main: Add entry point for NamedFramebufferReadBuffer.
[mesa.git] / src / mapi / glapi / gen / ARB_direct_state_access.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5 <category name="GL_ARB_direct_state_access" number="164">
6 <enum name="TEXTURE_TARGET" value="0x1006"/>
7 <enum name="QUERY_TARGET" value="0x82EA"/>
8 <enum name="TEXTURE_BINDING" value="0x82EB"/>
9
10 <!-- Transform Feedback object functions -->
11
12 <function name="CreateTransformFeedbacks" offset="assign">
13 <param name="n" type="GLsizei" />
14 <param name="ids" type="GLuint *" />
15 </function>
16
17 <function name="TransformFeedbackBufferBase" offset="assign">
18 <param name="xfb" type="GLuint" />
19 <param name="index" type="GLuint" />
20 <param name="buffer" type="GLuint" />
21 </function>
22
23 <function name="TransformFeedbackBufferRange" offset="assign">
24 <param name="xfb" type="GLuint" />
25 <param name="index" type="GLuint" />
26 <param name="buffer" type="GLuint" />
27 <param name="offset" type="GLintptr" />
28 <param name="size" type="GLsizeiptr" />
29 </function>
30
31 <function name="GetTransformFeedbackiv" offset="assign">
32 <param name="xfb" type="GLuint" />
33 <param name="pname" type="GLenum" />
34 <param name="param" type="GLint *" />
35 </function>
36
37 <function name="GetTransformFeedbacki_v" offset="assign">
38 <param name="xfb" type="GLuint" />
39 <param name="pname" type="GLenum" />
40 <param name="index" type="GLuint" />
41 <param name="param" type="GLint *" />
42 </function>
43
44 <function name="GetTransformFeedbacki64_v" offset="assign">
45 <param name="xfb" type="GLuint" />
46 <param name="pname" type="GLenum" />
47 <param name="index" type="GLuint" />
48 <param name="param" type="GLint64 *" />
49 </function>
50
51 <!-- Buffer object functions -->
52
53 <function name="CreateBuffers" offset="assign">
54 <param name="n" type="GLsizei" />
55 <param name="buffers" type="GLuint *" />
56 </function>
57
58 <function name="NamedBufferStorage" offset="assign">
59 <param name="buffer" type="GLuint" />
60 <param name="size" type="GLsizeiptr" />
61 <param name="data" type="const GLvoid *" />
62 <param name="flags" type="GLbitfield" />
63 </function>
64
65 <function name="NamedBufferData" offset="assign">
66 <param name="buffer" type="GLuint" />
67 <param name="size" type="GLsizeiptr" />
68 <param name="data" type="const GLvoid *" />
69 <param name="usage" type="GLenum" />
70 </function>
71
72 <function name="NamedBufferSubData" offset="assign">
73 <param name="buffer" type="GLuint" />
74 <param name="offset" type="GLintptr" />
75 <param name="size" type="GLsizeiptr" />
76 <param name="data" type="const GLvoid *" />
77 </function>
78
79 <function name="CopyNamedBufferSubData" offset="assign">
80 <param name="readBuffer" type="GLuint" />
81 <param name="writeBuffer" type="GLuint" />
82 <param name="readOffset" type="GLintptr" />
83 <param name="writeOffset" type="GLintptr" />
84 <param name="size" type="GLsizeiptr" />
85 </function>
86
87 <function name="ClearNamedBufferData" offset="assign">
88 <param name="buffer" type="GLuint" />
89 <param name="internalformat" type="GLenum" />
90 <param name="format" type="GLenum" />
91 <param name="type" type="GLenum" />
92 <param name="data" type="const GLvoid *" />
93 </function>
94
95 <function name="ClearNamedBufferSubData" offset="assign">
96 <param name="buffer" type="GLuint" />
97 <param name="internalformat" type="GLenum" />
98 <param name="offset" type="GLintptr" />
99 <param name="size" type="GLsizeiptr" />
100 <param name="format" type="GLenum" />
101 <param name="type" type="GLenum" />
102 <param name="data" type="const GLvoid *" />
103 </function>
104
105 <function name="MapNamedBuffer" offset="assign">
