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40 * Authors: Ron Dreslinski
48 * Declaration of an abstract crossbar base class.
51 #ifndef __MEM_XBAR_HH__
52 #define __MEM_XBAR_HH__
56 #include "base/addr_range_map.hh"
57 #include "base/types.hh"
58 #include "mem/mem_object.hh"
59 #include "params/BaseXBar.hh"
60 #include "sim/stats.hh"
63 * The base crossbar contains the common elements of the non-coherent
64 * and coherent crossbar. It is an abstract class that does not have
65 * any of the functionality relating to the actual reception and
66 * transmission of packets, as this is left for the subclasses.
68 * The BaseXBar is responsible for the basic flow control (busy or
69 * not), the administration of retries, and the address decoding.
71 class BaseXBar : public MemObject
77 * A layer is an internal crossbar arbitration point with its own
78 * flow control. Each layer is a converging multiplexer tree. By
79 * instantiating one layer per destination port (and per packet
80 * type, i.e. request, response, snoop request and snoop
81 * response), we model full crossbar structures like AXI, ACE,
84 * The template parameter, PortClass, indicates the destination
85 * port type for the layer. The retry list holds either master
86 * ports or slave ports, depending on the direction of the
87 * layer. Thus, a request layer has a retry list containing slave
88 * ports, whereas a response layer holds master ports.
90 template <typename SrcType, typename DstType>
91 class Layer : public Drainable
97 * Create a layer and give it a name. The layer uses
98 * the crossbar an event manager.
100 * @param _port destination port the layer converges at
101 * @param _xbar the crossbar this layer belongs to
102 * @param _name the layer's name
104 Layer(DstType& _port, BaseXBar& _xbar, const std::string& _name);
107 * Drain according to the normal semantics, so that the crossbar
108 * can tell the layer to drain, and pass an event to signal
111 * @param de drain event to call once drained
113 * @return 1 if busy or waiting to retry, or 0 if idle
115 unsigned int drain(DrainManager *dm);
118 * Get the crossbar layer's name
120 const std::string name() const { return xbar.name() + _name; }
124 * Determine if the layer accepts a packet from a specific
125 * port. If not, the port in question is also added to the
126 * retry list. In either case the state of the layer is
127 * updated accordingly.
129 * @param port Source port presenting the packet
131 * @return True if the layer accepts the packet
133 bool tryTiming(SrcType* src_port);
136 * Deal with a destination port accepting a packet by potentially
137 * removing the source port from the retry list (if retrying) and
138 * occupying the layer accordingly.
140 * @param busy_time Time to spend as a result of a successful send
142 void succeededTiming(Tick busy_time);
145 * Deal with a destination port not accepting a packet by
146 * potentially adding the source port to the retry list (if
147 * not already at the front) and occupying the layer
150 * @param src_port Source port
151 * @param busy_time Time to spend as a result of a failed send
153 void failedTiming(SrcType* src_port, Tick busy_time);
155 /** Occupy the layer until until */
156 void occupyLayer(Tick until);
159 * Send a retry to the port at the head of waitingForLayer. The
160 * caller must ensure that the list is not empty.
165 * Handle a retry from a neighbouring module. This wraps
166 * retryWaiting by verifying that there are ports waiting
167 * before calling retryWaiting.
172 * Register stats for the layer
178 /** The destination port this layer converges at. */
181 /** The crossbar this layer is a part of. */
184 /** A name for this layer. */
188 * We declare an enum to track the state of the layer. The
189 * starting point is an idle state where the layer is waiting
190 * for a packet to arrive. Upon arrival, the layer
191 * transitions to the busy state, where it remains either
192 * until the packet transfer is done, or the header time is
193 * spent. Once the layer leaves the busy state, it can
194 * either go back to idle, if no packets have arrived while it
195 * was busy, or the layer goes on to retry the first port
196 * in waitingForLayer. A similar transition takes place from
197 * idle to retry if the layer receives a retry from one of
198 * its connected ports. The retry state lasts until the port
199 * in questions calls sendTiming and returns control to the
200 * layer, or goes to a busy state if the port does not
201 * immediately react to the retry by calling sendTiming.
203 enum State { IDLE, BUSY, RETRY };
205 /** track the state of the layer */
208 /** manager to signal when drained */
209 DrainManager *drainManager;
212 * A deque of ports that retry should be called on because
213 * the original send was delayed due to a busy layer.
215 std::deque<SrcType*> waitingForLayer;
218 * Track who is waiting for the retry when receiving it from a
219 * peer. If no port is waiting NULL is stored.
