main: Added entry point for glTransformFeedbackBufferRange
[mesa.git] / src / mapi / glapi / gen / ARB_direct_state_access.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5 <category name="GL_ARB_direct_state_access" number="164">
6 <enum name="TEXTURE_TARGET" value="0x1006"/>
7 <enum name="QUERY_TARGET" value="0x82EA"/>
8 <enum name="TEXTURE_BINDING" value="0x82EB"/>
9
10 <!-- Transform Feedback object functions -->
11
12 <function name="CreateTransformFeedbacks" offset="assign">
13 <param name="n" type="GLsizei" />
14 <param name="ids" type="GLuint *" />
15 </function>
16
17 <function name="TransformFeedbackBufferBase" offset="assign">
18 <param name="xfb" type="GLuint" />
19 <param name="index" type="GLuint" />
20 <param name="buffer" type="GLuint" />
21 </function>
22
23 <function name="TransformFeedbackBufferRange" offset="assign">
24 <param name="xfb" type="GLuint" />
25 <param name="index" type="GLuint" />
26 <param name="buffer" type="GLuint" />
27 <param name="offset" type="GLintptr" />
28 <param name="size" type="GLsizeiptr" />
29 </function>
30
31 <!-- Buffer object functions -->
32
33 <function name="CreateBuffers" offset="assign">
34 <param name="n" type="GLsizei" />
35 <param name="buffers" type="GLuint *" />
36 </function>
37
38 <function name="NamedBufferStorage" offset="assign">
39 <param name="buffer" type="GLuint" />
40 <param name="size" type="GLsizeiptr" />
41 <param name="data" type="const GLvoid *" />
42 <param name="flags" type="GLbitfield" />
43 </function>
44
45 <function name="NamedBufferData" offset="assign">
46 <param name="buffer" type="GLuint" />
47 <param name="size" type="GLsizeiptr" />
48 <param name="data" type="const GLvoid *" />
49 <param name="usage" type="GLenum" />
50 </function>
51
52 <function name="NamedBufferSubData" offset="assign">
53 <param name="buffer" type="GLuint" />
54 <param name="offset" type="GLintptr" />
55 <param name="size" type="GLsizeiptr" />
56 <param name="data" type="const GLvoid *" />
57 </function>
58
59 <function name="CopyNamedBufferSubData" offset="assign">
60 <param name="readBuffer" type="GLuint" />
61 <param name="writeBuffer" type="GLuint" />
62 <param name="readOffset" type="GLintptr" />
63 <param name="writeOffset" type="GLintptr" />
64 <param name="size" type="GLsizeiptr" />
65 </function>
66
67 <function name="ClearNamedBufferData" offset="assign">
68 <param name="buffer" type="GLuint" />
69 <param name="internalformat" type="GLenum" />
70 <param name="format" type="GLenum" />
71 <param name="type" type="GLenum" />
72 <param name="data" type="const GLvoid *" />
73 </function>
74
75 <function name="ClearNamedBufferSubData" offset="assign">
76 <param name="buffer" type="GLuint" />
77 <param name="internalformat" type="GLenum" />
78 <param name="offset" type="GLintptr" />
79 <param name="size" type="GLsizeiptr" />
80 <param name="format" type="GLenum" />
81 <param name="type" type="GLenum" />
82 <param name="data" type="const GLvoid *" />
83 </function>
84
85 <function name="MapNamedBuffer" offset="assign">
86 <return type="GLvoid *" />
87 <param name="buffer" type="GLuint" />
88 <param name="access" type="GLenum" />
89 </function>
90
91 <function name="MapNamedBufferRange" offset="assign">
92 <return type="GLvoid *" />
93 <param name="buffer" type="GLuint" />
94 <param name="offset" type="GLintptr" />
95 <param name="length" type="GLsizeiptr" />
96 <param name="access" type="GLbitfield" />
97 </function>
98
99 <function name="UnmapNamedBuffer" offset="assign">
100 <return type="GLboolean" />
101 <param name="buffer" type="GLuint" />
102 </function>
103
104 <function name="FlushMappedNamedBufferRange" offset="assign">