106 <return type="GLvoid *" />
107 <param name="buffer" type="GLuint" />
108 <param name="access" type="GLenum" />
109 </function>
110
111 <function name="MapNamedBufferRange" offset="assign">
112 <return type="GLvoid *" />
113 <param name="buffer" type="GLuint" />
114 <param name="offset" type="GLintptr" />
115 <param name="length" type="GLsizeiptr" />
116 <param name="access" type="GLbitfield" />
117 </function>
118
119 <function name="UnmapNamedBuffer" offset="assign">
120 <return type="GLboolean" />
121 <param name="buffer" type="GLuint" />
122 </function>
123
124 <function name="FlushMappedNamedBufferRange" offset="assign">
125 <param name="buffer" type="GLuint" />
126 <param name="offset" type="GLintptr" />
127 <param name="length" type="GLsizeiptr" />
128 </function>
129
130 <function name="GetNamedBufferParameteriv" offset="assign">
131 <param name="buffer" type="GLuint" />
132 <param name="pname" type="GLenum" />
133 <param name="params" type="GLint *" />
134 </function>
135
136 <function name="GetNamedBufferParameteri64v" offset="assign">
137 <param name="buffer" type="GLuint" />
138 <param name="pname" type="GLenum" />
139 <param name="params" type="GLint64 *" />
140 </function>
141
142 <function name="GetNamedBufferPointerv" offset="assign">
143 <param name="buffer" type="GLuint" />
144 <param name="pname" type="GLenum" />
145 <param name="params" type="GLvoid **" />
146 </function>
147
148 <function name="GetNamedBufferSubData" offset="assign">
149 <param name="buffer" type="GLuint" />
150 <param name="offset" type="GLintptr" />
151 <param name="size" type="GLsizeiptr" />
152 <param name="data" type="GLvoid *" />
153 </function>
154
155 <!-- Framebuffer object functions -->
156
157 <function name="CreateFramebuffers" offset="assign">
158 <param name="n" type="GLsizei" />
159 <param name="framebuffers" type="GLuint *" />
160 </function>
161
162 <function name="NamedFramebufferRenderbuffer" offset="assign">
163 <param name="framebuffer" type="GLuint" />
164 <param name="attachment" type="GLenum" />
165 <param name="renderbuffertarget" type="GLenum" />
166 <param name="renderbuffer" type="GLuint" />
167 </function>
168
169 <function name="NamedFramebufferParameteri" offset="assign">
170 <param name="framebuffer" type="GLuint" />
171 <param name="pname" type="GLenum" />
172 <param name="param" type="GLint" />
173 </function>
174
175 <function name="NamedFramebufferTexture" offset="assign">
176 <param name="framebuffer" type="GLuint" />
177 <param name="attachment" type="GLenum" />
178 <param name="texture" type="GLuint" />
179 <param name="level" type="GLint" />
180 </function>
181
182 <function name="NamedFramebufferTextureLayer" offset="assign">
183 <param name="framebuffer" type="GLuint" />
184 <param name="attachment" type="GLenum" />
185 <param name="texture" type="GLuint" />
186 <param name="level" type="GLint" />
187 <param name="layer" type="GLint" />
188 </function>
189
190 <function name="NamedFramebufferDrawBuffer" offset="assign">
191 <param name="framebuffer" type="GLuint" />
192 <param name="buf" type="GLenum" />
193 </function>
194
195 <function name="NamedFramebufferReadBuffer" offset="assign">
196 <param name="framebuffer" type="GLuint" />
197 <param name="buf" type="GLenum" />
198 </function>
199
200 <function name="InvalidateNamedFramebufferData" offset="assign">
201 <param name="framebuffer" type="GLuint" />
202 <param name="numAttachments" type="GLsizei" />
203 <param name="attachments" type="const GLenum *" />
204 </function>
205
206 <function name="InvalidateNamedFramebufferSubData" offset="assign">
207 <param name="framebuffer" type="GLuint" />
208 <param name="numAttachments" type="GLsizei" />
