main: Add entry point for GetNamedBufferPointerv.
[mesa.git] / src / mapi / glapi / gen / ARB_direct_state_access.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5 <category name="GL_ARB_direct_state_access" number="164">
6 <enum name="TEXTURE_TARGET" value="0x1006"/>
7 <enum name="QUERY_TARGET" value="0x82EA"/>
8 <enum name="TEXTURE_BINDING" value="0x82EB"/>
9
10 <!-- Buffer object functions -->
11
12 <function name="CreateBuffers" offset="assign">
13 <param name="n" type="GLsizei" />
14 <param name="buffers" type="GLuint *" />
15 </function>
16
17 <function name="NamedBufferStorage" offset="assign">
18 <param name="buffer" type="GLuint" />
19 <param name="size" type="GLsizeiptr" />
20 <param name="data" type="const GLvoid *" />
21 <param name="flags" type="GLbitfield" />
22 </function>
23
24 <function name="NamedBufferData" offset="assign">
25 <param name="buffer" type="GLuint" />
26 <param name="size" type="GLsizeiptr" />
27 <param name="data" type="const GLvoid *" />
28 <param name="usage" type="GLenum" />
29 </function>
30
31 <function name="NamedBufferSubData" offset="assign">
32 <param name="buffer" type="GLuint" />
33 <param name="offset" type="GLintptr" />
34 <param name="size" type="GLsizeiptr" />
35 <param name="data" type="const GLvoid *" />
36 </function>
37
38 <function name="CopyNamedBufferSubData" offset="assign">
39 <param name="readBuffer" type="GLuint" />
40 <param name="writeBuffer" type="GLuint" />
41 <param name="readOffset" type="GLintptr" />
42 <param name="writeOffset" type="GLintptr" />
43 <param name="size" type="GLsizeiptr" />
44 </function>
45
46 <function name="ClearNamedBufferData" offset="assign">
47 <param name="buffer" type="GLuint" />
48 <param name="internalformat" type="GLenum" />
49 <param name="format" type="GLenum" />
50 <param name="type" type="GLenum" />
51 <param name="data" type="const GLvoid *" />
52 </function>
53
54 <function name="ClearNamedBufferSubData" offset="assign">
55 <param name="buffer" type="GLuint" />
56 <param name="internalformat" type="GLenum" />
57 <param name="offset" type="GLintptr" />
58 <param name="size" type="GLsizeiptr" />
59 <param name="format" type="GLenum" />
60 <param name="type" type="GLenum" />
61 <param name="data" type="const GLvoid *" />
62 </function>
63
64 <function name="MapNamedBuffer" offset="assign">
65 <return type="GLvoid *" />
66 <param name="buffer" type="GLuint" />
67 <param name="access" type="GLenum" />
68 </function>
69
70 <function name="MapNamedBufferRange" offset="assign">
71 <return type="GLvoid *" />
72 <param name="buffer" type="GLuint" />
73 <param name="offset" type="GLintptr" />
74 <param name="length" type="GLsizeiptr" />
75 <param name="access" type="GLbitfield" />
76 </function>
77
78 <function name="UnmapNamedBuffer" offset="assign">
79 <return type="GLboolean" />
80 <param name="buffer" type="GLuint" />
81 </function>
82
83 <function name="FlushMappedNamedBufferRange" offset="assign">
84 <param name="buffer" type="GLuint" />
85 <param name="offset" type="GLintptr" />
86 <param name="length" type="GLsizeiptr" />
87 </function>
88
89 <function name="GetNamedBufferParameteriv" offset="assign">
90 <param name="buffer" type="GLuint" />
91 <param name="pname" type="GLenum" />
92 <param name="params" type="GLint *" />
93 </function>
94
95 <function name="GetNamedBufferParameteri64v" offset="assign">
96 <param name="buffer" type="GLuint" />
97 <param name="pname" type="GLenum" />
98 <param name="params" type="GLint64 *" />
99 </function>
100
101 <function name="GetNamedBufferPointerv" offset="assign">
102 <param name="buffer" type="GLuint" />
103 <param name="pname" type="GLenum" />
104 <param name="params" type="GLvoid **" />
105 </function>
106
107 <!-- Texture object functions -->
108
109 <function name="CreateTextures" offset="assign">
110 <param name="target" type="GLenum" />
111 <param name="n" type="GLsizei" />
112 <param name="textures" type="GLuint *" />
113 </function>
114
115 <function name="TextureBuffer" offset="assign">
116 <param name="texture" type="GLuint" />
117 <param name="internalformat" type="GLenum" />
118 <param name="buffer" type="GLuint" />
119 </function>
120
121 <function name="TextureBufferRange" offset="assign">
122 <param name="texture" type="GLuint" />
123 <param name="internalformat" type="GLenum" />
124 <param name="buffer" type="GLuint" />
125 <param name="offset" type="GLintptr" />
126 <param name="size" type="GLsizeiptr" />
127 </function>
128
129 <function name="TextureStorage1D" offset="assign">
