976dcc8d1611fd0bfd315aefe1150c45dcaf32ac
2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
5 <category name=
"GL_ARB_direct_state_access" number=
"164">
6 <enum name=
"TEXTURE_TARGET" value=
"0x1006"/>
7 <enum name=
"QUERY_TARGET" value=
"0x82EA"/>
8 <enum name=
"TEXTURE_BINDING" value=
"0x82EB"/>
10 <!-- Transform Feedback object functions -->
12 <function name=
"CreateTransformFeedbacks" offset=
"assign">
13 <param name=
"n" type=
"GLsizei" />
14 <param name=
"ids" type=
"GLuint *" />
17 <function name=
"TransformFeedbackBufferBase" offset=
"assign">
18 <param name=
"xfb" type=
"GLuint" />
19 <param name=
"index" type=
"GLuint" />
20 <param name=
"buffer" type=
"GLuint" />
23 <function name=
"TransformFeedbackBufferRange" offset=
"assign">
24 <param name=
"xfb" type=
"GLuint" />
25 <param name=
"index" type=
"GLuint" />
26 <param name=
"buffer" type=
"GLuint" />
27 <param name=
"offset" type=
"GLintptr" />
28 <param name=
"size" type=
"GLsizeiptr" />
31 <function name=
"GetTransformFeedbackiv" offset=
"assign">
32 <param name=
"xfb" type=
"GLuint" />
33 <param name=
"pname" type=
"GLenum" />
34 <param name=
"param" type=
"GLint *" />
37 <function name=
"GetTransformFeedbacki_v" offset=
"assign">
38 <param name=
"xfb" type=
"GLuint" />
39 <param name=
"pname" type=
"GLenum" />
40 <param name=
"index" type=
"GLuint" />
41 <param name=
"param" type=
"GLint *" />
44 <function name=
"GetTransformFeedbacki64_v" offset=
"assign">
45 <param name=
"xfb" type=
"GLuint" />
46 <param name=
"pname" type=
"GLenum" />
47 <param name=
"index" type=
"GLuint" />
48 <param name=
"param" type=
"GLint64 *" />
51 <!-- Buffer object functions -->
53 <function name=
"CreateBuffers" offset=
"assign">
54 <param name=
"n" type=
"GLsizei" />
55 <param name=
"buffers" type=
"GLuint *" />
58 <function name=
"NamedBufferStorage" offset=
"assign">
59 <param name=
"buffer" type=
"GLuint" />
60 <param name=
"size" type=
"GLsizeiptr" />
61 <param name=
"data" type=
"const GLvoid *" />
62 <param name=
"flags" type=
"GLbitfield" />
65 <function name=
"NamedBufferData" offset=
"assign">
66 <param name=
"buffer" type=
"GLuint" />
67 <param name=
"size" type=
"GLsizeiptr" />
68 <param name=
"data" type=
"const GLvoid *" />
69 <param name=
"usage" type=
"GLenum" />
72 <function name=
"NamedBufferSubData" offset=
"assign">
73 <param name=
"buffer" type=
"GLuint" />
74 <param name=
"offset" type=
"GLintptr" />
75 <param name=
"size" type=
"GLsizeiptr" />
76 <param name=
"data" type=
"const GLvoid *" />
79 <function name=
"CopyNamedBufferSubData" offset=
"assign">
80 <param name=
"readBuffer" type=
"GLuint" />
81 <param name=
"writeBuffer" type=
"GLuint" />
82 <param name=
"readOffset" type=
"GLintptr" />
83 <param name=
"writeOffset" type=
"GLintptr" />
84 <param name=
"size" type=
"GLsizeiptr" />
87 <function name=
"ClearNamedBufferData" offset=
"assign">
88 <param name=
"buffer" type=
"GLuint" />
89 <param name=
"internalformat" type=
"GLenum" />
90 <param name=
"format" type=
"GLenum" />
91 <param name=
"type" type=
"GLenum" />
92 <param name=
"data" type=
"const GLvoid *" />
95 <function name=
"ClearNamedBufferSubData" offset=
"assign">
96 <param name=
"buffer" type=
"GLuint" />
97 <param name=
"internalformat" type=
"GLenum" />
98 <param name=
"offset" type=
