2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
5 <category name=
"GL_ARB_direct_state_access" number=
"164">
6 <enum name=
"TEXTURE_TARGET" value=
"0x1006"/>
7 <enum name=
"QUERY_TARGET" value=
"0x82EA"/>
8 <enum name=
"TEXTURE_BINDING" value=
"0x82EB"/>
10 <!-- Transform Feedback object functions -->
12 <function name=
"CreateTransformFeedbacks" offset=
"assign">
13 <param name=
"n" type=
"GLsizei" />
14 <param name=
"ids" type=
"GLuint *" />
17 <function name=
"TransformFeedbackBufferBase" offset=
"assign">
18 <param name=
"xfb" type=
"GLuint" />
19 <param name=
"index" type=
"GLuint" />
20 <param name=
"buffer" type=
"GLuint" />
23 <function name=
"TransformFeedbackBufferRange" offset=
"assign">
24 <param name=
"xfb" type=
"GLuint" />
25 <param name=
"index" type=
"GLuint" />
26 <param name=
"buffer" type=
"GLuint" />
27 <param name=
"offset" type=
"GLintptr" />
28 <param name=
"size" type=
"GLsizeiptr" />
31 <function name=
"GetTransformFeedbackiv" offset=
"assign">
32 <param name=
"xfb" type=
"GLuint" />
33 <param name=
"pname" type=
"GLenum" />
34 <param name=
"param" type=
"GLint *" />
37 <function name=
"GetTransformFeedbacki_v" offset=
"assign">
38 <param name=
"xfb" type=
"GLuint" />
39 <param name=
"pname" type=
"GLenum" />
40 <param name=
"index" type=
"GLuint" />
41 <param name=
"param" type=
"GLint *" />
44 <function name=
"GetTransformFeedbacki64_v" offset=
"assign">
45 <param name=
"xfb" type=
"GLuint" />
46 <param name=
"pname" type=
"GLenum" />
47 <param name=
"index" type=
"GLuint" />
48 <param name=
"param" type=
"GLint64 *" />
51 <!-- Buffer object functions -->
53 <function name=
"CreateBuffers" offset=
"assign">
54 <param name=
"n" type=
"GLsizei" />
55 <param name=
"buffers" type=
"GLuint *" />
58 <function name=
"NamedBufferStorage" offset=
"assign">
59 <param name=
"buffer" type=
"GLuint" />
60 <param name=
"size" type=
"GLsizeiptr" />
61 <param name=
"data" type=
"const GLvoid *" />
62 <param name=
"flags" type=
"GLbitfield" />
65 <function name=
"NamedBufferData" offset=
"assign">
66 <param name=
"buffer" type=
"GLuint" />
67 <param name=
"size" type=
"GLsizeiptr" />
68 <param name=
"data" type=
"const GLvoid *" />
69 <param name=
"usage" type=
"GLenum" />
72 <function name=
"NamedBufferSubData" offset=
"assign">
73 <param name=
"buffer" type=
"GLuint" />
74 <param name=
"offset" type=
"GLintptr" />
75 <param name=
"size" type=
"GLsizeiptr" />
76 <param name=
"data" type=
"const GLvoid *" />
79 <function name=
"CopyNamedBufferSubData" offset=
"assign">
80 <param name=
"readBuffer" type=
"GLuint" />
81 <param name=
"writeBuffer" type=
"GLuint" />
82 <param name=
"readOffset" type=
"GLintptr" />
83 <param name=
"writeOffset" type=
"GLintptr" />
84 <param name=
"size" type=
"GLsizeiptr" />
87 <function name=
"ClearNamedBufferData" offset=
"assign">
88 <param name=
"buffer" type=
"GLuint" />
89 <param name=
"internalformat" type=
"GLenum" />
90 <param name=
"format" type=
"GLenum" />
91 <param name=
"type" type=
"GLenum" />
92 <param name=
"data" type=
"const GLvoid *" />
95 <function name=
"ClearNamedBufferSubData" offset=
