2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
4 <!-- Note: no GLX protocol info yet. -->
8 <category name=
"GL_ARB_sample_shading" number=
"70">
10 <enum name=
"SAMPLE_SHADING_ARB" value=
"0x8C36"/>
11 <enum name=
"MIN_SAMPLE_SHADING_VALUE_ARB" value=
"0x8C37"/>
13 <function name=
"MinSampleShadingARB" alias=
"MinSampleShading">
14 <param name=
"value" type=
"GLfloat"/>