"GLintptr" />
99 <param name=
"size" type=
"GLsizeiptr" />
100 <param name=
"format" type=
"GLenum" />
101 <param name=
"type" type=
"GLenum" />
102 <param name=
"data" type=
"const GLvoid *" />
105 <function name=
"MapNamedBuffer" offset=
"assign">
106 <return type=
"GLvoid *" />
107 <param name=
"buffer" type=
"GLuint" />
108 <param name=
"access" type=
"GLenum" />
111 <function name=
"MapNamedBufferRange" offset=
"assign">
112 <return type=
"GLvoid *" />
113 <param name=
"buffer" type=
"GLuint" />
114 <param name=
"offset" type=
"GLintptr" />
115 <param name=
"length" type=
"GLsizeiptr" />
116 <param name=
"access" type=
"GLbitfield" />
119 <function name=
"UnmapNamedBuffer" offset=
"assign">
120 <return type=
"GLboolean" />
121 <param name=
"buffer" type=
"GLuint" />
124 <function name=
"FlushMappedNamedBufferRange" offset=
"assign">
125 <param name=
"buffer" type=
"GLuint" />
126 <param name=
"offset" type=
"GLintptr" />
127 <param name=
"length" type=
"GLsizeiptr" />
130 <function name=
"GetNamedBufferParameteriv" offset=
"assign">
131 <param name=
"buffer" type=
"GLuint" />
132 <param name=
"pname" type=
"GLenum" />
133 <param name=
"params" type=
"GLint *" />
136 <function name=
"GetNamedBufferParameteri64v" offset=
"assign">
137 <param name=
"buffer" type=
"GLuint" />
138 <param name=
"pname" type=
"GLenum" />
139 <param name=
"params" type=
"GLint64 *" />
142 <function name=
"GetNamedBufferPointerv" offset=
"assign">
143 <param name=
"buffer" type=
"GLuint" />
144 <param name=
"pname" type=
"GLenum" />
145 <param name=
"params" type=
"GLvoid **" />
148 <function name=
"GetNamedBufferSubData" offset=
"assign">
149 <param name=
"buffer" type=
"GLuint" />
150 <param name=
"offset" type=
"GLintptr" />
151 <param name=
"size" type=
"GLsizeiptr" />
152 <param name=
"data" type=
"GLvoid *" />
155 <!-- Renderbuffer object functions -->
157 <function name=
"CreateRenderbuffers" offset=
"assign">
158 <param name=
"n" type=
"GLsizei" />
159 <param name=
"renderbuffers" type=
"GLuint *" />
162 <!-- Texture object functions -->
164 <function name=
"CreateTextures" offset=
"assign">
165 <param name=
"target" type=
"GLenum" />
166 <param name=
"n" type=
"GLsizei" />
167 <param name=
"textures" type=
"GLuint *" />
170 <function name=
"TextureBuffer" offset=
"assign">
171 <param name=
"texture" type=
"GLuint" />
172 <param name=
"internalformat" type=
"GLenum" />
173 <param name=
"buffer" type=
"GLuint" />
176 <function name=
"TextureBufferRange" offset=
"assign">
177 <param name=
"texture" type=
"GLuint" />
178 <param name=
"internalformat" type=
"GLenum" />
179 <param name=
"buffer" type=
"GLuint" />
180 <param name=
"offset" type=
"GLintptr" />
181 <param name=
"size" type=
"GLsizeiptr" />
184 <function name=
"TextureStorage1D" offset=
"assign">
185 <param name=
"texture" type=
"GLuint" />
186 <param name=
"levels" type=
"GLsizei" />
187 <param name=
"internalformat" type=
"GLenum" />
188 <param name=
"width" type=
"GLsizei" />
191 <function name=
"TextureStorage2D" offset=
"assign">
192 <param name=
"texture" type=
"GLuint" />
193 <param name=
"levels" type=
"GLsizei" />
194 <param name=
"internalformat" type=
"GLenum" />
195 <param name=
"width" type=
"GLsizei" />
196 <param name=
"height" type=
"GLsizei" />
199 <function name=