"assign">
96 <param name=
"buffer" type=
"GLuint" />
97 <param name=
"internalformat" type=
"GLenum" />
98 <param name=
"offset" type=
"GLintptr" />
99 <param name=
"size" type=
"GLsizeiptr" />
100 <param name=
"format" type=
"GLenum" />
101 <param name=
"type" type=
"GLenum" />
102 <param name=
"data" type=
"const GLvoid *" />
105 <function name=
"MapNamedBuffer" offset=
"assign">
106 <return type=
"GLvoid *" />
107 <param name=
"buffer" type=
"GLuint" />
108 <param name=
"access" type=
"GLenum" />
111 <function name=
"MapNamedBufferRange" offset=
"assign">
112 <return type=
"GLvoid *" />
113 <param name=
"buffer" type=
"GLuint" />
114 <param name=
"offset" type=
"GLintptr" />
115 <param name=
"length" type=
"GLsizeiptr" />
116 <param name=
"access" type=
"GLbitfield" />
119 <function name=
"UnmapNamedBuffer" offset=
"assign">
120 <return type=
"GLboolean" />
121 <param name=
"buffer" type=
"GLuint" />
124 <function name=
"FlushMappedNamedBufferRange" offset=
"assign">
125 <param name=
"buffer" type=
"GLuint" />
126 <param name=
"offset" type=
"GLintptr" />
127 <param name=
"length" type=
"GLsizeiptr" />
130 <function name=
"GetNamedBufferParameteriv" offset=
"assign">
131 <param name=
"buffer" type=
"GLuint" />
132 <param name=
"pname" type=
"GLenum" />
133 <param name=
"params" type=
"GLint *" />
136 <function name=
"GetNamedBufferParameteri64v" offset=
"assign">
137 <param name=
"buffer" type=
"GLuint" />
138 <param name=
"pname" type=
"GLenum" />
139 <param name=
"params" type=
"GLint64 *" />
142 <function name=
"GetNamedBufferPointerv" offset=
"assign">
143 <param name=
"buffer" type=
"GLuint" />
144 <param name=
"pname" type=
"GLenum" />
145 <param name=
"params" type=
"GLvoid **" />
148 <function name=
"GetNamedBufferSubData" offset=
"assign">
149 <param name=
"buffer" type=
"GLuint" />
150 <param name=
"offset" type=
"GLintptr" />
151 <param name=
"size" type=
"GLsizeiptr" />
152 <param name=
"data" type=
"GLvoid *" />
155 <!-- Framebuffer object functions -->
157 <function name=
"CreateFramebuffers" offset=
"assign">
158 <param name=
"n" type=
"GLsizei" />
159 <param name=
"framebuffers" type=
"GLuint *" />
162 <function name=
"NamedFramebufferRenderbuffer" offset=
"assign">
163 <param name=
"framebuffer" type=
"GLuint" />
164 <param name=
"attachment" type=
"GLenum" />
165 <param name=
"renderbuffertarget" type=
"GLenum" />
166 <param name=
"renderbuffer" type=
"GLuint" />
169 <function name=
"NamedFramebufferParameteri" offset=
"assign">
170 <param name=
"framebuffer" type=
"GLuint" />
171 <param name=
"pname" type=
"GLenum" />
172 <param name=
"param" type=
"GLint" />
175 <function name=
"NamedFramebufferTexture" offset=
"assign">
176 <param name=
"framebuffer" type=
"GLuint" />
177 <param name=
"attachment" type=
"GLenum" />
178 <param name=
"texture" type=
"GLuint" />
179 <param name=
"level" type=
"GLint" />
182 <function name=
"NamedFramebufferTextureLayer" offset=
"assign">
183 <param name=
"framebuffer" type=
"GLuint" />
184 <param name=
"attachment" type=
"GLenum" />
185 <param name=
"texture" type=
"GLuint" />
186 <param name=
