Drop GLcontext typedef and use struct gl_context instead
[mesa.git] / src / mesa / drivers / dri / common / dri_metaops.h
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * Copyright 2009 Intel Corporation.
5 * All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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27 **************************************************************************/
28
29 #ifndef DRI_METAOPS_H
30 #define DRI_METAOPS_H
31
32
33 struct dri_metaops {
34 struct gl_context *ctx;
35 GLboolean internal_viewport_call;
36 struct gl_fragment_program *bitmap_fp;
37 struct gl_vertex_program *passthrough_vp;
38 struct gl_buffer_object *texcoord_vbo;
39
40 struct gl_fragment_program *saved_fp;
41 GLboolean saved_fp_enable;
42 struct gl_vertex_program *saved_vp;
43 GLboolean saved_vp_enable;
44
45 struct gl_fragment_program *tex2d_fp;
46
47 GLboolean saved_texcoord_enable;
48 struct gl_buffer_object *saved_array_vbo, *saved_texcoord_vbo;
49 GLenum saved_texcoord_type;
50 GLsizei saved_texcoord_size, saved_texcoord_stride;
51 const void *saved_texcoord_ptr;
52 int saved_active_texture;
53
54 GLint saved_vp_x, saved_vp_y;
55 GLsizei saved_vp_width, saved_vp_height;
56 GLenum saved_matrix_mode;
57 };
58
59
60 void meta_set_passthrough_transform(struct dri_metaops *meta);
61
62 void meta_restore_transform(struct dri_metaops *meta);
63
64 void meta_set_passthrough_vertex_program(struct dri_metaops *meta);
65
66 void meta_restore_vertex_program(struct dri_metaops *meta);
67
68 void meta_set_fragment_program(struct dri_metaops *meta,
69 struct gl_fragment_program **prog,
70 const char *prog_string);
71
72 void meta_restore_fragment_program(struct dri_metaops *meta);
73
74 void meta_set_default_texrect(struct dri_metaops *meta);
75
76 void meta_restore_texcoords(struct dri_metaops *meta);
77
78 void meta_init_metaops(struct gl_context *ctx, struct dri_metaops *meta);
79 void meta_destroy_metaops(struct dri_metaops *meta);
80
81 #endif