94db3199287f892def988caf7396065b3bf1fbdd
[mesa.git] / src / mesa / drivers / dri / common / utils.c
1 /*
2 * (C) Copyright IBM Corporation 2002, 2004
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file utils.c
27 * Utility functions for DRI drivers.
28 *
29 * \author Ian Romanick <idr@us.ibm.com>
30 */
31
32 #include <string.h>
33 #include <stdlib.h>
34 #include "mtypes.h"
35 #include "extensions.h"
36 #include "utils.h"
37 #include "dispatch.h"
38
39 int driDispatchRemapTable[ driDispatchRemapTable_size ];
40
41 #if defined(USE_X86_ASM)
42 #include "x86/common_x86_asm.h"
43 #endif
44
45 #if defined(USE_PPC_ASM)
46 #include "ppc/common_ppc_features.h"
47 #endif
48
49 unsigned
50 driParseDebugString( const char * debug,
51 const struct dri_debug_control * control )
52 {
53 unsigned flag;
54
55
56 flag = 0;
57 if ( debug != NULL ) {
58 while( control->string != NULL ) {
59 if ( !strcmp( debug, "all" ) ||
60 strstr( debug, control->string ) != NULL ) {
61 flag |= control->flag;
62 }
63
64 control++;
65 }
66 }
67
68 return flag;
69 }
70
71
72
73 /**
74 * Create the \c GL_RENDERER string for DRI drivers.
75 *
76 * Almost all DRI drivers use a \c GL_RENDERER string of the form:
77 *
78 * "Mesa DRI <chip> <driver date> <AGP speed) <CPU information>"
79 *
80 * Using the supplied chip name, driver data, and AGP speed, this function
81 * creates the string.
82 *
83 * \param buffer Buffer to hold the \c GL_RENDERER string.
84 * \param hardware_name Name of the hardware.
85 * \param driver_date Driver date.
86 * \param agp_mode AGP mode (speed).
87 *
88 * \returns
89 * The length of the string stored in \c buffer. This does \b not include
90 * the terminating \c NUL character.
91 */
92 unsigned
93 driGetRendererString( char * buffer, const char * hardware_name,
94 const char * driver_date, GLuint agp_mode )
95 {
96 #define MAX_INFO 4
97 const char * cpu[MAX_INFO];
98 unsigned next = 0;
99 unsigned i;
100 unsigned offset;
101
102
103 offset = sprintf( buffer, "Mesa DRI %s %s", hardware_name, driver_date );
104
105 /* Append any AGP-specific information.
106 */
107 switch ( agp_mode ) {
108 case 1:
109 case 2:
110 case 4:
111 case 8:
112 offset += sprintf( & buffer[ offset ], " AGP %ux", agp_mode );
113 break;
114
115 default:
116 break;
117 }
118
119 /* Append any CPU-specific information.
120 */
121 #ifdef USE_X86_ASM
122 if ( _mesa_x86_cpu_features ) {
123 cpu[next] = " x86";
124 next++;
125 }
126 # ifdef USE_MMX_ASM
127 if ( cpu_has_mmx ) {
128 cpu[next] = (cpu_has_mmxext) ? "/MMX+" : "/MMX";
129 next++;
130 }
131 # endif
132 # ifdef USE_3DNOW_ASM
133 if ( cpu_has_3dnow ) {
134 cpu[next] = (cpu_has_3dnowext) ? "/3DNow!+" : "/3DNow!";
135 next++;
136 }
137 # endif
138 # ifdef USE_SSE_ASM
139 if ( cpu_has_xmm ) {
140 cpu[next] = (cpu_has_xmm2) ? "/SSE2" : "/SSE";
141 next++;
142 }
143 # endif
144
145 #elif defined(USE_SPARC_ASM)
146
147 cpu[0] = " SPARC";
148 next = 1;
149
150 #elif defined(USE_PPC_ASM)
151 if ( _mesa_ppc_cpu_features ) {
152 cpu[next] = (cpu_has_64) ? " PowerPC 64" : " PowerPC";
153 next++;
154 }
155
156 # ifdef USE_VMX_ASM
157 if ( cpu_has_vmx ) {
158 cpu[next] = "/Altivec";
159 next++;
160 }
161 # endif
162
163 if ( ! cpu_has_fpu ) {
164 cpu[next] = "/No FPU";
165 next++;
166 }
167 #endif
168
169 for ( i = 0 ; i < next ; i++ ) {
170 const size_t len = strlen( cpu[i] );
171
172 strncpy( & buffer[ offset ], cpu[i], len );
173 offset += len;
174 }
175
176 return offset;
177 }
178
179
180
181
182 #define need_GL_ARB_multisample
183 #define need_GL_ARB_transpose_matrix
184 #define need_GL_ARB_window_pos
185 #define need_GL_EXT_compiled_vertex_array
186 #define need_GL_EXT_polygon_offset
187 #define need_GL_EXT_texture_object
188 #define need_GL_EXT_vertex_array
189 #define need_GL_MESA_window_pos
190
191 /* These are needed in *all* drivers because Mesa internally implements
192 * certain functionality in terms of functions provided by these extensions.
