2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
5 <category name=
"GL_ARB_direct_state_access" number=
"164">
6 <enum name=
"TEXTURE_TARGET" value=
"0x1006"/>
7 <enum name=
"QUERY_TARGET" value=
"0x82EA"/>
8 <enum name=
"TEXTURE_BINDING" value=
"0x82EB"/>
10 <!-- Buffer object functions -->
12 <function name=
"CreateBuffers" offset=
"assign">
13 <param name=
"n" type=
"GLsizei" />
14 <param name=
"buffers" type=
"GLuint *" />
17 <function name=
"NamedBufferStorage" offset=
"assign">
18 <param name=
"buffer" type=
"GLuint" />
19 <param name=
"size" type=
"GLsizeiptr" />
20 <param name=
"data" type=
"const GLvoid *" />
21 <param name=
"flags" type=
"GLbitfield" />
24 <!-- Texture object functions -->
26 <function name=
"CreateTextures" offset=
"assign">
27 <param name=
"target" type=
"GLenum" />
28 <param name=
"n" type=
"GLsizei" />
29 <param name=
"textures" type=
"GLuint *" />
32 <function name=
"TextureBuffer" offset=
"assign">
33 <param name=
"texture" type=
"GLuint" />
34 <param name=
"internalformat" type=
"GLenum" />
35 <param name=
"buffer" type=
"GLuint" />
38 <function name=
"TextureBufferRange" offset=
"assign">
39 <param name=
"texture" type=
"GLuint" />
40 <param name=
"internalformat" type=
"GLenum" />
41 <param name=
"buffer" type=
"GLuint" />
42 <param name=
"offset" type=
"GLintptr" />
43 <param name=
"size" type=
"GLsizeiptr" />
46 <function name=
"TextureStorage1D" offset=
"assign">
47 <param name=
"texture" type=
"GLuint" />
48 <param name=
"levels" type=
"GLsizei" />
49 <param name=
"internalformat" type=
"GLenum" />
50 <param name=
"width" type=
"GLsizei" />
53 <function name=
"TextureStorage2D" offset=
"assign">
54 <param name=
"texture" type=
"GLuint" />
55 <param name=
"levels" type=
"GLsizei" />
56 <param name=
"internalformat" type=
"GLenum" />
57 <param name=
"width" type=
"GLsizei" />
58 <param name=
"height" type=
"GLsizei" />
61 <function name=
"TextureStorage3D" offset=
"assign">
62 <param name=
"texture" type=
"GLuint" />
63 <param name=
"levels" type=
"GLsizei" />
64 <param name=
"internalformat" type=
"GLenum" />
65 <param name=
"width" type=
"GLsizei" />
66 <param name=
"height" type=
"GLsizei" />
67 <param name=
"depth" type=
"GLsizei" />
70 <function name=
"TextureStorage2DMultisample" offset=
"assign">
71 <param name=
"texture" type=
"GLuint" />
72 <param name=
"samples" type=
"GLsizei" />
73 <param name=
"internalformat" type=
"GLenum" />
74 <param name=
"width" type=
"GLsizei" />
75 <param name=
"height" type=
"GLsizei" />
76 <param name=
"fixedsamplelocations" type=
"GLboolean" />
79 <function name=
"TextureStorage3DMultisample" offset=
"assign">
80 <param name=
"texture" type=
"GLuint" />
81 <param name=
"samples" type=
"GLsizei" />
82 <param name=
"internalformat" type=
"GLenum" />
83 <param name=
"width" type=
"GLsizei" />
84 <param name=
"height" type=
"GLsizei" />
85 <param name=
"depth" type=
"GLsizei" />
86 <param name=
"fixedsamplelocations" type=
"GLboolean" />
89 <function name=
"TextureSubImage1D" offset=
"assign">
90 <param name=
"texture" type=
"GLuint" />
91 <param name=
"level" type=
"GLint" />
92 <param name=
"xoffset" type=
"GLint" />
93 <param name=
"width" type=
"GLsizei" />
94 <param name=
"format" type=
"GLenum" />
95 <param name=
"type" type=
"GLenum" />
96 <param name=
"pixels" type=
"const GLvoid *" />
99 <function name=
"TextureSubImage2D" offset=
"assign">
