anv,i965: Stop warning about incomplete gen11 support
[mesa.git] / src / mesa / drivers / dri / common / utils.c
1 /*
2 * (C) Copyright IBM Corporation 2002, 2004
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file utils.c
27 * Utility functions for DRI drivers.
28 *
29 * \author Ian Romanick <idr@us.ibm.com>
30 */
31
32 #include <string.h>
33 #include <stdio.h>
34 #include <stdlib.h>
35 #include <stdbool.h>
36 #include <stdint.h>
37 #include "main/macros.h"
38 #include "main/mtypes.h"
39 #include "main/cpuinfo.h"
40 #include "main/extensions.h"
41 #include "utils.h"
42 #include "dri_util.h"
43
44 /* WARNING: HACK: Local defines to avoid pulling glx.h.
45 *
46 * Any parts of this file that use the following defines are either partial or
47 * entirely broken wrt EGL.
48 *
49 * For example any getConfigAttrib() or indexConfigAttrib() query from EGL for
50 * SLOW or NON_CONFORMANT_CONFIG will not work as expected since the EGL tokens
51 * are different from the GLX ones.
52 */
53 #define GLX_NONE 0x8000
54 #define GLX_SLOW_CONFIG 0x8001
55 #define GLX_NON_CONFORMANT_CONFIG 0x800D
56 #define GLX_DONT_CARE 0xFFFFFFFF
57
58 /**
59 * Create the \c GL_RENDERER string for DRI drivers.
60 *
61 * Almost all DRI drivers use a \c GL_RENDERER string of the form:
62 *
63 * "Mesa DRI <chip> <driver date> <AGP speed) <CPU information>"
64 *
65 * Using the supplied chip name, driver data, and AGP speed, this function
66 * creates the string.
67 *
68 * \param buffer Buffer to hold the \c GL_RENDERER string.
69 * \param hardware_name Name of the hardware.
70 * \param agp_mode AGP mode (speed).
71 *
72 * \returns
73 * The length of the string stored in \c buffer. This does \b not include
74 * the terminating \c NUL character.
75 */
76 unsigned
77 driGetRendererString( char * buffer, const char * hardware_name,
78 GLuint agp_mode )
79 {
80 unsigned offset;
81 char *cpu;
82
83 offset = sprintf( buffer, "Mesa DRI %s", hardware_name );
84
85 /* Append any AGP-specific information.
86 */
87 switch ( agp_mode ) {
88 case 1:
89 case 2:
90 case 4:
91 case 8:
92 offset += sprintf( & buffer[ offset ], " AGP %ux", agp_mode );
93 break;
94
95 default:
96 break;
97 }
98
99 /* Append any CPU-specific information.
100 */
101 cpu = _mesa_get_cpu_string();
102 if (cpu) {
103 offset += sprintf(buffer + offset, " %s", cpu);
104 free(cpu);
105 }
106
107 return offset;
108 }
109
110
111 /**
112 * Creates a set of \c struct gl_config that a driver will expose.
113 *
114 * A set of \c struct gl_config will be created based on the supplied
115 * parameters. The number of modes processed will be 2 *
116 * \c num_depth_stencil_bits * \c num_db_modes.
117 *
118 * For the most part, data is just copied from \c depth_bits, \c stencil_bits,
119 * \c db_modes, and \c visType into each \c struct gl_config element.
120 * However, the meanings of \c fb_format and \c fb_type require further
121 * explanation. The \c fb_format specifies which color components are in
122 * each pixel and what the default order is. For example, \c GL_RGB specifies
123 * that red, green, blue are available and red is in the "most significant"
124 * position and blue is in the "least significant". The \c fb_type specifies
125 * the bit sizes of each component and the actual ordering. For example, if
126 * \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11]
127 * are the blue value, bits [10:5] are the green value, and bits [4:0] are
128 * the red value.
129 *
130 * One sublte issue is the combination of \c GL_RGB or \c GL_BGR and either
131 * of the \c GL_UNSIGNED_INT_8_8_8_8 modes. The resulting mask values in the
132 * \c struct gl_config structure is \b identical to the \c GL_RGBA or
133 * \c GL_BGRA case, except the \c alphaMask is zero. This means that, as
134 * far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8
135 * still uses 32-bits.
136 *
137 * If in doubt, look at the tables used in the function.
138 *
139 * \param ptr_to_modes Pointer to a pointer to a linked list of
140 * \c struct gl_config. Upon completion, a pointer to
141 * the next element to be process will be stored here.