"level" type=
"GLint" />
187 <param name=
"layer" type=
"GLint" />
190 <function name=
"NamedFramebufferDrawBuffer" offset=
"assign">
191 <param name=
"framebuffer" type=
"GLuint" />
192 <param name=
"buf" type=
"GLenum" />
195 <function name=
"NamedFramebufferReadBuffer" offset=
"assign">
196 <param name=
"framebuffer" type=
"GLuint" />
197 <param name=
"buf" type=
"GLenum" />
200 <function name=
"InvalidateNamedFramebufferData" offset=
"assign">
201 <param name=
"framebuffer" type=
"GLuint" />
202 <param name=
"numAttachments" type=
"GLsizei" />
203 <param name=
"attachments" type=
"const GLenum *" />
206 <function name=
"InvalidateNamedFramebufferSubData" offset=
"assign">
207 <param name=
"framebuffer" type=
"GLuint" />
208 <param name=
"numAttachments" type=
"GLsizei" />
209 <param name=
"attachments" type=
"const GLenum *" />
210 <param name=
"x" type=
"GLint" />
211 <param name=
"y" type=
"GLint" />
212 <param name=
"width" type=
"GLsizei" />
213 <param name=
"height" type=
"GLsizei" />
216 <function name=
"ClearNamedFramebufferiv" offset=
"assign">
217 <param name=
"framebuffer" type=
"GLuint" />
218 <param name=
"buffer" type=
"GLenum" />
219 <param name=
"drawbuffer" type=
"GLint" />
220 <param name=
"value" type=
"const GLint *" />
223 <function name=
"ClearNamedFramebufferuiv" offset=
"assign">
224 <param name=
"framebuffer" type=
"GLuint" />
225 <param name=
"buffer" type=
"GLenum" />
226 <param name=
"drawbuffer" type=
"GLint" />
227 <param name=
"value" type=
"const GLuint *" />
230 <function name=
"ClearNamedFramebufferfv" offset=
"assign">
231 <param name=
"framebuffer" type=
"GLuint" />
232 <param name=
"buffer" type=
"GLenum" />
233 <param name=
"drawbuffer" type=
"GLint" />
234 <param name=
"value" type=
"const GLfloat *" />
237 <function name=
"ClearNamedFramebufferfi" offset=
"assign">
238 <param name=
"framebuffer" type=
"GLuint" />
239 <param name=
"buffer" type=
"GLenum" />
240 <param name=
"depth" type=
"GLfloat" />
241 <param name=
"stencil" type=
"GLint" />
244 <function name=
"BlitNamedFramebuffer" offset=
"assign">
245 <param name=
"readFramebuffer" type=
"GLuint" />
246 <param name=
"drawFramebuffer" type=
"GLuint" />
247 <param name=
"srcX0" type=
"GLint" />
248 <param name=
"srcY0" type=
"GLint" />
249 <param name=
"srcX1" type=
"GLint" />
250 <param name=
"srcY1" type=
"GLint" />
251 <param name=
"dstX0" type=
"GLint" />
252 <param name=
"dstY0" type=
"GLint" />
253 <param name=
"dstX1" type=
"GLint" />
254 <param name=
"dstY1" type=
"GLint" />
255 <param name=
"mask" type=
"GLbitfield" />
256 <param name=
"filter" type=
"GLenum" />
259 <function name=
"CheckNamedFramebufferStatus" offset=
"assign">
260 <return type=
"GLenum" />
261 <param name=
"framebuffer" type=
"GLuint" />
262 <param name=
"target" type=
"GLenum" />
265 <function name=
"GetNamedFramebufferParameteriv" offset=
"assign">
266 <param name=
"framebuffer" type=
"GLuint" />
267 <param name=
"pname" type=
"GLenum" />
268 <param name=
"param" type=
"GLint *" />
271 <function name=
"GetNamedFramebufferAttachmentParameteriv" offset=
"assign">
272 <param name=
