name="offset" type="GLintptr" />
127 <param name="length" type="GLsizeiptr" />
128 </function>
129
130 <function name="GetNamedBufferParameteriv" offset="assign">
131 <param name="buffer" type="GLuint" />
132 <param name="pname" type="GLenum" />
133 <param name="params" type="GLint *" />
134 </function>
135
136 <function name="GetNamedBufferParameteri64v" offset="assign">
137 <param name="buffer" type="GLuint" />
138 <param name="pname" type="GLenum" />
139 <param name="params" type="GLint64 *" />
140 </function>
141
142 <function name="GetNamedBufferPointerv" offset="assign">
143 <param name="buffer" type="GLuint" />
144 <param name="pname" type="GLenum" />
145 <param name="params" type="GLvoid **" />
146 </function>
147
148 <function name="GetNamedBufferSubData" offset="assign">
149 <param name="buffer" type="GLuint" />
150 <param name="offset" type="GLintptr" />
151 <param name="size" type="GLsizeiptr" />
152 <param name="data" type="GLvoid *" />
153 </function>
154
155 <!-- Renderbuffer object functions -->
156
157 <function name="CreateRenderbuffers" offset="assign">
158 <param name="n" type="GLsizei" />
159 <param name="renderbuffers" type="GLuint *" />
160 </function>
161
162 <!-- Texture object functions -->
163
164 <function name="CreateTextures" offset="assign">
165 <param name="target" type="GLenum" />
166 <param name="n" type="GLsizei" />
167 <param name="textures" type="GLuint *" />
168 </function>
169
170 <function name="TextureBuffer" offset="assign">
171 <param name="texture" type="GLuint" />
172 <param name="internalformat" type="GLenum" />
173 <param name="buffer" type="GLuint" />
174 </function>
175
176 <function name="TextureBufferRange" offset="assign">
177 <param name="texture" type="GLuint" />
178 <param name="internalformat" type="GLenum" />
179 <param name="buffer" type="GLuint" />
180 <param name="offset" type="GLintptr" />
181 <param name="size" type="GLsizeiptr" />
182 </function>
183
184 <function name="TextureStorage1D" offset="assign">
185 <param name="texture" type="GLuint" />
186 <param name="levels" type="GLsizei" />
187 <param name="internalformat" type="GLenum" />
188 <param name="width" type="GLsizei" />
189 </function>
190
191 <function name="TextureStorage2D" offset="assign">
192 <param name="texture" type="GLuint" />
193 <param name="levels" type="GLsizei" />
194 <param name="internalformat" type="GLenum" />
195 <param name="width" type="GLsizei" />
196 <param name="height" type="GLsizei" />
197 </function>
198
199 <function name="TextureStorage3D" offset="assign">
200 <param name="texture" type="GLuint" />
201 <param name="levels" type="GLsizei" />
202 <param name="internalformat" type="GLenum" />
203 <param name="width" type="GLsizei" />
204 <param name="height" type="GLsizei" />
205 <param name="depth" type="GLsizei" />
206 </function>
207
208 <function name="TextureStorage2DMultisample" offset="assign">
209 <param name="texture" type="GLuint" />
210 <param name="samples" type="GLsizei" />
211 <param name="internalformat" type="GLenum" />
212 <param name="width" type="GLsizei" />
213 <param name="height" type="GLsizei" />
214 <param name="fixedsamplelocations" type="GLboolean" />
215 </function>
216
217 <function name="TextureStorage3DMultisample" offset="assign">
218 <param name="texture" type="GLuint" />
219 <param name="samples" type="GLsizei" />
220 <param name="internalformat" type="GLenum" />
221 <param name="width" type="GLsizei" />
222 <param name="height" type="GLsizei" />
223 <param name="depth" type="GLsizei" />
224 <param name="fixedsamplelocations" type="GLboolean" />
225 </function>
226
227 <function name="TextureSubImage1D" offset="assign">
228 <param name="texture" type="GLuint" />
229 <param name="level" type="GLint" />
230 <param name="xoffset" type="GLint" />
231 <param name="width" type="GLsizei" />
232 <param name="format" type="GLenum" />
233 <param name="type" type="GLenum" />
234 <param name="pixels" type="const GLvoid *" />
235 </function>
236
237 <function name="TextureSubImage2D" offset="assign">
238 <param name="texture" type="GLuint" />
239 <param name="level" type="GLint" />
240 <param name="xoffset" type="GLint" />
241 <param name="yoffset" type="GLint" />
242 <param name="width" type="GLsizei" />
