2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
4 <!-- Note: no GLX protocol info yet. -->
8 <category name=
"GL_ARB_texture_multisample" number=
"67">
10 <enum name=
"SAMPLE_POSITION" value=
"0x8E50"/>
11 <enum name=
"SAMPLE_MASK" value=
"0x8E51"/>
12 <enum name=
"SAMPLE_MASK_VALUE" value=
"0x8E52"/>
14 <enum name=
"TEXTURE_2D_MULTISAMPLE" value=
"0x9100"/>
15 <enum name=
"PROXY_TEXTURE_2D_MULTISAMPLE" value=
"0x9101"/>
16 <enum name=
"TEXTURE_2D_MULTISAMPLE_ARRAY" value=
"0x9102"/>
17 <enum name=
"PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY" value=
"0x9103"/>
19 <enum name=
"MAX_SAMPLE_MASK_WORDS" value=
"0x8E59"/>
20 <enum name=
"MAX_COLOR_TEXTURE_SAMPLES" value=
"0x910E"/>
21 <enum name=
"MAX_DEPTH_TEXTURE_SAMPLES" value=
"0x910F"/>
22 <enum name=
"MAX_INTEGER_SAMPLES" value=
"0x9110"/>
24 <enum name=
"TEXTURE_BINDING_2D_MULTISAMPLE" value=
"0x9104"/>
25 <enum name=
"TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY" value=
"0x9105"/>
27 <enum name=
"TEXTURE_SAMPLES" value=
"0x9106"/>
28 <enum name=
"TEXTURE_FIXED_SAMPLE_LOCATIONS" value=
"0x9107"/>
30 <enum name=
"SAMPLER_2D_MULTISAMPLE" value=
"0x9108"/>
31 <enum name=
"INT_SAMPLER_2D_MULTISAMPLE" value=
"0x9109"/>
32 <enum name=
"UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE" value=
"0x910A"/>
33 <enum name=
"SAMPLER_2D_MULTISAMPLE_ARRAY" value=
"0x910B"/>
34 <enum name=
"INT_SAMPLER_2D_MULTISAMPLE_ARRAY" value=
"0x910C"/>
35 <enum name=
"UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY" value=
"0x910D"/>
37 <function name=
"TexImage2DMultisample">
38 <param name=
"target" type=
"GLenum"/>
39 <param name=
"samples" type=
"GLsizei"/>
40 <param name=
"internalformat" type=
"GLenum"/>
41 <param name=
"width" type=
"GLsizei"/>
42 <param name=
"height" type=
"GLsizei"/>
43 <param name=
"fixedsamplelocations" type=
"GLboolean"/>
46 <function name=
"TexImage3DMultisample">
47 <param name=
"target" type=
"GLenum"/>
48 <param name=
"samples" type=
"GLsizei"/>
49 <param name=
"internalformat" type=
"GLenum"/>
50 <param name=
"width" type=
"GLsizei"/>
51 <param name=
"height" type=
"GLsizei"/>
52 <param name=
"depth" type=
"GLsizei"/>
53 <param name=
"fixedsamplelocations" type=
"GLboolean"/>
56 <function name=
"GetMultisamplefv" es2=
"3.1">
57 <param name=
"pname" type=
"GLenum"/>
58 <param name=
"index" type=
"GLuint"/>
59 <param name=
"val" type=
"GLfloat *"/>
62 <function name=
"SampleMaski" es2=
"3.1">
63 <param name=
"index" type=
"GLuint"/>
64 <param name=
"mask" type=
"GLbitfield"/>