"framebuffer" type=
"GLuint" />
273 <param name=
"attachment" type=
"GLenum" />
274 <param name=
"pname" type=
"GLenum" />
275 <param name=
"params" type=
"GLint *" />
278 <!-- Renderbuffer object functions -->
280 <function name=
"CreateRenderbuffers" offset=
"assign">
281 <param name=
"n" type=
"GLsizei" />
282 <param name=
"renderbuffers" type=
"GLuint *" />
285 <function name=
"NamedRenderbufferStorage" offset=
"assign">
286 <param name=
"renderbuffer" type=
"GLuint" />
287 <param name=
"internalformat" type=
"GLenum" />
288 <param name=
"width" type=
"GLsizei" />
289 <param name=
"height" type=
"GLsizei" />
292 <function name=
"NamedRenderbufferStorageMultisample" offset=
"assign">
293 <param name=
"renderbuffer" type=
"GLuint" />
294 <param name=
"samples" type=
"GLsizei" />
295 <param name=
"internalformat" type=
"GLenum" />
296 <param name=
"width" type=
"GLsizei" />
297 <param name=
"height" type=
"GLsizei" />
300 <function name=
"GetNamedRenderbufferParameteriv" offset=
"assign">
301 <param name=
"renderbuffer" type=
"GLuint" />
302 <param name=
"pname" type=
"GLenum" />
303 <param name=
"params" type=
"GLint *" />
306 <!-- Texture object functions -->
308 <function name=
"CreateTextures" offset=
"assign">
309 <param name=
"target" type=
"GLenum" />
310 <param name=
"n" type=
"GLsizei" />
311 <param name=
"textures" type=
"GLuint *" />
314 <function name=
"TextureBuffer" offset=
"assign">
315 <param name=
"texture" type=
"GLuint" />
316 <param name=
"internalformat" type=
"GLenum" />
317 <param name=
"buffer" type=
"GLuint" />
320 <function name=
"TextureBufferRange" offset=
"assign">
321 <param name=
"texture" type=
"GLuint" />
322 <param name=
"internalformat" type=
"GLenum" />
323 <param name=
"buffer" type=
"GLuint" />
324 <param name=
"offset" type=
"GLintptr" />
325 <param name=
"size" type=
"GLsizeiptr" />
328 <function name=
"TextureStorage1D" offset=
"assign">
329 <param name=
"texture" type=
"GLuint" />
330 <param name=
"levels" type=
"GLsizei" />
331 <param name=
"internalformat" type=
"GLenum" />
332 <param name=
"width" type=
"GLsizei" />
335 <function name=
"TextureStorage2D" offset=
"assign">
336 <param name=
"texture" type=
"GLuint" />
337 <param name=
"levels" type=
"GLsizei" />
338 <param name=
"internalformat" type=
"GLenum" />
339 <param name=
"width" type=
"GLsizei" />
340 <param name=
"height" type=
"GLsizei" />
343 <function name=
"TextureStorage3D" offset=
"assign">
344 <param name=
"texture" type=
"GLuint" />
345 <param name=
"levels" type=
"GLsizei" />
346 <param name=
"internalformat" type=
"GLenum" />
347 <param name=
"width" type=
"GLsizei" />
348 <param name=
"height" type=
"GLsizei" />
349 <param name=
"depth" type=
"GLsizei" />
352 <function name=
"TextureStorage2DMultisample" offset=
"assign">
353 <param name=
"texture" type=
"GLuint" />
354 <param name=
"samples" type=
"GLsizei" />
355 <param name=
"internalformat" type=
"GLenum" />
356 <param name=
"width" type=
"GLsizei" />
357 <param name=
"height" type=
"GLsizei" />
358 <param name=
"fixedsamplelocations" type=
"GLboolean" />
361 <function name=
