1 /**************************************************************************
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * Copyright 2009 Intel Corporation.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 **************************************************************************/
29 #include "main/arbprogram.h"
30 #include "main/arrayobj.h"
31 #include "main/bufferobj.h"
32 #include "main/enable.h"
33 #include "main/matrix.h"
34 #include "main/texstate.h"
35 #include "main/varray.h"
36 #include "main/viewport.h"
37 #include "program/program.h"
38 #include "dri_metaops.h"
41 meta_set_passthrough_transform(struct dri_metaops
*meta
)
43 GLcontext
*ctx
= meta
->ctx
;
45 meta
->saved_vp_x
= ctx
->Viewport
.X
;
46 meta
->saved_vp_y
= ctx
->Viewport
.Y
;
47 meta
->saved_vp_width
= ctx
->Viewport
.Width
;
48 meta
->saved_vp_height
= ctx
->Viewport
.Height
;
49 meta
->saved_matrix_mode
= ctx
->Transform
.MatrixMode
;
51 meta
->internal_viewport_call
= GL_TRUE
;
52 _mesa_Viewport(0, 0, ctx
->DrawBuffer
->Width
, ctx
->DrawBuffer
->Height
);
53 meta
->internal_viewport_call
= GL_FALSE
;
55 _mesa_MatrixMode(GL_PROJECTION
);
58 _mesa_Ortho(0, ctx
->DrawBuffer
->Width
, 0, ctx
->DrawBuffer
->Height
, 1, -1);
60 _mesa_MatrixMode(GL_MODELVIEW
);
66 meta_restore_transform(struct dri_metaops
*meta
)
68 _mesa_MatrixMode(GL_PROJECTION
);
70 _mesa_MatrixMode(GL_MODELVIEW
);
73 _mesa_MatrixMode(meta
->saved_matrix_mode
);
75 meta
->internal_viewport_call
= GL_TRUE
;
76 _mesa_Viewport(meta
->saved_vp_x
, meta
->saved_vp_y
,
77 meta
->saved_vp_width
, meta
->saved_vp_height
);
78 meta
->internal_viewport_call
= GL_FALSE
;
83 * Set up a vertex program to pass through the position and first texcoord
87 meta_set_passthrough_vertex_program(struct dri_metaops
*meta
)
89 GLcontext
*ctx
= meta
->ctx
;
90 static const char *vp
=
93 "DP4 vertexClip.x, state.matrix.mvp.row[0], vertex.position;\n"
94 "DP4 vertexClip.y, state.matrix.mvp.row[1], vertex.position;\n"
95 "DP4 vertexClip.z, state.matrix.mvp.row[2], vertex.position;\n"
96 "DP4 vertexClip.w, state.matrix.mvp.row[3], vertex.position;\n"
97 "MOV result.position, vertexClip;\n"
98 "MOV result.texcoord[0], vertex.texcoord[0];\n"
99 "MOV result.color, vertex.color;\n"
102 assert(meta
->saved_vp
== NULL
);
104 _mesa_reference_vertprog(ctx
, &meta
->saved_vp
,
105 ctx
->VertexProgram
.Current
);
106 if (meta
->passthrough_vp
== NULL
) {
108 _mesa_GenPrograms(1, &prog_name
);
109 _mesa_BindProgram(GL_VERTEX_PROGRAM_ARB
, prog_name
);
110 _mesa_ProgramStringARB(GL_VERTEX_PROGRAM_ARB
,
111 GL_PROGRAM_FORMAT_ASCII_ARB
,
112 strlen(vp
), (const GLubyte
*)vp
);
113 _mesa_reference_vertprog(ctx
, &meta
->passthrough_vp
,
114 ctx
->VertexProgram
.Current
);
115 _mesa_DeletePrograms(1, &prog_name
);
118 FLUSH_VERTICES(ctx
, _NEW_PROGRAM
);
119 _mesa_reference_vertprog(ctx
, &ctx
->VertexProgram
.Current
,
120 meta
->passthrough_vp
);
121 ctx
->Driver
.BindProgram(ctx
, GL_VERTEX_PROGRAM_ARB
,
122 &meta
->passthrough_vp
->Base
);
124 meta
->saved_vp_enable
= ctx
->VertexProgram
.Enabled
;
125 _mesa_Enable(GL_VERTEX_PROGRAM_ARB
);
129 * Restores the previous vertex program after
130 * meta_set_passthrough_vertex_program()
133 meta_restore_vertex_program(struct dri_metaops
*meta
)
135 GLcontext
*ctx
= meta
->ctx
;
137 FLUSH_VERTICES(ctx
, _NEW_PROGRAM
);
138 _mesa_reference_vertprog(ctx
, &ctx
->VertexProgram
.Current
,
140 _mesa_reference_vertprog(ctx
, &meta
->saved_vp
, NULL
);
141 ctx
->Driver
.BindProgram(ctx
, GL_VERTEX_PROGRAM_ARB
,
142 &ctx
->VertexProgram
.Current
->Base
);
144 if (!meta
->saved_vp_enable
)
145 _mesa_Disable(GL_VERTEX_PROGRAM_ARB
);
149 * Binds the given program string to GL_FRAGMENT_PROGRAM_ARB, caching the
153 meta_set_fragment_program(struct dri_metaops
*meta
,
154 struct gl_fragment_program
**prog
,
155 const char *prog_string
)
157 GLcontext
*ctx
= meta
->ctx
;
158 assert(meta
->saved_fp
== NULL
);
160 _mesa_reference_fragprog(ctx
, &meta
->saved_fp
,
161 ctx