142 * If the function fails and returns \c GL_FALSE, this
143 * value will be unmodified, but some elements in the
144 * linked list may be modified.
145 * \param format Mesa mesa_format enum describing the pixel format
146 * \param depth_bits Array of depth buffer sizes to be exposed.
147 * \param stencil_bits Array of stencil buffer sizes to be exposed.
148 * \param num_depth_stencil_bits Number of entries in both \c depth_bits and
149 * \c stencil_bits.
150 * \param db_modes Array of buffer swap modes. If an element has a
151 * value of \c __DRI_ATTRIB_SWAP_NONE, then it
152 * represents a single-buffered mode. Other valid
153 * values are \c __DRI_ATTRIB_SWAP_EXCHANGE,
154 * \c __DRI_ATTRIB_SWAP_COPY, and \c __DRI_ATTRIB_SWAP_UNDEFINED.
155 * They represent the respective GLX values as in
156 * the GLX_OML_swap_method extension spec.
157 * \param num_db_modes Number of entries in \c db_modes.
158 * \param msaa_samples Array of msaa sample count. 0 represents a visual
159 * without a multisample buffer.
160 * \param num_msaa_modes Number of entries in \c msaa_samples.
161 * \param enable_accum Add an accum buffer to the configs
162 * \param color_depth_match Whether the color depth must match the zs depth
163 * This forces 32-bit color to have 24-bit depth, and
164 * 16-bit color to have 16-bit depth.
165 * \param mutable_render_buffer Enable __DRI_ATTRIB_MUTABLE_RENDER_BUFFER,
166 * which translates to
167 * EGL_MUTABLE_RENDER_BUFFER_BIT_KHR.
168 *
169 * \returns
170 * Pointer to any array of pointers to the \c __DRIconfig structures created
171 * for the specified formats. If there is an error, \c NULL is returned.
172 * Currently the only cause of failure is a bad parameter (i.e., unsupported
173 * \c format).
174 */
175 __DRIconfig **
176 driCreateConfigs(mesa_format format,
177 const uint8_t * depth_bits, const uint8_t * stencil_bits,
178 unsigned num_depth_stencil_bits,
179 const GLenum * db_modes, unsigned num_db_modes,
180 const uint8_t * msaa_samples, unsigned num_msaa_modes,
181 GLboolean enable_accum, GLboolean color_depth_match,
182 GLboolean mutable_render_buffer)
183 {
184 static const uint32_t masks_table[][4] = {
185 /* MESA_FORMAT_B5G6R5_UNORM */
186 { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 },
187 /* MESA_FORMAT_B8G8R8X8_UNORM */
188 { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 },
189 /* MESA_FORMAT_B8G8R8A8_UNORM */
190 { 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 },
191 /* MESA_FORMAT_B10G10R10X2_UNORM */
192 { 0x3FF00000, 0x000FFC00, 0x000003FF, 0x00000000 },
193 /* MESA_FORMAT_B10G10R10A2_UNORM */
194 { 0x3FF00000, 0x000FFC00, 0x000003FF, 0xC0000000 },
195 /* MESA_FORMAT_R8G8B8A8_UNORM */
196 { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 },
197 /* MESA_FORMAT_R8G8B8X8_UNORM */
198 { 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000 },
199 /* MESA_FORMAT_R10G10B10X2_UNORM */
200 { 0x000003FF, 0x000FFC00, 0x3FF00000, 0x00000000 },
201 /* MESA_FORMAT_R10G10B10A2_UNORM */
202 { 0x000003FF, 0x000FFC00, 0x3FF00000, 0xC0000000 },
203 };
204
205 const uint32_t * masks;
206 __DRIconfig **configs, **c;
207 struct gl_config *modes;
208 unsigned i, j, k, h;
209 unsigned num_modes;
210 unsigned num_accum_bits = (enable_accum) ? 2 : 1;
211 int red_bits;
212 int green_bits;
213 int blue_bits;
214 int alpha_bits;
215 bool is_srgb;
216
217 switch (format) {
218 case MESA_FORMAT_B5G6R5_UNORM:
219 masks = masks_table[0];
220 break;
221 case MESA_FORMAT_B8G8R8X8_UNORM:
222 case MESA_FORMAT_B8G8R8X8_SRGB:
223 masks = masks_table[1];
224 break;
225 case MESA_FORMAT_B8G8R8A8_UNORM:
226 case MESA_FORMAT_B8G8R8A8_SRGB:
227 masks = masks_table[2];
228 break;
229 case MESA_FORMAT_R8G8B8A8_UNORM:
230 case MESA_FORMAT_R8G8B8A8_SRGB:
231 masks = masks_table[5];
232 break;
233 case MESA_FORMAT_R8G8B8X8_UNORM:
234 masks = masks_table[6];
235 break;
236 case MESA_FORMAT_B10G10R10X2_UNORM:
237 masks = masks_table[3];
238 break;
239 case MESA_FORMAT_B10G10R10A2_UNORM:
240 masks = masks_table[4];
241 break;
242 case MESA_FORMAT_R10G10B10X2_UNORM:
243 masks = masks_table[7];