209 <param name="attachments" type="const GLenum *" />
210 <param name="x" type="GLint" />
211 <param name="y" type="GLint" />
212 <param name="width" type="GLsizei" />
213 <param name="height" type="GLsizei" />
214 </function>
215
216 <function name="ClearNamedFramebufferiv" offset="assign">
217 <param name="framebuffer" type="GLuint" />
218 <param name="buffer" type="GLenum" />
219 <param name="drawbuffer" type="GLint" />
220 <param name="value" type="const GLint *" />
221 </function>
222
223 <function name="ClearNamedFramebufferuiv" offset="assign">
224 <param name="framebuffer" type="GLuint" />
225 <param name="buffer" type="GLenum" />
226 <param name="drawbuffer" type="GLint" />
227 <param name="value" type="const GLuint *" />
228 </function>
229
230 <function name="ClearNamedFramebufferfv" offset="assign">
231 <param name="framebuffer" type="GLuint" />
232 <param name="buffer" type="GLenum" />
233 <param name="drawbuffer" type="GLint" />
234 <param name="value" type="const GLfloat *" />
235 </function>
236
237 <function name="ClearNamedFramebufferfi" offset="assign">
238 <param name="framebuffer" type="GLuint" />
239 <param name="buffer" type="GLenum" />
240 <param name="depth" type="GLfloat" />
241 <param name="stencil" type="GLint" />
242 </function>
243
244 <function name="BlitNamedFramebuffer" offset="assign">
245 <param name="readFramebuffer" type="GLuint" />
246 <param name="drawFramebuffer" type="GLuint" />
247 <param name="srcX0" type="GLint" />
248 <param name="srcY0" type="GLint" />
249 <param name="srcX1" type="GLint" />
250 <param name="srcY1" type="GLint" />
251 <param name="dstX0" type="GLint" />
252 <param name="dstY0" type="GLint" />
253 <param name="dstX1" type="GLint" />
254 <param name="dstY1" type="GLint" />
255 <param name="mask" type="GLbitfield" />
256 <param name="filter" type="GLenum" />
257 </function>
258
259 <function name="CheckNamedFramebufferStatus" offset="assign">
260 <return type="GLenum" />
261 <param name="framebuffer" type="GLuint" />
262 <param name="target" type="GLenum" />
263 </function>
264
265 <function name="GetNamedFramebufferParameteriv" offset="assign">
266 <param name="framebuffer" type="GLuint" />
267 <param name="pname" type="GLenum" />
268 <param name="param" type="GLint *" />
269 </function>
270
271 <function name="GetNamedFramebufferAttachmentParameteriv" offset="assign">
272 <param name="framebuffer" type="GLuint" />
273 <param name="attachment" type="GLenum" />
274 <param name="pname" type="GLenum" />
275 <param name="params" type="GLint *" />
276 </function>
277
278 <!-- Renderbuffer object functions -->
279
280 <function name="CreateRenderbuffers" offset="assign">
281 <param name="n" type="GLsizei" />
282 <param name="renderbuffers" type="GLuint *" />
283 </function>
284
285 <function name="NamedRenderbufferStorage" offset="assign">
286 <param name="renderbuffer" type="GLuint" />
287 <param name="internalformat" type="GLenum" />
288 <param name="width" type="GLsizei" />
289 <param name="height" type="GLsizei" />
290 </function>
291
292 <function name="NamedRenderbufferStorageMultisample" offset="assign">
293 <param name="renderbuffer" type="GLuint" />
294 <param name="samples" type="GLsizei" />
295 <param name="internalformat" type="GLenum" />
296 <param name="width" type="GLsizei" />
297 <param name="height" type="GLsizei" />
298 </function>
299
300 <function name="GetNamedRenderbufferParameteriv" offset="assign">
301 <param name="renderbuffer" type="GLuint" />
302 <param name="pname" type="GLenum" />
303 <param name="params" type="GLint *" />
304 </function>
305
306 <!-- Texture object functions -->
307
308 <function name="CreateTextures" offset="assign">