"TextureStorage3D" offset=
"assign">
200 <param name=
"texture" type=
"GLuint" />
201 <param name=
"levels" type=
"GLsizei" />
202 <param name=
"internalformat" type=
"GLenum" />
203 <param name=
"width" type=
"GLsizei" />
204 <param name=
"height" type=
"GLsizei" />
205 <param name=
"depth" type=
"GLsizei" />
208 <function name=
"TextureStorage2DMultisample" offset=
"assign">
209 <param name=
"texture" type=
"GLuint" />
210 <param name=
"samples" type=
"GLsizei" />
211 <param name=
"internalformat" type=
"GLenum" />
212 <param name=
"width" type=
"GLsizei" />
213 <param name=
"height" type=
"GLsizei" />
214 <param name=
"fixedsamplelocations" type=
"GLboolean" />
217 <function name=
"TextureStorage3DMultisample" offset=
"assign">
218 <param name=
"texture" type=
"GLuint" />
219 <param name=
"samples" type=
"GLsizei" />
220 <param name=
"internalformat" type=
"GLenum" />
221 <param name=
"width" type=
"GLsizei" />
222 <param name=
"height" type=
"GLsizei" />
223 <param name=
"depth" type=
"GLsizei" />
224 <param name=
"fixedsamplelocations" type=
"GLboolean" />
227 <function name=
"TextureSubImage1D" offset=
"assign">
228 <param name=
"texture" type=
"GLuint" />
229 <param name=
"level" type=
"GLint" />
230 <param name=
"xoffset" type=
"GLint" />
231 <param name=
"width" type=
"GLsizei" />
232 <param name=
"format" type=
"GLenum" />
233 <param name=
"type" type=
"GLenum" />
234 <param name=
"pixels" type=
"const GLvoid *" />
237 <function name=
"TextureSubImage2D" offset=
"assign">
238 <param name=
"texture" type=
"GLuint" />
239 <param name=
"level" type=
"GLint" />
240 <param name=
"xoffset" type=
"GLint" />
241 <param name=
"yoffset" type=
"GLint" />
242 <param name=
"width" type=
"GLsizei" />
243 <param name=
"height" type=
"GLsizei" />
244 <param name=
"format" type=
"GLenum" />
245 <param name=
"type" type=
"GLenum" />
246 <param name=
"pixels" type=
"const GLvoid *" />
249 <function name=
"TextureSubImage3D" offset=
"assign">
250 <param name=
"texture" type=
"GLuint" />
251 <param name=
"level" type=
"GLint" />
252 <param name=
"xoffset" type=
"GLint" />
253 <param name=
"yoffset" type=
"GLint" />
254 <param name=
"zoffset" type=
"GLint" />
255 <param name=
"width" type=
"GLsizei" />
256 <param name=
"height" type=
"GLsizei" />
257 <param name=
"depth" type=
"GLsizei" />
258 <param name=
"format" type=
"GLenum" />
259 <param name=
"type" type=
"GLenum" />
260 <param name=
"pixels" type=
"const GLvoid *" />
263 <function name=
"CompressedTextureSubImage1D" offset=
"assign">
264 <param name=
"texture" type=
"GLuint" />
265 <param name=
"level" type=
"GLint" />
266 <param name=
"xoffset" type=
"GLint" />
267 <param name=
"width" type=
"GLsizei" />
268 <param name=
"format" type=
"GLenum" />
269 <param name=
"imageSize" type=
"GLsizei" />
270 <param name=
"data" type=
"const GLvoid *" />
273 <function name=
"CompressedTextureSubImage2D" offset=
"assign">
274 <param name=
"texture" type=
"GLuint" />
275 <param name=
"level" type=
"GLint" />
276 <param name=
"xoffset" type=
"GLint" />
277 <param name=
"yoffset" type=
"GLint" />
278 <param name=
"width" type=
"GLsizei" />
279 <param name=
"height" type=
"GLsizei" />
280 <param name=
"format" type=
"GLenum" />
281 <param name=
"imageSize" type=
"GLsizei" />
282 <param name=