243 <param name="height" type="GLsizei" />
244 <param name="format" type="GLenum" />
245 <param name="type" type="GLenum" />
246 <param name="pixels" type="const GLvoid *" />
247 </function>
248
249 <function name="TextureSubImage3D" offset="assign">
250 <param name="texture" type="GLuint" />
251 <param name="level" type="GLint" />
252 <param name="xoffset" type="GLint" />
253 <param name="yoffset" type="GLint" />
254 <param name="zoffset" type="GLint" />
255 <param name="width" type="GLsizei" />
256 <param name="height" type="GLsizei" />
257 <param name="depth" type="GLsizei" />
258 <param name="format" type="GLenum" />
259 <param name="type" type="GLenum" />
260 <param name="pixels" type="const GLvoid *" />
261 </function>
262
263 <function name="CompressedTextureSubImage1D" offset="assign">
264 <param name="texture" type="GLuint" />
265 <param name="level" type="GLint" />
266 <param name="xoffset" type="GLint" />
267 <param name="width" type="GLsizei" />
268 <param name="format" type="GLenum" />
269 <param name="imageSize" type="GLsizei" />
270 <param name="data" type="const GLvoid *" />
271 </function>
272
273 <function name="CompressedTextureSubImage2D" offset="assign">
274 <param name="texture" type="GLuint" />
275 <param name="level" type="GLint" />
276 <param name="xoffset" type="GLint" />
277 <param name="yoffset" type="GLint" />
278 <param name="width" type="GLsizei" />
279 <param name="height" type="GLsizei" />
280 <param name="format" type="GLenum" />
281 <param name="imageSize" type="GLsizei" />
282 <param name="data" type="const GLvoid *" />
283 </function>
284
285 <function name="CompressedTextureSubImage3D" offset="assign">
286 <param name="texture" type="GLuint" />
287 <param name="level" type="GLint" />
288 <param name="xoffset" type="GLint" />
289 <param name="yoffset" type="GLint" />
290 <param name="zoffset" type="GLint" />
291 <param name="width" type="GLsizei" />
292 <param name="height" type="GLsizei" />
293 <param name="depth" type="GLsizei" />
294 <param name="format" type="GLenum" />
295 <param name="imageSize" type="GLsizei" />
296 <param name="data" type="const GLvoid *" />
297 </function>
298
299 <function name="CopyTextureSubImage1D" offset="assign">
300 <param name="texture" type="GLuint" />
301 <param name="level" type="GLint" />
302 <param name="xoffset" type="GLint" />
303 <param name="x" type="GLint" />
304 <param name="y" type="GLint" />
305 <param name="width" type="GLsizei" />
306 </function>
307
308 <function name="CopyTextureSubImage2D" offset="assign">
309 <param name="texture" type="GLuint" />
310 <param name="level" type="GLint" />
311 <param name="xoffset" type="GLint" />
312 <param name="yoffset" type="GLint" />
313 <param name="x" type="GLint" />
314 <param name="y" type="GLint" />
315 <param name="width" type="GLsizei" />
316 <param name="height" type="GLsizei" />
317 </function>
318
319 <function name="CopyTextureSubImage3D" offset="assign">
320 <param name="texture" type="GLuint" />
321 <param name="level" type="GLint" />
322 <param name="xoffset" type="GLint" />
323 <param name="yoffset" type="GLint" />
324 <param name="zoffset" type="GLint" />
325 <param name="x" type="GLint" />
326 <param name="y" type="GLint" />
327 <param name="width" type="GLsizei" />
328 <param name="height" type="GLsizei" />
329 </function>
330
331 <function name="TextureParameterf" offset="assign">
332 <param name="texture" type="GLuint" />
333 <param name="pname" type="GLenum" />
334 <param name="param" type="GLfloat" />
335 </function>
336
337 <function name="TextureParameterfv" offset="assign">
338 <param name="texture" type="GLuint" />
339 <param name="pname" type="GLenum" />
340 <param name="param" type="const GLfloat *" />
341 </function>
342
343 <function name="TextureParameteri" offset="assign">
344 <param name="texture" type="GLuint" />
345 <param name="pname" type="GLenum" />
346 <param name="param" type="GLint" />
347 </function>
348
349 <function name="TextureParameterIiv" offset="assign">
350 <param name="texture" type="GLuint" />
351 <param name="pname" type="GLenum" />
352 <param name="params" type="const GLint *" />
353 </function>
354
355 <function name="TextureParameterIuiv" offset="assign">
