2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
5 <category name=
"GL_ARB_direct_state_access" number=
"164">
6 <enum name=
"TEXTURE_TARGET" value=
"0x1006"/>
7 <enum name=
"QUERY_TARGET" value=
"0x82EA"/>
8 <enum name=
"TEXTURE_BINDING" value=
"0x82EB"/>
10 <!-- Texture object functions -->
12 <function name=
"CreateTextures" offset=
"assign">
13 <param name=
"target" type=
"GLenum" />
14 <param name=
"n" type=
"GLsizei" />
15 <param name=
"textures" type=
"GLuint *" />
18 <function name=
"TextureBuffer" offset=
"assign">
19 <param name=
"texture" type=
"GLuint" />
20 <param name=
"internalformat" type=
"GLenum" />
21 <param name=
"buffer" type=
"GLuint" />
24 <function name=
"TextureBufferRange" offset=
"assign">
25 <param name=
"texture" type=
"GLuint" />
26 <param name=
"internalformat" type=
"GLenum" />
27 <param name=
"buffer" type=
"GLuint" />
28 <param name=
"offset" type=
"GLintptr" />
29 <param name=
"size" type=
"GLsizeiptr" />
32 <function name=
"TextureStorage1D" offset=
"assign">
33 <param name=
"texture" type=
"GLuint" />
34 <param name=
"levels" type=
"GLsizei" />
35 <param name=
"internalformat" type=
"GLenum" />
36 <param name=
"width" type=
"GLsizei" />
39 <function name=
"TextureStorage2D" offset=
"assign">
40 <param name=
"texture" type=
"GLuint" />
41 <param name=
"levels" type=
"GLsizei" />
42 <param name=
"internalformat" type=
"GLenum" />
43 <param name=
"width" type=
"GLsizei" />
44 <param name=
"height" type=
"GLsizei" />
47 <function name=
"TextureStorage3D" offset=
"assign">
48 <param name=
"texture" type=
"GLuint" />
49 <param name=
"levels" type=
"GLsizei" />
50 <param name=
"internalformat" type=
"GLenum" />
51 <param name=
"width" type=
"GLsizei" />
52 <param name=
"height" type=
"GLsizei" />
53 <param name=
"depth" type=
"GLsizei" />
56 <function name=
"TextureStorage2DMultisample" offset=
"assign">
57 <param name=
"texture" type=
"GLuint" />
58 <param name=
"samples" type=
"GLsizei" />
59 <param name=
"internalformat" type=
"GLenum" />
60 <param name=
"width" type=
"GLsizei" />
61 <param name=
"height" type=
"GLsizei" />
62 <param name=
"fixedsamplelocations" type=
"GLboolean" />
65 <function name=
"TextureStorage3DMultisample" offset=
"assign">
66 <param name=
"texture" type=
"GLuint" />
67 <param name=
"samples" type=
"GLsizei" />
68 <param name=
"internalformat" type=
"GLenum" />
69 <param name=
"width" type=
"GLsizei" />
70 <param name=
"height" type=
"GLsizei" />
71 <param name=
"depth" type=
"GLsizei" />
72 <param name=
"fixedsamplelocations" type=
"GLboolean" />
75 <function name=
"TextureSubImage1D" offset=
"assign">
76 <param name=
"texture" type=
"GLuint" />
77 <param name=
"level" type=
"GLint" />
78 <param name=
"xoffset" type=
"GLint" />
79 <param name=
"width" type=
"GLsizei" />
80 <param name=
"format" type=
"GLenum" />
81 <param name=
"type" type=
"GLenum" />
82 <param name=
"pixels" type=
"const GLvoid *" />
85 <function name=
"TextureSubImage2D" offset=
"assign">
86 <param name=
"texture" type=
"GLuint" />
87 <param name=
"level" type=
"GLint" />
88 <param name=
"xoffset" type=
"GLint" />
89 <param name=
"yoffset" type=
"GLint" />
90 <param name=
"width" type=
"GLsizei" />
91 <param name=
"height" type=
"GLsizei" />
92 <param name=
