2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
5 <category name=
"GL_ARB_direct_state_access" number=
"164">
6 <enum name=
"TEXTURE_TARGET" value=
"0x1006"/>
7 <enum name=
"QUERY_TARGET" value=
"0x82EA"/>
8 <enum name=
"TEXTURE_BINDING" value=
"0x82EB"/>
10 <!-- Buffer object functions -->
12 <function name=
"CreateBuffers" offset=
"assign">
13 <param name=
"n" type=
"GLsizei" />
14 <param name=
"buffers" type=
"GLuint *" />
17 <function name=
"NamedBufferStorage" offset=
"assign">
18 <param name=
"buffer" type=
"GLuint" />
19 <param name=
"size" type=
"GLsizeiptr" />
20 <param name=
"data" type=
"const GLvoid *" />
21 <param name=
"flags" type=
"GLbitfield" />
24 <function name=
"NamedBufferData" offset=
"assign">
25 <param name=
"buffer" type=
"GLuint" />
26 <param name=
"size" type=
"GLsizeiptr" />
27 <param name=
"data" type=
"const GLvoid *" />
28 <param name=
"usage" type=
"GLenum" />
31 <function name=
"NamedBufferSubData" offset=
"assign">
32 <param name=
"buffer" type=
"GLuint" />
33 <param name=
"offset" type=
"GLintptr" />
34 <param name=
"size" type=
"GLsizeiptr" />
35 <param name=
"data" type=
"const GLvoid *" />
38 <function name=
"CopyNamedBufferSubData" offset=
"assign">
39 <param name=
"readBuffer" type=
"GLuint" />
40 <param name=
"writeBuffer" type=
"GLuint" />
41 <param name=
"readOffset" type=
"GLintptr" />
42 <param name=
"writeOffset" type=
"GLintptr" />
43 <param name=
"size" type=
"GLsizeiptr" />
46 <function name=
"ClearNamedBufferData" offset=
"assign">
47 <param name=
"buffer" type=
"GLuint" />
48 <param name=
"internalformat" type=
"GLenum" />
49 <param name=
"format" type=
"GLenum" />
50 <param name=
"type" type=
"GLenum" />
51 <param name=
"data" type=
"const GLvoid *" />
54 <function name=
"ClearNamedBufferSubData" offset=
"assign">
55 <param name=
"buffer" type=
"GLuint" />
56 <param name=
"internalformat" type=
"GLenum" />
57 <param name=
"offset" type=
"GLintptr" />
58 <param name=
"size" type=
"GLsizeiptr" />
59 <param name=
"format" type=
"GLenum" />
60 <param name=
"type" type=
"GLenum" />
61 <param name=
"data" type=
"const GLvoid *" />
64 <function name=
"MapNamedBuffer" offset=
"assign">
65 <return type=
"GLvoid *" />
66 <param name=
"buffer" type=
"GLuint" />
67 <param name=
"access" type=
"GLenum" />
70 <function name=
"MapNamedBufferRange" offset=
"assign">
71 <return type=
"GLvoid *" />
72 <param name=
"buffer" type=
"GLuint" />
73 <param name=
"offset" type=
"GLintptr" />
74 <param name=
"length" type=
"GLsizeiptr" />
75 <param name=
"access" type=
"GLbitfield" />
78 <function name=
"UnmapNamedBuffer" offset=
"assign">
79 <return type=
"GLboolean" />
80 <param name=
"buffer" type=
"GLuint" />
83 <function name=
"FlushMappedNamedBufferRange" offset=
"assign">
84 <param name=
"buffer" type=
"GLuint" />
85 <param name=
"offset" type=
"GLintptr" />
86 <param name=
"length" type=
"GLsizeiptr" />
89 <function name=
"GetNamedBufferParameteriv" offset=
"assign">
90 <param name=
"buffer" type=
"GLuint" />
91 <param name=
"pname" type=
"GLenum" />
92 <param name=
"params" type=
"GLint *" />
95 <function name=
"GetNamedBufferParameteri64v" offset=
"assign">
96 <param name=
"buffer" type=
"GLuint" />
97 <param name=
"pname" type=
"GLenum" />
98 <param name=