"TextureStorage3DMultisample" offset=
"assign">
362 <param name=
"texture" type=
"GLuint" />
363 <param name=
"samples" type=
"GLsizei" />
364 <param name=
"internalformat" type=
"GLenum" />
365 <param name=
"width" type=
"GLsizei" />
366 <param name=
"height" type=
"GLsizei" />
367 <param name=
"depth" type=
"GLsizei" />
368 <param name=
"fixedsamplelocations" type=
"GLboolean" />
371 <function name=
"TextureSubImage1D" offset=
"assign">
372 <param name=
"texture" type=
"GLuint" />
373 <param name=
"level" type=
"GLint" />
374 <param name=
"xoffset" type=
"GLint" />
375 <param name=
"width" type=
"GLsizei" />
376 <param name=
"format" type=
"GLenum" />
377 <param name=
"type" type=
"GLenum" />
378 <param name=
"pixels" type=
"const GLvoid *" />
381 <function name=
"TextureSubImage2D" offset=
"assign">
382 <param name=
"texture" type=
"GLuint" />
383 <param name=
"level" type=
"GLint" />
384 <param name=
"xoffset" type=
"GLint" />
385 <param name=
"yoffset" type=
"GLint" />
386 <param name=
"width" type=
"GLsizei" />
387 <param name=
"height" type=
"GLsizei" />
388 <param name=
"format" type=
"GLenum" />
389 <param name=
"type" type=
"GLenum" />
390 <param name=
"pixels" type=
"const GLvoid *" />
393 <function name=
"TextureSubImage3D" offset=
"assign">
394 <param name=
"texture" type=
"GLuint" />
395 <param name=
"level" type=
"GLint" />
396 <param name=
"xoffset" type=
"GLint" />
397 <param name=
"yoffset" type=
"GLint" />
398 <param name=
"zoffset" type=
"GLint" />
399 <param name=
"width" type=
"GLsizei" />
400 <param name=
"height" type=
"GLsizei" />
401 <param name=
"depth" type=
"GLsizei" />
402 <param name=
"format" type=
"GLenum" />
403 <param name=
"type" type=
"GLenum" />
404 <param name=
"pixels" type=
"const GLvoid *" />
407 <function name=
"CompressedTextureSubImage1D" offset=
"assign">
408 <param name=
"texture" type=
"GLuint" />
409 <param name=
"level" type=
"GLint" />
410 <param name=
"xoffset" type=
"GLint" />
411 <param name=
"width" type=
"GLsizei" />
412 <param name=
"format" type=
"GLenum" />
413 <param name=
"imageSize" type=
"GLsizei" />
414 <param name=
"data" type=
"const GLvoid *" />
417 <function name=
"CompressedTextureSubImage2D" offset=
"assign">
418 <param name=
"texture" type=
"GLuint" />
419 <param name=
"level" type=
"GLint" />
420 <param name=
"xoffset" type=
"GLint" />
421 <param name=
"yoffset" type=
"GLint" />
422 <param name=
"width" type=
"GLsizei" />
423 <param name=
"height" type=
"GLsizei" />
424 <param name=
"format" type=
"GLenum" />
425 <param name=
"imageSize" type=
"GLsizei" />
426 <param name=
"data" type=
"const GLvoid *" />
429 <function name=
"CompressedTextureSubImage3D" offset=
"assign">
430 <param name=
"texture" type=
"GLuint" />
431 <param name=
"level" type=
"GLint" />
432 <param name=
"xoffset" type=
"GLint" />
433 <param name=
"yoffset" type=
"GLint" />
434 <param name=
"zoffset" type=
"GLint" />
435 <param name=
"width" type=
"GLsizei" />
436 <param name=
"height" type=
"GLsizei" />
437 <param name=
"depth" type=
"GLsizei" />
438 <param name=
"format" type=
"GLenum" />
439 <param name=
"imageSize" type=
