main: Add entry point for NamedBufferSubData.
[mesa.git] / src / mapi / glapi / gen / ARB_vertex_type_2_10_10_10_rev.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5
6 <category name="GL_ARB_vertex_type_2_10_10_10_rev" number="86">
7
8 <enum name="INT_2_10_10_10_REV" value = "0x8D9F"/>
9
10 <function name="VertexP2ui" offset="assign" deprecated="3.1"
11 exec="dynamic">
12 <param name="type" type="GLenum"/>
13 <param name="value" type="GLuint"/>
14 </function>
15
16 <function name="VertexP3ui" offset="assign" deprecated="3.1"
17 exec="dynamic">
18 <param name="type" type="GLenum"/>
19 <param name="value" type="GLuint"/>
20 </function>
21
22 <function name="VertexP4ui" offset="assign" deprecated="3.1"
23 exec="dynamic">
24 <param name="type" type="GLenum"/>
25 <param name="value" type="GLuint"/>
26 </function>
27
28 <function name="VertexP2uiv" offset="assign" deprecated="3.1"
29 exec="dynamic">
30 <param name="type" type="GLenum"/>
31 <param name="value" type="const GLuint *"/>
32 </function>
33
34 <function name="VertexP3uiv" offset="assign" deprecated="3.1"
35 exec="dynamic">
36 <param name="type" type="GLenum"/>
37 <param name="value" type="const GLuint *"/>
38 </function>
39
40 <function name="VertexP4uiv" offset="assign" deprecated="3.1"
41 exec="dynamic">
42 <param name="type" type="GLenum"/>
43 <param name="value" type="const GLuint *"/>
44 </function>
45
46 <function name="TexCoordP1ui" offset="assign" deprecated="3.1"
47 exec="dynamic">
48 <param name="type" type="GLenum"/>
49 <param name="coords" type="GLuint"/>
50 </function>
51
52 <function name="TexCoordP2ui" offset="assign" deprecated="3.1"
53 exec="dynamic">
54 <param name="type" type="GLenum"/>
55 <param name="coords" type="GLuint"/>
56 </function>
57
58 <function name="TexCoordP3ui" offset="assign" deprecated="3.1"
59 exec="dynamic">
60 <param name="type" type="GLenum"/>
61 <param name="coords" type="GLuint"/>
62 </function>
63
64 <function name="TexCoordP4ui" offset="assign" deprecated="3.1"
65 exec="dynamic">
66 <param name="type" type="GLenum"/>
67 <param name="coords" type="GLuint"/>
68 </function>
69
70 <function name="TexCoordP1uiv" offset="assign" deprecated="3.1"
71 exec="dynamic">
72 <param name="type" type="GLenum"/>
73 <param name="coords" type="const GLuint *"/>
74 </function>
75
76 <function name="TexCoordP2uiv" offset="assign" deprecated="3.1"
77 exec="dynamic">
78 <param name="type" type="GLenum"/>
79 <param name="coords" type="const GLuint *"/>
80 </function>
81
82 <function name="TexCoordP3uiv" offset="assign" deprecated="3.1"
83 exec="dynamic">
84 <param name="type" type="GLenum"/>
85 <param name="coords" type="const GLuint *"/>
86 </function>
87
88 <function name="TexCoordP4uiv" offset="assign" deprecated="3.1"
89 exec="dynamic">
90 <param name="type" type="GLenum"/>
91 <param name="coords" type="const GLuint *"/>
92 </function>
93
94 <function name="MultiTexCoordP1ui" offset="assign" deprecated="3.1"
95 exec="dynamic">
96 <param name="texture" type="GLenum"/>
97 <param name="type" type="GLenum"/>
98 <param name="coords" type="GLuint"/>
99 </function>
100
101 <function name="MultiTexCoordP2ui" offset="assign" deprecated="3.1"
102 exec="dynamic">
103 <param name="texture" type="GLenum"/>
104 <param name="type" type="GLenum"/>
105 <param name="coords" type="GLuint"/>
106 </function>
107
108 <function name="MultiTexCoordP3ui" offset="assign" deprecated="3.1"
109 exec="dynamic">
110 <param name="texture" type="GLenum"/>
111 <param name="type" type="GLenum"/>
112 <param name="coords" type="GLuint"/>
113 </function>
114
115 <function name="MultiTexCoordP4ui" offset="assign" deprecated="3.1"
116 exec="dynamic">
117 <param name="texture" type="GLenum"/>
118 <param name="type" type="GLenum"/>
119 <param name="coords" type="GLuint"/>
120 </function>
121
122 <function name="MultiTexCoordP1uiv" offset="assign" deprecated="3.1"
123 exec="dynamic">
124 <param name="texture" type="GLenum"/>
125 <param name="type" type="GLenum"/>
126 <param name="coords" type="const GLuint *"/>
127 </function>
128
129 <function name="MultiTexCoordP2uiv" offset="assign" deprecated="3.1"
130 exec="dynamic">
131 <param name="texture" type="GLenum"/>
132 <param name="type" type="GLenum"/>
