2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
6 <category name=
"GL_ARB_gpu_shader5" number=
"88">
7 <enum name=
"GEOMETRY_SHADER_INVOCATIONS" value=
"0x887F"/>
8 <enum name=
"MAX_GEOMETRY_SHADER_INVOCATIONS" value=
"0x8E5A"/>
9 <enum name=
"MIN_FRAGMENT_INTERPOLATION_OFFSET" value=
"0x8E5B"/>
10 <enum name=
"MAX_FRAGMENT_INTERPOLATION_OFFSET" value=
"0x8E5C"/>
11 <enum name=
"FRAGMENT_INTERPOLATION_OFFSET_BITS" value=
"0x8E5D"/>
12 <enum name=
"MAX_VERTEX_STREAMS" value=
"0x8E71"/>