309 <param name="target" type="GLenum" />
310 <param name="n" type="GLsizei" />
311 <param name="textures" type="GLuint *" />
312 </function>
313
314 <function name="TextureBuffer" offset="assign">
315 <param name="texture" type="GLuint" />
316 <param name="internalformat" type="GLenum" />
317 <param name="buffer" type="GLuint" />
318 </function>
319
320 <function name="TextureBufferRange" offset="assign">
321 <param name="texture" type="GLuint" />
322 <param name="internalformat" type="GLenum" />
323 <param name="buffer" type="GLuint" />
324 <param name="offset" type="GLintptr" />
325 <param name="size" type="GLsizeiptr" />
326 </function>
327
328 <function name="TextureStorage1D" offset="assign">
329 <param name="texture" type="GLuint" />
330 <param name="levels" type="GLsizei" />
331 <param name="internalformat" type="GLenum" />
332 <param name="width" type="GLsizei" />
333 </function>
334
335 <function name="TextureStorage2D" offset="assign">
336 <param name="texture" type="GLuint" />
337 <param name="levels" type="GLsizei" />
338 <param name="internalformat" type="GLenum" />
339 <param name="width" type="GLsizei" />
340 <param name="height" type="GLsizei" />
341 </function>
342
343 <function name="TextureStorage3D" offset="assign">
344 <param name="texture" type="GLuint" />
345 <param name="levels" type="GLsizei" />
346 <param name="internalformat" type="GLenum" />
347 <param name="width" type="GLsizei" />
348 <param name="height" type="GLsizei" />
349 <param name="depth" type="GLsizei" />
350 </function>
351
352 <function name="TextureStorage2DMultisample" offset="assign">
353 <param name="texture" type="GLuint" />
354 <param name="samples" type="GLsizei" />
355 <param name="internalformat" type="GLenum" />
356 <param name="width" type="GLsizei" />
357 <param name="height" type="GLsizei" />
358 <param name="fixedsamplelocations" type="GLboolean" />
359 </function>
360
361 <function name="TextureStorage3DMultisample" offset="assign">
362 <param name="texture" type="GLuint" />
363 <param name="samples" type="GLsizei" />
364 <param name="internalformat" type="GLenum" />
365 <param name="width" type="GLsizei" />
366 <param name="height" type="GLsizei" />
367 <param name="depth" type="GLsizei" />
368 <param name="fixedsamplelocations" type="GLboolean" />
369 </function>
370
371 <function name="TextureSubImage1D" offset="assign">
372 <param name="texture" type="GLuint" />
373 <param name="level" type="GLint" />
374 <param name="xoffset" type="GLint" />
375 <param name="width" type="GLsizei" />
376 <param name="format" type="GLenum" />
377 <param name="type" type="GLenum" />
378 <param name="pixels" type="const GLvoid *" />
379 </function>
380
381 <function name="TextureSubImage2D" offset="assign">
382 <param name="texture" type="GLuint" />
383 <param name="level" type="GLint" />
384 <param name="xoffset" type="GLint" />
385 <param name="yoffset" type="GLint" />
386 <param name="width" type="GLsizei" />
387 <param name="height" type="GLsizei" />
388 <param name="format" type="GLenum" />
389 <param name="type" type="GLenum" />
390 <param name="pixels" type="const GLvoid *" />
391 </function>
392
393 <function name="TextureSubImage3D" offset="assign">
394 <param name="texture" type="GLuint" />
395 <param name="level" type="GLint" />
396 <param name="xoffset" type="GLint" />
397 <param name="yoffset" type="GLint" />
398 <param name="zoffset" type="GLint" />
399 <param name="width" type="GLsizei" />
400 <param name="height" type="GLsizei" />
401 <param name="depth" type="GLsizei" />
402 <param name="format" type="GLenum" />
403 <param name="type" type="GLenum" />
404 <param name="pixels" type="const GLvoid *" />
405 </function>
406
