main: Added entry point for glTransformFeedbackBufferBase
[mesa.git] / src / mapi / glapi / gen / ARB_direct_state_access.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5 <category name="GL_ARB_direct_state_access" number="164">
6 <enum name="TEXTURE_TARGET" value="0x1006"/>
7 <enum name="QUERY_TARGET" value="0x82EA"/>
8 <enum name="TEXTURE_BINDING" value="0x82EB"/>
9
10 <!-- Transform Feedback object functions -->
11
12 <function name="CreateTransformFeedbacks" offset="assign">
13 <param name="n" type="GLsizei" />
14 <param name="ids" type="GLuint *" />
15 </function>
16
17 <function name="TransformFeedbackBufferBase" offset="assign">
18 <param name="xfb" type="GLuint" />
19 <param name="index" type="GLuint" />
20 <param name="buffer" type="GLuint" />
21 </function>
22
23 <!-- Buffer object functions -->
24
25 <function name="CreateBuffers" offset="assign">
26 <param name="n" type="GLsizei" />
27 <param name="buffers" type="GLuint *" />
28 </function>
29
30 <function name="NamedBufferStorage" offset="assign">
31 <param name="buffer" type="GLuint" />
32 <param name="size" type="GLsizeiptr" />
33 <param name="data" type="const GLvoid *" />
34 <param name="flags" type="GLbitfield" />
35 </function>
36
37 <function name="NamedBufferData" offset="assign">
38 <param name="buffer" type="GLuint" />
39 <param name="size" type="GLsizeiptr" />
40 <param name="data" type="const GLvoid *" />
41 <param name="usage" type="GLenum" />
42 </function>
43
44 <function name="NamedBufferSubData" offset="assign">
45 <param name="buffer" type="GLuint" />
46 <param name="offset" type="GLintptr" />
47 <param name="size" type="GLsizeiptr" />
48 <param name="data" type="const GLvoid *" />
49 </function>
50
51 <function name="CopyNamedBufferSubData" offset="assign">
52 <param name="readBuffer" type="GLuint" />
53 <param name="writeBuffer" type="GLuint" />
54 <param name="readOffset" type="GLintptr" />
55 <param name="writeOffset" type="GLintptr" />
56 <param name="size" type="GLsizeiptr" />
57 </function>
58
59 <function name="ClearNamedBufferData" offset="assign">
60 <param name="buffer" type="GLuint" />
61 <param name="internalformat" type="GLenum" />
62 <param name="format" type="GLenum" />
63 <param name="type" type="GLenum" />
64 <param name="data" type="const GLvoid *" />
65 </function>
66
67 <function name="ClearNamedBufferSubData" offset="assign">
68 <param name="buffer" type="GLuint" />
69 <param name="internalformat" type="GLenum" />
70 <param name="offset" type="GLintptr" />
71 <param name="size" type="GLsizeiptr" />
72 <param name="format" type="GLenum" />
73 <param name="type" type="GLenum" />
74 <param name="data" type="const GLvoid *" />
75 </function>
76
77 <function name="MapNamedBuffer" offset="assign">
78 <return type="GLvoid *" />
79 <param name="buffer" type="GLuint" />
80 <param name="access" type="GLenum" />
81 </function>
82
83 <function name="MapNamedBufferRange" offset="assign">
84 <return type="GLvoid *" />
85 <param name="buffer" type="GLuint" />
86 <param name="offset" type="GLintptr" />
87 <param name="length" type="GLsizeiptr" />
88 <param name="access" type="GLbitfield" />
89 </function>
90
91 <function name="UnmapNamedBuffer" offset="assign">
92 <return type="GLboolean" />
93 <param name="buffer" type="GLuint" />
94 </function>
95
96 <function name="FlushMappedNamedBufferRange" offset="assign">
97 <param name="buffer" type="GLuint" />
98 <param name="offset" type="GLintptr" />
99 <param name="length" type="GLsizeiptr" />
100 </function>
101
102 <function name="GetNamedBufferParameteriv" offset="assign">
103 <param name="buffer" type="GLuint" />
104 <param name="pname" type="GLenum" />
105 <param name="params" type="GLint *" />
106 </function>
107
108 <function name="GetNamedBufferParameteri64v" offset="assign">
109 <param name="buffer" type="GLuint" />
110 <param name="pname" type="GLenum" />
111 <param name="params" type="GLint64 *" />
112 </function>
113
114 <function name="GetNamedBufferPointerv" offset="assign">
115 <param name="buffer" type="GLuint" />
116 <param name="pname" type="GLenum" />
117 <param name="params" type="GLvoid **" />
118 </function>
119
120 <function name="GetNamedBufferSubData" offset="assign">
121 <param name="buffer" type="GLuint" />
122 <param name="offset" type="GLintptr" />
123 <param name="size" type="GLsizeiptr" />
124 <param name="data" type="GLvoid *" />
125 </function>
126
127 <!-- Texture object functions -->
128
129 <function name="CreateTextures" offset="assign">
130 <param name="target" type="GLenum" />
131 <param name="n" type="GLsizei" />
132 <param name="textures" type="GLuint *" />
133 </function>
134
135 <function name="TextureBuffer" offset="assign">
136 <param name="texture" type="GLuint" />