"params" type=
"GLint64 *" />
101 <function name=
"GetNamedBufferPointerv" offset=
"assign">
102 <param name=
"buffer" type=
"GLuint" />
103 <param name=
"pname" type=
"GLenum" />
104 <param name=
"params" type=
"GLvoid **" />
107 <!-- Texture object functions -->
109 <function name=
"CreateTextures" offset=
"assign">
110 <param name=
"target" type=
"GLenum" />
111 <param name=
"n" type=
"GLsizei" />
112 <param name=
"textures" type=
"GLuint *" />
115 <function name=
"TextureBuffer" offset=
"assign">
116 <param name=
"texture" type=
"GLuint" />
117 <param name=
"internalformat" type=
"GLenum" />
118 <param name=
"buffer" type=
"GLuint" />
121 <function name=
"TextureBufferRange" offset=
"assign">
122 <param name=
"texture" type=
"GLuint" />
123 <param name=
"internalformat" type=
"GLenum" />
124 <param name=
"buffer" type=
"GLuint" />
125 <param name=
"offset" type=
"GLintptr" />
126 <param name=
"size" type=
"GLsizeiptr" />
129 <function name=
"TextureStorage1D" offset=
"assign">
130 <param name=
"texture" type=
"GLuint" />
131 <param name=
"levels" type=
"GLsizei" />
132 <param name=
"internalformat" type=
"GLenum" />
133 <param name=
"width" type=
"GLsizei" />
136 <function name=
"TextureStorage2D" offset=
"assign">
137 <param name=
"texture" type=
"GLuint" />
138 <param name=
"levels" type=
"GLsizei" />
139 <param name=
"internalformat" type=
"GLenum" />
140 <param name=
"width" type=
"GLsizei" />
141 <param name=
"height" type=
"GLsizei" />
144 <function name=
"TextureStorage3D" offset=
"assign">
145 <param name=
"texture" type=
"GLuint" />
146 <param name=
"levels" type=
"GLsizei" />
147 <param name=
"internalformat" type=
"GLenum" />
148 <param name=
"width" type=
"GLsizei" />
149 <param name=
"height" type=
"GLsizei" />
150 <param name=
"depth" type=
"GLsizei" />
153 <function name=
"TextureStorage2DMultisample" offset=
"assign">
154 <param name=
"texture" type=
"GLuint" />
155 <param name=
"samples" type=
"GLsizei" />
156 <param name=
"internalformat" type=
"GLenum" />
157 <param name=
"width" type=
"GLsizei" />
158 <param name=
"height" type=
"GLsizei" />
159 <param name=
"fixedsamplelocations" type=
"GLboolean" />
162 <function name=
"TextureStorage3DMultisample" offset=
"assign">
163 <param name=
"texture" type=
"GLuint" />
164 <param name=
"samples" type=
"GLsizei" />
165 <param name=
"internalformat" type=
"GLenum" />
166 <param name=
"width" type=
"GLsizei" />
167 <param name=
"height" type=
"GLsizei" />
168 <param name=
"depth" type=
"GLsizei" />
169 <param name=
"fixedsamplelocations" type=
"GLboolean" />
172 <function name=
"TextureSubImage1D" offset=
"assign">
173 <param name=
"texture" type=
"GLuint" />
174 <param name=
"level" type=
"GLint" />
175 <param name=
"xoffset" type=
"GLint" />
176 <param name=
"width" type=
"GLsizei" />
177 <param name=
"format" type=
"GLenum" />
178 <param name=
"type" type=
"GLenum" />
179 <param name=
"pixels" type=
"const GLvoid *" />
182 <function name=
"TextureSubImage2D" offset=
"assign">
183 <param name=
"texture" type=
"GLuint" />
184 <param name=
"level" type=
"GLint" />
185 <param name=
"xoffset" type=
"GLint" />
186 <param name=
"yoffset" type=
"GLint" />
187 <param name=
"width" type=
"GLsizei" />
188 <param name=
"height" type=
"GLsizei" />