193 * For example, glBlendFunc is implemented by calling glBlendFuncSeparateEXT.
194 */
195 #define need_GL_EXT_blend_func_separate
196 #define need_GL_NV_vertex_program
197
198 #include "extension_helper.h"
199
200 static const struct dri_extension all_mesa_extensions[] = {
201 { "GL_ARB_multisample", GL_ARB_multisample_functions },
202 { "GL_ARB_transpose_matrix", GL_ARB_transpose_matrix_functions },
203 { "GL_ARB_window_pos", GL_ARB_window_pos_functions },
204 { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions },
205 { "GL_EXT_compiled_vertex_array", GL_EXT_compiled_vertex_array_functions },
206 { "GL_EXT_polygon_offset", GL_EXT_polygon_offset_functions },
207 { "GL_EXT_texture_object", GL_EXT_texture_object_functions },
208 { "GL_EXT_vertex_array", GL_EXT_vertex_array_functions },
209 { "GL_MESA_window_pos", GL_MESA_window_pos_functions },
210 { "GL_NV_vertex_program", GL_NV_vertex_program_functions },
211 { NULL, NULL }
212 };
213
214
215 /**
216 * Enable extensions supported by the driver.
217 *
218 * \bug
219 * ARB_imaging isn't handled properly. In Mesa, enabling ARB_imaging also
220 * enables all the sub-extensions that are folded into it. This means that
221 * we need to add entry-points (via \c driInitSingleExtension) for those
222 * new functions here.
223 */
224 void driInitExtensions( GLcontext * ctx,
225 const struct dri_extension * extensions_to_enable,
226 GLboolean enable_imaging )
227 {
228 static int first_time = 1;
229 unsigned i;
230
231 if ( first_time ) {
232 for ( i = 0 ; i < driDispatchRemapTable_size ; i++ ) {
233 driDispatchRemapTable[i] = -1;
234 }
235
236 first_time = 0;
237 driInitExtensions( ctx, all_mesa_extensions, GL_FALSE );
238 }
239
240 if ( (ctx != NULL) && enable_imaging ) {
241 _mesa_enable_imaging_extensions( ctx );
242 }
243
244 for ( i = 0 ; extensions_to_enable[i].name != NULL ; i++ ) {
245 driInitSingleExtension( ctx, & extensions_to_enable[i] );
246 }
247 }
248
249
250
251
252 /**
253 * Enable and add dispatch functions for a single extension
254 *
255 * \param ctx Context where extension is to be enabled.
256 * \param ext Extension that is to be enabled.
257 *
258 * \sa driInitExtensions, _mesa_enable_extension, _glapi_add_entrypoint
259 *
260 * \todo
261 * Determine if it would be better to use \c strlen instead of the hardcoded
262 * for-loops.
263 */
264 void driInitSingleExtension( GLcontext * ctx,
265 const struct dri_extension * ext )
266 {
267 unsigned i;
268
269
270 if ( ext->functions != NULL ) {
271 for ( i = 0 ; ext->functions[i].strings != NULL ; i++ ) {
272 const char * functions[16];
273 const char * parameter_signature;
274 const char * str = ext->functions[i].strings;
275 unsigned j;
276 unsigned offset;
277
278
279 /* Separate the parameter signature from the rest of the string.
280 * If the parameter signature is empty (i.e., the string starts
281 * with a NUL character), then the function has a void parameter
282 * list.
