main: Add entry point for NamedBufferStorage.
[mesa.git] / src / mapi / glapi / gen / ARB_direct_state_access.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5 <category name="GL_ARB_direct_state_access" number="164">
6 <enum name="TEXTURE_TARGET" value="0x1006"/>
7 <enum name="QUERY_TARGET" value="0x82EA"/>
8 <enum name="TEXTURE_BINDING" value="0x82EB"/>
9
10 <!-- Buffer object functions -->
11
12 <function name="CreateBuffers" offset="assign">
13 <param name="n" type="GLsizei" />
14 <param name="buffers" type="GLuint *" />
15 </function>
16
17 <function name="NamedBufferStorage" offset="assign">
18 <param name="buffer" type="GLuint" />
19 <param name="size" type="GLsizeiptr" />
20 <param name="data" type="const GLvoid *" />
21 <param name="flags" type="GLbitfield" />
22 </function>
23
24 <!-- Texture object functions -->
25
26 <function name="CreateTextures" offset="assign">
27 <param name="target" type="GLenum" />
28 <param name="n" type="GLsizei" />
29 <param name="textures" type="GLuint *" />
30 </function>
31
32 <function name="TextureBuffer" offset="assign">
33 <param name="texture" type="GLuint" />
34 <param name="internalformat" type="GLenum" />
35 <param name="buffer" type="GLuint" />
36 </function>
37
38 <function name="TextureBufferRange" offset="assign">
39 <param name="texture" type="GLuint" />
40 <param name="internalformat" type="GLenum" />
41 <param name="buffer" type="GLuint" />
42 <param name="offset" type="GLintptr" />
43 <param name="size" type="GLsizeiptr" />
44 </function>
45
46 <function name="TextureStorage1D" offset="assign">
47 <param name="texture" type="GLuint" />
48 <param name="levels" type="GLsizei" />
49 <param name="internalformat" type="GLenum" />
50 <param name="width" type="GLsizei" />
51 </function>
52
53 <function name="TextureStorage2D" offset="assign">
54 <param name="texture" type="GLuint" />
55 <param name="levels" type="GLsizei" />
56 <param name="internalformat" type="GLenum" />
57 <param name="width" type="GLsizei" />
58 <param name="height" type="GLsizei" />
59 </function>
60
61 <function name="TextureStorage3D" offset="assign">
62 <param name="texture" type="GLuint" />
63 <param name="levels" type="GLsizei" />
64 <param name="internalformat" type="GLenum" />
65 <param name="width" type="GLsizei" />
66 <param name="height" type="GLsizei" />
67 <param name="depth" type="GLsizei" />
68 </function>
69
70 <function name="TextureStorage2DMultisample" offset="assign">
71 <param name="texture" type="GLuint" />
72 <param name="samples" type="GLsizei" />
73 <param name="internalformat" type="GLenum" />
74 <param name="width" type="GLsizei" />
75 <param name="height" type="GLsizei" />
76 <param name="fixedsamplelocations" type="GLboolean" />
77 </function>
78
79 <function name="TextureStorage3DMultisample" offset="assign">
80 <param name="texture" type="GLuint" />
81 <param name="samples" type="GLsizei" />
82 <param name="internalformat" type="GLenum" />
83 <param name="width" type="GLsizei" />
84 <param name="height" type="GLsizei" />
85 <param name="depth" type="GLsizei" />
86 <param name="fixedsamplelocations" type="GLboolean" />
87 </function>
88
89 <function name="TextureSubImage1D" offset="assign">
90 <param name="texture" type="GLuint" />
91 <param name="level" type="GLint" />
92 <param name="xoffset" type="GLint" />
93 <param name="width" type="GLsizei" />
94 <param name="format" type="GLenum" />
95 <param name="type" type="GLenum" />
96 <param name="pixels" type="const GLvoid *" />
97 </function>
98
99 <function name="TextureSubImage2D" offset="assign">
100 <param name="texture" type="GLuint" />
101 <param name="level" type="GLint" />
102 <param name="xoffset" type="GLint" />
103 <param name="yoffset" type="GLint" />
104 <param name="width" type="GLsizei" />
105 <param name="height" type="GLsizei" />
106 <param name="format" type="GLenum" />
107 <param name="type" type="GLenum" />
108 <param name="pixels" type="const GLvoid *" />
109 </function>
110
111 <function name="TextureSubImage3D" offset="assign">
112 <param name="texture" type="GLuint" />
113 <param name="level" type="GLint" />
114 <param name="xoffset" type="GLint" />
115 <param name="yoffset" type="GLint" />
116 <param name="zoffset" type="GLint" />
117 <param name="width" type="GLsizei" />
118 <param name="height" type="GLsizei" />
119 <param name="depth" type="GLsizei" />
120 <param name="format" type="GLenum" />
121 <param name="type" type="GLenum" />
122 <param name="pixels" type="const GLvoid *" />
123 </function>
124
125 <function name="CompressedTextureSubImage1D" offset="assign">
126 <param name="texture" type="GLuint" />
127 <param name="level" type="GLint" />
128 <param name="xoffset" type="GLint" />
129 <param name="width" type="GLsizei" />
130 <param name="format" type="GLenum" />
131 <param name="imageSize" type="GLsizei" />
132 <param name="data" type="const GLvoid *" />
133 </function>
134
135 <function name="CompressedTextureSubImage2D" offset="assign">
136 <param name="texture" type="GLuint" />
137 <param name="level" type="GLint" />
138 <param name="xoffset" type="GLint" />
139 <param name="yoffset" type="GLint" />
140 <param name="width" type="GLsizei" />
141 <param name="height" type="GLsizei" />
142 <param name="format" type="GLenum" />
143 <param name="imageSize" type="GLsizei" />
