2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
6 <category name=
"GL_EXT_EGL_image_storage" number=
"301">
8 <function name=
"EGLImageTargetTexStorageEXT" es2=
"3.0" desktop=
"true">
9 <param name=
"target" type=
"GLenum"/>
10 <param name=
"image" type=
"GLvoid *"/>
11 <param name=
"attrib_list" type=
"const GLint *"/>
14 <function name=
"EGLImageTargetTextureStorageEXT" desktop=
"true">
15 <param name=
"texture" type=
"GLuint"/>
16 <param name=
"image" type=
"GLvoid *"/>
17 <param name=
"attrib_list" type=
"const GLint *"/>