2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
5 <category name=
"GL_ARB_direct_state_access" number=
"164">
6 <enum name=
"TEXTURE_TARGET" value=
"0x1006"/>
7 <enum name=
"QUERY_TARGET" value=
"0x82EA"/>
8 <enum name=
"TEXTURE_BINDING" value=
"0x82EB"/>
10 <!-- Texture object functions -->
12 <function name=
"CreateTextures" offset=
"assign">
13 <param name=
"target" type=
"GLenum" />
14 <param name=
"n" type=
"GLsizei" />
15 <param name=
"textures" type=
"GLuint *" />
18 <function name=
"TextureStorage1D" offset=
"assign">
19 <param name=
"texture" type=
"GLuint" />
20 <param name=
"levels" type=
"GLsizei" />
21 <param name=
"internalformat" type=
"GLenum" />
22 <param name=
"width" type=
"GLsizei" />
25 <function name=
"TextureStorage2D" offset=
"assign">
26 <param name=
"texture" type=
"GLuint" />
27 <param name=
"levels" type=
"GLsizei" />
28 <param name=
"internalformat" type=
"GLenum" />
29 <param name=
"width" type=
"GLsizei" />
30 <param name=
"height" type=
"GLsizei" />
33 <function name=
"TextureStorage3D" offset=
"assign">
34 <param name=
"texture" type=
"GLuint" />
35 <param name=
"levels" type=
"GLsizei" />
36 <param name=
"internalformat" type=
"GLenum" />
37 <param name=
"width" type=
"GLsizei" />
38 <param name=
"height" type=
"GLsizei" />
39 <param name=
"depth" type=
"GLsizei" />
42 <function name=
"TextureStorage2DMultisample" offset=
"assign">
43 <param name=
"texture" type=
"GLuint" />
44 <param name=
"samples" type=
"GLsizei" />
45 <param name=
"internalformat" type=
"GLenum" />
46 <param name=
"width" type=
"GLsizei" />
47 <param name=
"height" type=
"GLsizei" />
48 <param name=
"fixedsamplelocations" type=
"GLboolean" />
51 <function name=
"TextureStorage3DMultisample" offset=
"assign">
52 <param name=
"texture" type=
"GLuint" />
53 <param name=
"samples" type=
"GLsizei" />
54 <param name=
"internalformat" type=
"GLenum" />
55 <param name=
"width" type=
"GLsizei" />
56 <param name=
"height" type=
"GLsizei" />
57 <param name=
"depth" type=
"GLsizei" />
58 <param name=
"fixedsamplelocations" type=
"GLboolean" />
61 <function name=
"TextureSubImage1D" offset=
"assign">
62 <param name=
"texture" type=
"GLuint" />
63 <param name=
"level" type=
"GLint" />
64 <param name=
"xoffset" type=
"GLint" />
65 <param name=
"width" type=
"GLsizei" />
66 <param name=
"format" type=
"GLenum" />
67 <param name=
"type" type=
"GLenum" />
68 <param name=
"pixels" type=
"const GLvoid *" />
71 <function name=
"TextureSubImage2D" offset=
"assign">
72 <param name=
"texture" type=
"GLuint" />
73 <param name=
"level" type=
"GLint" />
74 <param name=
"xoffset" type=
"GLint" />
75 <param name=
"yoffset" type=
"GLint" />
76 <param name=
"width" type=
"GLsizei" />
77 <param name=
"height" type=
"GLsizei" />
78 <param name=
"format" type=
"GLenum" />
79 <param name=
"type" type=
"GLenum" />
80 <param name=
"pixels" type=
"const GLvoid *" />
83 <function name=
"TextureSubImage3D" offset=
"assign">
84 <param name=
"texture" type=
"GLuint" />
85 <param name=
"level" type=
"GLint" />
86 <param name=
"xoffset" type=
"GLint" />
87 <param name=
"yoffset" type=
"GLint" />
88 <param name=
"zoffset" type=
"GLint" />
89 <param name=
"width" type=
"GLsizei" />
90 <param name=
"height" type=
"GLsizei" />
91 <param name=
"depth" type=
"GLsizei" />
92 <param name=
"format" type=
"GLenum" />
93 <param name=
"type" type=
"GLenum" />
94 <param name=
"pixels" type=
"const GLvoid *" />
97 <function name=
"CompressedTextureSubImage1D" offset=
"assign">
98 <param name=
"texture" type=
"GLuint" />
99 <param name=
"level" type=
"GLint" />
100 <param name=
"xoffset" type=
"GLint" />
101 <param name=
"width" type=
"GLsizei" />
102 <param name=
"format" type=
"GLenum" />
103 <param name=
"imageSize" type=
"GLsizei" />
104 <param name=
"data" type=
"const GLvoid *" />
107 <function name=
"CompressedTextureSubImage2D" offset=
"assign">
108 <param name=
"texture" type=
"GLuint" />
109 <param name=
"level" type=
"GLint" />
110 <param name=
"xoffset" type=
"GLint" />
111 <param name=
"yoffset" type=
"GLint" />
112 <param name=
"width" type=
"GLsizei" />
113 <param name=
"height" type=
"GLsizei" />
114 <param name=
"format" type=
"GLenum" />
115 <param name=
"imageSize" type=
"GLsizei" />
116 <param name=
"data" type=
"const GLvoid *" />
119 <function name=
"CompressedTextureSubImage3D" offset=
"assign">
120 <param name=
"texture" type=
"GLuint" />
121 <param name=
"level" type=
"GLint" />
122 <param name=
"xoffset" type=
"GLint" />
123 <param name=
"yoffset" type=
"GLint" />
124 <param name=
"zoffset" type=
"GLint" />
125 <param name=
"width" type=
"GLsizei" />
126 <param name=
