main: Added entry point for glGetTransformFeedbacki64_v
[mesa.git] / src / mapi / glapi / gen / ARB_direct_state_access.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5 <category name="GL_ARB_direct_state_access" number="164">
6 <enum name="TEXTURE_TARGET" value="0x1006"/>
7 <enum name="QUERY_TARGET" value="0x82EA"/>
8 <enum name="TEXTURE_BINDING" value="0x82EB"/>
9
10 <!-- Transform Feedback object functions -->
11
12 <function name="CreateTransformFeedbacks" offset="assign">
13 <param name="n" type="GLsizei" />
14 <param name="ids" type="GLuint *" />
15 </function>
16
17 <function name="TransformFeedbackBufferBase" offset="assign">
18 <param name="xfb" type="GLuint" />
19 <param name="index" type="GLuint" />
20 <param name="buffer" type="GLuint" />
21 </function>
22
23 <function name="TransformFeedbackBufferRange" offset="assign">
24 <param name="xfb" type="GLuint" />
25 <param name="index" type="GLuint" />
26 <param name="buffer" type="GLuint" />
27 <param name="offset" type="GLintptr" />
28 <param name="size" type="GLsizeiptr" />
29 </function>
30
31 <function name="GetTransformFeedbackiv" offset="assign">
32 <param name="xfb" type="GLuint" />
33 <param name="pname" type="GLenum" />
34 <param name="param" type="GLint *" />
35 </function>
36
37 <function name="GetTransformFeedbacki_v" offset="assign">
38 <param name="xfb" type="GLuint" />
39 <param name="pname" type="GLenum" />
40 <param name="index" type="GLuint" />
41 <param name="param" type="GLint *" />
42 </function>
43
44 <function name="GetTransformFeedbacki64_v" offset="assign">
45 <param name="xfb" type="GLuint" />
46 <param name="pname" type="GLenum" />
47 <param name="index" type="GLuint" />
48 <param name="param" type="GLint64 *" />
49 </function>
50
51 <!-- Buffer object functions -->
52
53 <function name="CreateBuffers" offset="assign">
54 <param name="n" type="GLsizei" />
55 <param name="buffers" type="GLuint *" />
56 </function>
57
58 <function name="NamedBufferStorage" offset="assign">
59 <param name="buffer" type="GLuint" />
60 <param name="size" type="GLsizeiptr" />
61 <param name="data" type="const GLvoid *" />
62 <param name="flags" type="GLbitfield" />
63 </function>
64
65 <function name="NamedBufferData" offset="assign">
66 <param name="buffer" type="GLuint" />
67 <param name="size" type="GLsizeiptr" />
68 <param name="data" type="const GLvoid *" />
69 <param name="usage" type="GLenum" />
70 </function>
71
72 <function name="NamedBufferSubData" offset="assign">
73 <param name="buffer" type="GLuint" />
74 <param name="offset" type="GLintptr" />
75 <param name="size" type="GLsizeiptr" />
76 <param name="data" type="const GLvoid *" />
77 </function>
78
79 <function name="CopyNamedBufferSubData" offset="assign">
80 <param name="readBuffer" type="GLuint" />
81 <param name="writeBuffer" type="GLuint" />
82 <param name="readOffset" type="GLintptr" />
83 <param name="writeOffset" type="GLintptr" />
84 <param name="size" type="GLsizeiptr" />
85 </function>
86
87 <function name="ClearNamedBufferData" offset="assign">
88 <param name="buffer" type="GLuint" />
89 <param name="internalformat" type="GLenum" />
90 <param name="format" type="GLenum" />
91 <param name="type" type="GLenum" />
92 <param name="data" type="const GLvoid *" />
93 </function>
94
95 <function name="ClearNamedBufferSubData" offset="assign">
96 <param name="buffer" type="GLuint" />
97 <param name="internalformat" type="GLenum" />
98 <param name="offset" type="GLintptr" />
99 <param name="size" type="GLsizeiptr" />
100 <param name="format" type="GLenum" />
101 <param name="type" type="GLenum" />
102 <param name="data" type="const GLvoid *" />
103 </function>
104
105 <function name="MapNamedBuffer" offset="assign">
106 <return type="GLvoid *" />
107 <param name="buffer" type="GLuint" />
108 <param name="access" type="GLenum" />