100 <param name=
"texture" type=
"GLuint" />
101 <param name=
"level" type=
"GLint" />
102 <param name=
"xoffset" type=
"GLint" />
103 <param name=
"yoffset" type=
"GLint" />
104 <param name=
"width" type=
"GLsizei" />
105 <param name=
"height" type=
"GLsizei" />
106 <param name=
"format" type=
"GLenum" />
107 <param name=
"type" type=
"GLenum" />
108 <param name=
"pixels" type=
"const GLvoid *" />
111 <function name=
"TextureSubImage3D" offset=
"assign">
112 <param name=
"texture" type=
"GLuint" />
113 <param name=
"level" type=
"GLint" />
114 <param name=
"xoffset" type=
"GLint" />
115 <param name=
"yoffset" type=
"GLint" />
116 <param name=
"zoffset" type=
"GLint" />
117 <param name=
"width" type=
"GLsizei" />
118 <param name=
"height" type=
"GLsizei" />
119 <param name=
"depth" type=
"GLsizei" />
120 <param name=
"format" type=
"GLenum" />
121 <param name=
"type" type=
"GLenum" />
122 <param name=
"pixels" type=
"const GLvoid *" />
125 <function name=
"CompressedTextureSubImage1D" offset=
"assign">
126 <param name=
"texture" type=
"GLuint" />
127 <param name=
"level" type=
"GLint" />
128 <param name=
"xoffset" type=
"GLint" />
129 <param name=
"width" type=
"GLsizei" />
130 <param name=
"format" type=
"GLenum" />
131 <param name=
"imageSize" type=
"GLsizei" />
132 <param name=
"data" type=
"const GLvoid *" />
135 <function name=
"CompressedTextureSubImage2D" offset=
"assign">
136 <param name=
"texture" type=
"GLuint" />
137 <param name=
"level" type=
"GLint" />
138 <param name=
"xoffset" type=
"GLint" />
139 <param name=
"yoffset" type=
"GLint" />
140 <param name=
"width" type=
"GLsizei" />
141 <param name=
"height" type=
"GLsizei" />
142 <param name=
"format" type=
"GLenum" />
143 <param name=
"imageSize" type=
"GLsizei" />
144 <param name=
"data" type=
"const GLvoid *" />
147 <function name=
"CompressedTextureSubImage3D" offset=
"assign">
148 <param name=
"texture" type=
"GLuint" />
149 <param name=
"level" type=
"GLint" />
150 <param name=
"xoffset" type=
"GLint" />
151 <param name=
"yoffset" type=
"GLint" />
152 <param name=
"zoffset" type=
"GLint" />
153 <param name=
"width" type=
"GLsizei" />
154 <param name=
"height" type=
"GLsizei" />
155 <param name=
"depth" type=
"GLsizei" />
156 <param name=
"format" type=
"GLenum" />
157 <param name=
"imageSize" type=
"GLsizei" />
158 <param name=
"data" type=
"const GLvoid *" />
161 <function name=
"CopyTextureSubImage1D" offset=
"assign">
162 <param name=
"texture" type=
"GLuint" />
163 <param name=
"level" type=
"GLint" />
164 <param name=
"xoffset" type=
"GLint" />
165 <param name=
"x" type=
"GLint" />
166 <param name=
"y" type=
"GLint" />
167 <param name=
"width" type=
"GLsizei" />
170 <function name=
"CopyTextureSubImage2D" offset=
"assign">
171 <param name=
"texture" type=
"GLuint" />
172 <param name=
"level" type=
"GLint" />
173 <param name=
"xoffset" type=
"GLint" />
174 <param name=
"yoffset" type=
"GLint" />
175 <param name=
"x" type=
"GLint" />
176 <param name=
"y" type=
"GLint" />
177 <param name=
"width" type=
"GLsizei" />
178 <param name=
"height" type=
"GLsizei" />
181 <function name=
"CopyTextureSubImage3D" offset=
"assign">
182 <param name=
"texture" type=
"GLuint" />
183 <param name=
"level" type=
"GLint" />
184 <param name=
"xoffset" type=
"GLint" />
185 <param name=
"yoffset" type=
"GLint" />
186 <param name=
"zoffset" type=
"GLint" />
187 <param name=
"x" type=