130 <param name="texture" type="GLuint" />
131 <param name="levels" type="GLsizei" />
132 <param name="internalformat" type="GLenum" />
133 <param name="width" type="GLsizei" />
134 </function>
135
136 <function name="TextureStorage2D" offset="assign">
137 <param name="texture" type="GLuint" />
138 <param name="levels" type="GLsizei" />
139 <param name="internalformat" type="GLenum" />
140 <param name="width" type="GLsizei" />
141 <param name="height" type="GLsizei" />
142 </function>
143
144 <function name="TextureStorage3D" offset="assign">
145 <param name="texture" type="GLuint" />
146 <param name="levels" type="GLsizei" />
147 <param name="internalformat" type="GLenum" />
148 <param name="width" type="GLsizei" />
149 <param name="height" type="GLsizei" />
150 <param name="depth" type="GLsizei" />
151 </function>
152
153 <function name="TextureStorage2DMultisample" offset="assign">
154 <param name="texture" type="GLuint" />
155 <param name="samples" type="GLsizei" />
156 <param name="internalformat" type="GLenum" />
157 <param name="width" type="GLsizei" />
158 <param name="height" type="GLsizei" />
159 <param name="fixedsamplelocations" type="GLboolean" />
160 </function>
161
162 <function name="TextureStorage3DMultisample" offset="assign">
163 <param name="texture" type="GLuint" />
164 <param name="samples" type="GLsizei" />
165 <param name="internalformat" type="GLenum" />
166 <param name="width" type="GLsizei" />
167 <param name="height" type="GLsizei" />
168 <param name="depth" type="GLsizei" />
169 <param name="fixedsamplelocations" type="GLboolean" />
170 </function>
171
172 <function name="TextureSubImage1D" offset="assign">
173 <param name="texture" type="GLuint" />
174 <param name="level" type="GLint" />
175 <param name="xoffset" type="GLint" />
176 <param name="width" type="GLsizei" />
177 <param name="format" type="GLenum" />
178 <param name="type" type="GLenum" />
179 <param name="pixels" type="const GLvoid *" />
180 </function>
181
182 <function name="TextureSubImage2D" offset="assign">
183 <param name="texture" type="GLuint" />
184 <param name="level" type="GLint" />
185 <param name="xoffset" type="GLint" />
186 <param name="yoffset" type="GLint" />
187 <param name="width" type="GLsizei" />
188 <param name="height" type="GLsizei" />
189 <param name="format" type="GLenum" />
190 <param name="type" type="GLenum" />
191 <param name="pixels" type="const GLvoid *" />
192 </function>
193
194 <function name="TextureSubImage3D" offset="assign">
195 <param name="texture" type="GLuint" />
196 <param name="level" type="GLint" />
197 <param name="xoffset" type="GLint" />
198 <param name="yoffset" type="GLint" />
199 <param name="zoffset" type="GLint" />
200 <param name="width" type="GLsizei" />
201 <param name="height" type="GLsizei" />
202 <param name="depth" type="GLsizei" />
203 <param name="format" type="GLenum" />
204 <param name="type" type="GLenum" />
205 <param name="pixels" type="const GLvoid *" />
206 </function>
207
208 <function name="CompressedTextureSubImage1D" offset="assign">
209 <param name="texture" type="GLuint" />
210 <param name="level" type="GLint" />
211 <param name="xoffset" type="GLint" />
212 <param name="width" type="GLsizei" />
213 <param name="format" type="GLenum" />
214 <param name="imageSize" type="GLsizei" />
215 <param name="data" type="const GLvoid *" />
216 </function>
217
218 <function name="CompressedTextureSubImage2D" offset="assign">
219 <param name="texture" type="GLuint" />
220 <param name="level" type="GLint" />
221 <param name="xoffset" type="GLint" />
222 <param name="yoffset" type="GLint" />
223 <param name="width" type="GLsizei" />
224 <param name="height" type="GLsizei" />
225 <param name="format" type="GLenum" />
226 <param name="imageSize" type="GLsizei" />
227 <param name="data" type="const GLvoid *" />
228 </function>
229
230 <function name="CompressedTextureSubImage3D" offset="assign">
231 <param name="texture" type="GLuint" />
232 <param name="level" type="GLint" />
233 <param name="xoffset" type="GLint" />
234 <param name="yoffset" type="GLint" />
235 <param name="zoffset" type="GLint" />
236 <param name="width" type="GLsizei" />
237 <param name="height" type="GLsizei" />
238 <param name="depth" type="GLsizei" />
239 <param name="format" type="GLenum" />
240 <param name="imageSize" type="GLsizei" />
241 <param name="data" type="const GLvoid *" />
242 </function>
243
244 <function name="CopyTextureSubImage1D" offset="assign">
245 <param name="texture" type="GLuint" />