283 */
284 parameter_signature = str;
285 while ( str[0] != '\0' ) {
286 str++;
287 }
288 str++;
289
290
291 /* Divide the string into the substrings that name each
292 * entry-point for the function.
293 */
294 for ( j = 0 ; j < 16 ; j++ ) {
295 if ( str[0] == '\0' ) {
296 functions[j] = NULL;
297 break;
298 }
299
300 functions[j] = str;
301
302 while ( str[0] != '\0' ) {
303 str++;
304 }
305 str++;
306 }
307
308
309 /* Add each entry-point to the dispatch table.
310 */
311 offset = _glapi_add_dispatch( functions, parameter_signature );
312 if (offset == -1) {
313 fprintf(stderr, "DISPATCH ERROR! _glapi_add_dispatch failed "
314 "to add %s!\n", functions[0]);
315 }
316 else if (ext->functions[i].remap_index != -1) {
317 driDispatchRemapTable[ ext->functions[i].remap_index ] =
318 offset;
319 }
320 else if (ext->functions[i].offset != offset) {
321 fprintf(stderr, "DISPATCH ERROR! %s -> %u != %u\n",
322 functions[0], offset, ext->functions[i].offset);
323 }
324 }
325 }
326
327 if ( ctx != NULL ) {
328 _mesa_enable_extension( ctx, ext->name );
329 }
330 }
331
332
333 /**
334 * Utility function used by drivers to test the verions of other components.
335 *
336 * If one of the version requirements is not met, a message is logged using
337 * \c __driUtilMessage.
338 *
339 * \param driver_name Name of the driver. Used in error messages.
340 * \param driActual Actual DRI version supplied __driCreateNewScreen.
341 * \param driExpected Minimum DRI version required by the driver.
342 * \param ddxActual Actual DDX version supplied __driCreateNewScreen.
343 * \param ddxExpected Minimum DDX minor and range of DDX major version required by the driver.
344 * \param drmActual Actual DRM version supplied __driCreateNewScreen.
345 * \param drmExpected Minimum DRM version required by the driver.
346 *
347 * \returns \c GL_TRUE if all version requirements are met. Otherwise,
348 * \c GL_FALSE is returned.
349 *
350 * \sa __driCreateNewScreen, driCheckDriDdxDrmVersions2, __driUtilMessage
351 *
352 * \todo
353 * Now that the old \c driCheckDriDdxDrmVersions function is gone, this
354 * function and \c driCheckDriDdxDrmVersions2 should be renamed.
355 */
356 GLboolean
357 driCheckDriDdxDrmVersions3(const char * driver_name,
358 const __DRIversion * driActual,
359 const __DRIversion * driExpected,
360 const __DRIversion * ddxActual,
361 const __DRIutilversion2 * ddxExpected,
362 const __DRIversion * drmActual,
363 const __DRIversion * drmExpected)
364 {
365 static const char format[] = "%s DRI driver expected %s version %d.%d.x "
366 "but got version %d.%d.%d\n";
367 static const char format2[] = "%s DRI driver expected %s version %d-%d.%d.x "
368 "but got version %d.%d.%d\n";
369
370
371 /* Check the DRI version */
372 if ( (driActual->major != driExpected->major)
373 || (driActual->minor < driExpected->minor) ) {
374 fprintf(stderr, format, driver_name, "DRI",
375 driExpected->major, driExpected->minor,
376 driActual->major, driActual->minor, driActual->patch);
377 return GL_FALSE;
378 }
379
380 /* Check that the DDX driver version is compatible */
381 /* for miniglx we pass in -1 so we can ignore the DDX version */
382 if ( (ddxActual->major != -1) && ((ddxActual->major < ddxExpected->major_min)
383 || (ddxActual->major > ddxExpected->major_max)
384 || (ddxActual->minor < ddxExpected->minor)) ) {
385 fprintf(stderr, format2, driver_name, "DDX",
386 ddxExpected->major_min, ddxExpected->major_max, ddxExpected->minor,
387 ddxActual->major, ddxActual->minor, ddxActual->patch);
388 return GL_FALSE;
389 }
390
391 /* Check that the DRM driver version is compatible */
392 if ( (drmActual->major != drmExpected->major)
