avoid the patch if Mesa_DXTn flag is set
[mesa.git] / src / mesa / Makefile.mgw
1 # Mesa 3-D graphics library
2 # Version: 5.1
3 #
4 # Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
5 #
6 # Permission is hereby granted, free of charge, to any person obtaining a
7 # copy of this software and associated documentation files (the "Software"),
8 # to deal in the Software without restriction, including without limitation
9 # the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 # and/or sell copies of the Software, and to permit persons to whom the
11 # Software is furnished to do so, subject to the following conditions:
12 #
13 # The above copyright notice and this permission notice shall be included
14 # in all copies or substantial portions of the Software.
15 #
16 # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 # OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 # BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 # AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 # CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22
23 # MinGW core makefile v1.3 for Mesa
24 #
25 # Copyright (C) 2002 - Borca Daniel
26 # Email : dborca@users.sourceforge.net
27 # Web : http://www.geocities.com/dborca
28
29
30 #
31 # Available options:
32 #
33 # Environment variables:
34 # CFLAGS
35 #
36 # GLIDE path to Glide3 SDK; used with FX.
37 # default = $(TOP)/glide3
38 # FX=1 build for 3dfx Glide3. Note that this disables
39 # compilation of most WMesa code and requires fxMesa.
40 # As a consequence, you'll need the Win32 Glide3
41 # library to build any application.
42 # default = no
43 # ICD=1 build the installable client driver interface
44 # (windows opengl driver interface)
45 # default = no
46 # X86=1 optimize for x86 (if possible, use MMX, SSE, 3DNow).
47 # default = no
48 #
49 # Targets:
50 # all: build GL
51 # clean: remove object files
52 #
53
54
55
56 .PHONY: all clean
57 .INTERMEDIATE: x86/gen_matypes.exe
58 .SUFFIXES: .rc .res
59
60 TOP = ../..
61 GLIDE ?= $(TOP)/glide3
62 LIBDIR = $(TOP)/lib
63 ifeq ($(ICD),1)
64 GL_DLL = mesa32.dll
65 GL_IMP = libmesa32.a
66 else
67 GL_DLL = opengl32.dll
68 GL_IMP = libopengl32.a
69 endif
70
71 LDLIBS = -lgdi32
72
73 CC = mingw32-gcc
74 CFLAGS += -DBUILD_GL32 -D_OPENGL32_ -D_MSC_VER
75 CFLAGS += $(INCLUDE_DIRS)
76 ifeq ($(FX),1)
77 CFLAGS += -I$(GLIDE)/include -DFX
78 LDLIBS += -L$(GLIDE)/lib -lglide3x
79 GL_DEF = drivers/glide/fxopengl.def
80 GL_RES = drivers/glide/fx.rc
81 else
82 ifeq ($(ICD),1)
83 CFLAGS += -DUSE_MGL_NAMESPACE
84 GL_DEF = drivers/windows/icd/mesa.def
85 else
86 GL_DEF = drivers/windows/gdi/mesa.def
87 endif
88 endif
89
90 AR = ar
91 ARFLAGS = rus
92
93 ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
94 UNLINK = del $(subst /,\,$(1))
95 else
96 UNLINK = $(RM) $(1)
97 endif
98
99 include sources
100
101 ifeq ($(X86),1)
102 CFLAGS += -DUSE_X86_ASM
103 CFLAGS += -DUSE_MMX_ASM
104 CFLAGS += -DUSE_SSE_ASM
105 CFLAGS += -DUSE_3DNOW_ASM
106 X86_SOURCES += $(X86_API)
107 else
108 X86_SOURCES =
109 endif
110
111 ifeq ($(FX),1)
112 DRIVER_SOURCES = \
113 $(GLIDE_DRIVER_SOURCES) \
114 drivers/glide/fxwgl.c
115 else
116 ifeq ($(ICD),1)
117 DRIVER_SOURCES = \
118 drivers/windows/gdi/wmesa.c \
119 drivers/windows/icd/icd.c
120 else
121 DRIVER_SOURCES = \
122 drivers/windows/gdi/wmesa.c \
123 drivers/windows/gdi/wgl.c
124 endif
125 endif
126
127 SOURCES = $(CORE_SOURCES) $(X86_SOURCES) $(COMMON_DRIVER_SOURCES) $(DRIVER_SOURCES)
128
129 OBJECTS = $(addsuffix .o,$(basename $(SOURCES)))
130
131 X86_OBJECTS = $(addsuffix .o,$(basename $(X86_SOURCES)))
132
133 RESOURCE = $(GL_RES:.rc=.res)
134
135 .c.o:
136 $(CC) -o $@ $(CFLAGS) -c $<
137 .S.o:
138 $(CC) -o $@ $(CFLAGS) -c $<
139 .s.o:
140 $(CC) -o $@ $(CFLAGS) -x assembler-with-cpp -c $<
141 .rc.res:
142 windres -o $@ -Irc -Ocoff $<
143
144 all: $(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP)
145
146 $(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP): $(OBJECTS) $(RESOURCE)
147 dllwrap -o $(LIBDIR)/$(GL_DLL) --output-lib $(LIBDIR)/$(GL_IMP) --target i386-mingw32 --def $(GL_DEF) $^ $(LDLIBS)
148
149 $(X86_OBJECTS): x86/matypes.h
150
151 x86/matypes.h: x86/gen_matypes.exe
152 $(subst /,\,$< > $@)
153
154 x86/gen_matypes.exe: x86/gen_matypes.c
155 $(CC) -o $@ $(CFLAGS) -s $<
156
157 # [dBorca]
158 # glapi_x86.S needs some adjustments
159 # in order to generate correct entrypoints
160 # Trick: change the following condition to
161 # be always false if you need C entrypoints
162 # with USE_X86_ASM (useful for trace/debug)
163 ifeq (1,1)
164 x86/glapi_x86.o: x86/glapi_x86.S
165 $(CC) -o $@ $(CFLAGS) -U__WIN32__ -DSTDCALL_API -c $<
166 else
167 main/dispatch.o: main/dispatch.c
168 $(CC) -o $@ $(CFLAGS) -UUSE_X86_ASM -c $<
169 glapi/glapi.o: glapi/glapi.c
170 $(CC) -o $@ $(CFLAGS) -UUSE_X86_ASM -c $<
171 endif
172
173 # [dBorca]
174 # if we want codegen, we have to stdcall
175 tnl/t_vtx_x86_gcc.o: tnl/t_vtx_x86_gcc.S
176 $(CC) -o $@ $(CFLAGS) -DSTDCALL_API -c $<
177
178 clean:
179 -$(call UNLINK,array_cache/*.o)
180 -$(call UNLINK,glapi/*.o)
181 -$(call UNLINK,main/*.o)
182 -$(call UNLINK,math/*.o)
183 -$(call UNLINK,shader/*.o)
184 -$(call UNLINK,sparc/*.o)
185 -$(call UNLINK,swrast/*.o)
186 -$(call UNLINK,swrast_setup/*.o)
187 -$(call UNLINK,tnl/*.o)
188 -$(call UNLINK,x86/*.o)
189 -$(call UNLINK,drivers/common/*.o)
190 -$(call UNLINK,drivers/windows/gdi/*.o)
191 -$(call UNLINK,drivers/windows/icd/*.o)
192 -$(call UNLINK,drivers/glide/*.o)
193 -$(call UNLINK,drivers/glide/*.res)