1 /**************************************************************************
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * Copyright 2009 Intel Corporation.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 **************************************************************************/
29 #include "main/arbprogram.h"
30 #include "main/arrayobj.h"
31 #include "main/bufferobj.h"
32 #include "main/context.h"
33 #include "main/enable.h"
34 #include "main/matrix.h"
35 #include "main/texstate.h"
36 #include "main/varray.h"
37 #include "main/viewport.h"
38 #include "program/program.h"
39 #include "dri_metaops.h"
42 meta_set_passthrough_transform(struct dri_metaops
*meta
)
44 GLcontext
*ctx
= meta
->ctx
;
46 meta
->saved_vp_x
= ctx
->Viewport
.X
;
47 meta
->saved_vp_y
= ctx
->Viewport
.Y
;
48 meta
->saved_vp_width
= ctx
->Viewport
.Width
;
49 meta
->saved_vp_height
= ctx
->Viewport
.Height
;
50 meta
->saved_matrix_mode
= ctx
->Transform
.MatrixMode
;
52 meta
->internal_viewport_call
= GL_TRUE
;
53 _mesa_Viewport(0, 0, ctx
->DrawBuffer
->Width
, ctx
->DrawBuffer
->Height
);
54 meta
->internal_viewport_call
= GL_FALSE
;
56 _mesa_MatrixMode(GL_PROJECTION
);
59 _mesa_Ortho(0, ctx
->DrawBuffer
->Width
, 0, ctx
->DrawBuffer
->Height
, 1, -1);
61 _mesa_MatrixMode(GL_MODELVIEW
);
67 meta_restore_transform(struct dri_metaops
*meta
)
69 _mesa_MatrixMode(GL_PROJECTION
);
71 _mesa_MatrixMode(GL_MODELVIEW
);
74 _mesa_MatrixMode(meta
->saved_matrix_mode
);
76 meta
->internal_viewport_call
= GL_TRUE
;
77 _mesa_Viewport(meta
->saved_vp_x
, meta
->saved_vp_y
,
78 meta
->saved_vp_width
, meta
->saved_vp_height
);
79 meta
->internal_viewport_call
= GL_FALSE
;
84 * Set up a vertex program to pass through the position and first texcoord
88 meta_set_passthrough_vertex_program(struct dri_metaops
*meta
)
90 GLcontext
*ctx
= meta
->ctx
;
91 static const char *vp
=
94 "DP4 vertexClip.x, state.matrix.mvp.row[0], vertex.position;\n"
95 "DP4 vertexClip.y, state.matrix.mvp.row[1], vertex.position;\n"
96 "DP4 vertexClip.z, state.matrix.mvp.row[2], vertex.position;\n"
97 "DP4 vertexClip.w, state.matrix.mvp.row[3], vertex.position;\n"
98 "MOV result.position, vertexClip;\n"
99 "MOV result.texcoord[0], vertex.texcoord[0];\n"
100 "MOV result.color, vertex.color;\n"
103 assert(meta
->saved_vp
== NULL
);
105 _mesa_reference_vertprog(ctx
, &meta
->saved_vp
,
106 ctx
->VertexProgram
.Current
);
107 if (meta
->passthrough_vp
== NULL
) {
109 _mesa_GenPrograms(1, &prog_name
);
110 _mesa_BindProgram(GL_VERTEX_PROGRAM_ARB
, prog_name
);
111 _mesa_ProgramStringARB(GL_VERTEX_PROGRAM_ARB
,
112 GL_PROGRAM_FORMAT_ASCII_ARB
,
113 strlen(vp
), (const GLubyte
*)vp
);
114 _mesa_reference_vertprog(ctx
, &meta
->passthrough_vp
,
115 ctx
->VertexProgram
.Current
);
116 _mesa_DeletePrograms(1, &prog_name
);
119 FLUSH_VERTICES(ctx
, _NEW_PROGRAM
);
120 _mesa_reference_vertprog(ctx
, &ctx
->VertexProgram
.Current
,
121 meta
->passthrough_vp
);
122 ctx
->Driver
.BindProgram(ctx
, GL_VERTEX_PROGRAM_ARB
,
123 &meta
->passthrough_vp
->Base
);
125 meta
->saved_vp_enable
= ctx
->VertexProgram
.Enabled
;
126 _mesa_Enable(GL_VERTEX_PROGRAM_ARB
);
130 * Restores the previous vertex program after
131 * meta_set_passthrough_vertex_program()
134 meta_restore_vertex_program(struct dri_metaops
*meta
)
136 GLcontext
*ctx
= meta
->ctx
;
138 FLUSH_VERTICES(ctx
, _NEW_PROGRAM
);
139 _mesa_reference_vertprog(ctx
, &ctx
->VertexProgram
.Current
,
141 _mesa_reference_vertprog(ctx
, &meta
->saved_vp
, NULL
);
142 ctx
->Driver
.BindProgram(ctx
, GL_VERTEX_PROGRAM_ARB
,
143 &ctx
->VertexProgram
.Current
->Base
);
145 if (!meta
->saved_vp_enable
)
146 _mesa_Disable(GL_VERTEX_PROGRAM_ARB
);
150 * Binds the given program string to GL_FRAGMENT_PROGRAM_ARB, caching the
154 meta_set_fragment_program(struct dri_metaops
*meta
,
155 struct gl_fragment_program
**prog
,
156 const char *prog_string
)
158 GLcontext
*ctx
= meta
->ctx
;
159 assert(meta
->saved_fp
== NULL
);
161 _mesa_reference_fragprog(ctx
, &meta
->saved_fp
,