109 </function>
110
111 <function name="MapNamedBufferRange" offset="assign">
112 <return type="GLvoid *" />
113 <param name="buffer" type="GLuint" />
114 <param name="offset" type="GLintptr" />
115 <param name="length" type="GLsizeiptr" />
116 <param name="access" type="GLbitfield" />
117 </function>
118
119 <function name="UnmapNamedBuffer" offset="assign">
120 <return type="GLboolean" />
121 <param name="buffer" type="GLuint" />
122 </function>
123
124 <function name="FlushMappedNamedBufferRange" offset="assign">
125 <param name="buffer" type="GLuint" />
126 <param name="offset" type="GLintptr" />
127 <param name="length" type="GLsizeiptr" />
128 </function>
129
130 <function name="GetNamedBufferParameteriv" offset="assign">
131 <param name="buffer" type="GLuint" />
132 <param name="pname" type="GLenum" />
133 <param name="params" type="GLint *" />
134 </function>
135
136 <function name="GetNamedBufferParameteri64v" offset="assign">
137 <param name="buffer" type="GLuint" />
138 <param name="pname" type="GLenum" />
139 <param name="params" type="GLint64 *" />
140 </function>
141
142 <function name="GetNamedBufferPointerv" offset="assign">
143 <param name="buffer" type="GLuint" />
144 <param name="pname" type="GLenum" />
145 <param name="params" type="GLvoid **" />
146 </function>
147
148 <function name="GetNamedBufferSubData" offset="assign">
149 <param name="buffer" type="GLuint" />
150 <param name="offset" type="GLintptr" />
151 <param name="size" type="GLsizeiptr" />
152 <param name="data" type="GLvoid *" />
153 </function>
154
155 <!-- Texture object functions -->
156
157 <function name="CreateTextures" offset="assign">
158 <param name="target" type="GLenum" />
159 <param name="n" type="GLsizei" />
160 <param name="textures" type="GLuint *" />
161 </function>
162
163 <function name="TextureBuffer" offset="assign">
164 <param name="texture" type="GLuint" />
165 <param name="internalformat" type="GLenum" />
166 <param name="buffer" type="GLuint" />
167 </function>
168
169 <function name="TextureBufferRange" offset="assign">
170 <param name="texture" type="GLuint" />
171 <param name="internalformat" type="GLenum" />
172 <param name="buffer" type="GLuint" />
173 <param name="offset" type="GLintptr" />
174 <param name="size" type="GLsizeiptr" />
175 </function>
176
177 <function name="TextureStorage1D" offset="assign">
178 <param name="texture" type="GLuint" />
179 <param name="levels" type="GLsizei" />
180 <param name="internalformat" type="GLenum" />
181 <param name="width" type="GLsizei" />
182 </function>
183
184 <function name="TextureStorage2D" offset="assign">
185 <param name="texture" type="GLuint" />
186 <param name="levels" type="GLsizei" />
187 <param name="internalformat" type="GLenum" />
188 <param name="width" type="GLsizei" />
189 <param name="height" type="GLsizei" />
190 </function>
191
192 <function name="TextureStorage3D" offset="assign">
193 <param name="texture" type="GLuint" />
194 <param name="levels" type="GLsizei" />
195 <param name="internalformat" type="GLenum" />
196 <param name="width" type="GLsizei" />
197 <param name="height" type="GLsizei" />
198 <param name="depth" type="GLsizei" />
199 </function>
200
201 <function name="TextureStorage2DMultisample" offset="assign">
202 <param name="texture" type="GLuint" />
203 <param name="samples" type="GLsizei" />
204 <param name="internalformat" type="GLenum" />
205 <param name="width" type="GLsizei" />
206 <param name="height" type="GLsizei" />
207 <param name="fixedsamplelocations" type="GLboolean" />
208 </function>
209
210 <function name="TextureStorage3DMultisample" offset="assign">
211 <param name="texture" type="GLuint" />
212 <param name="samples" type="GLsizei" />
213 <param name="internalformat" type="GLenum" />
214 <param name="width" type="GLsizei" />