189 <param name=
"format" type=
"GLenum" />
190 <param name=
"type" type=
"GLenum" />
191 <param name=
"pixels" type=
"const GLvoid *" />
194 <function name=
"TextureSubImage3D" offset=
"assign">
195 <param name=
"texture" type=
"GLuint" />
196 <param name=
"level" type=
"GLint" />
197 <param name=
"xoffset" type=
"GLint" />
198 <param name=
"yoffset" type=
"GLint" />
199 <param name=
"zoffset" type=
"GLint" />
200 <param name=
"width" type=
"GLsizei" />
201 <param name=
"height" type=
"GLsizei" />
202 <param name=
"depth" type=
"GLsizei" />
203 <param name=
"format" type=
"GLenum" />
204 <param name=
"type" type=
"GLenum" />
205 <param name=
"pixels" type=
"const GLvoid *" />
208 <function name=
"CompressedTextureSubImage1D" offset=
"assign">
209 <param name=
"texture" type=
"GLuint" />
210 <param name=
"level" type=
"GLint" />
211 <param name=
"xoffset" type=
"GLint" />
212 <param name=
"width" type=
"GLsizei" />
213 <param name=
"format" type=
"GLenum" />
214 <param name=
"imageSize" type=
"GLsizei" />
215 <param name=
"data" type=
"const GLvoid *" />
218 <function name=
"CompressedTextureSubImage2D" offset=
"assign">
219 <param name=
"texture" type=
"GLuint" />
220 <param name=
"level" type=
"GLint" />
221 <param name=
"xoffset" type=
"GLint" />
222 <param name=
"yoffset" type=
"GLint" />
223 <param name=
"width" type=
"GLsizei" />
224 <param name=
"height" type=
"GLsizei" />
225 <param name=
"format" type=
"GLenum" />
226 <param name=
"imageSize" type=
"GLsizei" />
227 <param name=
"data" type=
"const GLvoid *" />
230 <function name=
"CompressedTextureSubImage3D" offset=
"assign">
231 <param name=
"texture" type=
"GLuint" />
232 <param name=
"level" type=
"GLint" />
233 <param name=
"xoffset" type=
"GLint" />
234 <param name=
"yoffset" type=
"GLint" />
235 <param name=
"zoffset" type=
"GLint" />
236 <param name=
"width" type=
"GLsizei" />
237 <param name=
"height" type=
"GLsizei" />
238 <param name=
"depth" type=
"GLsizei" />
239 <param name=
"format" type=
"GLenum" />
240 <param name=
"imageSize" type=
"GLsizei" />
241 <param name=
"data" type=
"const GLvoid *" />
244 <function name=
"CopyTextureSubImage1D" offset=
"assign">
245 <param name=
"texture" type=
"GLuint" />
246 <param name=
"level" type=
"GLint" />
247 <param name=
"xoffset" type=
"GLint" />
248 <param name=
"x" type=
"GLint" />
249 <param name=
"y" type=
"GLint" />
250 <param name=
"width" type=
"GLsizei" />
253 <function name=
"CopyTextureSubImage2D" offset=
"assign">
254 <param name=
"texture" type=
"GLuint" />
255 <param name=
"level" type=
"GLint" />
256 <param name=
"xoffset" type=
"GLint" />
257 <param name=
"yoffset" type=
"GLint" />
258 <param name=
"x" type=
"GLint" />
259 <param name=
"y" type=
"GLint" />
260 <param name=
"width" type=
"GLsizei" />
261 <param name=
"height" type=
"GLsizei" />
264 <function name=
"CopyTextureSubImage3D" offset=
"assign">
265 <param name=
"texture" type=
"GLuint" />
266 <param name=
"level" type=
"GLint" />
267 <param name=
"xoffset" type=
"GLint" />
268 <param name=
"yoffset" type=
"GLint" />
269 <param name=
"zoffset" type=
"GLint" />
270 <param name=
"x" type=
"GLint" />
271 <param name=
"y" type=
"GLint" />
272 <param name=
"width" type=
"GLsizei" />
273 <param name=
"height" type=
"GLsizei" />