407 <function name="CompressedTextureSubImage1D" offset="assign">
408 <param name="texture" type="GLuint" />
409 <param name="level" type="GLint" />
410 <param name="xoffset" type="GLint" />
411 <param name="width" type="GLsizei" />
412 <param name="format" type="GLenum" />
413 <param name="imageSize" type="GLsizei" />
414 <param name="data" type="const GLvoid *" />
415 </function>
416
417 <function name="CompressedTextureSubImage2D" offset="assign">
418 <param name="texture" type="GLuint" />
419 <param name="level" type="GLint" />
420 <param name="xoffset" type="GLint" />
421 <param name="yoffset" type="GLint" />
422 <param name="width" type="GLsizei" />
423 <param name="height" type="GLsizei" />
424 <param name="format" type="GLenum" />
425 <param name="imageSize" type="GLsizei" />
426 <param name="data" type="const GLvoid *" />
427 </function>
428
429 <function name="CompressedTextureSubImage3D" offset="assign">
430 <param name="texture" type="GLuint" />
431 <param name="level" type="GLint" />
432 <param name="xoffset" type="GLint" />
433 <param name="yoffset" type="GLint" />
434 <param name="zoffset" type="GLint" />
435 <param name="width" type="GLsizei" />
436 <param name="height" type="GLsizei" />
437 <param name="depth" type="GLsizei" />
438 <param name="format" type="GLenum" />
439 <param name="imageSize" type="GLsizei" />
440 <param name="data" type="const GLvoid *" />
441 </function>
442
443 <function name="CopyTextureSubImage1D" offset="assign">
444 <param name="texture" type="GLuint" />
445 <param name="level" type="GLint" />
446 <param name="xoffset" type="GLint" />
447 <param name="x" type="GLint" />
448 <param name="y" type="GLint" />
449 <param name="width" type="GLsizei" />
450 </function>
451
452 <function name="CopyTextureSubImage2D" offset="assign">
453 <param name="texture" type="GLuint" />
454 <param name="level" type="GLint" />
455 <param name="xoffset" type="GLint" />
456 <param name="yoffset" type="GLint" />
457 <param name="x" type="GLint" />
458 <param name="y" type="GLint" />
459 <param name="width" type="GLsizei" />
460 <param name="height" type="GLsizei" />
461 </function>
462
463 <function name="CopyTextureSubImage3D" offset="assign">
464 <param name="texture" type="GLuint" />
465 <param name="level" type="GLint" />
466 <param name="xoffset" type="GLint" />
467 <param name="yoffset" type="GLint" />
468 <param name="zoffset" type="GLint" />
469 <param name="x" type="GLint" />
470 <param name="y" type="GLint" />
471 <param name="width" type="GLsizei" />
472 <param name="height" type="GLsizei" />
473 </function>
474
475 <function name="TextureParameterf" offset="assign">
476 <param name="texture" type="GLuint" />
477 <param name="pname" type="GLenum" />
478 <param name="param" type="GLfloat" />
479 </function>
480
481 <function name="TextureParameterfv" offset="assign">
482 <param name="texture" type="GLuint" />
483 <param name="pname" type="GLenum" />
484 <param name="param" type="const GLfloat *" />
485 </function>
486
487 <function name="TextureParameteri" offset="assign">
488 <param name="texture" type="GLuint" />
489 <param name="pname" type="GLenum" />
490 <param name="param" type="GLint" />
491 </function>
492
493 <function name="TextureParameterIiv" offset="assign">
494 <param name="texture" type="GLuint" />
495 <param name="pname" type="GLenum" />
496 <param name="params" type="const GLint *" />
497 </function>
498
499 <function name="TextureParameterIuiv" offset="assign">
500 <param name="texture" type="GLuint" />
501 <param name="pname" type="GLenum" />
502 <param name="params" type="const GLuint *" />
503 </function>
504
505 <function name="TextureParameteriv" offset="assign">
506 <param name="texture" type="GLuint" />