244 break;
245 case MESA_FORMAT_R10G10B10A2_UNORM:
246 masks = masks_table[8];
247 break;
248 default:
249 fprintf(stderr, "[%s:%u] Unknown framebuffer type %s (%d).\n",
250 __func__, __LINE__,
251 _mesa_get_format_name(format), format);
252 return NULL;
253 }
254
255 red_bits = _mesa_get_format_bits(format, GL_RED_BITS);
256 green_bits = _mesa_get_format_bits(format, GL_GREEN_BITS);
257 blue_bits = _mesa_get_format_bits(format, GL_BLUE_BITS);
258 alpha_bits = _mesa_get_format_bits(format, GL_ALPHA_BITS);
259 is_srgb = _mesa_get_format_color_encoding(format) == GL_SRGB;
260
261 num_modes = num_depth_stencil_bits * num_db_modes * num_accum_bits * num_msaa_modes;
262 configs = calloc(num_modes + 1, sizeof *configs);
263 if (configs == NULL)
264 return NULL;
265
266 c = configs;
267 for ( k = 0 ; k < num_depth_stencil_bits ; k++ ) {
268 for ( i = 0 ; i < num_db_modes ; i++ ) {
269 for ( h = 0 ; h < num_msaa_modes; h++ ) {
270 for ( j = 0 ; j < num_accum_bits ; j++ ) {
271 if (color_depth_match &&
272 (depth_bits[k] || stencil_bits[k])) {
273 /* Depth can really only be 0, 16, 24, or 32. A 32-bit
274 * color format still matches 24-bit depth, as there
275 * is an implicit 8-bit stencil. So really we just
276 * need to make sure that color/depth are both 16 or
277 * both non-16.
278 */
279 if ((depth_bits[k] + stencil_bits[k] == 16) !=
280 (red_bits + green_bits + blue_bits + alpha_bits == 16))
281 continue;
282 }
283
284 *c = malloc (sizeof **c);
285 modes = &(*c)->modes;
286 c++;
287
288 memset(modes, 0, sizeof *modes);
289 modes->redBits = red_bits;
290 modes->greenBits = green_bits;
291 modes->blueBits = blue_bits;
292 modes->alphaBits = alpha_bits;
293 modes->redMask = masks[0];
294 modes->greenMask = masks[1];
295 modes->blueMask = masks[2];
296 modes->alphaMask = masks[3];
297 modes->rgbBits = modes->redBits + modes->greenBits
298 + modes->blueBits + modes->alphaBits;
299
300 modes->accumRedBits = 16 * j;
301 modes->accumGreenBits = 16 * j;
302 modes->accumBlueBits = 16 * j;
303 modes->accumAlphaBits = (masks[3] != 0) ? 16 * j : 0;
304 modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG;
305
306 modes->stencilBits = stencil_bits[k];
307 modes->depthBits = depth_bits[k];
308
309 modes->transparentPixel = GLX_NONE;
310 modes->transparentRed = GLX_DONT_CARE;
311 modes->transparentGreen = GLX_DONT_CARE;
312 modes->transparentBlue = GLX_DONT_CARE;
313 modes->transparentAlpha = GLX_DONT_CARE;
314 modes->transparentIndex = GLX_DONT_CARE;
315 modes->rgbMode = GL_TRUE;
316
317 if (db_modes[i] == __DRI_ATTRIB_SWAP_NONE) {
318 modes->doubleBufferMode = GL_FALSE;
319 modes->swapMethod = __DRI_ATTRIB_SWAP_UNDEFINED;
320 }
321 else {
322 modes->doubleBufferMode = GL_TRUE;
323 modes->swapMethod = db_modes[i];
324 }
325
326 modes->samples = msaa_samples[h];
327 modes->sampleBuffers = modes->samples ? 1 : 0;
328
329
330 modes->haveAccumBuffer = ((modes->accumRedBits +
331 modes->accumGreenBits +
332 modes->accumBlueBits +
333 modes->accumAlphaBits) > 0);
334 modes->haveDepthBuffer = (modes->depthBits > 0);
335 modes->haveStencilBuffer = (modes->stencilBits > 0);
336
337 modes->bindToTextureRgb = GL_TRUE;
338 modes->bindToTextureRgba = GL_TRUE;
339 modes->bindToMipmapTexture = GL_FALSE;
340 modes->bindToTextureTargets =
341 __DRI_ATTRIB_TEXTURE_1D_BIT |
342 __DRI_ATTRIB_TEXTURE_2D_BIT |
343 __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT;
344
345 modes->yInverted = GL_TRUE;
346 modes->sRGBCapable = is_srgb;
347 modes->mutableRenderBuffer = mutable_render_buffer;
348 }
349 }
350 }
351 }
352 *c = NULL;
353
354 return configs;
355 }
356
357 __DRIconfig **driConcatConfigs(__DRIconfig **a,
358 __DRIconfig **b)
359 {
360 __DRIconfig **all;
361 int i, j, index;
362
363 if (a == NULL || a[0] == NULL)
364 return b;
365 else if (b == NULL || b[0] == NULL)
366 return a;
367
368 i = 0;
369 while (a[i] != NULL)
370 i++;
371 j = 0;
372 while (b[j] != NULL)
373 j++;
374
375 all = malloc((i + j + 1) * sizeof *all);
376 index = 0;
377 for (i = 0; a[i] != NULL; i++)
378 all[index++] = a[i];
379 for (j = 0; b[j] != NULL; j++)
