main: Add entry point for TextureBufferRange.
[mesa.git] / src / mapi / glapi / gen / ARB_direct_state_access.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5 <category name="GL_ARB_direct_state_access" number="164">
6 <enum name="TEXTURE_TARGET" value="0x1006"/>
7 <enum name="QUERY_TARGET" value="0x82EA"/>
8 <enum name="TEXTURE_BINDING" value="0x82EB"/>
9
10 <!-- Texture object functions -->
11
12 <function name="CreateTextures" offset="assign">
13 <param name="target" type="GLenum" />
14 <param name="n" type="GLsizei" />
15 <param name="textures" type="GLuint *" />
16 </function>
17
18 <function name="TextureBuffer" offset="assign">
19 <param name="texture" type="GLuint" />
20 <param name="internalformat" type="GLenum" />
21 <param name="buffer" type="GLuint" />
22 </function>
23
24 <function name="TextureBufferRange" offset="assign">
25 <param name="texture" type="GLuint" />
26 <param name="internalformat" type="GLenum" />
27 <param name="buffer" type="GLuint" />
28 <param name="offset" type="GLintptr" />
29 <param name="size" type="GLsizeiptr" />
30 </function>
31
32 <function name="TextureStorage1D" offset="assign">
33 <param name="texture" type="GLuint" />
34 <param name="levels" type="GLsizei" />
35 <param name="internalformat" type="GLenum" />
36 <param name="width" type="GLsizei" />
37 </function>
38
39 <function name="TextureStorage2D" offset="assign">
40 <param name="texture" type="GLuint" />
41 <param name="levels" type="GLsizei" />
42 <param name="internalformat" type="GLenum" />
43 <param name="width" type="GLsizei" />
44 <param name="height" type="GLsizei" />
45 </function>
46
47 <function name="TextureStorage3D" offset="assign">
48 <param name="texture" type="GLuint" />
49 <param name="levels" type="GLsizei" />
50 <param name="internalformat" type="GLenum" />
51 <param name="width" type="GLsizei" />
52 <param name="height" type="GLsizei" />
53 <param name="depth" type="GLsizei" />
54 </function>
55
56 <function name="TextureStorage2DMultisample" offset="assign">
57 <param name="texture" type="GLuint" />
58 <param name="samples" type="GLsizei" />
59 <param name="internalformat" type="GLenum" />
60 <param name="width" type="GLsizei" />
61 <param name="height" type="GLsizei" />
62 <param name="fixedsamplelocations" type="GLboolean" />
63 </function>
64
65 <function name="TextureStorage3DMultisample" offset="assign">
66 <param name="texture" type="GLuint" />
67 <param name="samples" type="GLsizei" />
68 <param name="internalformat" type="GLenum" />
69 <param name="width" type="GLsizei" />
70 <param name="height" type="GLsizei" />
71 <param name="depth" type="GLsizei" />
72 <param name="fixedsamplelocations" type="GLboolean" />
73 </function>
74
75 <function name="TextureSubImage1D" offset="assign">
76 <param name="texture" type="GLuint" />
77 <param name="level" type="GLint" />
78 <param name="xoffset" type="GLint" />
79 <param name="width" type="GLsizei" />
80 <param name="format" type="GLenum" />
81 <param name="type" type="GLenum" />
82 <param name="pixels" type="const GLvoid *" />
83 </function>
84
85 <function name="TextureSubImage2D" offset="assign">
86 <param name="texture" type="GLuint" />
87 <param name="level" type="GLint" />
88 <param name="xoffset" type="GLint" />
89 <param name="yoffset" type="GLint" />
90 <param name="width" type="GLsizei" />
91 <param name="height" type="GLsizei" />
92 <param name="format" type="GLenum" />
93 <param name="type" type="GLenum" />
94 <param name="pixels" type="const GLvoid *" />
95 </function>
96
97 <function name="TextureSubImage3D" offset="assign">
98 <param name="texture" type="GLuint" />
99 <param name="level" type="GLint" />
100 <param name="xoffset" type="GLint" />
101 <param name="yoffset" type="GLint" />
102 <param name="zoffset" type="GLint" />
103 <param name="width" type="GLsizei" />
104 <param name="height" type="GLsizei" />
105 <param name="depth" type="GLsizei" />
106 <param name="format" type="GLenum" />
107 <param name="type" type="GLenum" />
108 <param name="pixels" type="const GLvoid *" />
109 </function>
110
111 <function name="CompressedTextureSubImage1D" offset="assign">
112 <param name="texture" type="GLuint" />
113 <param name="level" type="GLint" />
114 <param name="xoffset" type="GLint" />
115 <param name="width" type="GLsizei" />
116 <param name="format" type="GLenum" />
117 <param name="imageSize" type="GLsizei" />
118 <param name="data" type="const GLvoid *" />
119 </function>
120
121 <function name="CompressedTextureSubImage2D" offset="assign">
122 <param name="texture" type="GLuint" />
123 <param name="level" type="GLint" />
124 <param name="xoffset" type="GLint" />
125 <param name="yoffset" type="GLint" />
126 <param name="width" type="GLsizei" />
127 <param name="height" type="GLsizei" />
128 <param name="format" type="GLenum" />
129 <param name="imageSize" type="GLsizei" />
130 <param name="data" type="const GLvoid *" />
131 </function>
132
133 <function name="CompressedTextureSubImage3D" offset="assign">
134 <param name="texture" type="GLuint" />
135 <param name="level" type="GLint" />
