scons: Build mesa source with c99.
[mesa.git] / src / mesa / SConscript
1 #######################################################################
2 # SConscript for Mesa
3
4
5 Import('*')
6
7 env = env.Clone()
8
9 # Includes
10 env.Append(CPPPATH = [
11 '#/src/mesa',
12 '#/src/mesa/main',
13 ])
14
15 env.Append(CFLAGS = [
16 '-std=c99',
17 ])
18
19
20 #######################################################################
21 # Core sources
22
23 MAIN_SOURCES = [
24 'main/api_arrayelt.c',
25 'main/api_loopback.c',
26 'main/api_noop.c',
27 'main/api_validate.c',
28 'main/accum.c',
29 'main/attrib.c',
30 'main/arrayobj.c',
31 'main/blend.c',
32 'main/bufferobj.c',
33 'main/buffers.c',
34 'main/clip.c',
35 'main/colortab.c',
36 'main/context.c',
37 'main/convolve.c',
38 'main/debug.c',
39 'main/depth.c',
40 'main/depthstencil.c',
41 'main/dlist.c',
42 'main/drawpix.c',
43 'main/enable.c',
44 'main/enums.c',
45 'main/eval.c',
46 'main/execmem.c',
47 'main/extensions.c',
48 'main/fbobject.c',
49 'main/feedback.c',
50 'main/ffvertex_prog.c',
51 'main/fog.c',
52 'main/framebuffer.c',
53 'main/get.c',
54 'main/getstring.c',
55 'main/hash.c',
56 'main/hint.c',
57 'main/histogram.c',
58 'main/image.c',
59 'main/imports.c',
60 'main/light.c',
61 'main/lines.c',
62 'main/matrix.c',
63 'main/mipmap.c',
64 'main/mm.c',
65 'main/pixel.c',
66 'main/points.c',
67 'main/polygon.c',
68 'main/queryobj.c',
69 'main/rastpos.c',
70 'main/rbadaptors.c',
71 'main/renderbuffer.c',
72 'main/shaders.c',
73 'main/state.c',
74 'main/stencil.c',
75 'main/texcompress.c',
76 'main/texcompress_s3tc.c',
77 'main/texcompress_fxt1.c',
78 'main/texenvprogram.c',
79 'main/texformat.c',
80 'main/teximage.c',
81 'main/texobj.c',
82 'main/texrender.c',
83 'main/texstate.c',
84 'main/texstore.c',
85 'main/varray.c',
86 'main/vtxfmt.c',
87 ]
88
89 GLAPI_SOURCES = [
90 'main/dispatch.c',
91 'glapi/glapi.c',
92 'glapi/glthread.c',
93 ]
94
95 MATH_SOURCES = [
96 'math/m_debug_clip.c',
97 'math/m_debug_norm.c',
98 'math/m_debug_xform.c',
99 'math/m_eval.c',
100 'math/m_matrix.c',
101 'math/m_translate.c',
102 'math/m_vector.c',
103 'math/m_xform.c',
104 ]
105
106 VBO_SOURCES = [
107 'vbo/vbo_context.c',
108 'vbo/vbo_exec.c',
109 'vbo/vbo_exec_api.c',
110 'vbo/vbo_exec_array.c',
111 'vbo/vbo_exec_draw.c',
112 'vbo/vbo_exec_eval.c',
113 'vbo/vbo_rebase.c',
114 'vbo/vbo_split.c',
115 'vbo/vbo_split_copy.c',
116 'vbo/vbo_split_inplace.c',
117 'vbo/vbo_save.c',
118 'vbo/vbo_save_api.c',
119 'vbo/vbo_save_draw.c',
120 'vbo/vbo_save_loopback.c',
121 ]
122
123 VF_SOURCES = [
124 'vf/vf.c',
125 'vf/vf_generic.c',
126 'vf/vf_sse.c',
127 ]
128
129 STATETRACKER_SOURCES = [
130 'state_tracker/st_atom.c',
131 'state_tracker/st_atom_blend.c',
132 'state_tracker/st_atom_clip.c',
133 'state_tracker/st_atom_constbuf.c',
134 'state_tracker/st_atom_depth.c',
135 'state_tracker/st_atom_framebuffer.c',
136 'state_tracker/st_atom_pixeltransfer.c',
137 'state_tracker/st_atom_sampler.c',
138 'state_tracker/st_atom_scissor.c',
139 'state_tracker/st_atom_shader.c',
140 'state_tracker/st_atom_rasterizer.c',
141 'state_tracker/st_atom_stipple.c',
142 'state_tracker/st_atom_texture.c',
143 'state_tracker/st_atom_viewport.c',
144 'state_tracker/st_cb_accum.c',
145 'state_tracker/st_cb_bufferobjects.c',
146 'state_tracker/st_cb_clear.c',
147 'state_tracker/st_cb_flush.c',
148 'state_tracker/st_cb_drawpixels.c',
149 'state_tracker/st_cb_fbo.c',
150 'state_tracker/st_cb_feedback.c',
151 'state_tracker/st_cb_program.c',
152 'state_tracker/st_cb_queryobj.c',