137 <param name="internalformat" type="GLenum" />
138 <param name="buffer" type="GLuint" />
139 </function>
140
141 <function name="TextureBufferRange" offset="assign">
142 <param name="texture" type="GLuint" />
143 <param name="internalformat" type="GLenum" />
144 <param name="buffer" type="GLuint" />
145 <param name="offset" type="GLintptr" />
146 <param name="size" type="GLsizeiptr" />
147 </function>
148
149 <function name="TextureStorage1D" offset="assign">
150 <param name="texture" type="GLuint" />
151 <param name="levels" type="GLsizei" />
152 <param name="internalformat" type="GLenum" />
153 <param name="width" type="GLsizei" />
154 </function>
155
156 <function name="TextureStorage2D" offset="assign">
157 <param name="texture" type="GLuint" />
158 <param name="levels" type="GLsizei" />
159 <param name="internalformat" type="GLenum" />
160 <param name="width" type="GLsizei" />
161 <param name="height" type="GLsizei" />
162 </function>
163
164 <function name="TextureStorage3D" offset="assign">
165 <param name="texture" type="GLuint" />
166 <param name="levels" type="GLsizei" />
167 <param name="internalformat" type="GLenum" />
168 <param name="width" type="GLsizei" />
169 <param name="height" type="GLsizei" />
170 <param name="depth" type="GLsizei" />
171 </function>
172
173 <function name="TextureStorage2DMultisample" offset="assign">
174 <param name="texture" type="GLuint" />
175 <param name="samples" type="GLsizei" />
176 <param name="internalformat" type="GLenum" />
177 <param name="width" type="GLsizei" />
178 <param name="height" type="GLsizei" />
179 <param name="fixedsamplelocations" type="GLboolean" />
180 </function>
181
182 <function name="TextureStorage3DMultisample" offset="assign">
183 <param name="texture" type="GLuint" />
184 <param name="samples" type="GLsizei" />
185 <param name="internalformat" type="GLenum" />
186 <param name="width" type="GLsizei" />
187 <param name="height" type="GLsizei" />
188 <param name="depth" type="GLsizei" />
189 <param name="fixedsamplelocations" type="GLboolean" />
190 </function>
191
192 <function name="TextureSubImage1D" offset="assign">
193 <param name="texture" type="GLuint" />
194 <param name="level" type="GLint" />
195 <param name="xoffset" type="GLint" />
196 <param name="width" type="GLsizei" />
197 <param name="format" type="GLenum" />
198 <param name="type" type="GLenum" />
199 <param name="pixels" type="const GLvoid *" />
200 </function>
201
202 <function name="TextureSubImage2D" offset="assign">
203 <param name="texture" type="GLuint" />
204 <param name="level" type="GLint" />
205 <param name="xoffset" type="GLint" />
206 <param name="yoffset" type="GLint" />
207 <param name="width" type="GLsizei" />
208 <param name="height" type="GLsizei" />
209 <param name="format" type="GLenum" />
210 <param name="type" type="GLenum" />
211 <param name="pixels" type="const GLvoid *" />
212 </function>
213
214 <function name="TextureSubImage3D" offset="assign">
215 <param name="texture" type="GLuint" />
216 <param name="level" type="GLint" />
217 <param name="xoffset" type="GLint" />
218 <param name="yoffset" type="GLint" />
219 <param name="zoffset" type="GLint" />
220 <param name="width" type="GLsizei" />
221 <param name="height" type="GLsizei" />
222 <param name="depth" type="GLsizei" />
223 <param name="format" type="GLenum" />
224 <param name="type" type="GLenum" />
225 <param name="pixels" type="const GLvoid *" />
226 </function>
227
228 <function name="CompressedTextureSubImage1D" offset="assign">
229 <param name="texture" type="GLuint" />
230 <param name="level" type="GLint" />
231 <param name="xoffset" type="GLint" />
232 <param name="width" type="GLsizei" />
233 <param name="format" type="GLenum" />
234 <param name="imageSize" type="GLsizei" />
235 <param name="data" type="const GLvoid *" />
236 </function>
237
238 <function name="CompressedTextureSubImage2D" offset="assign">
239 <param name="texture" type="GLuint" />
240 <param name="level" type="GLint" />
241 <param name="xoffset" type="GLint" />
242 <param name="yoffset" type="GLint" />
243 <param name="width" type="GLsizei" />
244 <param name="height" type="GLsizei" />
245 <param name="format" type="GLenum" />
246 <param name="imageSize" type="GLsizei" />
247 <param name="data" type="const GLvoid *" />
248 </function>
249
250 <function name="CompressedTextureSubImage3D" offset="assign">
251 <param name="texture" type="GLuint" />
252 <param name="level" type="GLint" />
253 <param name="xoffset" type="GLint" />
254 <param name="yoffset" type="GLint" />
255 <param name="zoffset" type="GLint" />
256 <param name="width" type="GLsizei" />
257 <param name="height" type="GLsizei" />
258 <param name="depth" type="GLsizei" />
259 <param name="format" type="GLenum" />
