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40 * Authors: Ron Dreslinski
45 #include "mem/simple_mem.hh"
47 #include "base/random.hh"
48 #include "base/trace.hh"
49 #include "debug/Drain.hh"
53 SimpleMemory::SimpleMemory(const SimpleMemoryParams
* p
) :
55 port(name() + ".port", *this), latency(p
->latency
),
56 latency_var(p
->latency_var
), bandwidth(p
->bandwidth
), isBusy(false),
57 retryReq(false), retryResp(false),
58 releaseEvent([this]{ release(); }, name()),
59 dequeueEvent([this]{ dequeue(); }, name())
66 AbstractMemory::init();
68 // allow unconnected memories as this is used in several ruby
69 // systems at the moment
70 if (port
.isConnected()) {
71 port
.sendRangeChange();
76 SimpleMemory::recvAtomic(PacketPtr pkt
)
78 panic_if(pkt
->cacheResponding(), "Should not see packets where cache "
86 SimpleMemory::recvFunctional(PacketPtr pkt
)
88 pkt
->pushLabel(name());
90 functionalAccess(pkt
);
93 auto p
= packetQueue
.begin();
94 // potentially update the packets in our packet queue as well
95 while (!done
&& p
!= packetQueue
.end()) {
96 done
= pkt
->checkFunctional(p
->pkt
);
104 SimpleMemory::recvTimingReq(PacketPtr pkt
)
106 panic_if(pkt
->cacheResponding(), "Should not see packets where cache "
109 panic_if(!(pkt
->isRead() || pkt
->isWrite()),
110 "Should only see read and writes at memory controller, "
111 "saw %s to %#llx\n", pkt
->cmdString(), pkt
->getAddr());
113 // we should not get a new request after committing to retry the
114 // current one, but unfortunately the CPU violates this rule, so
115 // simply ignore it for now
119 // if we are busy with a read or write, remember that we have to
126 // technically the packet only reaches us after the header delay,
127 // and since this is a memory controller we also need to
128 // deserialise the payload before performing any write operation
129 Tick receive_delay
= pkt
->headerDelay
+ pkt
->payloadDelay
;
130 pkt
->headerDelay
= pkt
->payloadDelay
= 0;
132 // update the release time according to the bandwidth limit, and
133 // do so with respect to the time it takes to finish this request
134 // rather than long term as it is the short term data rate that is
135 // limited for any real memory
137 // calculate an appropriate tick to release to not exceed
138 // the bandwidth limit
139 Tick duration
= pkt
->getSize() * bandwidth
;
141 // only consider ourselves busy if there is any need to wait
142 // to avoid extra events being scheduled for (infinitely) fast
145 schedule(releaseEvent
, curTick() + duration
);
149 // go ahead and deal with the packet and put the response in the
150 // queue if there is one
151 bool needsResponse
= pkt
->needsResponse();
153 // turn packet around to go back to requester if response expected
155 // recvAtomic() should already have turned packet into
157 assert(pkt
->isResponse());
159 Tick when_to_send
= curTick() + receive_delay
+ getLatency();
161 // typically this should be added at the end, so start the
162 // insertion sort with the last element, also make sure not to
163 // re-order in front of some existing packet with the same
164 // address, the latter is important as this memory effectively
165 // hands out exclusive copies (shared is not asserted)
166 auto i
= packetQueue
.end();
168 while (i
!= packetQueue
.begin() && when_to_send
< i
->tick
&&
169 i
->pkt
->getAddr() != pkt
->getAddr())
172 // emplace inserts the element before the position pointed to by
173 // the iterator, so advance it one step
174 packetQueue
.emplace(++i
, pkt
, when_to_send
);
176 if (!retryResp
&& !dequeueEvent
.scheduled())
177 schedule(dequeueEvent
, packetQueue
.back().tick
);
179 pendingDelete
.reset(pkt
);
186 SimpleMemory::release()
197 SimpleMemory::dequeue()
199 assert(!packetQueue
.empty());
200 DeferredPacket deferred_pkt
= packetQueue
.front();
202 retryResp
= !port
.sendTimingResp(deferred_pkt
.pkt
);
205 packetQueue
.pop_front();
207 // if the queue is not empty, schedule the next dequeue event,
208 // otherwise signal that we are drained if we were asked to do so
209 if (!packetQueue
.empty()) {
210 // if there were packets that got in-between then we
211 // already have an event scheduled, so use re-schedule
212 reschedule(dequeueEvent
,
213 std::max(packetQueue
.front().tick
, curTick()), true);
214 } else if (drainState() == DrainState::Draining
) {
215 DPRINTF(Drain
, "Draining of SimpleMemory complete\n");
222 SimpleMemory::getLatency() const
225 (latency_var
? random_mt
.random
<Tick
>(0, latency_var
) : 0);
229 SimpleMemory::recvRespRetry()
237 SimpleMemory::getSlavePort(const std::string
&if_name
, PortID idx
)
239 if (if_name
!= "port") {
240 return MemObject::getSlavePort(if_name
, idx
);
247 SimpleMemory::drain()
249 if (!packetQueue
.empty()) {
250 DPRINTF(Drain
, "SimpleMemory Queue has requests, waiting to drain\n");
251 return DrainState::Draining
;
253 return DrainState::Drained
;
257 SimpleMemory::MemoryPort::MemoryPort(const std::string
& _name
,
258 SimpleMemory
& _memory
)
259 : SlavePort(_name
, &_memory
), memory(_memory
)
263 SimpleMemory::MemoryPort::getAddrRanges() const
265 AddrRangeList ranges
;
266 ranges
.push_back(memory
.getAddrRange());
271 SimpleMemory::MemoryPort::recvAtomic(PacketPtr pkt
)
273 return memory
.recvAtomic(pkt
);
277 SimpleMemory::MemoryPort::recvFunctional(PacketPtr pkt
)
279 memory
.recvFunctional(pkt
);
283 SimpleMemory::MemoryPort::recvTimingReq(PacketPtr pkt
)
285 return memory
.recvTimingReq(pkt
);
289 SimpleMemory::MemoryPort::recvRespRetry()
291 memory
.recvRespRetry();
295 SimpleMemoryParams::create()
297 return new SimpleMemory(this);