162 ctx
->FragmentProgram
.Current
);
165 _mesa_GenPrograms(1, &prog_name
);
166 _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB
, prog_name
);
167 _mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB
,
168 GL_PROGRAM_FORMAT_ASCII_ARB
,
169 strlen(prog_string
), (const GLubyte
*)prog_string
);
170 _mesa_reference_fragprog(ctx
, prog
, ctx
->FragmentProgram
.Current
);
171 /* Note that DeletePrograms unbinds the program on us */
172 _mesa_DeletePrograms(1, &prog_name
);
175 FLUSH_VERTICES(ctx
, _NEW_PROGRAM
);
176 _mesa_reference_fragprog(ctx
, &ctx
->FragmentProgram
.Current
, *prog
);
177 ctx
->Driver
.BindProgram(ctx
, GL_FRAGMENT_PROGRAM_ARB
, &((*prog
)->Base
));
179 meta
->saved_fp_enable
= ctx
->FragmentProgram
.Enabled
;
180 _mesa_Enable(GL_FRAGMENT_PROGRAM_ARB
);
184 * Restores the previous fragment program after
185 * meta_set_fragment_program()
188 meta_restore_fragment_program(struct dri_metaops
*meta
)
190 GLcontext
*ctx
= meta
->ctx
;
192 FLUSH_VERTICES(ctx
, _NEW_PROGRAM
);
193 _mesa_reference_fragprog(ctx
, &ctx
->FragmentProgram
.Current
,
195 _mesa_reference_fragprog(ctx
, &meta
->saved_fp
, NULL
);
196 ctx
->Driver
.BindProgram(ctx
, GL_FRAGMENT_PROGRAM_ARB
,
197 &ctx
->FragmentProgram
.Current
->Base
);
199 if (!meta
->saved_fp_enable
)
200 _mesa_Disable(GL_FRAGMENT_PROGRAM_ARB
);
203 static const float default_texcoords
[4][2] = { { 0.0, 0.0 },
209 meta_set_default_texrect(struct dri_metaops
*meta
)
211 GLcontext
*ctx
= meta
->ctx
;
212 struct gl_client_array
*old_texcoord_array
;
214 meta
->saved_active_texture
= ctx
->Texture
.CurrentUnit
;
215 if (meta
->saved_array_vbo
== NULL
) {
216 _mesa_reference_buffer_object(ctx
, &meta
->saved_array_vbo
,
217 ctx
->Array
.ArrayBufferObj
);
220 old_texcoord_array
= &ctx
->Array
.ArrayObj
->TexCoord
[0];
221 meta
->saved_texcoord_type
= old_texcoord_array
->Type
;
222 meta
->saved_texcoord_size
= old_texcoord_array
->Size
;
223 meta
->saved_texcoord_stride
= old_texcoord_array
->Stride
;
224 meta
->saved_texcoord_enable
= old_texcoord_array
->Enabled
;
225 meta
->saved_texcoord_ptr
= old_texcoord_array
->Ptr
;
226 _mesa_reference_buffer_object(ctx
, &meta
->saved_texcoord_vbo
,
227 old_texcoord_array
->BufferObj
);
229 _mesa_ClientActiveTextureARB(GL_TEXTURE0
);
231 if (meta
->texcoord_vbo
== NULL
) {
234 _mesa_GenBuffersARB(1, &vbo_name
);
235 _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB
, vbo_name
);
236 _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB
, sizeof(default_texcoords
),
237 default_texcoords
, GL_STATIC_DRAW_ARB
);
238 _mesa_reference_buffer_object(ctx
, &meta
->texcoord_vbo
,
239 ctx
->Array
.ArrayBufferObj
);
241 _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB
,
242 meta
->texcoord_vbo
->Name
);
244 _mesa_TexCoordPointer(2, GL_FLOAT
, 2 * sizeof(GLfloat
), NULL
);
246 _mesa_Enable(GL_TEXTURE_COORD_ARRAY
);
250 meta_restore_texcoords(struct dri_metaops
*meta
)
252 GLcontext
*ctx
= meta
->ctx
;
254 /* Restore the old TexCoordPointer */
255 if (meta
->saved_texcoord_vbo
) {
256 _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB
,
257 meta
->saved_texcoord_vbo
->Name
);
258 _mesa_reference_buffer_object(ctx
, &meta
->saved_texcoord_vbo
, NULL
);
260 _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB
, 0);
263 _mesa_TexCoordPointer(meta
->saved_texcoord_size
,
264 meta
->saved_texcoord_type
,
265 meta
->saved_texcoord_stride
,
266 meta
->saved_texcoord_ptr
);
267 if (!meta
->saved_texcoord_enable
)
268 _mesa_Disable(GL_TEXTURE_COORD_ARRAY
);
270 _mesa_ClientActiveTextureARB(GL_TEXTURE0
+
271 meta
->saved_active_texture
);
273 if (meta
->saved_array_vbo
) {
274 _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB
,
275 meta
->saved_array_vbo
->Name
);
276 _mesa_reference_buffer_object(ctx
, &meta
->saved_array_vbo
, NULL
);
278 _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB
, 0);
283 void meta_init_metaops(GLcontext
*ctx
, struct dri_metaops
*meta
)
288 void meta_destroy_metaops(struct dri_metaops
*meta
)