2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
5 <category name=
"GL_ARB_invalidate_subdata" number=
"666">
6 <function name=
"InvalidateTexSubImage">
7 <param name=
"texture" type=
"GLuint"/>
8 <param name=
"level" type=
"GLint"/>
9 <param name=
"xoffset" type=
"GLint"/>
10 <param name=
"yoffset" type=
"GLint"/>
11 <param name=
"zoffset" type=
"GLint"/>
12 <param name=
"width" type=
"GLsizei"/>
13 <param name=
"height" type=
"GLsizei"/>
14 <param name=
"depth" type=
"GLsizei"/>
17 <function name=
"InvalidateTexImage">
18 <param name=
"texture" type=
"GLuint"/>
19 <param name=
"level" type=
"GLint"/>
22 <function name=
"InvalidateBufferSubData" no_error=
"true">
23 <param name=
"buffer" type=
"GLuint"/>
24 <param name=
"offset" type=
"GLintptr"/>
25 <param name=
"length" type=
"GLsizeiptr"/>
28 <function name=
"InvalidateBufferData" no_error=
"true">
29 <param name=
"buffer" type=
"GLuint"/>
32 <function name=
"InvalidateSubFramebuffer" es2=
"3.0">
33 <param name=
"target" type=
"GLenum"/>
34 <param name=
"numAttachments" type=
"GLsizei" counter=
"true"/>
35 <param name=
"attachments" type=
"const GLenum *" count=
"numAttachments"/>
36 <param name=
"x" type=
"GLint"/>
37 <param name=
"y" type=
"GLint"/>
38 <param name=
"width" type=
"GLsizei"/>
39 <param name=
"height" type=
"GLsizei"/>
42 <function name=
"InvalidateFramebuffer" es2=
"3.0">
43 <param name=
"target" type=
"GLenum"/>
44 <param name=
"numAttachments" type=
"GLsizei" counter=
"true"/>
45 <param name=
"attachments" type=
"const GLenum *" count=
"numAttachments"/>