380 all[index++] = b[j];
381 all[index++] = NULL;
382
383 free(a);
384 free(b);
385
386 return all;
387 }
388
389 #define __ATTRIB(attrib, field) \
390 { attrib, offsetof(struct gl_config, field) }
391
392 static const struct { unsigned int attrib, offset; } attribMap[] = {
393 __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits),
394 __ATTRIB(__DRI_ATTRIB_LEVEL, level),
395 __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits),
396 __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits),
397 __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits),
398 __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits),
399 __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits),
400 __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits),
401 __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits),
402 __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits),
403 __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits),
404 __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits),
405 __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers),
406 __ATTRIB(__DRI_ATTRIB_SAMPLES, samples),
407 __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode),
408 __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode),
409 __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers),
410 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel),
411 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel),
412 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed),
413 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen),
414 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue),
415 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha),
416 __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask),
417 __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask),
418 __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask),
419 __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask),
420 __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth),
421 __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight),
422 __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels),
423 __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth),
424 __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight),
425 __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod),
426 __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb),
427 __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba),
428 __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture),
429 __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS, bindToTextureTargets),
430 __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted),
431 __ATTRIB(__DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE, sRGBCapable),
432 __ATTRIB(__DRI_ATTRIB_MUTABLE_RENDER_BUFFER, mutableRenderBuffer),
433
434 /* The struct field doesn't matter here, these are handled by the
435 * switch in driGetConfigAttribIndex. We need them in the array
436 * so the iterator includes them though.*/
437 __ATTRIB(__DRI_ATTRIB_RENDER_TYPE, level),
438 __ATTRIB(__DRI_ATTRIB_CONFIG_CAVEAT, level),
439 };
440
441
442 /**
443 * Return the value of a configuration attribute. The attribute is
444 * indicated by the index.
445 */
446 static int
447 driGetConfigAttribIndex(const __DRIconfig *config,
448 unsigned int index, unsigned int *value)
449 {
450 switch (attribMap[index].attrib) {
451 case __DRI_ATTRIB_RENDER_TYPE:
452 /* no support for color index mode */
453 *value = __DRI_ATTRIB_RGBA_BIT;
454 break;
455 case __DRI_ATTRIB_CONFIG_CAVEAT:
456 if (config->modes.visualRating == GLX_NON_CONFORMANT_CONFIG)
457 *value = __DRI_ATTRIB_NON_CONFORMANT_CONFIG;
458 else if (config->modes.visualRating == GLX_SLOW_CONFIG)
459 *value = __DRI_ATTRIB_SLOW_BIT;
460 else
461 *value = 0;
462 break;
463 default:
464 /* any other int-sized field */
465 *value = *(unsigned int *)
466 ((char *) &config->modes + attribMap[index].offset);
467
468 break;
469 }
470
471 return GL_TRUE;
472 }
473
474
475 /**
476 * Get the value of a configuration attribute.