215 <param name="height" type="GLsizei" />
216 <param name="depth" type="GLsizei" />
217 <param name="fixedsamplelocations" type="GLboolean" />
218 </function>
219
220 <function name="TextureSubImage1D" offset="assign">
221 <param name="texture" type="GLuint" />
222 <param name="level" type="GLint" />
223 <param name="xoffset" type="GLint" />
224 <param name="width" type="GLsizei" />
225 <param name="format" type="GLenum" />
226 <param name="type" type="GLenum" />
227 <param name="pixels" type="const GLvoid *" />
228 </function>
229
230 <function name="TextureSubImage2D" offset="assign">
231 <param name="texture" type="GLuint" />
232 <param name="level" type="GLint" />
233 <param name="xoffset" type="GLint" />
234 <param name="yoffset" type="GLint" />
235 <param name="width" type="GLsizei" />
236 <param name="height" type="GLsizei" />
237 <param name="format" type="GLenum" />
238 <param name="type" type="GLenum" />
239 <param name="pixels" type="const GLvoid *" />
240 </function>
241
242 <function name="TextureSubImage3D" offset="assign">
243 <param name="texture" type="GLuint" />
244 <param name="level" type="GLint" />
245 <param name="xoffset" type="GLint" />
246 <param name="yoffset" type="GLint" />
247 <param name="zoffset" type="GLint" />
248 <param name="width" type="GLsizei" />
249 <param name="height" type="GLsizei" />
250 <param name="depth" type="GLsizei" />
251 <param name="format" type="GLenum" />
252 <param name="type" type="GLenum" />
253 <param name="pixels" type="const GLvoid *" />
254 </function>
255
256 <function name="CompressedTextureSubImage1D" offset="assign">
257 <param name="texture" type="GLuint" />
258 <param name="level" type="GLint" />
259 <param name="xoffset" type="GLint" />
260 <param name="width" type="GLsizei" />
261 <param name="format" type="GLenum" />
262 <param name="imageSize" type="GLsizei" />
263 <param name="data" type="const GLvoid *" />
264 </function>
265
266 <function name="CompressedTextureSubImage2D" offset="assign">
267 <param name="texture" type="GLuint" />
268 <param name="level" type="GLint" />
269 <param name="xoffset" type="GLint" />
270 <param name="yoffset" type="GLint" />
271 <param name="width" type="GLsizei" />
272 <param name="height" type="GLsizei" />
273 <param name="format" type="GLenum" />
274 <param name="imageSize" type="GLsizei" />
275 <param name="data" type="const GLvoid *" />
276 </function>
277
278 <function name="CompressedTextureSubImage3D" offset="assign">
279 <param name="texture" type="GLuint" />
280 <param name="level" type="GLint" />
281 <param name="xoffset" type="GLint" />
282 <param name="yoffset" type="GLint" />
283 <param name="zoffset" type="GLint" />
284 <param name="width" type="GLsizei" />
285 <param name="height" type="GLsizei" />
286 <param name="depth" type="GLsizei" />
287 <param name="format" type="GLenum" />
288 <param name="imageSize" type="GLsizei" />
289 <param name="data" type="const GLvoid *" />
290 </function>
291
292 <function name="CopyTextureSubImage1D" offset="assign">
293 <param name="texture" type="GLuint" />
294 <param name="level" type="GLint" />
295 <param name="xoffset" type="GLint" />
296 <param name="x" type="GLint" />
297 <param name="y" type="GLint" />
298 <param name="width" type="GLsizei" />
299 </function>
300
301 <function name="CopyTextureSubImage2D" offset="assign">
302 <param name="texture" type="GLuint" />
303 <param name="level" type="GLint" />
304 <param name="xoffset" type="GLint" />
305 <param name="yoffset" type="GLint" />
306 <param name="x" type="GLint" />
307 <param name="y" type="GLint" />
308 <param name="width" type="GLsizei" />
309 <param name="height" type="GLsizei" />
310 </function>
311
312 <function name="CopyTextureSubImage3D" offset="assign">
313 <param name="texture" type="GLuint" />