105 <param name="buffer" type="GLuint" />
106 <param name="offset" type="GLintptr" />
107 <param name="length" type="GLsizeiptr" />
108 </function>
109
110 <function name="GetNamedBufferParameteriv" offset="assign">
111 <param name="buffer" type="GLuint" />
112 <param name="pname" type="GLenum" />
113 <param name="params" type="GLint *" />
114 </function>
115
116 <function name="GetNamedBufferParameteri64v" offset="assign">
117 <param name="buffer" type="GLuint" />
118 <param name="pname" type="GLenum" />
119 <param name="params" type="GLint64 *" />
120 </function>
121
122 <function name="GetNamedBufferPointerv" offset="assign">
123 <param name="buffer" type="GLuint" />
124 <param name="pname" type="GLenum" />
125 <param name="params" type="GLvoid **" />
126 </function>
127
128 <function name="GetNamedBufferSubData" offset="assign">
129 <param name="buffer" type="GLuint" />
130 <param name="offset" type="GLintptr" />
131 <param name="size" type="GLsizeiptr" />
132 <param name="data" type="GLvoid *" />
133 </function>
134
135 <!-- Texture object functions -->
136
137 <function name="CreateTextures" offset="assign">
138 <param name="target" type="GLenum" />
139 <param name="n" type="GLsizei" />
140 <param name="textures" type="GLuint *" />
141 </function>
142
143 <function name="TextureBuffer" offset="assign">
144 <param name="texture" type="GLuint" />
145 <param name="internalformat" type="GLenum" />
146 <param name="buffer" type="GLuint" />
147 </function>
148
149 <function name="TextureBufferRange" offset="assign">
150 <param name="texture" type="GLuint" />
151 <param name="internalformat" type="GLenum" />
152 <param name="buffer" type="GLuint" />
153 <param name="offset" type="GLintptr" />
154 <param name="size" type="GLsizeiptr" />
155 </function>
156
157 <function name="TextureStorage1D" offset="assign">
158 <param name="texture" type="GLuint" />
159 <param name="levels" type="GLsizei" />
160 <param name="internalformat" type="GLenum" />
161 <param name="width" type="GLsizei" />
162 </function>
163
164 <function name="TextureStorage2D" offset="assign">
165 <param name="texture" type="GLuint" />
166 <param name="levels" type="GLsizei" />
167 <param name="internalformat" type="GLenum" />
168 <param name="width" type="GLsizei" />
169 <param name="height" type="GLsizei" />
170 </function>
171
172 <function name="TextureStorage3D" offset="assign">
173 <param name="texture" type="GLuint" />
174 <param name="levels" type="GLsizei" />
175 <param name="internalformat" type="GLenum" />
176 <param name="width" type="GLsizei" />
177 <param name="height" type="GLsizei" />
178 <param name="depth" type="GLsizei" />
179 </function>
180
181 <function name="TextureStorage2DMultisample" offset="assign">
182 <param name="texture" type="GLuint" />
183 <param name="samples" type="GLsizei" />
184 <param name="internalformat" type="GLenum" />
185 <param name="width" type="GLsizei" />
186 <param name="height" type="GLsizei" />
187 <param name="fixedsamplelocations" type="GLboolean" />
188 </function>
189
190 <function name="TextureStorage3DMultisample" offset="assign">
191 <param name="texture" type="GLuint" />
192 <param name="samples" type="GLsizei" />
193 <param name="internalformat" type="GLenum" />
194 <param name="width" type="GLsizei" />
195 <param name="height" type="GLsizei" />
196 <param name="depth" type="GLsizei" />
197 <param name="fixedsamplelocations" type="GLboolean" />
198 </function>
199
200 <function name="TextureSubImage1D" offset="assign">
201 <param name="texture" type="GLuint" />
202 <param name="level" type="GLint" />
203 <param name="xoffset" type="GLint" />