507 <param name="pname" type="GLenum" />
508 <param name="param" type="const GLint *" />
509 </function>
510
511 <function name="GenerateTextureMipmap" offset="assign">
512 <param name="texture" type="GLuint" />
513 </function>
514
515 <function name="BindTextureUnit" offset="assign">
516 <param name="unit" type="GLuint" />
517 <param name="texture" type="GLuint" />
518 </function>
519
520 <function name="GetTextureImage" offset="assign">
521 <param name="texture" type="GLuint" />
522 <param name="level" type="GLint" />
523 <param name="format" type="GLenum" />
524 <param name="type" type="GLenum" />
525 <param name="bufSize" type="GLsizei" />
526 <param name="pixels" type="GLvoid *" />
527 </function>
528
529 <function name="GetCompressedTextureImage" offset="assign">
530 <param name="texture" type="GLuint" />
531 <param name="level" type="GLint" />
532 <param name="bufSize" type="GLsizei" />
533 <param name="pixels" type="GLvoid *" />
534 </function>
535
536 <function name="GetTextureLevelParameterfv" offset="assign">
537 <param name="texture" type="GLuint" />
538 <param name="level" type="GLint" />
539 <param name="pname" type="GLenum" />
540 <param name="params" type="GLfloat *" />
541 </function>
542
543 <function name="GetTextureLevelParameteriv" offset="assign">
544 <param name="texture" type="GLuint" />
545 <param name="level" type="GLint" />
546 <param name="pname" type="GLenum" />
547 <param name="params" type="GLint *" />
548 </function>
549
550 <function name="GetTextureParameterfv" offset="assign">
551 <param name="texture" type="GLuint" />
552 <param name="pname" type="GLenum" />
553 <param name="params" type="GLfloat *" />
554 </function>
555
556 <function name="GetTextureParameterIiv" offset="assign">
557 <param name="texture" type="GLuint" />
558 <param name="pname" type="GLenum" />
559 <param name="params" type="GLint *" />
560 </function>
561
562 <function name="GetTextureParameterIuiv" offset="assign">
563 <param name="texture" type="GLuint" />
564 <param name="pname" type="GLenum" />
565 <param name="params" type="GLuint *" />
566 </function>
567
568 <function name="GetTextureParameteriv" offset="assign">
569 <param name="texture" type="GLuint" />
570 <param name="pname" type="GLenum" />
571 <param name="params" type="GLint *" />
572 </function>
573
574 <!-- Vertex Array object functions -->
575
576 <function name="CreateVertexArrays" offset="assign">
577 <param name="n" type="GLsizei" />
578 <param name="arrays" type="GLuint *" />
579 </function>
580
581 <function name="DisableVertexArrayAttrib" offset="assign">
582 <param name="vaobj" type="GLuint" />
583 <param name="index" type="GLuint" />
584 </function>
585
586 <function name="EnableVertexArrayAttrib" offset="assign">
587 <param name="vaobj" type="GLuint" />
588 <param name="index" type="GLuint" />
589 </function>
590
591 <function name="VertexArrayElementBuffer" offset="assign">
592 <param name="vaobj" type="GLuint" />
593 <param name="buffer" type="GLuint" />
594 </function>
595
596 <function name="VertexArrayVertexBuffer" offset="assign">
597 <param name="vaobj" type="GLuint" />
598 <param name="bindingindex" type="GLuint" />
599 <param name="buffer" type="GLuint" />
600 <param name="offset" type="GLintptr" />
601 <param name="stride" type="GLsizei" />
602 </function>
603
604 <function name="VertexArrayVertexBuffers" offset="assign">
605 <param name="vaobj" type="GLuint" />
606 <param name="first" type="GLuint" />
607 <param name="count" type="GLsizei" />
608 <param name="buffers" type="const GLuint *" />
609 <param name="offsets" type="const GLintptr *" />
610 <param name="strides" type="const GLsizei *" />
611 </function>
612
613 <function name="VertexArrayAttribFormat" offset="assign">