314 <param name="level" type="GLint" />
315 <param name="xoffset" type="GLint" />
316 <param name="yoffset" type="GLint" />
317 <param name="zoffset" type="GLint" />
318 <param name="x" type="GLint" />
319 <param name="y" type="GLint" />
320 <param name="width" type="GLsizei" />
321 <param name="height" type="GLsizei" />
322 </function>
323
324 <function name="TextureParameterf" offset="assign">
325 <param name="texture" type="GLuint" />
326 <param name="pname" type="GLenum" />
327 <param name="param" type="GLfloat" />
328 </function>
329
330 <function name="TextureParameterfv" offset="assign">
331 <param name="texture" type="GLuint" />
332 <param name="pname" type="GLenum" />
333 <param name="param" type="const GLfloat *" />
334 </function>
335
336 <function name="TextureParameteri" offset="assign">
337 <param name="texture" type="GLuint" />
338 <param name="pname" type="GLenum" />
339 <param name="param" type="GLint" />
340 </function>
341
342 <function name="TextureParameterIiv" offset="assign">
343 <param name="texture" type="GLuint" />
344 <param name="pname" type="GLenum" />
345 <param name="params" type="const GLint *" />
346 </function>
347
348 <function name="TextureParameterIuiv" offset="assign">
349 <param name="texture" type="GLuint" />
350 <param name="pname" type="GLenum" />
351 <param name="params" type="const GLuint *" />
352 </function>
353
354 <function name="TextureParameteriv" offset="assign">
355 <param name="texture" type="GLuint" />
356 <param name="pname" type="GLenum" />
357 <param name="param" type="const GLint *" />
358 </function>
359
360 <function name="GenerateTextureMipmap" offset="assign">
361 <param name="texture" type="GLuint" />
362 </function>
363
364 <function name="BindTextureUnit" offset="assign">
365 <param name="unit" type="GLuint" />
366 <param name="texture" type="GLuint" />
367 </function>
368
369 <function name="GetTextureImage" offset="assign">
370 <param name="texture" type="GLuint" />
371 <param name="level" type="GLint" />
372 <param name="format" type="GLenum" />
373 <param name="type" type="GLenum" />
374 <param name="bufSize" type="GLsizei" />
375 <param name="pixels" type="GLvoid *" />
376 </function>
377
378 <function name="GetCompressedTextureImage" offset="assign">
379 <param name="texture" type="GLuint" />
380 <param name="level" type="GLint" />
381 <param name="bufSize" type="GLsizei" />
382 <param name="pixels" type="GLvoid *" />
383 </function>
384
385 <function name="GetTextureLevelParameterfv" offset="assign">
386 <param name="texture" type="GLuint" />
387 <param name="level" type="GLint" />
388 <param name="pname" type="GLenum" />
389 <param name="params" type="GLfloat *" />
390 </function>
391
392 <function name="GetTextureLevelParameteriv" offset="assign">
393 <param name="texture" type="GLuint" />
394 <param name="level" type="GLint" />
395 <param name="pname" type="GLenum" />
396 <param name="params" type="GLint *" />
397 </function>
398
399 <function name="GetTextureParameterfv" offset="assign">
400 <param name="texture" type="GLuint" />
401 <param name="pname" type="GLenum" />
402 <param name="params" type="GLfloat *" />
403 </function>
404
405 <function name="GetTextureParameterIiv" offset="assign">
406 <param name="texture" type="GLuint" />
407 <param name="pname" type="GLenum" />
408 <param name="params" type="GLint *" />
409 </function>
410
411 <function name="GetTextureParameterIuiv" offset="assign">
412 <param name="texture" type="GLuint" />
413 <param name="pname" type="GLenum" />
414 <param name="params" type="GLuint *" />
415 </function>
416
417 <function name="GetTextureParameteriv" offset="assign">
418 <param name="texture" type="GLuint" />
419 <param name="pname" type="GLenum" />
420 <param name="params" type="GLint *" />
421 </function>
422
423 </category>
424 </OpenGLAPI>