"GLsizei" />
440 <param name=
"data" type=
"const GLvoid *" />
443 <function name=
"CopyTextureSubImage1D" offset=
"assign">
444 <param name=
"texture" type=
"GLuint" />
445 <param name=
"level" type=
"GLint" />
446 <param name=
"xoffset" type=
"GLint" />
447 <param name=
"x" type=
"GLint" />
448 <param name=
"y" type=
"GLint" />
449 <param name=
"width" type=
"GLsizei" />
452 <function name=
"CopyTextureSubImage2D" offset=
"assign">
453 <param name=
"texture" type=
"GLuint" />
454 <param name=
"level" type=
"GLint" />
455 <param name=
"xoffset" type=
"GLint" />
456 <param name=
"yoffset" type=
"GLint" />
457 <param name=
"x" type=
"GLint" />
458 <param name=
"y" type=
"GLint" />
459 <param name=
"width" type=
"GLsizei" />
460 <param name=
"height" type=
"GLsizei" />
463 <function name=
"CopyTextureSubImage3D" offset=
"assign">
464 <param name=
"texture" type=
"GLuint" />
465 <param name=
"level" type=
"GLint" />
466 <param name=
"xoffset" type=
"GLint" />
467 <param name=
"yoffset" type=
"GLint" />
468 <param name=
"zoffset" type=
"GLint" />
469 <param name=
"x" type=
"GLint" />
470 <param name=
"y" type=
"GLint" />
471 <param name=
"width" type=
"GLsizei" />
472 <param name=
"height" type=
"GLsizei" />
475 <function name=
"TextureParameterf" offset=
"assign">
476 <param name=
"texture" type=
"GLuint" />
477 <param name=
"pname" type=
"GLenum" />
478 <param name=
"param" type=
"GLfloat" />
481 <function name=
"TextureParameterfv" offset=
"assign">
482 <param name=
"texture" type=
"GLuint" />
483 <param name=
"pname" type=
"GLenum" />
484 <param name=
"param" type=
"const GLfloat *" />
487 <function name=
"TextureParameteri" offset=
"assign">
488 <param name=
"texture" type=
"GLuint" />
489 <param name=
"pname" type=
"GLenum" />
490 <param name=
"param" type=
"GLint" />
493 <function name=
"TextureParameterIiv" offset=
"assign">
494 <param name=
"texture" type=
"GLuint" />
495 <param name=
"pname" type=
"GLenum" />
496 <param name=
"params" type=
"const GLint *" />
499 <function name=
"TextureParameterIuiv" offset=
"assign">
500 <param name=
"texture" type=
"GLuint" />
501 <param name=
"pname" type=
"GLenum" />
502 <param name=
"params" type=
"const GLuint *" />
505 <function name=
"TextureParameteriv" offset=
"assign">
506 <param name=
"texture" type=
"GLuint" />
507 <param name=
"pname" type=
"GLenum" />
508 <param name=
"param" type=
"const GLint *" />
511 <function name=
"GenerateTextureMipmap" offset=
"assign">
512 <param name=
"texture" type=
"GLuint" />
515 <function name=
"BindTextureUnit" offset=
"assign">
516 <param name=
"unit" type=
"GLuint" />
517 <param name=
"texture" type=
"GLuint" />
520 <function name=
"GetTextureImage" offset=
"assign">
521 <param name=
"texture" type=
"GLuint" />
522 <param name=
"level" type=
"GLint" />
523 <param name=
"format" type=
"GLenum" />
524 <param name=
"type" type=
"GLenum" />
525 <param name=
"bufSize" type=
"GLsizei" />
526 <param name=
"pixels" type=
"GLvoid *" />
529 <function name=
"GetCompressedTextureImage" offset=
"assign">
530 <param name=
"texture" type=
"GLuint" />
531 <param name=
"level" type=