133 <param name="coords" type="const GLuint *"/>
134 </function>
135
136 <function name="MultiTexCoordP3uiv" offset="assign" deprecated="3.1"
137 exec="dynamic">
138 <param name="texture" type="GLenum"/>
139 <param name="type" type="GLenum"/>
140 <param name="coords" type="const GLuint *"/>
141 </function>
142
143 <function name="MultiTexCoordP4uiv" offset="assign" deprecated="3.1"
144 exec="dynamic">
145 <param name="texture" type="GLenum"/>
146 <param name="type" type="GLenum"/>
147 <param name="coords" type="const GLuint *"/>
148 </function>
149
150 <function name="NormalP3ui" offset="assign" deprecated="3.1"
151 exec="dynamic">
152 <param name="type" type="GLenum"/>
153 <param name="coords" type="GLuint"/>
154 </function>
155
156 <function name="NormalP3uiv" offset="assign" deprecated="3.1"
157 exec="dynamic">
158 <param name="type" type="GLenum"/>
159 <param name="coords" type="const GLuint *"/>
160 </function>
161
162 <function name="ColorP3ui" offset="assign" deprecated="3.1"
163 exec="dynamic">
164 <param name="type" type="GLenum"/>
165 <param name="color" type="GLuint"/>
166 </function>
167
168 <function name="ColorP4ui" offset="assign" deprecated="3.1"
169 exec="dynamic">
170 <param name="type" type="GLenum"/>
171 <param name="color" type="GLuint"/>
172 </function>
173
174 <function name="ColorP3uiv" offset="assign" deprecated="3.1"
175 exec="dynamic">
176 <param name="type" type="GLenum"/>
177 <param name="color" type="const GLuint *"/>
178 </function>
179
180 <function name="ColorP4uiv" offset="assign" deprecated="3.1"
181 exec="dynamic">
182 <param name="type" type="GLenum"/>
183 <param name="color" type="const GLuint *"/>
184 </function>
185
186 <function name="SecondaryColorP3ui" offset="assign" deprecated="3.1"
187 exec="dynamic">
188 <param name="type" type="GLenum"/>
189 <param name="color" type="GLuint"/>
190 </function>
191
192 <function name="SecondaryColorP3uiv" offset="assign" deprecated="3.1"
193 exec="dynamic">
194 <param name="type" type="GLenum"/>
195 <param name="color" type="const GLuint *"/>
196 </function>
197
198 <function name="VertexAttribP1ui" offset="assign" exec="dynamic">
199 <param name="index" type="GLuint"/>
200 <param name="type" type="GLenum"/>
201 <param name="normalized" type="GLboolean"/>
202 <param name="value" type="GLuint"/>
203 </function>
204
205 <function name="VertexAttribP2ui" offset="assign" exec="dynamic">
206 <param name="index" type="GLuint"/>
207 <param name="type" type="GLenum"/>
208 <param name="normalized" type="GLboolean"/>
209 <param name="value" type="GLuint"/>
210 </function>
211
212 <function name="VertexAttribP3ui" offset="assign" exec="dynamic">
213 <param name="index" type="GLuint"/>
214 <param name="type" type="GLenum"/>
215 <param name="normalized" type="GLboolean"/>
216 <param name="value" type="GLuint"/>
217 </function>
218
219 <function name="VertexAttribP4ui" offset="assign" exec="dynamic">
220 <param name="index" type="GLuint"/>
221 <param name="type" type="GLenum"/>
222 <param name="normalized" type="GLboolean"/>
223 <param name="value" type="GLuint"/>
224 </function>
225
226 <function name="VertexAttribP1uiv" offset="assign" exec="dynamic">
227 <param name="index" type="GLuint"/>
228 <param name="type" type="GLenum"/>
229 <param name="normalized" type="GLboolean"/>
230 <param name="value" type="const GLuint *"/>
231 </function>
232
233 <function name="VertexAttribP2uiv" offset="assign" exec="dynamic">
234 <param name="index" type="GLuint"/>
235 <param name="type" type="GLenum"/>
236 <param name="normalized" type="GLboolean"/>
237 <param name="value" type="const GLuint *"/>
238 </function>
239
240 <function name="VertexAttribP3uiv" offset="assign" exec="dynamic">
241 <param name="index" type="GLuint"/>
242 <param name="type" type="GLenum"/>
243 <param name="normalized" type="GLboolean"/>
244 <param name="value" type="const GLuint *"/>
245 </function>
246
247 <function name="VertexAttribP4uiv" offset="assign" exec="dynamic">
248 <param name="index" type="GLuint"/>
249 <param name="type" type="GLenum"/>
250 <param name="normalized" type="GLboolean"/>
251 <param name="value" type="const GLuint *"/>
252 </function>
253
254 </category>
255
256 </OpenGLAPI>