"GLint" />
188 <param name=
"y" type=
"GLint" />
189 <param name=
"width" type=
"GLsizei" />
190 <param name=
"height" type=
"GLsizei" />
193 <function name=
"TextureParameterf" offset=
"assign">
194 <param name=
"texture" type=
"GLuint" />
195 <param name=
"pname" type=
"GLenum" />
196 <param name=
"param" type=
"GLfloat" />
199 <function name=
"TextureParameterfv" offset=
"assign">
200 <param name=
"texture" type=
"GLuint" />
201 <param name=
"pname" type=
"GLenum" />
202 <param name=
"param" type=
"const GLfloat *" />
205 <function name=
"TextureParameteri" offset=
"assign">
206 <param name=
"texture" type=
"GLuint" />
207 <param name=
"pname" type=
"GLenum" />
208 <param name=
"param" type=
"GLint" />
211 <function name=
"TextureParameterIiv" offset=
"assign">
212 <param name=
"texture" type=
"GLuint" />
213 <param name=
"pname" type=
"GLenum" />
214 <param name=
"params" type=
"const GLint *" />
217 <function name=
"TextureParameterIuiv" offset=
"assign">
218 <param name=
"texture" type=
"GLuint" />
219 <param name=
"pname" type=
"GLenum" />
220 <param name=
"params" type=
"const GLuint *" />
223 <function name=
"TextureParameteriv" offset=
"assign">
224 <param name=
"texture" type=
"GLuint" />
225 <param name=
"pname" type=
"GLenum" />
226 <param name=
"param" type=
"const GLint *" />
229 <function name=
"GenerateTextureMipmap" offset=
"assign">
230 <param name=
"texture" type=
"GLuint" />
233 <function name=
"BindTextureUnit" offset=
"assign">
234 <param name=
"unit" type=
"GLuint" />
235 <param name=
"texture" type=
"GLuint" />
238 <function name=
"GetTextureImage" offset=
"assign">
239 <param name=
"texture" type=
"GLuint" />
240 <param name=
"level" type=
"GLint" />
241 <param name=
"format" type=
"GLenum" />
242 <param name=
"type" type=
"GLenum" />
243 <param name=
"bufSize" type=
"GLsizei" />
244 <param name=
"pixels" type=
"GLvoid *" />
247 <function name=
"GetCompressedTextureImage" offset=
"assign">
248 <param name=
"texture" type=
"GLuint" />
249 <param name=
"level" type=
"GLint" />
250 <param name=
"bufSize" type=
"GLsizei" />
251 <param name=
"pixels" type=
"GLvoid *" />
254 <function name=
"GetTextureLevelParameterfv" offset=
"assign">
255 <param name=
"texture" type=
"GLuint" />
256 <param name=
"level" type=
"GLint" />
257 <param name=
"pname" type=
"GLenum" />
258 <param name=
"params" type=
"GLfloat *" />
261 <function name=
"GetTextureLevelParameteriv" offset=
"assign">
262 <param name=
"texture" type=
"GLuint" />
263 <param name=
"level" type=
"GLint" />
264 <param name=
"pname" type=
"GLenum" />
265 <param name=
"params" type=
"GLint *" />
268 <function name=
"GetTextureParameterfv" offset=
"assign">
269 <param name=
"texture" type=
"GLuint" />
270 <param name=
"pname" type=
"GLenum" />
271 <param name=
"params" type=
"GLfloat *" />
274 <function name=
"GetTextureParameterIiv" offset=
"assign">
275 <param name=
"texture" type=
"GLuint" />
276 <param name=
"pname" type=
"GLenum" />
277 <param name=
"params" type=
"GLint *" />
280 <function name=
"GetTextureParameterIuiv" offset=
"assign">
281 <param name=
"texture" type=
"GLuint" />
282 <param name=
"pname" type=
"GLenum" />
283 <param name=
"params" type=
"GLuint *" />
286 <function name=
"GetTextureParameteriv" offset=
"assign">
287 <param name=
"texture" type=
"GLuint" />
288 <param name=
"pname" type=
"GLenum" />
289 <param name=
"params" type=
"GLint *" />