"GLint" />
532 <param name=
"bufSize" type=
"GLsizei" />
533 <param name=
"pixels" type=
"GLvoid *" />
536 <function name=
"GetTextureLevelParameterfv" offset=
"assign">
537 <param name=
"texture" type=
"GLuint" />
538 <param name=
"level" type=
"GLint" />
539 <param name=
"pname" type=
"GLenum" />
540 <param name=
"params" type=
"GLfloat *" />
543 <function name=
"GetTextureLevelParameteriv" offset=
"assign">
544 <param name=
"texture" type=
"GLuint" />
545 <param name=
"level" type=
"GLint" />
546 <param name=
"pname" type=
"GLenum" />
547 <param name=
"params" type=
"GLint *" />
550 <function name=
"GetTextureParameterfv" offset=
"assign">
551 <param name=
"texture" type=
"GLuint" />
552 <param name=
"pname" type=
"GLenum" />
553 <param name=
"params" type=
"GLfloat *" />
556 <function name=
"GetTextureParameterIiv" offset=
"assign">
557 <param name=
"texture" type=
"GLuint" />
558 <param name=
"pname" type=
"GLenum" />
559 <param name=
"params" type=
"GLint *" />
562 <function name=
"GetTextureParameterIuiv" offset=
"assign">
563 <param name=
"texture" type=
"GLuint" />
564 <param name=
"pname" type=
"GLenum" />
565 <param name=
"params" type=
"GLuint *" />
568 <function name=
"GetTextureParameteriv" offset=
"assign">
569 <param name=
"texture" type=
"GLuint" />
570 <param name=
"pname" type=
"GLenum" />
571 <param name=
"params" type=
"GLint *" />
574 <!-- Vertex Array object functions -->
576 <function name=
"CreateVertexArrays" offset=
"assign">
577 <param name=
"n" type=
"GLsizei" />
578 <param name=
"arrays" type=
"GLuint *" />
581 <function name=
"DisableVertexArrayAttrib" offset=
"assign">
582 <param name=
"vaobj" type=
"GLuint" />
583 <param name=
"index" type=
"GLuint" />
586 <function name=
"EnableVertexArrayAttrib" offset=
"assign">
587 <param name=
"vaobj" type=
"GLuint" />
588 <param name=
"index" type=
"GLuint" />
591 <function name=
"VertexArrayElementBuffer" offset=
"assign">
592 <param name=
"vaobj" type=
"GLuint" />
593 <param name=
"buffer" type=
"GLuint" />
596 <function name=
"VertexArrayVertexBuffer" offset=
"assign">
597 <param name=
"vaobj" type=
"GLuint" />
598 <param name=
"bindingindex" type=
"GLuint" />
599 <param name=
"buffer" type=
"GLuint" />
600 <param name=
"offset" type=
"GLintptr" />
601 <param name=
"stride" type=
"GLsizei" />
604 <function name=
"VertexArrayVertexBuffers" offset=
"assign">
605 <param name=
"vaobj" type=
"GLuint" />
606 <param name=
"first" type=
"GLuint" />
607 <param name=
"count" type=
"GLsizei" />
608 <param name=
"buffers" type=
"const GLuint *" />
609 <param name=
"offsets" type=
"const GLintptr *" />
610 <param name=
"strides" type=
"const GLsizei *" />
613 <function name=
"VertexArrayAttribFormat" offset=
"assign">
614 <param name=
"vaobj" type=
"GLuint" />
615 <param name=
"attribindex" type=
"GLuint" />
616 <param name=
"size" type=
"GLint" />
617 <param name=
"type" type=
"GLenum" />
618 <param name=
"normalized" type=
"GLboolean" />
619 <param name=
"relativeoffset" type=
"GLuint" />
622 <function name=
"VertexArrayAttribIFormat" offset=
"assign">
623 <param name=
"vaobj" type=