356 <param name="texture" type="GLuint" />
357 <param name="pname" type="GLenum" />
358 <param name="params" type="const GLuint *" />
359 </function>
360
361 <function name="TextureParameteriv" offset="assign">
362 <param name="texture" type="GLuint" />
363 <param name="pname" type="GLenum" />
364 <param name="param" type="const GLint *" />
365 </function>
366
367 <function name="GenerateTextureMipmap" offset="assign">
368 <param name="texture" type="GLuint" />
369 </function>
370
371 <function name="BindTextureUnit" offset="assign">
372 <param name="unit" type="GLuint" />
373 <param name="texture" type="GLuint" />
374 </function>
375
376 <function name="GetTextureImage" offset="assign">
377 <param name="texture" type="GLuint" />
378 <param name="level" type="GLint" />
379 <param name="format" type="GLenum" />
380 <param name="type" type="GLenum" />
381 <param name="bufSize" type="GLsizei" />
382 <param name="pixels" type="GLvoid *" />
383 </function>
384
385 <function name="GetCompressedTextureImage" offset="assign">
386 <param name="texture" type="GLuint" />
387 <param name="level" type="GLint" />
388 <param name="bufSize" type="GLsizei" />
389 <param name="pixels" type="GLvoid *" />
390 </function>
391
392 <function name="GetTextureLevelParameterfv" offset="assign">
393 <param name="texture" type="GLuint" />
394 <param name="level" type="GLint" />
395 <param name="pname" type="GLenum" />
396 <param name="params" type="GLfloat *" />
397 </function>
398
399 <function name="GetTextureLevelParameteriv" offset="assign">
400 <param name="texture" type="GLuint" />
401 <param name="level" type="GLint" />
402 <param name="pname" type="GLenum" />
403 <param name="params" type="GLint *" />
404 </function>
405
406 <function name="GetTextureParameterfv" offset="assign">
407 <param name="texture" type="GLuint" />
408 <param name="pname" type="GLenum" />
409 <param name="params" type="GLfloat *" />
410 </function>
411
412 <function name="GetTextureParameterIiv" offset="assign">
413 <param name="texture" type="GLuint" />
414 <param name="pname" type="GLenum" />
415 <param name="params" type="GLint *" />
416 </function>
417
418 <function name="GetTextureParameterIuiv" offset="assign">
419 <param name="texture" type="GLuint" />
420 <param name="pname" type="GLenum" />
421 <param name="params" type="GLuint *" />
422 </function>
423
424 <function name="GetTextureParameteriv" offset="assign">
425 <param name="texture" type="GLuint" />
426 <param name="pname" type="GLenum" />
427 <param name="params" type="GLint *" />
428 </function>
429
430 <!-- Sampler object functions -->
431
432 <function name="CreateSamplers" offset="assign">
433 <param name="n" type="GLsizei" />
434 <param name="samplers" type="GLuint *" />
435 </function>
436
437 <!-- Program Pipeline object functions -->
438
439 <function name="CreateProgramPipelines" offset="assign">
440 <param name="n" type="GLsizei" />
441 <param name="pipelines" type="GLuint *" />
442 </function>
443
444 <!-- Query object functions -->
445
446 <function name="CreateQueries" offset="assign">
447 <param name="target" type="GLenum" />
448 <param name="n" type="GLsizei" />
449 <param name="ids" type="GLuint *" />
450 </function>
451
452 <function name="GetQueryBufferObjectiv" offset="assign">
453 <param name="id" type="GLuint" />
454 <param name="buffer" type="GLuint" />
455 <param name="pname" type="GLenum" />
456 <param name="offset" type="GLintptr" />
457 </function>
458
459 <function name="GetQueryBufferObjectuiv" offset="assign">
460 <param name="id" type="GLuint" />
461 <param name="buffer" type="GLuint" />
462 <param name="pname" type="GLenum" />
463 <param name="offset" type="GLintptr" />
464 </function>
465
466 <function name="GetQueryBufferObjecti64v" offset="assign">
467 <param name="id" type="GLuint" />
468 <param name="buffer" type="GLuint" />
469 <param name="pname" type="GLenum" />
470 <param name="offset" type="GLintptr" />
471 </function>
472
473 <function name="GetQueryBufferObjectui64v" offset="assign">
474 <param name="id" type="GLuint" />
475 <param name="buffer" type="GLuint" />
476 <param name="pname" type="GLenum" />
477 <param name="offset" type="GLintptr" />
478 </function>
479 </category>
480 </OpenGLAPI>