"data" type=
"const GLvoid *" />
285 <function name=
"CompressedTextureSubImage3D" offset=
"assign">
286 <param name=
"texture" type=
"GLuint" />
287 <param name=
"level" type=
"GLint" />
288 <param name=
"xoffset" type=
"GLint" />
289 <param name=
"yoffset" type=
"GLint" />
290 <param name=
"zoffset" type=
"GLint" />
291 <param name=
"width" type=
"GLsizei" />
292 <param name=
"height" type=
"GLsizei" />
293 <param name=
"depth" type=
"GLsizei" />
294 <param name=
"format" type=
"GLenum" />
295 <param name=
"imageSize" type=
"GLsizei" />
296 <param name=
"data" type=
"const GLvoid *" />
299 <function name=
"CopyTextureSubImage1D" offset=
"assign">
300 <param name=
"texture" type=
"GLuint" />
301 <param name=
"level" type=
"GLint" />
302 <param name=
"xoffset" type=
"GLint" />
303 <param name=
"x" type=
"GLint" />
304 <param name=
"y" type=
"GLint" />
305 <param name=
"width" type=
"GLsizei" />
308 <function name=
"CopyTextureSubImage2D" offset=
"assign">
309 <param name=
"texture" type=
"GLuint" />
310 <param name=
"level" type=
"GLint" />
311 <param name=
"xoffset" type=
"GLint" />
312 <param name=
"yoffset" type=
"GLint" />
313 <param name=
"x" type=
"GLint" />
314 <param name=
"y" type=
"GLint" />
315 <param name=
"width" type=
"GLsizei" />
316 <param name=
"height" type=
"GLsizei" />
319 <function name=
"CopyTextureSubImage3D" offset=
"assign">
320 <param name=
"texture" type=
"GLuint" />
321 <param name=
"level" type=
"GLint" />
322 <param name=
"xoffset" type=
"GLint" />
323 <param name=
"yoffset" type=
"GLint" />
324 <param name=
"zoffset" type=
"GLint" />
325 <param name=
"x" type=
"GLint" />
326 <param name=
"y" type=
"GLint" />
327 <param name=
"width" type=
"GLsizei" />
328 <param name=
"height" type=
"GLsizei" />
331 <function name=
"TextureParameterf" offset=
"assign">
332 <param name=
"texture" type=
"GLuint" />
333 <param name=
"pname" type=
"GLenum" />
334 <param name=
"param" type=
"GLfloat" />
337 <function name=
"TextureParameterfv" offset=
"assign">
338 <param name=
"texture" type=
"GLuint" />
339 <param name=
"pname" type=
"GLenum" />
340 <param name=
"param" type=
"const GLfloat *" />
343 <function name=
"TextureParameteri" offset=
"assign">
344 <param name=
"texture" type=
"GLuint" />
345 <param name=
"pname" type=
"GLenum" />
346 <param name=
"param" type=
"GLint" />
349 <function name=
"TextureParameterIiv" offset=
"assign">
350 <param name=
"texture" type=
"GLuint" />
351 <param name=
"pname" type=
"GLenum" />
352 <param name=
"params" type=
"const GLint *" />
355 <function name=
"TextureParameterIuiv" offset=
"assign">
356 <param name=
"texture" type=
"GLuint" />
357 <param name=
"pname" type=
"GLenum" />
358 <param name=
"params" type=
"const GLuint *" />
361 <function name=
"TextureParameteriv" offset=
"assign">
362 <param name=
"texture" type=
"GLuint" />
363 <param name=
"pname" type=
"GLenum" />
364 <param name=
"param" type=
"const GLint *" />
367 <function name=
"GenerateTextureMipmap" offset=
"assign">
368 <param name=
"texture" type=
"GLuint" />
371 <function name=
"BindTextureUnit" offset=
"assign">
372 <param name=
"unit" type=
"GLuint" />
373 <param name=
"texture" type=
"GLuint" />
376 <function name=
"GetTextureImage" offset=
"assign">
377 <param name=
"texture" type=
"GLuint" />