"height" type=
"GLsizei" />
127 <param name=
"depth" type=
"GLsizei" />
128 <param name=
"format" type=
"GLenum" />
129 <param name=
"imageSize" type=
"GLsizei" />
130 <param name=
"data" type=
"const GLvoid *" />
133 <function name=
"CopyTextureSubImage1D" offset=
"assign">
134 <param name=
"texture" type=
"GLuint" />
135 <param name=
"level" type=
"GLint" />
136 <param name=
"xoffset" type=
"GLint" />
137 <param name=
"x" type=
"GLint" />
138 <param name=
"y" type=
"GLint" />
139 <param name=
"width" type=
"GLsizei" />
142 <function name=
"CopyTextureSubImage2D" offset=
"assign">
143 <param name=
"texture" type=
"GLuint" />
144 <param name=
"level" type=
"GLint" />
145 <param name=
"xoffset" type=
"GLint" />
146 <param name=
"yoffset" type=
"GLint" />
147 <param name=
"x" type=
"GLint" />
148 <param name=
"y" type=
"GLint" />
149 <param name=
"width" type=
"GLsizei" />
150 <param name=
"height" type=
"GLsizei" />
153 <function name=
"CopyTextureSubImage3D" offset=
"assign">
154 <param name=
"texture" type=
"GLuint" />
155 <param name=
"level" type=
"GLint" />
156 <param name=
"xoffset" type=
"GLint" />
157 <param name=
"yoffset" type=
"GLint" />
158 <param name=
"zoffset" type=
"GLint" />
159 <param name=
"x" type=
"GLint" />
160 <param name=
"y" type=
"GLint" />
161 <param name=
"width" type=
"GLsizei" />
162 <param name=
"height" type=
"GLsizei" />
165 <function name=
"TextureParameterf" offset=
"assign">
166 <param name=
"texture" type=
"GLuint" />
167 <param name=
"pname" type=
"GLenum" />
168 <param name=
"param" type=
"GLfloat" />
171 <function name=
"TextureParameterfv" offset=
"assign">
172 <param name=
"texture" type=
"GLuint" />
173 <param name=
"pname" type=
"GLenum" />
174 <param name=
"param" type=
"const GLfloat *" />
177 <function name=
"TextureParameteri" offset=
"assign">
178 <param name=
"texture" type=
"GLuint" />
179 <param name=
"pname" type=
"GLenum" />
180 <param name=
"param" type=
"GLint" />
183 <function name=
"TextureParameterIiv" offset=
"assign">
184 <param name=
"texture" type=
"GLuint" />
185 <param name=
"pname" type=
"GLenum" />
186 <param name=
"params" type=
"const GLint *" />
189 <function name=
"TextureParameterIuiv" offset=
"assign">
190 <param name=
"texture" type=
"GLuint" />
191 <param name=
"pname" type=
"GLenum" />
192 <param name=
"params" type=
"const GLuint *" />
195 <function name=
"TextureParameteriv" offset=
"assign">
196 <param name=
"texture" type=
"GLuint" />
197 <param name=
"pname" type=
"GLenum" />
198 <param name=
"param" type=
"const GLint *" />
201 <function name=
"GenerateTextureMipmap" offset=
"assign">
202 <param name=
"texture" type=
"GLuint" />
205 <function name=
"BindTextureUnit" offset=
"assign">
206 <param name=
"unit" type=
"GLuint" />
207 <param name=
"texture" type=
"GLuint" />
210 <function name=
"GetTextureImage" offset=
"assign">
211 <param name=
"texture" type=
"GLuint" />
212 <param name=
"level" type=
"GLint" />
213 <param name=
"format" type=
"GLenum" />
214 <param name=
"type" type=
"GLenum" />
215 <param name=
"bufSize" type=
"GLsizei" />
216 <param name=
"pixels" type=
"GLvoid *" />
219 <function name=
"GetCompressedTextureImage" offset=
"assign">
220 <param name=
"texture" type=
"GLuint" />
221 <param name=
"level" type=
"GLint" />
222 <param name=
"bufSize" type=
"GLsizei" />
223 <param name=
"pixels" type=
"GLvoid *" />
226 <function name=
"GetTextureLevelParameterfv" offset=
"assign">
227 <param name=
"texture" type=
"GLuint" />
228 <param name=
"level" type=
"GLint" />
229 <param name=
"pname" type=
"GLenum" />
230 <param name=
"params" type=
"GLfloat *" />
233 <function name=
"GetTextureLevelParameteriv" offset=
"assign">
234 <param name=
"texture" type=
"GLuint" />
235 <param name=
"level" type=
"GLint" />
236 <param name=
"pname" type=
"GLenum" />
237 <param name=
"params" type=
"GLint *" />
240 <function name=
"GetTextureParameterfv" offset=
"assign">
241 <param name=
"texture" type=
"GLuint" />
242 <param name=
"pname" type=
"GLenum" />
243 <param name=
"params" type=
"GLfloat *" />
246 <function name=
"GetTextureParameterIiv" offset=
"assign">
247 <param name=
"texture" type=
"GLuint" />
248 <param name=
"pname" type=
"GLenum" />
249 <param name=
"params" type=
"GLint *" />
252 <function name=
"GetTextureParameterIuiv" offset=
"assign">
253 <param name=
"texture" type=
"GLuint" />
254 <param name=
"pname" type=
"GLenum" />
255 <param name=
"params" type=
"GLuint *" />
258 <function name=
"GetTextureParameteriv" offset=
"assign">
259 <param name=
"texture" type=
"GLuint" />
260 <param name=
"pname" type=
"GLenum" />
261 <param name=
"params" type=
"GLint *" />