1 /**************************************************************************
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * Copyright 2009 Intel Corporation.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 **************************************************************************/
31 #define TRI_CLEAR_COLOR_BITS (BUFFER_BIT_BACK_LEFT | \
32 BUFFER_BIT_FRONT_LEFT | \
42 struct dri_meta_clear
{
43 struct gl_array_object
*arrayObj
;
44 GLfloat vertices
[4][3];
50 GLboolean internal_viewport_call
;
51 struct gl_fragment_program
*bitmap_fp
;
52 struct gl_vertex_program
*passthrough_vp
;
53 struct gl_buffer_object
*texcoord_vbo
;
55 struct gl_fragment_program
*saved_fp
;
56 GLboolean saved_fp_enable
;
57 struct gl_vertex_program
*saved_vp
;
58 GLboolean saved_vp_enable
;
60 struct gl_fragment_program
*tex2d_fp
;
62 GLboolean saved_texcoord_enable
;
63 struct gl_buffer_object
*saved_array_vbo
, *saved_texcoord_vbo
;
64 GLenum saved_texcoord_type
;
65 GLsizei saved_texcoord_size
, saved_texcoord_stride
;
66 const void *saved_texcoord_ptr
;
67 int saved_active_texture
;
69 GLint saved_vp_x
, saved_vp_y
;
70 GLsizei saved_vp_width
, saved_vp_height
;
71 GLenum saved_matrix_mode
;
73 struct dri_meta_clear clear
;
77 void meta_set_passthrough_transform(struct dri_metaops
*meta
);
79 void meta_restore_transform(struct dri_metaops
*meta
);
81 void meta_set_passthrough_vertex_program(struct dri_metaops
*meta
);
83 void meta_restore_vertex_program(struct dri_metaops
*meta
);
85 void meta_set_fragment_program(struct dri_metaops
*meta
,
86 struct gl_fragment_program
**prog
,
87 const char *prog_string
);
89 void meta_restore_fragment_program(struct dri_metaops
*meta
);
91 void meta_set_default_texrect(struct dri_metaops
*meta
);
93 void meta_restore_texcoords(struct dri_metaops
*meta
);
94 void meta_clear_tris(struct dri_metaops
*meta
, GLbitfield mask
);
96 void meta_init_metaops(GLcontext
*ctx
, struct dri_metaops
*meta
);
97 void meta_destroy_metaops(struct dri_metaops
*meta
);