1 #######################################################################
7 if env['platform'] != 'winddk':
11 env.Append(CPPPATH = [
15 if env['platform'] == 'windows':
16 env.Append(CPPDEFINES = [
17 '_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers
18 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
19 'WIN32_THREADS', # use Win32 thread API
27 'main/api_arrayelt.c',
29 'main/api_loopback.c',
31 'main/api_validate.c',
47 'main/depthstencil.c',
58 'main/ffvertex_prog.c',
84 'main/renderbuffer.c',
92 'main/texcompress_s3tc.c',
93 'main/texcompress_fxt1.c',
95 'main/texenvprogram.c',
106 'main/transformfeedback.c',
114 'math/m_debug_clip.c',
115 'math/m_debug_norm.c',
116 'math/m_debug_xform.c',
119 'math/m_translate.c',
127 'vbo/vbo_exec_api.c',
128 'vbo/vbo_exec_array.c',
129 'vbo/vbo_exec_draw.c',
130 'vbo/vbo_exec_eval.c',
133 'vbo/vbo_split_copy.c',
134 'vbo/vbo_split_inplace.c',
136 'vbo/vbo_save_api.c',
137 'vbo/vbo_save_draw.c',
138 'vbo/vbo_save_loopback.c',
147 statetracker_sources = [
148 'state_tracker/st_atom.c',
149 'state_tracker/st_atom_blend.c',
150 'state_tracker/st_atom_clip.c',
151 'state_tracker/st_atom_constbuf.c',
152 'state_tracker/st_atom_depth.c',
153 'state_tracker/st_atom_framebuffer.c',
154 'state_tracker/st_atom_pixeltransfer.c',
155 'state_tracker/st_atom_sampler.c',
156 'state_tracker/st_atom_scissor.c',
157 'state_tracker/st_atom_shader.c',
158 'state_tracker/st_atom_rasterizer.c',
159 'state_tracker/st_atom_stipple.c',
160 'state_tracker/st_atom_texture.c',
161 'state_tracker/st_atom_viewport.c',
162 'state_tracker/st_cb_accum.c',
163 'state_tracker/st_cb_bitmap.c',
164 'state_tracker/st_cb_blit.c',
165 'state_tracker/st_cb_bufferobjects.c',
166 'state_tracker/st_cb_clear.c',
167 'state_tracker/st_cb_condrender.c',
168 'state_tracker/st_cb_flush.c',
169 'state_tracker/st_cb_drawpixels.c',
170 'state_tracker/st_cb_eglimage.c',
171 'state_tracker/st_cb_fbo.c',
172 'state_tracker/st_cb_feedback.c',
173 'state_tracker/st_cb_program.c',
174 'state_tracker/st_cb_queryobj.c',
175 'state_tracker/st_cb_rasterpos.c',
176 'state_tracker/st_cb_readpixels.c',
177 'state_tracker/st_cb_strings.c',
178 'state_tracker/st_cb_texture.c',
179 'state_tracker/st_context.c',
180 'state_tracker/st_debug.c',
181 'state_tracker/st_draw.c',
182 'state_tracker/st_draw_feedback.c',
183 'state_tracker/st_extensions.c',
184 'state_tracker/st_format.c',
185 'state_tracker/st_gen_mipmap.c',
186 'state_tracker/st_manager.c',
187 'state_tracker/st_mesa_to_tgsi.c',
188 'state_tracker/st_program.c',
189 'state_tracker/st_texture.c',
193 'shader/arbprogparse.c',
194 'shader/arbprogram.c',
195 'shader/atifragshader.c',
196 'shader/hash_table.c',
198 'shader/nvfragparse.c',
199 'shader/nvprogram.c',
200 'shader/nvvertparse.c',
202 'shader/program_parse.tab.c',
203 'shader/program_parse_extra.c',
204 'shader/prog_cache.c',
205 'shader/prog_execute.c',
206 'shader/prog_instruction.c',
207 'shader/prog_noise.c',
208 'shader/prog_optimize.c',
209 'shader/prog_parameter.c',
210 'shader/prog_parameter_layout.c',
211 'shader/prog_print.c',
212 'shader/prog_statevars.c',
213 'shader/prog_uniform.c',
214 'shader/programopt.c',
215 'shader/symbol_table.c',
216 'shader/shader_api.c',
220 'shader/slang/slang_builtin.c',
221 'shader/slang/slang_codegen.c',
222 'shader/slang/slang_compile.c',
223 'shader/slang/slang_compile_function.c',
224 'shader/slang/slang_compile_operation.c',
225 'shader/slang/slang_compile_struct.c',
226 'shader/slang/slang_compile_variable.c',
227 'shader/slang/slang_emit.c',
228 'shader/slang/slang_ir.c',
229 'shader/slang/slang_label.c',
230 'shader/slang/slang_link.c',
231 'shader/slang/slang_log.c',
232 'shader/slang/slang_mem.c',
233 'shader/slang/slang_print.c',
234 'shader/slang/slang_simplify.c',
235 'shader/slang/slang_storage.c',
236 'shader/slang/slang_typeinfo.c',
237 'shader/slang/slang_vartable.c',
238 'shader/slang/slang_utility.c',
246 statetracker_sources +
253 'glapi/glapi_dispatch.c',
254 'glapi/glapi_entrypoint.c',
255 'glapi/glapi_execmem.c',
256 'glapi/glapi_getproc.c',
264 if gcc and env['machine'] == 'x86':
265 env.Append(CPPDEFINES = [
276 'x86/common_x86_asm.S',
280 'x86/x86_cliptest.S',
282 'x86/3dnow_xform1.S',
283 'x86/3dnow_xform2.S',
284 'x86/3dnow_xform3.S',
285 'x86/3dnow_xform4.S',
286 'x86/3dnow_normal.S',
292 'x86/read_rgba_span_x86.S',
297 elif gcc and env['machine'] == 'x86_64':
298 env.Append(CPPDEFINES = [
306 'x86-64/glapi_x86-64.S'
308 elif gcc and env['machine'] == 'ppc':
309 env.Append(CPPDEFINES = [
318 elif gcc and env['machine'] == 'sparc':
326 'sparc/glapi_sparc.S'
332 if gcc and env['machine'] in ('x86', 'x86_64'):
333 # See http://www.scons.org/wiki/UsingCodeGenerators
334 gen_matypes = env.Program(
335 target = 'gen_matypes',
336 source = 'x86/gen_matypes.c',
338 matypes = env.Command(
341 gen_matypes[0].abspath + ' > $TARGET',
343 # Add the dir containing the generated header (somewhere inside the
344 # build dir) to the include path
345 env.Append(CPPPATH = [matypes[0].dir])
347 SConscript('shader/slang/library/SConscript')
353 mesa = env.ConvenienceLibrary(
355 source = mesa_sources,
359 glapi = env.ConvenienceLibrary(
361 source = glapi_sources,