"format" type=
"GLenum" />
93 <param name=
"type" type=
"GLenum" />
94 <param name=
"pixels" type=
"const GLvoid *" />
97 <function name=
"TextureSubImage3D" offset=
"assign">
98 <param name=
"texture" type=
"GLuint" />
99 <param name=
"level" type=
"GLint" />
100 <param name=
"xoffset" type=
"GLint" />
101 <param name=
"yoffset" type=
"GLint" />
102 <param name=
"zoffset" type=
"GLint" />
103 <param name=
"width" type=
"GLsizei" />
104 <param name=
"height" type=
"GLsizei" />
105 <param name=
"depth" type=
"GLsizei" />
106 <param name=
"format" type=
"GLenum" />
107 <param name=
"type" type=
"GLenum" />
108 <param name=
"pixels" type=
"const GLvoid *" />
111 <function name=
"CompressedTextureSubImage1D" offset=
"assign">
112 <param name=
"texture" type=
"GLuint" />
113 <param name=
"level" type=
"GLint" />
114 <param name=
"xoffset" type=
"GLint" />
115 <param name=
"width" type=
"GLsizei" />
116 <param name=
"format" type=
"GLenum" />
117 <param name=
"imageSize" type=
"GLsizei" />
118 <param name=
"data" type=
"const GLvoid *" />
121 <function name=
"CompressedTextureSubImage2D" offset=
"assign">
122 <param name=
"texture" type=
"GLuint" />
123 <param name=
"level" type=
"GLint" />
124 <param name=
"xoffset" type=
"GLint" />
125 <param name=
"yoffset" type=
"GLint" />
126 <param name=
"width" type=
"GLsizei" />
127 <param name=
"height" type=
"GLsizei" />
128 <param name=
"format" type=
"GLenum" />
129 <param name=
"imageSize" type=
"GLsizei" />
130 <param name=
"data" type=
"const GLvoid *" />
133 <function name=
"CompressedTextureSubImage3D" offset=
"assign">
134 <param name=
"texture" type=
"GLuint" />
135 <param name=
"level" type=
"GLint" />
136 <param name=
"xoffset" type=
"GLint" />
137 <param name=
"yoffset" type=
"GLint" />
138 <param name=
"zoffset" type=
"GLint" />
139 <param name=
"width" type=
"GLsizei" />
140 <param name=
"height" type=
"GLsizei" />
141 <param name=
"depth" type=
"GLsizei" />
142 <param name=
"format" type=
"GLenum" />
143 <param name=
"imageSize" type=
"GLsizei" />
144 <param name=
"data" type=
"const GLvoid *" />
147 <function name=
"CopyTextureSubImage1D" offset=
"assign">
148 <param name=
"texture" type=
"GLuint" />
149 <param name=
"level" type=
"GLint" />
150 <param name=
"xoffset" type=
"GLint" />
151 <param name=
"x" type=
"GLint" />
152 <param name=
"y" type=
"GLint" />
153 <param name=
"width" type=
"GLsizei" />
156 <function name=
"CopyTextureSubImage2D" offset=
"assign">
157 <param name=
"texture" type=
"GLuint" />
158 <param name=
"level" type=
"GLint" />
159 <param name=
"xoffset" type=
"GLint" />
160 <param name=
"yoffset" type=
"GLint" />
161 <param name=
"x" type=
"GLint" />
162 <param name=
"y" type=
"GLint" />
163 <param name=
"width" type=
"GLsizei" />
164 <param name=
"height" type=
"GLsizei" />
167 <function name=
"CopyTextureSubImage3D" offset=
"assign">
168 <param name=
"texture" type=
"GLuint" />
169 <param name=
"level" type=
"GLint" />
170 <param name=
"xoffset" type=
"GLint" />
171 <param name=
"yoffset" type=
"GLint" />
172 <param name=
"zoffset" type=
"GLint" />
173 <param name=
"x" type=
"GLint" />
174 <param name=
"y" type=
"GLint" />
175 <param name=
"width" type=
"GLsizei" />
176 <param name=
"height" type=
"GLsizei" />