246 <param name="level" type="GLint" />
247 <param name="xoffset" type="GLint" />
248 <param name="x" type="GLint" />
249 <param name="y" type="GLint" />
250 <param name="width" type="GLsizei" />
251 </function>
252
253 <function name="CopyTextureSubImage2D" offset="assign">
254 <param name="texture" type="GLuint" />
255 <param name="level" type="GLint" />
256 <param name="xoffset" type="GLint" />
257 <param name="yoffset" type="GLint" />
258 <param name="x" type="GLint" />
259 <param name="y" type="GLint" />
260 <param name="width" type="GLsizei" />
261 <param name="height" type="GLsizei" />
262 </function>
263
264 <function name="CopyTextureSubImage3D" offset="assign">
265 <param name="texture" type="GLuint" />
266 <param name="level" type="GLint" />
267 <param name="xoffset" type="GLint" />
268 <param name="yoffset" type="GLint" />
269 <param name="zoffset" type="GLint" />
270 <param name="x" type="GLint" />
271 <param name="y" type="GLint" />
272 <param name="width" type="GLsizei" />
273 <param name="height" type="GLsizei" />
274 </function>
275
276 <function name="TextureParameterf" offset="assign">
277 <param name="texture" type="GLuint" />
278 <param name="pname" type="GLenum" />
279 <param name="param" type="GLfloat" />
280 </function>
281
282 <function name="TextureParameterfv" offset="assign">
283 <param name="texture" type="GLuint" />
284 <param name="pname" type="GLenum" />
285 <param name="param" type="const GLfloat *" />
286 </function>
287
288 <function name="TextureParameteri" offset="assign">
289 <param name="texture" type="GLuint" />
290 <param name="pname" type="GLenum" />
291 <param name="param" type="GLint" />
292 </function>
293
294 <function name="TextureParameterIiv" offset="assign">
295 <param name="texture" type="GLuint" />
296 <param name="pname" type="GLenum" />
297 <param name="params" type="const GLint *" />
298 </function>
299
300 <function name="TextureParameterIuiv" offset="assign">
301 <param name="texture" type="GLuint" />
302 <param name="pname" type="GLenum" />
303 <param name="params" type="const GLuint *" />
304 </function>
305
306 <function name="TextureParameteriv" offset="assign">
307 <param name="texture" type="GLuint" />
308 <param name="pname" type="GLenum" />
309 <param name="param" type="const GLint *" />
310 </function>
311
312 <function name="GenerateTextureMipmap" offset="assign">
313 <param name="texture" type="GLuint" />
314 </function>
315
316 <function name="BindTextureUnit" offset="assign">
317 <param name="unit" type="GLuint" />
318 <param name="texture" type="GLuint" />
319 </function>
320
321 <function name="GetTextureImage" offset="assign">
322 <param name="texture" type="GLuint" />
323 <param name="level" type="GLint" />
324 <param name="format" type="GLenum" />
325 <param name="type" type="GLenum" />
326 <param name="bufSize" type="GLsizei" />
327 <param name="pixels" type="GLvoid *" />
328 </function>
329
330 <function name="GetCompressedTextureImage" offset="assign">
331 <param name="texture" type="GLuint" />
332 <param name="level" type="GLint" />
333 <param name="bufSize" type="GLsizei" />
334 <param name="pixels" type="GLvoid *" />
335 </function>
336
337 <function name="GetTextureLevelParameterfv" offset="assign">
338 <param name="texture" type="GLuint" />
339 <param name="level" type="GLint" />
340 <param name="pname" type="GLenum" />
341 <param name="params" type="GLfloat *" />
342 </function>
343
344 <function name="GetTextureLevelParameteriv" offset="assign">
345 <param name="texture" type="GLuint" />
346 <param name="level" type="GLint" />
347 <param name="pname" type="GLenum" />
348 <param name="params" type="GLint *" />
349 </function>
350
351 <function name="GetTextureParameterfv" offset="assign">
352 <param name="texture" type="GLuint" />
353 <param name="pname" type="GLenum" />
354 <param name="params" type="GLfloat *" />
355 </function>
356
357 <function name="GetTextureParameterIiv" offset="assign">
358 <param name="texture" type="GLuint" />
359 <param name="pname" type="GLenum" />
360 <param name="params" type="GLint *" />
361 </function>
362
363 <function name="GetTextureParameterIuiv" offset="assign">
364 <param name="texture" type="GLuint" />
365 <param name="pname" type="GLenum" />
366 <param name="params" type="GLuint *" />
367 </function>
368
369 <function name="GetTextureParameteriv" offset="assign">
370 <param name="texture" type="GLuint" />
371 <param name="pname" type="GLenum" />
372 <param name="params" type="GLint *" />
373 </function>
374
375 </category>
376 </OpenGLAPI>