378 <param name=
"level" type=
"GLint" />
379 <param name=
"format" type=
"GLenum" />
380 <param name=
"type" type=
"GLenum" />
381 <param name=
"bufSize" type=
"GLsizei" />
382 <param name=
"pixels" type=
"GLvoid *" />
385 <function name=
"GetCompressedTextureImage" offset=
"assign">
386 <param name=
"texture" type=
"GLuint" />
387 <param name=
"level" type=
"GLint" />
388 <param name=
"bufSize" type=
"GLsizei" />
389 <param name=
"pixels" type=
"GLvoid *" />
392 <function name=
"GetTextureLevelParameterfv" offset=
"assign">
393 <param name=
"texture" type=
"GLuint" />
394 <param name=
"level" type=
"GLint" />
395 <param name=
"pname" type=
"GLenum" />
396 <param name=
"params" type=
"GLfloat *" />
399 <function name=
"GetTextureLevelParameteriv" offset=
"assign">
400 <param name=
"texture" type=
"GLuint" />
401 <param name=
"level" type=
"GLint" />
402 <param name=
"pname" type=
"GLenum" />
403 <param name=
"params" type=
"GLint *" />
406 <function name=
"GetTextureParameterfv" offset=
"assign">
407 <param name=
"texture" type=
"GLuint" />
408 <param name=
"pname" type=
"GLenum" />
409 <param name=
"params" type=
"GLfloat *" />
412 <function name=
"GetTextureParameterIiv" offset=
"assign">
413 <param name=
"texture" type=
"GLuint" />
414 <param name=
"pname" type=
"GLenum" />
415 <param name=
"params" type=
"GLint *" />
418 <function name=
"GetTextureParameterIuiv" offset=
"assign">
419 <param name=
"texture" type=
"GLuint" />
420 <param name=
"pname" type=
"GLenum" />
421 <param name=
"params" type=
"GLuint *" />
424 <function name=
"GetTextureParameteriv" offset=
"assign">
425 <param name=
"texture" type=
"GLuint" />
426 <param name=
"pname" type=
"GLenum" />
427 <param name=
"params" type=
"GLint *" />
430 <!-- Sampler object functions -->
432 <function name=
"CreateSamplers" offset=
"assign">
433 <param name=
"n" type=
"GLsizei" />
434 <param name=
"samplers" type=
"GLuint *" />
437 <!-- Program Pipeline object functions -->
439 <function name=
"CreateProgramPipelines" offset=
"assign">
440 <param name=
"n" type=
"GLsizei" />
441 <param name=
"pipelines" type=
"GLuint *" />
444 <!-- Query object functions -->
446 <function name=
"CreateQueries" offset=
"assign">
447 <param name=
"target" type=
"GLenum" />
448 <param name=
"n" type=
"GLsizei" />
449 <param name=
"ids" type=
"GLuint *" />
452 <function name=
"GetQueryBufferObjectiv" offset=
"assign">
453 <param name=
"id" type=
"GLuint" />
454 <param name=
"buffer" type=
"GLuint" />
455 <param name=
"pname" type=
"GLenum" />
456 <param name=
"offset" type=
"GLintptr" />
459 <function name=
"GetQueryBufferObjectuiv" offset=
"assign">
460 <param name=
"id" type=
"GLuint" />
461 <param name=
"buffer" type=
"GLuint" />
462 <param name=
"pname" type=
"GLenum" />
463 <param name=
"offset" type=
"GLintptr" />
466 <function name=
"GetQueryBufferObjecti64v" offset=
"assign">
467 <param name=
"id" type=
"GLuint" />
468 <param name=
"buffer" type=
"GLuint" />
469 <param name=
"pname" type=
"GLenum" />
470 <param name=
"offset" type=
"GLintptr" />
473 <function name=
"GetQueryBufferObjectui64v" offset=
"assign">
474 <param name=
"id" type=
"GLuint" />
475 <param name=
"buffer" type=
"GLuint" />
476 <param name=
"pname" type=
"GLenum" />
477 <param name=
"offset" type=
"GLintptr" />