477 * \param attrib the attribute (one of the _DRI_ATTRIB_x tokens)
478 * \param value returns the attribute's value
479 * \return 1 for success, 0 for failure
480 */
481 int
482 driGetConfigAttrib(const __DRIconfig *config,
483 unsigned int attrib, unsigned int *value)
484 {
485 unsigned i;
486
487 for (i = 0; i < ARRAY_SIZE(attribMap); i++)
488 if (attribMap[i].attrib == attrib)
489 return driGetConfigAttribIndex(config, i, value);
490
491 return GL_FALSE;
492 }
493
494
495 /**
496 * Get a configuration attribute name and value, given an index.
497 * \param index which field of the __DRIconfig to query
498 * \param attrib returns the attribute name (one of the _DRI_ATTRIB_x tokens)
499 * \param value returns the attribute's value
500 * \return 1 for success, 0 for failure
501 */
502 int
503 driIndexConfigAttrib(const __DRIconfig *config, int index,
504 unsigned int *attrib, unsigned int *value)
505 {
506 if (index >= 0 && index < ARRAY_SIZE(attribMap)) {
507 *attrib = attribMap[index].attrib;
508 return driGetConfigAttribIndex(config, index, value);
509 }
510
511 return GL_FALSE;
512 }
513
514 /**
515 * Implement queries for values that are common across all Mesa drivers
516 *
517 * Currently only the following queries are supported by this function:
518 *
519 * - \c __DRI2_RENDERER_VERSION
520 * - \c __DRI2_RENDERER_PREFERRED_PROFILE
521 * - \c __DRI2_RENDERER_OPENGL_CORE_PROFILE_VERSION
522 * - \c __DRI2_RENDERER_OPENGL_COMPATIBLITY_PROFILE_VERSION
523 * - \c __DRI2_RENDERER_ES_PROFILE_VERSION
524 * - \c __DRI2_RENDERER_ES2_PROFILE_VERSION
525 *
526 * \returns
527 * Zero if a recognized value of \c param is supplied, -1 otherwise.
528 */
529 int
530 driQueryRendererIntegerCommon(__DRIscreen *psp, int param, unsigned int *value)
531 {
532 switch (param) {
533 case __DRI2_RENDERER_VERSION: {
534 static const char *const ver = PACKAGE_VERSION;
535 char *endptr;
536 int v[3];
537
538 v[0] = strtol(ver, &endptr, 10);
539 assert(endptr[0] == '.');
540 if (endptr[0] != '.')
541 return -1;
542
543 v[1] = strtol(endptr + 1, &endptr, 10);
544 assert(endptr[0] == '.');
545 if (endptr[0] != '.')
546 return -1;
547
548 v[2] = strtol(endptr + 1, &endptr, 10);
549
550 value[0] = v[0];
551 value[1] = v[1];
552 value[2] = v[2];
553 return 0;
554 }
555 case __DRI2_RENDERER_PREFERRED_PROFILE:
556 value[0] = (psp->max_gl_core_version != 0)
557 ? (1U << __DRI_API_OPENGL_CORE) : (1U << __DRI_API_OPENGL);
558 return 0;
559 case __DRI2_RENDERER_OPENGL_CORE_PROFILE_VERSION:
560 value[0] = psp->max_gl_core_version / 10;
561 value[1] = psp->max_gl_core_version % 10;
562 return 0;
563 case __DRI2_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION:
564 value[0] = psp->max_gl_compat_version / 10;
565 value[1] = psp->max_gl_compat_version % 10;
566 return 0;
567 case __DRI2_RENDERER_OPENGL_ES_PROFILE_VERSION:
568 value[0] = psp->max_gl_es1_version / 10;
569 value[1] = psp->max_gl_es1_version % 10;
570 return 0;
571 case __DRI2_RENDERER_OPENGL_ES2_PROFILE_VERSION:
572 value[0] = psp->max_gl_es2_version / 10;
573 value[1] = psp->max_gl_es2_version % 10;
574 return 0;
575 default:
576 break;
577 }
578
579 return -1;
580 }