Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
[mesa.git] / src / mesa / drivers / common / t_dd.c
1 /* $Id: t_dd.c,v 1.3 2002/10/29 20:29:05 brianp Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 3.5
6 *
7 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 * Authors:
27 * Keith Whitwell <keith@tungstengraphics.com>
28 */
29
30 static void copy_pv_rgba4_spec5( GLcontext *ctx, GLuint edst, GLuint esrc )
31 {
32 i810ContextPtr imesa = I810_CONTEXT( ctx );
33 GLubyte *i810verts = (GLubyte *)imesa->verts;
34 GLuint shift = imesa->vertex_stride_shift;
35 i810Vertex *dst = (i810Vertex *)(i810verts + (edst << shift));
36 i810Vertex *src = (i810Vertex *)(i810verts + (esrc << shift));
37 dst->ui[4] = src->ui[4];
38 dst->ui[5] = src->ui[5];
39 }
40
41 static void copy_pv_rgba4( GLcontext *ctx, GLuint edst, GLuint esrc )
42 {
43 i810ContextPtr imesa = I810_CONTEXT( ctx );
44 GLubyte *i810verts = (GLubyte *)imesa->verts;
45 GLuint shift = imesa->vertex_stride_shift;
46 i810Vertex *dst = (i810Vertex *)(i810verts + (edst << shift));
47 i810Vertex *src = (i810Vertex *)(i810verts + (esrc << shift));
48 dst->ui[4] = src->ui[4];
49 }
50
51 static void copy_pv_rgba3( GLcontext *ctx, GLuint edst, GLuint esrc )
52 {
53 i810ContextPtr imesa = I810_CONTEXT( ctx );
54 GLubyte *i810verts = (GLubyte *)imesa->verts;
55 GLuint shift = imesa->vertex_stride_shift;
56 i810Vertex *dst = (i810Vertex *)(i810verts + (edst << shift));
57 i810Vertex *src = (i810Vertex *)(i810verts + (esrc << shift));
58 dst->ui[3] = src->ui[3];
59 }