276 <function name=
"TextureParameterf" offset=
"assign">
277 <param name=
"texture" type=
"GLuint" />
278 <param name=
"pname" type=
"GLenum" />
279 <param name=
"param" type=
"GLfloat" />
282 <function name=
"TextureParameterfv" offset=
"assign">
283 <param name=
"texture" type=
"GLuint" />
284 <param name=
"pname" type=
"GLenum" />
285 <param name=
"param" type=
"const GLfloat *" />
288 <function name=
"TextureParameteri" offset=
"assign">
289 <param name=
"texture" type=
"GLuint" />
290 <param name=
"pname" type=
"GLenum" />
291 <param name=
"param" type=
"GLint" />
294 <function name=
"TextureParameterIiv" offset=
"assign">
295 <param name=
"texture" type=
"GLuint" />
296 <param name=
"pname" type=
"GLenum" />
297 <param name=
"params" type=
"const GLint *" />
300 <function name=
"TextureParameterIuiv" offset=
"assign">
301 <param name=
"texture" type=
"GLuint" />
302 <param name=
"pname" type=
"GLenum" />
303 <param name=
"params" type=
"const GLuint *" />
306 <function name=
"TextureParameteriv" offset=
"assign">
307 <param name=
"texture" type=
"GLuint" />
308 <param name=
"pname" type=
"GLenum" />
309 <param name=
"param" type=
"const GLint *" />
312 <function name=
"GenerateTextureMipmap" offset=
"assign">
313 <param name=
"texture" type=
"GLuint" />
316 <function name=
"BindTextureUnit" offset=
"assign">
317 <param name=
"unit" type=
"GLuint" />
318 <param name=
"texture" type=
"GLuint" />
321 <function name=
"GetTextureImage" offset=
"assign">
322 <param name=
"texture" type=
"GLuint" />
323 <param name=
"level" type=
"GLint" />
324 <param name=
"format" type=
"GLenum" />
325 <param name=
"type" type=
"GLenum" />
326 <param name=
"bufSize" type=
"GLsizei" />
327 <param name=
"pixels" type=
"GLvoid *" />
330 <function name=
"GetCompressedTextureImage" offset=
"assign">
331 <param name=
"texture" type=
"GLuint" />
332 <param name=
"level" type=
"GLint" />
333 <param name=
"bufSize" type=
"GLsizei" />
334 <param name=
"pixels" type=
"GLvoid *" />
337 <function name=
"GetTextureLevelParameterfv" offset=
"assign">
338 <param name=
"texture" type=
"GLuint" />
339 <param name=
"level" type=
"GLint" />
340 <param name=
"pname" type=
"GLenum" />
341 <param name=
"params" type=
"GLfloat *" />
344 <function name=
"GetTextureLevelParameteriv" offset=
"assign">
345 <param name=
"texture" type=
"GLuint" />
346 <param name=
"level" type=
"GLint" />
347 <param name=
"pname" type=
"GLenum" />
348 <param name=
"params" type=
"GLint *" />
351 <function name=
"GetTextureParameterfv" offset=
"assign">
352 <param name=
"texture" type=
"GLuint" />
353 <param name=
"pname" type=
"GLenum" />
354 <param name=
"params" type=
"GLfloat *" />
357 <function name=
"GetTextureParameterIiv" offset=
"assign">
358 <param name=
"texture" type=
"GLuint" />
359 <param name=
"pname" type=
"GLenum" />
360 <param name=
"params" type=
"GLint *" />
363 <function name=
"GetTextureParameterIuiv" offset=
"assign">
364 <param name=
"texture" type=
"GLuint" />
365 <param name=
"pname" type=
"GLenum" />
366 <param name=
"params" type=
"GLuint *" />
369 <function name=
"GetTextureParameteriv" offset=
"assign">
370 <param name=
"texture" type=
"GLuint" />
371 <param name=
"pname" type=
"GLenum" />
372 <param name=
"params" type=
"GLint *" />