260 <param name="imageSize" type="GLsizei" />
261 <param name="data" type="const GLvoid *" />
262 </function>
263
264 <function name="CopyTextureSubImage1D" offset="assign">
265 <param name="texture" type="GLuint" />
266 <param name="level" type="GLint" />
267 <param name="xoffset" type="GLint" />
268 <param name="x" type="GLint" />
269 <param name="y" type="GLint" />
270 <param name="width" type="GLsizei" />
271 </function>
272
273 <function name="CopyTextureSubImage2D" offset="assign">
274 <param name="texture" type="GLuint" />
275 <param name="level" type="GLint" />
276 <param name="xoffset" type="GLint" />
277 <param name="yoffset" type="GLint" />
278 <param name="x" type="GLint" />
279 <param name="y" type="GLint" />
280 <param name="width" type="GLsizei" />
281 <param name="height" type="GLsizei" />
282 </function>
283
284 <function name="CopyTextureSubImage3D" offset="assign">
285 <param name="texture" type="GLuint" />
286 <param name="level" type="GLint" />
287 <param name="xoffset" type="GLint" />
288 <param name="yoffset" type="GLint" />
289 <param name="zoffset" type="GLint" />
290 <param name="x" type="GLint" />
291 <param name="y" type="GLint" />
292 <param name="width" type="GLsizei" />
293 <param name="height" type="GLsizei" />
294 </function>
295
296 <function name="TextureParameterf" offset="assign">
297 <param name="texture" type="GLuint" />
298 <param name="pname" type="GLenum" />
299 <param name="param" type="GLfloat" />
300 </function>
301
302 <function name="TextureParameterfv" offset="assign">
303 <param name="texture" type="GLuint" />
304 <param name="pname" type="GLenum" />
305 <param name="param" type="const GLfloat *" />
306 </function>
307
308 <function name="TextureParameteri" offset="assign">
309 <param name="texture" type="GLuint" />
310 <param name="pname" type="GLenum" />
311 <param name="param" type="GLint" />
312 </function>
313
314 <function name="TextureParameterIiv" offset="assign">
315 <param name="texture" type="GLuint" />
316 <param name="pname" type="GLenum" />
317 <param name="params" type="const GLint *" />
318 </function>
319
320 <function name="TextureParameterIuiv" offset="assign">
321 <param name="texture" type="GLuint" />
322 <param name="pname" type="GLenum" />
323 <param name="params" type="const GLuint *" />
324 </function>
325
326 <function name="TextureParameteriv" offset="assign">
327 <param name="texture" type="GLuint" />
328 <param name="pname" type="GLenum" />
329 <param name="param" type="const GLint *" />
330 </function>
331
332 <function name="GenerateTextureMipmap" offset="assign">
333 <param name="texture" type="GLuint" />
334 </function>
335
336 <function name="BindTextureUnit" offset="assign">
337 <param name="unit" type="GLuint" />
338 <param name="texture" type="GLuint" />
339 </function>
340
341 <function name="GetTextureImage" offset="assign">
342 <param name="texture" type="GLuint" />
343 <param name="level" type="GLint" />
344 <param name="format" type="GLenum" />
345 <param name="type" type="GLenum" />
346 <param name="bufSize" type="GLsizei" />
347 <param name="pixels" type="GLvoid *" />
348 </function>
349
350 <function name="GetCompressedTextureImage" offset="assign">
351 <param name="texture" type="GLuint" />
352 <param name="level" type="GLint" />
353 <param name="bufSize" type="GLsizei" />
354 <param name="pixels" type="GLvoid *" />
355 </function>
356
357 <function name="GetTextureLevelParameterfv" offset="assign">
358 <param name="texture" type="GLuint" />
359 <param name="level" type="GLint" />
360 <param name="pname" type="GLenum" />
361 <param name="params" type="GLfloat *" />
362 </function>
363
364 <function name="GetTextureLevelParameteriv" offset="assign">
365 <param name="texture" type="GLuint" />
366 <param name="level" type="GLint" />
367 <param name="pname" type="GLenum" />
368 <param name="params" type="GLint *" />
369 </function>
370
371 <function name="GetTextureParameterfv" offset="assign">
372 <param name="texture" type="GLuint" />
373 <param name="pname" type="GLenum" />
374 <param name="params" type="GLfloat *" />
375 </function>
376
377 <function name="GetTextureParameterIiv" offset="assign">
378 <param name="texture" type="GLuint" />
379 <param name="pname" type="GLenum" />
380 <param name="params" type="GLint *" />
381 </function>
382
383 <function name="GetTextureParameterIuiv" offset="assign">
384 <param name="texture" type="GLuint" />
385 <param name="pname" type="GLenum" />
386 <param name="params" type="GLuint *" />
387 </function>
388
389 <function name="GetTextureParameteriv" offset="assign">
390 <param name="texture" type="GLuint" />
391 <param name="pname" type="GLenum" />
392 <param name="params" type="GLint *" />
393 </function>
394
395 </category>
396 </OpenGLAPI>