153 'state_tracker/st_cb_rasterpos.c',
154 'state_tracker/st_cb_readpixels.c',
155 'state_tracker/st_cb_strings.c',
156 'state_tracker/st_cb_texture.c',
157 'state_tracker/st_cache.c',
158 'state_tracker/st_context.c',
159 'state_tracker/st_debug.c',
160 'state_tracker/st_draw.c',
161 'state_tracker/st_extensions.c',
162 'state_tracker/st_format.c',
163 'state_tracker/st_framebuffer.c',
164 'state_tracker/st_mesa_to_tgsi.c',
165 'state_tracker/st_program.c',
166 'state_tracker/st_texture.c',
167 ]
168
169 SHADER_SOURCES = [
170 'shader/arbprogparse.c',
171 'shader/arbprogram.c',
172 'shader/atifragshader.c',
173 'shader/grammar/grammar_mesa.c',
174 'shader/nvfragparse.c',
175 'shader/nvprogram.c',
176 'shader/nvvertparse.c',
177 'shader/program.c',
178 'shader/prog_cache.c',
179 'shader/prog_debug.c',
180 'shader/prog_execute.c',
181 'shader/prog_instruction.c',
182 'shader/prog_parameter.c',
183 'shader/prog_print.c',
184 'shader/prog_statevars.c',
185 'shader/programopt.c',
186 'shader/shader_api.c',
187 ]
188
189 SLANG_SOURCES = [
190 'shader/slang/slang_builtin.c',
191 'shader/slang/slang_codegen.c',
192 'shader/slang/slang_compile.c',
193 'shader/slang/slang_compile_function.c',
194 'shader/slang/slang_compile_operation.c',
195 'shader/slang/slang_compile_struct.c',
196 'shader/slang/slang_compile_variable.c',
197 'shader/slang/slang_emit.c',
198 'shader/slang/slang_ir.c',
199 'shader/slang/slang_label.c',
200 'shader/slang/slang_library_noise.c',
201 'shader/slang/slang_link.c',
202 'shader/slang/slang_log.c',
203 'shader/slang/slang_mem.c',
204 'shader/slang/slang_preprocess.c',
205 'shader/slang/slang_print.c',
206 'shader/slang/slang_simplify.c',
207 'shader/slang/slang_storage.c',
208 'shader/slang/slang_typeinfo.c',
209 'shader/slang/slang_vartable.c',
210 'shader/slang/slang_utility.c',
211 ]
212
213
214 #######################################################################
215 # Assembly sources
216
217 ASM_C_SOURCES = [
218 'x86/common_x86.c',
219 'x86/x86.c',
220 'x86/3dnow.c',
221 'x86/sse.c',
222 'x86/rtasm/x86sse.c',
223 'sparc/sparc.c',
224 'ppc/common_ppc.c',
225 'x86-64/x86-64.c',
226 ]
227
228 X86_SOURCES = [
229 'x86/common_x86_asm.S',
230 'x86/x86_xform2.S',
231 'x86/x86_xform3.S',
232 'x86/x86_xform4.S',
233 'x86/x86_cliptest.S',
234 'x86/mmx_blend.S',
235 'x86/3dnow_xform1.S',
236 'x86/3dnow_xform2.S',
237 'x86/3dnow_xform3.S',
238 'x86/3dnow_xform4.S',
239 'x86/3dnow_normal.S',
240 'x86/sse_xform1.S',
241 'x86/sse_xform2.S',
242 'x86/sse_xform3.S',
243 'x86/sse_xform4.S',
244 'x86/sse_normal.S',
245 'x86/read_rgba_span_x86.S',
246 ]
247
248 X86_API = [
249 'x86/glapi_x86.S',
250 ]
251
252 X86_64_SOURCES = [
253 'x86-64/xform4.S',
254 ]
255
256 X86_64_API = [
257 'x86-64/glapi_x86-64.S',
258 ]
259
260 SPARC_SOURCES = [
261 'sparc/clip.S',
262 'sparc/norm.S',
263 'sparc/xform.S',
264 ]
265
266 SPARC_API = [
267 'sparc/glapi_sparc.S',
268 ]
269
270 if x86:
271 ASM_SOURCES = ASM_C_SOURCES + X86_SOURCES
272 API_SOURCES = X86_API
273 else:
274 ASM_SOURCES = []
275 API_SOURCES = []
276
277 SOLO_SOURCES = \
278 MAIN_SOURCES + \
279 MATH_SOURCES + \
280 VBO_SOURCES + \
281 VF_SOURCES + \
282 STATETRACKER_SOURCES + \
283 SHADER_SOURCES + \
284 ASM_SOURCES + \
285 SLANG_SOURCES
286
287 mesa = env.ConvenienceLibrary(
288 target = 'mesa',
289 source = SOLO_SOURCES,
290 )
291 Export('mesa')
292
293 if not dri:
294 glapi = env.ConvenienceLibrary(
295 target = 'glapi',
296 source = GLAPI_SOURCES + API_SOURCES,
297 )
298 Export('glapi')