"GLuint" />
624 <param name=
"attribindex" type=
"GLuint" />
625 <param name=
"size" type=
"GLint" />
626 <param name=
"type" type=
"GLenum" />
627 <param name=
"relativeoffset" type=
"GLuint" />
630 <function name=
"VertexArrayAttribLFormat" offset=
"assign">
631 <param name=
"vaobj" type=
"GLuint" />
632 <param name=
"attribindex" type=
"GLuint" />
633 <param name=
"size" type=
"GLint" />
634 <param name=
"type" type=
"GLenum" />
635 <param name=
"relativeoffset" type=
"GLuint" />
638 <function name=
"VertexArrayAttribBinding" offset=
"assign">
639 <param name=
"vaobj" type=
"GLuint" />
640 <param name=
"attribindex" type=
"GLuint" />
641 <param name=
"bindingindex" type=
"GLuint" />
644 <function name=
"VertexArrayBindingDivisor" offset=
"assign">
645 <param name=
"vaobj" type=
"GLuint" />
646 <param name=
"bindingindex" type=
"GLuint" />
647 <param name=
"divisor" type=
"GLuint" />
650 <function name=
"GetVertexArrayiv" offset=
"assign">
651 <param name=
"vaobj" type=
"GLuint" />
652 <param name=
"pname" type=
"GLenum" />
653 <param name=
"param" type=
"GLint *" />
656 <function name=
"GetVertexArrayIndexediv" offset=
"assign">
657 <param name=
"vaobj" type=
"GLuint" />
658 <param name=
"index" type=
"GLuint" />
659 <param name=
"pname" type=
"GLenum" />
660 <param name=
"param" type=
"GLint *" />
663 <function name=
"GetVertexArrayIndexed64iv" offset=
"assign">
664 <param name=
"vaobj" type=
"GLuint" />
665 <param name=
"index" type=
"GLuint" />
666 <param name=
"pname" type=
"GLenum" />
667 <param name=
"param" type=
"GLint64 *" />
670 <!-- Sampler object functions -->
672 <function name=
"CreateSamplers" offset=
"assign">
673 <param name=
"n" type=
"GLsizei" />
674 <param name=
"samplers" type=
"GLuint *" />
677 <!-- Program Pipeline object functions -->
679 <function name=
"CreateProgramPipelines" offset=
"assign">
680 <param name=
"n" type=
"GLsizei" />
681 <param name=
"pipelines" type=
"GLuint *" />
684 <!-- Query object functions -->
686 <function name=
"CreateQueries" offset=
"assign">
687 <param name=
"target" type=
"GLenum" />
688 <param name=
"n" type=
"GLsizei" />
689 <param name=
"ids" type=
"GLuint *" />
692 <function name=
"GetQueryBufferObjectiv" offset=
"assign">
693 <param name=
"id" type=
"GLuint" />
694 <param name=
"buffer" type=
"GLuint" />
695 <param name=
"pname" type=
"GLenum" />
696 <param name=
"offset" type=
"GLintptr" />
699 <function name=
"GetQueryBufferObjectuiv" offset=
"assign">
700 <param name=
"id" type=
"GLuint" />
701 <param name=
"buffer" type=
"GLuint" />
702 <param name=
"pname" type=
"GLenum" />
703 <param name=
"offset" type=
"GLintptr" />
706 <function name=
"GetQueryBufferObjecti64v" offset=
"assign">
707 <param name=
"id" type=
"GLuint" />
708 <param name=
"buffer" type=
"GLuint" />
709 <param name=
"pname" type=
"GLenum" />
710 <param name=
"offset" type=
"GLintptr" />
713 <function name=
"GetQueryBufferObjectui64v" offset=
"assign">
714 <param name=
"id" type=
"GLuint" />
715 <param name=
"buffer" type=
"GLuint" />
716 <param name=
"pname" type=
"GLenum" />
717 <param name=
"offset" type=
"GLintptr" />