->FragmentProgram
.Current
);
164 _mesa_GenPrograms(1, &prog_name
);
165 _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB
, prog_name
);
166 _mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB
,
167 GL_PROGRAM_FORMAT_ASCII_ARB
,
168 strlen(prog_string
), (const GLubyte
*)prog_string
);
169 _mesa_reference_fragprog(ctx
, prog
, ctx
->FragmentProgram
.Current
);
170 /* Note that DeletePrograms unbinds the program on us */
171 _mesa_DeletePrograms(1, &prog_name
);
174 FLUSH_VERTICES(ctx
, _NEW_PROGRAM
);
175 _mesa_reference_fragprog(ctx
, &ctx
->FragmentProgram
.Current
, *prog
);
176 ctx
->Driver
.BindProgram(ctx
, GL_FRAGMENT_PROGRAM_ARB
, &((*prog
)->Base
));
178 meta
->saved_fp_enable
= ctx
->FragmentProgram
.Enabled
;
179 _mesa_Enable(GL_FRAGMENT_PROGRAM_ARB
);
183 * Restores the previous fragment program after
184 * meta_set_fragment_program()
187 meta_restore_fragment_program(struct dri_metaops
*meta
)
189 GLcontext
*ctx
= meta
->ctx
;
191 FLUSH_VERTICES(ctx
, _NEW_PROGRAM
);
192 _mesa_reference_fragprog(ctx
, &ctx
->FragmentProgram
.Current
,
194 _mesa_reference_fragprog(ctx
, &meta
->saved_fp
, NULL
);
195 ctx
->Driver
.BindProgram(ctx
, GL_FRAGMENT_PROGRAM_ARB
,
196 &ctx
->FragmentProgram
.Current
->Base
);
198 if (!meta
->saved_fp_enable
)
199 _mesa_Disable(GL_FRAGMENT_PROGRAM_ARB
);
202 static const float default_texcoords
[4][2] = { { 0.0, 0.0 },
208 meta_set_default_texrect(struct dri_metaops
*meta
)
210 GLcontext
*ctx
= meta
->ctx
;
211 struct gl_client_array
*old_texcoord_array
;
213 meta
->saved_active_texture
= ctx
->Texture
.CurrentUnit
;
214 if (meta
->saved_array_vbo
== NULL
) {
215 _mesa_reference_buffer_object(ctx
, &meta
->saved_array_vbo
,
216 ctx
->Array
.ArrayBufferObj
);
219 old_texcoord_array
= &ctx
->Array
.ArrayObj
->TexCoord
[0];
220 meta
->saved_texcoord_type
= old_texcoord_array
->Type
;
221 meta
->saved_texcoord_size
= old_texcoord_array
->Size
;
222 meta
->saved_texcoord_stride
= old_texcoord_array
->Stride
;
223 meta
->saved_texcoord_enable
= old_texcoord_array
->Enabled
;
224 meta
->saved_texcoord_ptr
= old_texcoord_array
->Ptr
;
225 _mesa_reference_buffer_object(ctx
, &meta
->saved_texcoord_vbo
,
226 old_texcoord_array
->BufferObj
);
228 _mesa_ClientActiveTextureARB(GL_TEXTURE0
);
230 if (meta
->texcoord_vbo
== NULL
) {
233 _mesa_GenBuffersARB(1, &vbo_name
);
234 _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB
, vbo_name
);
235 _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB
, sizeof(default_texcoords
),
236 default_texcoords
, GL_STATIC_DRAW_ARB
);
237 _mesa_reference_buffer_object(ctx
, &meta
->texcoord_vbo
,
238 ctx
->Array
.ArrayBufferObj
);
240 _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB
,
241 meta
->texcoord_vbo
->Name
);
243 _mesa_TexCoordPointer(2, GL_FLOAT
, 2 * sizeof(GLfloat
), NULL
);
245 _mesa_Enable(GL_TEXTURE_COORD_ARRAY
);
249 meta_restore_texcoords(struct dri_metaops
*meta
)
251 GLcontext
*ctx
= meta
->ctx
;
253 /* Restore the old TexCoordPointer */
254 if (meta
->saved_texcoord_vbo
) {
255 _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB
,
256 meta
->saved_texcoord_vbo
->Name
);
257 _mesa_reference_buffer_object(ctx
, &meta
->saved_texcoord_vbo
, NULL
);
259 _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB
, 0);
262 _mesa_TexCoordPointer(meta
->saved_texcoord_size
,
263 meta
->saved_texcoord_type
,
264 meta
->saved_texcoord_stride
,
265 meta
->saved_texcoord_ptr
);
266 if (!meta
->saved_texcoord_enable
)
267 _mesa_Disable(GL_TEXTURE_COORD_ARRAY
);
269 _mesa_ClientActiveTextureARB(GL_TEXTURE0
+
270 meta
->saved_active_texture
);
272 if (meta
->saved_array_vbo
) {
273 _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB
,
274 meta
->saved_array_vbo
->Name
);
275 _mesa_reference_buffer_object(ctx
, &meta
->saved_array_vbo
, NULL
);
277 _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB
, 0);
282 void meta_init_metaops(GLcontext
*ctx
, struct dri_metaops
*meta
)
287 void meta_destroy_metaops(struct dri_metaops
*meta
)