204 <param name="width" type="GLsizei" />
205 <param name="format" type="GLenum" />
206 <param name="type" type="GLenum" />
207 <param name="pixels" type="const GLvoid *" />
208 </function>
209
210 <function name="TextureSubImage2D" offset="assign">
211 <param name="texture" type="GLuint" />
212 <param name="level" type="GLint" />
213 <param name="xoffset" type="GLint" />
214 <param name="yoffset" type="GLint" />
215 <param name="width" type="GLsizei" />
216 <param name="height" type="GLsizei" />
217 <param name="format" type="GLenum" />
218 <param name="type" type="GLenum" />
219 <param name="pixels" type="const GLvoid *" />
220 </function>
221
222 <function name="TextureSubImage3D" offset="assign">
223 <param name="texture" type="GLuint" />
224 <param name="level" type="GLint" />
225 <param name="xoffset" type="GLint" />
226 <param name="yoffset" type="GLint" />
227 <param name="zoffset" type="GLint" />
228 <param name="width" type="GLsizei" />
229 <param name="height" type="GLsizei" />
230 <param name="depth" type="GLsizei" />
231 <param name="format" type="GLenum" />
232 <param name="type" type="GLenum" />
233 <param name="pixels" type="const GLvoid *" />
234 </function>
235
236 <function name="CompressedTextureSubImage1D" offset="assign">
237 <param name="texture" type="GLuint" />
238 <param name="level" type="GLint" />
239 <param name="xoffset" type="GLint" />
240 <param name="width" type="GLsizei" />
241 <param name="format" type="GLenum" />
242 <param name="imageSize" type="GLsizei" />
243 <param name="data" type="const GLvoid *" />
244 </function>
245
246 <function name="CompressedTextureSubImage2D" offset="assign">
247 <param name="texture" type="GLuint" />
248 <param name="level" type="GLint" />
249 <param name="xoffset" type="GLint" />
250 <param name="yoffset" type="GLint" />
251 <param name="width" type="GLsizei" />
252 <param name="height" type="GLsizei" />
253 <param name="format" type="GLenum" />
254 <param name="imageSize" type="GLsizei" />
255 <param name="data" type="const GLvoid *" />
256 </function>
257
258 <function name="CompressedTextureSubImage3D" offset="assign">
259 <param name="texture" type="GLuint" />
260 <param name="level" type="GLint" />
261 <param name="xoffset" type="GLint" />
262 <param name="yoffset" type="GLint" />
263 <param name="zoffset" type="GLint" />
264 <param name="width" type="GLsizei" />
265 <param name="height" type="GLsizei" />
266 <param name="depth" type="GLsizei" />
267 <param name="format" type="GLenum" />
268 <param name="imageSize" type="GLsizei" />
269 <param name="data" type="const GLvoid *" />
270 </function>
271
272 <function name="CopyTextureSubImage1D" offset="assign">
273 <param name="texture" type="GLuint" />
274 <param name="level" type="GLint" />
275 <param name="xoffset" type="GLint" />
276 <param name="x" type="GLint" />
277 <param name="y" type="GLint" />
278 <param name="width" type="GLsizei" />
279 </function>
280
281 <function name="CopyTextureSubImage2D" offset="assign">
282 <param name="texture" type="GLuint" />
283 <param name="level" type="GLint" />
284 <param name="xoffset" type="GLint" />
285 <param name="yoffset" type="GLint" />
286 <param name="x" type="GLint" />
287 <param name="y" type="GLint" />
288 <param name="width" type="GLsizei" />
289 <param name="height" type="GLsizei" />
290 </function>
291
292 <function name="CopyTextureSubImage3D" offset="assign">
293 <param name="texture" type="GLuint" />
294 <param name="level" type="GLint" />
295 <param name="xoffset" type="GLint" />
296 <param name="yoffset" type="GLint" />
297 <param name="zoffset" type="GLint" />
