2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
4 <!-- Note: no GLX protocol info yet. -->
9 <category name=
"GL_ARB_vertex_array_object" number=
"54">
11 <enum name=
"VERTEX_ARRAY_BINDING" value=
"0x85B5"/>
13 <function name=
"BindVertexArray" es2=
"3.0" no_error=
"true"
14 marshal_call_after=
"if (COMPAT) _mesa_glthread_BindVertexArray(ctx, array);">
15 <param name=
"array" type=
"GLuint"/>
18 <function name=
"DeleteVertexArrays" es2=
"3.0" no_error=
"true"
19 marshal_call_after=
"if (COMPAT) _mesa_glthread_DeleteVertexArrays(ctx, n, arrays);">
20 <param name=
"n" type=
"GLsizei"/>
21 <param name=
"arrays" type=
"const GLuint *" count=
"n"/>
24 <function name=
"GenVertexArrays" es2=
"3.0" no_error=
"true"
25 marshal_call_after=
"if (COMPAT) _mesa_glthread_GenVertexArrays(ctx, n, arrays);">
26 <param name=
"n" type=
"GLsizei"/>
27 <param name=
"arrays" type=
"GLuint *"/>
30 <function name=
"IsVertexArray" es2=
"3.0">
31 <param name=
"array" type=
"GLuint"/>
32 <return type=
"GLboolean"/>