144 <param name="data" type="const GLvoid *" />
145 </function>
146
147 <function name="CompressedTextureSubImage3D" offset="assign">
148 <param name="texture" type="GLuint" />
149 <param name="level" type="GLint" />
150 <param name="xoffset" type="GLint" />
151 <param name="yoffset" type="GLint" />
152 <param name="zoffset" type="GLint" />
153 <param name="width" type="GLsizei" />
154 <param name="height" type="GLsizei" />
155 <param name="depth" type="GLsizei" />
156 <param name="format" type="GLenum" />
157 <param name="imageSize" type="GLsizei" />
158 <param name="data" type="const GLvoid *" />
159 </function>
160
161 <function name="CopyTextureSubImage1D" offset="assign">
162 <param name="texture" type="GLuint" />
163 <param name="level" type="GLint" />
164 <param name="xoffset" type="GLint" />
165 <param name="x" type="GLint" />
166 <param name="y" type="GLint" />
167 <param name="width" type="GLsizei" />
168 </function>
169
170 <function name="CopyTextureSubImage2D" offset="assign">
171 <param name="texture" type="GLuint" />
172 <param name="level" type="GLint" />
173 <param name="xoffset" type="GLint" />
174 <param name="yoffset" type="GLint" />
175 <param name="x" type="GLint" />
176 <param name="y" type="GLint" />
177 <param name="width" type="GLsizei" />
178 <param name="height" type="GLsizei" />
179 </function>
180
181 <function name="CopyTextureSubImage3D" offset="assign">
182 <param name="texture" type="GLuint" />
183 <param name="level" type="GLint" />
184 <param name="xoffset" type="GLint" />
185 <param name="yoffset" type="GLint" />
186 <param name="zoffset" type="GLint" />
187 <param name="x" type="GLint" />
188 <param name="y" type="GLint" />
189 <param name="width" type="GLsizei" />
190 <param name="height" type="GLsizei" />
191 </function>
192
193 <function name="TextureParameterf" offset="assign">
194 <param name="texture" type="GLuint" />
195 <param name="pname" type="GLenum" />
196 <param name="param" type="GLfloat" />
197 </function>
198
199 <function name="TextureParameterfv" offset="assign">
200 <param name="texture" type="GLuint" />
201 <param name="pname" type="GLenum" />
202 <param name="param" type="const GLfloat *" />
203 </function>
204
205 <function name="TextureParameteri" offset="assign">
206 <param name="texture" type="GLuint" />
207 <param name="pname" type="GLenum" />
208 <param name="param" type="GLint" />
209 </function>
210
211 <function name="TextureParameterIiv" offset="assign">
212 <param name="texture" type="GLuint" />
213 <param name="pname" type="GLenum" />
214 <param name="params" type="const GLint *" />
215 </function>
216
217 <function name="TextureParameterIuiv" offset="assign">
218 <param name="texture" type="GLuint" />
219 <param name="pname" type="GLenum" />
220 <param name="params" type="const GLuint *" />
221 </function>
222
223 <function name="TextureParameteriv" offset="assign">
224 <param name="texture" type="GLuint" />
225 <param name="pname" type="GLenum" />
226 <param name="param" type="const GLint *" />
227 </function>
228
229 <function name="GenerateTextureMipmap" offset="assign">
230 <param name="texture" type="GLuint" />
231 </function>
232
233 <function name="BindTextureUnit" offset="assign">
234 <param name="unit" type="GLuint" />
235 <param name="texture" type="GLuint" />
236 </function>
237
238 <function name="GetTextureImage" offset="assign">
239 <param name="texture" type="GLuint" />
240 <param name="level" type="GLint" />
241 <param name="format" type="GLenum" />
242 <param name="type" type="GLenum" />
243 <param name="bufSize" type="GLsizei" />
244 <param name="pixels" type="GLvoid *" />
245 </function>
246
247 <function name="GetCompressedTextureImage" offset="assign">
248 <param name="texture" type="GLuint" />
249 <param name="level" type="GLint" />
250 <param name="bufSize" type="GLsizei" />
251 <param name="pixels" type="GLvoid *" />
252 </function>
253
254 <function name="GetTextureLevelParameterfv" offset="assign">
255 <param name="texture" type="GLuint" />
256 <param name="level" type="GLint" />
257 <param name="pname" type="GLenum" />
258 <param name="params" type="GLfloat *" />
259 </function>
260
261 <function name="GetTextureLevelParameteriv" offset="assign">
262 <param name="texture" type="GLuint" />
263 <param name="level" type="GLint" />
264 <param name="pname" type="GLenum" />
265 <param name="params" type="GLint *" />
266 </function>
267
268 <function name="GetTextureParameterfv" offset="assign">
269 <param name="texture" type="GLuint" />
270 <param name="pname" type="GLenum" />
271 <param name="params" type="GLfloat *" />
272 </function>
273
274 <function name="GetTextureParameterIiv" offset="assign">
275 <param name="texture" type="GLuint" />
276 <param name="pname" type="GLenum" />
277 <param name="params" type="GLint *" />
278 </function>
279
280 <function name="GetTextureParameterIuiv" offset="assign">
281 <param name="texture" type="GLuint" />
282 <param name="pname" type="GLenum" />
283 <param name="params" type="GLuint *" />
284 </function>
285
286 <function name="GetTextureParameteriv" offset="assign">
287 <param name="texture" type="GLuint" />
288 <param name="pname" type="GLenum" />
289 <param name="params" type="GLint *" />
290 </function>
291
292 </category>
293 </OpenGLAPI>