298 <param name="x" type="GLint" />
299 <param name="y" type="GLint" />
300 <param name="width" type="GLsizei" />
301 <param name="height" type="GLsizei" />
302 </function>
303
304 <function name="TextureParameterf" offset="assign">
305 <param name="texture" type="GLuint" />
306 <param name="pname" type="GLenum" />
307 <param name="param" type="GLfloat" />
308 </function>
309
310 <function name="TextureParameterfv" offset="assign">
311 <param name="texture" type="GLuint" />
312 <param name="pname" type="GLenum" />
313 <param name="param" type="const GLfloat *" />
314 </function>
315
316 <function name="TextureParameteri" offset="assign">
317 <param name="texture" type="GLuint" />
318 <param name="pname" type="GLenum" />
319 <param name="param" type="GLint" />
320 </function>
321
322 <function name="TextureParameterIiv" offset="assign">
323 <param name="texture" type="GLuint" />
324 <param name="pname" type="GLenum" />
325 <param name="params" type="const GLint *" />
326 </function>
327
328 <function name="TextureParameterIuiv" offset="assign">
329 <param name="texture" type="GLuint" />
330 <param name="pname" type="GLenum" />
331 <param name="params" type="const GLuint *" />
332 </function>
333
334 <function name="TextureParameteriv" offset="assign">
335 <param name="texture" type="GLuint" />
336 <param name="pname" type="GLenum" />
337 <param name="param" type="const GLint *" />
338 </function>
339
340 <function name="GenerateTextureMipmap" offset="assign">
341 <param name="texture" type="GLuint" />
342 </function>
343
344 <function name="BindTextureUnit" offset="assign">
345 <param name="unit" type="GLuint" />
346 <param name="texture" type="GLuint" />
347 </function>
348
349 <function name="GetTextureImage" offset="assign">
350 <param name="texture" type="GLuint" />
351 <param name="level" type="GLint" />
352 <param name="format" type="GLenum" />
353 <param name="type" type="GLenum" />
354 <param name="bufSize" type="GLsizei" />
355 <param name="pixels" type="GLvoid *" />
356 </function>
357
358 <function name="GetCompressedTextureImage" offset="assign">
359 <param name="texture" type="GLuint" />
360 <param name="level" type="GLint" />
361 <param name="bufSize" type="GLsizei" />
362 <param name="pixels" type="GLvoid *" />
363 </function>
364
365 <function name="GetTextureLevelParameterfv" offset="assign">
366 <param name="texture" type="GLuint" />
367 <param name="level" type="GLint" />
368 <param name="pname" type="GLenum" />
369 <param name="params" type="GLfloat *" />
370 </function>
371
372 <function name="GetTextureLevelParameteriv" offset="assign">
373 <param name="texture" type="GLuint" />
374 <param name="level" type="GLint" />
375 <param name="pname" type="GLenum" />
376 <param name="params" type="GLint *" />
377 </function>
378
379 <function name="GetTextureParameterfv" offset="assign">
380 <param name="texture" type="GLuint" />
381 <param name="pname" type="GLenum" />
382 <param name="params" type="GLfloat *" />
383 </function>
384
385 <function name="GetTextureParameterIiv" offset="assign">
386 <param name="texture" type="GLuint" />
387 <param name="pname" type="GLenum" />
388 <param name="params" type="GLint *" />
389 </function>
390
391 <function name="GetTextureParameterIuiv" offset="assign">
392 <param name="texture" type="GLuint" />
393 <param name="pname" type="GLenum" />
394 <param name="params" type="GLuint *" />
395 </function>
396
397 <function name="GetTextureParameteriv" offset="assign">
398 <param name="texture" type="GLuint" />
399 <param name="pname" type="GLenum" />
400 <param name="params" type="GLint *" />
401 </function>
402
403 </category>
404 </OpenGLAPI>