1 #######################################################################
7 if env['platform'] != 'winddk':
11 env.Append(CPPPATH = [
15 if env['platform'] == 'windows':
16 env.Append(CPPDEFINES = [
17 '_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers
18 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
19 'WIN32_THREADS', # use Win32 thread API
27 'main/api_arrayelt.c',
29 'main/api_loopback.c',
31 'main/api_validate.c',
47 'main/depthstencil.c',
58 'main/ffvertex_prog.c',
84 'main/renderbuffer.c',
92 'main/texcompress_s3tc.c',
93 'main/texcompress_fxt1.c',
95 'main/texenvprogram.c',
113 'math/m_debug_clip.c',
114 'math/m_debug_norm.c',
115 'math/m_debug_xform.c',
118 'math/m_translate.c',
126 'vbo/vbo_exec_api.c',
127 'vbo/vbo_exec_array.c',
128 'vbo/vbo_exec_draw.c',
129 'vbo/vbo_exec_eval.c',
132 'vbo/vbo_split_copy.c',
133 'vbo/vbo_split_inplace.c',
135 'vbo/vbo_save_api.c',
136 'vbo/vbo_save_draw.c',
137 'vbo/vbo_save_loopback.c',
146 statetracker_sources = [
147 'state_tracker/st_atom.c',
148 'state_tracker/st_atom_blend.c',
149 'state_tracker/st_atom_clip.c',
150 'state_tracker/st_atom_constbuf.c',
151 'state_tracker/st_atom_depth.c',
152 'state_tracker/st_atom_framebuffer.c',
153 'state_tracker/st_atom_pixeltransfer.c',
154 'state_tracker/st_atom_sampler.c',
155 'state_tracker/st_atom_scissor.c',
156 'state_tracker/st_atom_shader.c',
157 'state_tracker/st_atom_rasterizer.c',
158 'state_tracker/st_atom_stipple.c',
159 'state_tracker/st_atom_texture.c',
160 'state_tracker/st_atom_viewport.c',
161 'state_tracker/st_cb_accum.c',
162 'state_tracker/st_cb_bitmap.c',
163 'state_tracker/st_cb_blit.c',
164 'state_tracker/st_cb_bufferobjects.c',
165 'state_tracker/st_cb_clear.c',
166 'state_tracker/st_cb_condrender.c',
167 'state_tracker/st_cb_flush.c',
168 'state_tracker/st_cb_drawpixels.c',
169 'state_tracker/st_cb_fbo.c',
170 'state_tracker/st_cb_feedback.c',
171 'state_tracker/st_cb_program.c',
172 'state_tracker/st_cb_queryobj.c',
173 'state_tracker/st_cb_rasterpos.c',
174 'state_tracker/st_cb_readpixels.c',
175 'state_tracker/st_cb_strings.c',
176 'state_tracker/st_cb_texture.c',
177 'state_tracker/st_context.c',
178 'state_tracker/st_debug.c',
179 'state_tracker/st_draw.c',
180 'state_tracker/st_draw_feedback.c',
181 'state_tracker/st_extensions.c',
182 'state_tracker/st_format.c',
183 'state_tracker/st_framebuffer.c',
184 'state_tracker/st_gen_mipmap.c',
185 'state_tracker/st_mesa_to_tgsi.c',
186 'state_tracker/st_program.c',
187 'state_tracker/st_texture.c',
191 'shader/arbprogparse.c',
192 'shader/arbprogram.c',
193 'shader/atifragshader.c',
194 'shader/hash_table.c',
196 'shader/nvfragparse.c',
197 'shader/nvprogram.c',
198 'shader/nvvertparse.c',
200 'shader/program_parse.tab.c',
201 'shader/program_parse_extra.c',
202 'shader/prog_cache.c',
203 'shader/prog_execute.c',
204 'shader/prog_instruction.c',
205 'shader/prog_noise.c',
206 'shader/prog_optimize.c',
207 'shader/prog_parameter.c',
208 'shader/prog_parameter_layout.c',
209 'shader/prog_print.c',
210 'shader/prog_statevars.c',
211 'shader/prog_uniform.c',
212 'shader/programopt.c',
213 'shader/symbol_table.c',
214 'shader/shader_api.c',
218 'shader/slang/slang_builtin.c',
219 'shader/slang/slang_codegen.c',
220 'shader/slang/slang_compile.c',
221 'shader/slang/slang_compile_function.c',
222 'shader/slang/slang_compile_operation.c',
223 'shader/slang/slang_compile_struct.c',
224 'shader/slang/slang_compile_variable.c',
225 'shader/slang/slang_emit.c',
226 'shader/slang/slang_ir.c',
227 'shader/slang/slang_label.c',
228 'shader/slang/slang_link.c',
229 'shader/slang/slang_log.c',
230 'shader/slang/slang_mem.c',
231 'shader/slang/slang_print.c',
232 'shader/slang/slang_simplify.c',
233 'shader/slang/slang_storage.c',
234 'shader/slang/slang_typeinfo.c',
235 'shader/slang/slang_vartable.c',
236 'shader/slang/slang_utility.c',
244 statetracker_sources +
251 'glapi/glapi_dispatch.c',
252 'glapi/glapi_getproc.c',
260 if gcc and env['machine'] == 'x86':
261 env.Append(CPPDEFINES = [
272 'x86/common_x86_asm.S',
276 'x86/x86_cliptest.S',
278 'x86/3dnow_xform1.S',
279 'x86/3dnow_xform2.S',
280 'x86/3dnow_xform3.S',
281 'x86/3dnow_xform4.S',
282 'x86/3dnow_normal.S',
288 'x86/read_rgba_span_x86.S',
293 elif gcc and env['machine'] == 'x86_64':
294 env.Append(CPPDEFINES = [
302 'x86-64/glapi_x86-64.S'
304 elif gcc and env['machine'] == 'ppc':
305 env.Append(CPPDEFINES = [
314 elif gcc and env['machine'] == 'sparc':
322 'sparc/glapi_sparc.S'
328 if gcc and env['machine'] in ('x86', 'x86_64'):
329 # See http://www.scons.org/wiki/UsingCodeGenerators
330 gen_matypes = env.Program(
331 target = 'gen_matypes',
332 source = 'x86/gen_matypes.c',
334 matypes = env.Command(
337 gen_matypes[0].abspath + ' > $TARGET',
339 # Add the dir containing the generated header (somewhere inside the
340 # build dir) to the include path
341 env.Append(CPPPATH = [matypes[0].dir])
343 SConscript('shader/slang/library/SConscript')
349 mesa = env.ConvenienceLibrary(
351 source = mesa_sources,
356 glapi = env.ConvenienceLibrary(
358 source = glapi_sources,