136 <param name="xoffset" type="GLint" />
137 <param name="yoffset" type="GLint" />
138 <param name="zoffset" type="GLint" />
139 <param name="width" type="GLsizei" />
140 <param name="height" type="GLsizei" />
141 <param name="depth" type="GLsizei" />
142 <param name="format" type="GLenum" />
143 <param name="imageSize" type="GLsizei" />
144 <param name="data" type="const GLvoid *" />
145 </function>
146
147 <function name="CopyTextureSubImage1D" offset="assign">
148 <param name="texture" type="GLuint" />
149 <param name="level" type="GLint" />
150 <param name="xoffset" type="GLint" />
151 <param name="x" type="GLint" />
152 <param name="y" type="GLint" />
153 <param name="width" type="GLsizei" />
154 </function>
155
156 <function name="CopyTextureSubImage2D" offset="assign">
157 <param name="texture" type="GLuint" />
158 <param name="level" type="GLint" />
159 <param name="xoffset" type="GLint" />
160 <param name="yoffset" type="GLint" />
161 <param name="x" type="GLint" />
162 <param name="y" type="GLint" />
163 <param name="width" type="GLsizei" />
164 <param name="height" type="GLsizei" />
165 </function>
166
167 <function name="CopyTextureSubImage3D" offset="assign">
168 <param name="texture" type="GLuint" />
169 <param name="level" type="GLint" />
170 <param name="xoffset" type="GLint" />
171 <param name="yoffset" type="GLint" />
172 <param name="zoffset" type="GLint" />
173 <param name="x" type="GLint" />
174 <param name="y" type="GLint" />
175 <param name="width" type="GLsizei" />
176 <param name="height" type="GLsizei" />
177 </function>
178
179 <function name="TextureParameterf" offset="assign">
180 <param name="texture" type="GLuint" />
181 <param name="pname" type="GLenum" />
182 <param name="param" type="GLfloat" />
183 </function>
184
185 <function name="TextureParameterfv" offset="assign">
186 <param name="texture" type="GLuint" />
187 <param name="pname" type="GLenum" />
188 <param name="param" type="const GLfloat *" />
189 </function>
190
191 <function name="TextureParameteri" offset="assign">
192 <param name="texture" type="GLuint" />
193 <param name="pname" type="GLenum" />
194 <param name="param" type="GLint" />
195 </function>
196
197 <function name="TextureParameterIiv" offset="assign">
198 <param name="texture" type="GLuint" />
199 <param name="pname" type="GLenum" />
200 <param name="params" type="const GLint *" />
201 </function>
202
203 <function name="TextureParameterIuiv" offset="assign">
204 <param name="texture" type="GLuint" />
205 <param name="pname" type="GLenum" />
206 <param name="params" type="const GLuint *" />
207 </function>
208
209 <function name="TextureParameteriv" offset="assign">
210 <param name="texture" type="GLuint" />
211 <param name="pname" type="GLenum" />
212 <param name="param" type="const GLint *" />
213 </function>
214
215 <function name="GenerateTextureMipmap" offset="assign">
216 <param name="texture" type="GLuint" />
217 </function>
218
219 <function name="BindTextureUnit" offset="assign">
220 <param name="unit" type="GLuint" />
221 <param name="texture" type="GLuint" />
222 </function>
223
224 <function name="GetTextureImage" offset="assign">
225 <param name="texture" type="GLuint" />
226 <param name="level" type="GLint" />
227 <param name="format" type="GLenum" />
228 <param name="type" type="GLenum" />
229 <param name="bufSize" type="GLsizei" />
230 <param name="pixels" type="GLvoid *" />
231 </function>
232
233 <function name="GetCompressedTextureImage" offset="assign">
234 <param name="texture" type="GLuint" />
235 <param name="level" type="GLint" />
236 <param name="bufSize" type="GLsizei" />
237 <param name="pixels" type="GLvoid *" />
238 </function>
239
240 <function name="GetTextureLevelParameterfv" offset="assign">
241 <param name="texture" type="GLuint" />
242 <param name="level" type="GLint" />
243 <param name="pname" type="GLenum" />
244 <param name="params" type="GLfloat *" />
245 </function>
246
247 <function name="GetTextureLevelParameteriv" offset="assign">
248 <param name="texture" type="GLuint" />
249 <param name="level" type="GLint" />
250 <param name="pname" type="GLenum" />
251 <param name="params" type="GLint *" />
252 </function>
253
254 <function name="GetTextureParameterfv" offset="assign">
255 <param name="texture" type="GLuint" />
256 <param name="pname" type="GLenum" />
257 <param name="params" type="GLfloat *" />
258 </function>
259
260 <function name="GetTextureParameterIiv" offset="assign">
261 <param name="texture" type="GLuint" />
262 <param name="pname" type="GLenum" />
263 <param name="params" type="GLint *" />
264 </function>
265
266 <function name="GetTextureParameterIuiv" offset="assign">
267 <param name="texture" type="GLuint" />
268 <param name="pname" type="GLenum" />
269 <param name="params" type="GLuint *" />
270 </function>
271
272 <function name="GetTextureParameteriv" offset="assign">
273 <param name="texture" type="GLuint" />
274 <param name="pname" type="GLenum" />
275 <param name="params" type="GLint *" />
276 </function>
277
278 </category>
279 </OpenGLAPI>