221 SrcType* waitingForPeer;
224 * Release the layer after being occupied and return to an
225 * idle state where we proceed to send a retry to any
226 * potential waiting port, or drain if asked to do so.
230 /** event used to schedule a release of the layer */
231 EventWrapper<Layer, &Layer::releaseLayer> releaseEvent;
234 * Stats for occupancy and utilization. These stats capture
235 * the time the layer spends in the busy state and are thus only
236 * relevant when the memory system is in timing mode.
238 Stats::Scalar occupancy;
239 Stats::Formula utilization;
243 /** cycles of overhead per transaction */
244 const Cycles headerCycles;
245 /** the width of the xbar in bytes */
246 const uint32_t width;
248 AddrRangeMap<PortID> portMap;
250 /** all contigous ranges seen by this crossbar */
251 AddrRangeList xbarRanges;
253 AddrRange defaultRange;
256 * Function called by the port when the crossbar is recieving a
259 * @param master_port_id id of the port that received the change
261 void recvRangeChange(PortID master_port_id);
263 /** Find which port connected to this crossbar (if any) should be
264 * given a packet with this address.
266 * @param addr Address to find port for.
267 * @return id of port that the packet should be sent out of.
269 PortID findPort(Addr addr);
271 // Cache for the findPort function storing recently used ports from portMap
278 PortCache portCache[3];
280 // Checks the cache and returns the id of the port that has the requested
281 // address within its range
282 inline PortID checkPortCache(Addr addr) const {
283 if (portCache[0].valid && portCache[0].range.contains(addr)) {
284 return portCache[0].id;
286 if (portCache[1].valid && portCache[1].range.contains(addr)) {
287 return portCache[1].id;
289 if (portCache[2].valid && portCache[2].range.contains(addr)) {
290 return portCache[2].id;
293 return InvalidPortID;
296 // Clears the earliest entry of the cache and inserts a new port entry
297 inline void updatePortCache(short id, const AddrRange& range) {
298 portCache[2].valid = portCache[1].valid;
299 portCache[2].id = portCache[1].id;
300 portCache[2].range = portCache[1].range;
302 portCache[1].valid = portCache[0].valid;
303 portCache[1].id = portCache[0].id;
304 portCache[1].range = portCache[0].range;
306 portCache[0].valid = true;
307 portCache[0].id = id;
308 portCache[0].range = range;
311 // Clears the cache. Needs to be called in constructor.
312 inline void clearPortCache() {
313 portCache[2].valid = false;
314 portCache[1].valid = false;
315 portCache[0].valid = false;
319 * Return the address ranges the crossbar is responsible for.
321 * @return a list of non-overlapping address ranges
323 AddrRangeList getAddrRanges() const;
326 * Calculate the timing parameters for the packet. Updates the
327 * firstWordDelay and lastWordDelay fields of the packet
328 * object with the relative number of ticks required to transmit
329 * the header and the first word, and the last word, respectively.
331 void calcPacketTiming(PacketPtr pkt);
334 * Remember for each of the master ports of the crossbar if we got
335 * an address range from the connected slave. For convenience,
336 * also keep track of if we got ranges from all the slave modules
339 std::vector<bool> gotAddrRanges;
340 bool gotAllAddrRanges;
342 /** The master and slave ports of the crossbar */
343 std::vector<SlavePort*> slavePorts;
344 std::vector<MasterPort*> masterPorts;
346 /** Port that handles requests that don't match any of the interfaces.*/
347 PortID defaultPortID;
349 /** If true, use address range provided by default device. Any
350 address not handled by another port and not in default device's
351 range will cause a fatal error. If false, just send all
352 addresses not handled by another port to default device. */
353 const bool useDefaultRange;
355 BaseXBar(const BaseXBarParams *p);
360 * Stats for transaction distribution and data passing through the
361 * crossbar. The transaction distribution is globally counting
362 * different types of commands. The packet count and total packet
363 * size are two-dimensional vectors that are indexed by the
364 * slave port and master port id (thus the neighbouring master and
365 * neighbouring slave), summing up both directions (request and
368 Stats::Vector transDist;
369 Stats::Vector2d pktCount;
370 Stats::Vector2d pktSize;
376 /** A function used to return the port associated with this object. */
377 BaseMasterPort& getMasterPort(const std::string& if_name,
378 PortID idx = InvalidPortID);
379 BaseSlavePort& getSlavePort(const std::string& if_name,
380 PortID idx = InvalidPortID);
382 virtual unsigned int drain(DrainManager *dm) = 0;
384 virtual void regStats();
388 #endif //__MEM_XBAR_HH__