179 <function name=
"TextureParameterf" offset=
"assign">
180 <param name=
"texture" type=
"GLuint" />
181 <param name=
"pname" type=
"GLenum" />
182 <param name=
"param" type=
"GLfloat" />
185 <function name=
"TextureParameterfv" offset=
"assign">
186 <param name=
"texture" type=
"GLuint" />
187 <param name=
"pname" type=
"GLenum" />
188 <param name=
"param" type=
"const GLfloat *" />
191 <function name=
"TextureParameteri" offset=
"assign">
192 <param name=
"texture" type=
"GLuint" />
193 <param name=
"pname" type=
"GLenum" />
194 <param name=
"param" type=
"GLint" />
197 <function name=
"TextureParameterIiv" offset=
"assign">
198 <param name=
"texture" type=
"GLuint" />
199 <param name=
"pname" type=
"GLenum" />
200 <param name=
"params" type=
"const GLint *" />
203 <function name=
"TextureParameterIuiv" offset=
"assign">
204 <param name=
"texture" type=
"GLuint" />
205 <param name=
"pname" type=
"GLenum" />
206 <param name=
"params" type=
"const GLuint *" />
209 <function name=
"TextureParameteriv" offset=
"assign">
210 <param name=
"texture" type=
"GLuint" />
211 <param name=
"pname" type=
"GLenum" />
212 <param name=
"param" type=
"const GLint *" />
215 <function name=
"GenerateTextureMipmap" offset=
"assign">
216 <param name=
"texture" type=
"GLuint" />
219 <function name=
"BindTextureUnit" offset=
"assign">
220 <param name=
"unit" type=
"GLuint" />
221 <param name=
"texture" type=
"GLuint" />
224 <function name=
"GetTextureImage" offset=
"assign">
225 <param name=
"texture" type=
"GLuint" />
226 <param name=
"level" type=
"GLint" />
227 <param name=
"format" type=
"GLenum" />
228 <param name=
"type" type=
"GLenum" />
229 <param name=
"bufSize" type=
"GLsizei" />
230 <param name=
"pixels" type=
"GLvoid *" />
233 <function name=
"GetCompressedTextureImage" offset=
"assign">
234 <param name=
"texture" type=
"GLuint" />
235 <param name=
"level" type=
"GLint" />
236 <param name=
"bufSize" type=
"GLsizei" />
237 <param name=
"pixels" type=
"GLvoid *" />
240 <function name=
"GetTextureLevelParameterfv" offset=
"assign">
241 <param name=
"texture" type=
"GLuint" />
242 <param name=
"level" type=
"GLint" />
243 <param name=
"pname" type=
"GLenum" />
244 <param name=
"params" type=
"GLfloat *" />
247 <function name=
"GetTextureLevelParameteriv" offset=
"assign">
248 <param name=
"texture" type=
"GLuint" />
249 <param name=
"level" type=
"GLint" />
250 <param name=
"pname" type=
"GLenum" />
251 <param name=
"params" type=
"GLint *" />
254 <function name=
"GetTextureParameterfv" offset=
"assign">
255 <param name=
"texture" type=
"GLuint" />
256 <param name=
"pname" type=
"GLenum" />
257 <param name=
"params" type=
"GLfloat *" />
260 <function name=
"GetTextureParameterIiv" offset=
"assign">
261 <param name=
"texture" type=
"GLuint" />
262 <param name=
"pname" type=
"GLenum" />
263 <param name=
"params" type=
"GLint *" />
266 <function name=
"GetTextureParameterIuiv" offset=
"assign">
267 <param name=
"texture" type=
"GLuint" />
268 <param name=
"pname" type=
"GLenum" />
269 <param name=
"params" type=
"GLuint *" />
272 <function name=
"GetTextureParameteriv" offset=
"assign">
273 <param name=
"texture" type=
"GLuint" />
274 <param name=
"pname" type=
"GLenum" />
275 <param name=
"params" type=
"GLint *" />