614 <param name="vaobj" type="GLuint" />
615 <param name="attribindex" type="GLuint" />
616 <param name="size" type="GLint" />
617 <param name="type" type="GLenum" />
618 <param name="normalized" type="GLboolean" />
619 <param name="relativeoffset" type="GLuint" />
620 </function>
621
622 <function name="VertexArrayAttribIFormat" offset="assign">
623 <param name="vaobj" type="GLuint" />
624 <param name="attribindex" type="GLuint" />
625 <param name="size" type="GLint" />
626 <param name="type" type="GLenum" />
627 <param name="relativeoffset" type="GLuint" />
628 </function>
629
630 <function name="VertexArrayAttribLFormat" offset="assign">
631 <param name="vaobj" type="GLuint" />
632 <param name="attribindex" type="GLuint" />
633 <param name="size" type="GLint" />
634 <param name="type" type="GLenum" />
635 <param name="relativeoffset" type="GLuint" />
636 </function>
637
638 <function name="VertexArrayAttribBinding" offset="assign">
639 <param name="vaobj" type="GLuint" />
640 <param name="attribindex" type="GLuint" />
641 <param name="bindingindex" type="GLuint" />
642 </function>
643
644 <function name="VertexArrayBindingDivisor" offset="assign">
645 <param name="vaobj" type="GLuint" />
646 <param name="bindingindex" type="GLuint" />
647 <param name="divisor" type="GLuint" />
648 </function>
649
650 <function name="GetVertexArrayiv" offset="assign">
651 <param name="vaobj" type="GLuint" />
652 <param name="pname" type="GLenum" />
653 <param name="param" type="GLint *" />
654 </function>
655
656 <function name="GetVertexArrayIndexediv" offset="assign">
657 <param name="vaobj" type="GLuint" />
658 <param name="index" type="GLuint" />
659 <param name="pname" type="GLenum" />
660 <param name="param" type="GLint *" />
661 </function>
662
663 <function name="GetVertexArrayIndexed64iv" offset="assign">
664 <param name="vaobj" type="GLuint" />
665 <param name="index" type="GLuint" />
666 <param name="pname" type="GLenum" />
667 <param name="param" type="GLint64 *" />
668 </function>
669
670 <!-- Sampler object functions -->
671
672 <function name="CreateSamplers" offset="assign">
673 <param name="n" type="GLsizei" />
674 <param name="samplers" type="GLuint *" />
675 </function>
676
677 <!-- Program Pipeline object functions -->
678
679 <function name="CreateProgramPipelines" offset="assign">
680 <param name="n" type="GLsizei" />
681 <param name="pipelines" type="GLuint *" />
682 </function>
683
684 <!-- Query object functions -->
685
686 <function name="CreateQueries" offset="assign">
687 <param name="target" type="GLenum" />
688 <param name="n" type="GLsizei" />
689 <param name="ids" type="GLuint *" />
690 </function>
691
692 <function name="GetQueryBufferObjectiv" offset="assign">
693 <param name="id" type="GLuint" />
694 <param name="buffer" type="GLuint" />
695 <param name="pname" type="GLenum" />
696 <param name="offset" type="GLintptr" />
697 </function>
698
699 <function name="GetQueryBufferObjectuiv" offset="assign">
700 <param name="id" type="GLuint" />
701 <param name="buffer" type="GLuint" />
702 <param name="pname" type="GLenum" />
703 <param name="offset" type="GLintptr" />
704 </function>
705
706 <function name="GetQueryBufferObjecti64v" offset="assign">
707 <param name="id" type="GLuint" />
708 <param name="buffer" type="GLuint" />
709 <param name="pname" type="GLenum" />
710 <param name="offset" type="GLintptr" />
711 </function>
712
713 <function name="GetQueryBufferObjectui64v" offset="assign">
714 <param name="id" type="GLuint" />
715 <param name="buffer" type="GLuint" />
716 <param name="pname" type="GLenum" />
717 <param name="offset" type="GLintptr" />
718 </function>
719 </category>
720 </OpenGLAPI>