2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
5 <category name=
"GL_ARB_shading_language_include" number=
"76">
6 <function name=
"NamedStringARB">
7 <param name=
"type" type=
"GLenum" />
8 <param name=
"namelen" type=
"GLint" />
9 <param name=
"name" type=
"const GLchar *" count=
"namelen"/>
10 <param name=
"stringlen" type=
"GLint" />
11 <param name=
"string" type=
"const GLchar *" count=
"stringlen"/>
13 <function name=
"DeleteNamedStringARB">
14 <param name=
"namelen" type=
"GLint" />
15 <param name=
"name" type=
"const GLchar *" count=
"namelen"/>
17 <function name=
"CompileShaderIncludeARB">
18 <param name=
"shader" type=
"GLuint" />
19 <param name=
"count" type=
"GLsizei" />
20 <param name=
"path" type=
"const GLchar * const *" />
21 <param name=
"length" type=
"const GLint *" />
23 <function name=
"IsNamedStringARB">
24 <param name=
"namelen" type=
"GLint" />
25 <param name=
"name" type=
"const GLchar *" count=
"namelen"/>
26 <return type=
"GLboolean"/>
28 <function name=
"GetNamedStringARB">
29 <param name=
"namelen" type=
"GLint" />
30 <param name=
"name" type=
"const GLchar *" count=
"namelen"/>
31 <param name=
"bufSize" type=
"GLsizei" />
32 <param name=
"stringlen" type=
"GLint *" />
33 <param name=
"string" type=
"GLchar *" count=
"stringlen"/>
35 <function name=
"GetNamedStringivARB">
36 <param name=
"namelen" type=
"GLint" />
37 <param name=
"name" type=
"const GLchar *" count=
"namelen"/>
38 <param name=
"pname" type=
"GLenum" />
39 <param name=
"params" type=
"GLint *" />