glapi: Add uniform buffer object API
[mesa.git] / src / mapi / glapi / gen / gl_API.dtd
1 <!ELEMENT OpenGLAPI (category?, xi:include?, OpenGLAPI?)+>
2 <!ELEMENT category (type*, enum*, function*)*>
3 <!ELEMENT type EMPTY>
4 <!ELEMENT enum (size*)>
5 <!ELEMENT size EMPTY>
6 <!ELEMENT function (param*, return?, glx?)*>
7 <!ELEMENT param EMPTY>
8 <!ELEMENT return EMPTY>
9 <!ELEMENT glx EMPTY>
10
11 <!ELEMENT xi:include (xi:fallback)?>
12 <!ATTLIST xi:include
13 xmlns:xi CDATA #FIXED "http://www.w3.org/2001/XInclude"
14 href CDATA #REQUIRED
15 parse (xml|text) "xml"
16 encoding CDATA #IMPLIED>
17 <!ELEMENT xi:fallback ANY>
18 <!ATTLIST xi:fallback
19 xmlns:xi CDATA #FIXED "http://www.w3.org/2001/XInclude">
20
21
22 <!ATTLIST category name NMTOKEN #REQUIRED
23 number NMTOKEN #IMPLIED
24 window_system NMTOKEN #IMPLIED>
25 <!ATTLIST type name NMTOKEN #REQUIRED
26 size NMTOKEN #REQUIRED
27 float (true | false) "false"
28 unsigned (true | false) "false"
29 pointer (true | false) "false"
30 glx_name NMTOKEN #IMPLIED>
31 <!ATTLIST enum name NMTOKEN #REQUIRED
32 count CDATA #IMPLIED
33 value NMTOKEN #REQUIRED>
34 <!ATTLIST function name NMTOKEN #REQUIRED
35 alias NMTOKEN #IMPLIED
36 offset CDATA #IMPLIED
37 static_dispatch (true | false) "true"
38 vectorequiv NMTOKEN #IMPLIED>
39 <!ATTLIST size name NMTOKEN #REQUIRED
40 count NMTOKEN #IMPLIED
41 mode (get | set) "set">
42 <!ATTLIST param name NMTOKEN #REQUIRED
43 type CDATA #REQUIRED
44 client_only (true | false) "false"
45 count NMTOKEN #IMPLIED
46 counter (true | false) "false"
47 count_scale NMTOKEN "1"
48 output (true | false) "false"
49 padding (true | false) "false"
50 img_width NMTOKEN #IMPLIED
51 img_height NMTOKEN #IMPLIED
52 img_depth NMTOKEN #IMPLIED
53 img_extent NMTOKEN #IMPLIED
54 img_xoff NMTOKEN #IMPLIED
55 img_yoff NMTOKEN #IMPLIED
56 img_zoff NMTOKEN #IMPLIED
57 img_woff NMTOKEN #IMPLIED
58 img_format NMTOKEN #IMPLIED
59 img_type NMTOKEN #IMPLIED
60 img_target NMTOKEN #IMPLIED
61 img_send_null (true | false) "false"
62 img_null_flag (true | false) "false"
63 img_pad_dimensions (true | false) "false"
64 variable_param NMTOKENS #IMPLIED>
65 <!ATTLIST return type CDATA "void">
66 <!ATTLIST glx rop NMTOKEN #IMPLIED
67 sop NMTOKEN #IMPLIED
68 vendorpriv NMTOKEN #IMPLIED
69 large (true | false) "false"
70 doubles_in_order (true | false) "false"
71 always_array (true | false) "false"
72 handcode (true | false | client | server) "false"
73 img_reset NMTOKEN #IMPLIED
74 dimensions_in_reply (true | false) "false"
75 ignore (true | false) "false">
76
77 <!--
78 The various attributes for param and glx have the meanings listed below.
79 When adding new functions, please annote them correctly. In most cases this
80 will just mean adding a '<glx ignore="true"/>' tag.
81
82 param:
83 name - name of the parameter
84 type - fully qualified type (e.g., with "const", etc.)
85 client_only - boolean flag set on parameters which are interpreted only
86 by the client and are not present in the protocol encoding (e.g.,
87 the stride parameters to Map1f, etc.)
88 count - for counted arrays (e.g., the 'lists' parameter to glCallLists),
89 the parameter or literal that represents the count. For functions
90 like glVertex3fv it will be a litteral, for others it will be one of
91 the parameters.
92 counter - this parameter is a counter that will be referenced by the
93 'count' attribute in another parameter.
94 count_scale - literal value scale factor for the 'count' attribute.
95 See ProgramParameters4dvNV for an example.
96 output - this parameter is used to store the output of the function.
97 variable_param - name of parameter used to determine the number of
98 elements referenced by this parameter. This should be the name of a
99 single enum parameter. Most of the gl*Parameter[if]v functions use
100 this. Additionally, the enums that can be passed should be properly
101 annotated.
102 img_width / img_height / img_depth / img_extent - name of parameters
103 (or hardcoded integer) used for the dimensions of pixel data.
104 img_xoff / img_yoff / img_zoff / img_woff - name of parameters used
105 for x, y, z, and w offsets of pixel data.
106 img_format - name of parameter used as the pixel data format.
107 img_type - name of parameter used as the pixel data type.
108 img_target - name of parameter used as a texture target. Non-texture
109 pixel data should hardcode 0.
110 img_send_null - boolean flag to determine if blank pixel data should
111 be sent when a NULL pointer is passed. This is only used by
112 TexImage1D and TexImage2D.
113 img_null_flag - boolean flag to determine if an extra flag is used to
114 determine if a NULL pixel pointer was passed. This is used by
115 TexSubImage1D, TexSubImage2D, TexImage3D and others.
116 img_pad_dimensions - boolean flag to determine if dimension data and
117 offset data should be padded to the next even number of dimensions.
118 For example, this will insert an empty "height" field after the
119 "width" field in the protocol for TexImage1D.
120
121 glx:
122 rop - Opcode value for "render" commands
123 sop - Opcode value for "single" commands
124 vendorpriv - Opcode value for vendor private (or vendor private with
125 reply) commands
126 large - set to "true" of the render command can use RenderLarge protocol.
127 doubles_in_order - older commands always put GLdouble data at the
128 start of the render packet. Newer commands (e.g.,
129 ProgramEnvParameter4dvARB) put the in the order that they appear
130 in the parameter list.
131 always_array - some single commands take reply data as an array or as
132 return value data (e.g., glGetLightfv). Other single commands take
133 reply data only as an array (e.g., glGetClipPlane).
134 handcode - some functions are just too complicated to generate
135 (e.g., glSeperableFilter2D) or operate only on client-side data
136 (e.g., glVertexPointer) and must be handcoded.
137 ignore - some functions have an entry in the dispatch table, but aren't
138 suitable for protocol implementation (e.g., glLockArraysEXT). This
139 also applies to functions that don't have any GLX protocol specified
140 (e.g., glGetFogFuncSGIS).
141 -->