393 || (drmActual->minor < drmExpected->minor) ) {
394 fprintf(stderr, format, driver_name, "DRM",
395 drmExpected->major, drmExpected->minor,
396 drmActual->major, drmActual->minor, drmActual->patch);
397 return GL_FALSE;
398 }
399
400 return GL_TRUE;
401 }
402
403 GLboolean
404 driCheckDriDdxDrmVersions2(const char * driver_name,
405 const __DRIversion * driActual,
406 const __DRIversion * driExpected,
407 const __DRIversion * ddxActual,
408 const __DRIversion * ddxExpected,
409 const __DRIversion * drmActual,
410 const __DRIversion * drmExpected)
411 {
412 __DRIutilversion2 ddx_expected;
413 ddx_expected.major_min = ddxExpected->major;
414 ddx_expected.major_max = ddxExpected->major;
415 ddx_expected.minor = ddxExpected->minor;
416 ddx_expected.patch = ddxExpected->patch;
417 return driCheckDriDdxDrmVersions3(driver_name, driActual,
418 driExpected, ddxActual, & ddx_expected,
419 drmActual, drmExpected);
420 }
421
422
423
424 GLint
425 driIntersectArea( drm_clip_rect_t rect1, drm_clip_rect_t rect2 )
426 {
427 if (rect2.x1 > rect1.x1) rect1.x1 = rect2.x1;
428 if (rect2.x2 < rect1.x2) rect1.x2 = rect2.x2;
429 if (rect2.y1 > rect1.y1) rect1.y1 = rect2.y1;
430 if (rect2.y2 < rect1.y2) rect1.y2 = rect2.y2;
431
432 if (rect1.x1 > rect1.x2 || rect1.y1 > rect1.y2) return 0;
433
434 return (rect1.x2 - rect1.x1) * (rect1.y2 - rect1.y1);
435 }
436
437 GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer,
438 GLint *x, GLint *y,
439 GLsizei *width, GLsizei *height )
440 {
441 /* left clipping */
442 if (*x < buffer->_Xmin) {
443 *width -= (buffer->_Xmin - *x);
444 *x = buffer->_Xmin;
445 }
446
447 /* right clipping */
448 if (*x + *width > buffer->_Xmax)
449 *width -= (*x + *width - buffer->_Xmax - 1);
450
451 if (*width <= 0)
452 return GL_FALSE;
453
454 /* bottom clipping */
455 if (*y < buffer->_Ymin) {
456 *height -= (buffer->_Ymin - *y);
457 *y = buffer->_Ymin;
458 }
459
460 /* top clipping */
461 if (*y + *height > buffer->_Ymax)
462 *height -= (*y + *height - buffer->_Ymax - 1);
463
464 if (*height <= 0)
465 return GL_FALSE;
466
467 return GL_TRUE;
468 }
469
470
471
472 /**
473 * Creates a set of \c __GLcontextModes that a driver will expose.
474 *
475 * A set of \c __GLcontextModes will be created based on the supplied
476 * parameters. The number of modes processed will be 2 *
477 * \c num_depth_stencil_bits * \c num_db_modes.
478 *
479 * For the most part, data is just copied from \c depth_bits, \c stencil_bits,
480 * \c db_modes, and \c visType into each \c __GLcontextModes element.
481 * However, the meanings of \c fb_format and \c fb_type require further
482 * explanation. The \c fb_format specifies which color components are in
483 * each pixel and what the default order is. For example, \c GL_RGB specifies
484 * that red, green, blue are available and red is in the "most significant"
485 * position and blue is in the "least significant". The \c fb_type specifies
486 * the bit sizes of each component and the actual ordering. For example, if
487 * \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11]
488 * are the blue value, bits [10:5] are the green value, and bits [4:0] are
489 * the red value.
490 *
491 * One sublte issue is the combination of \c GL_RGB or \c GL_BGR and either
492 * of the \c GL_UNSIGNED_INT_8_8_8_8 modes. The resulting mask values in the
493 * \c __GLcontextModes structure is \b identical to the \c GL_RGBA or
494 * \c GL_BGRA case, except the \c alphaMask is zero. This means that, as
495 * far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8
496 * still uses 32-bits.
497 *
498 * If in doubt, look at the tables used in the function.
499 *
500 * \param ptr_to_modes Pointer to a pointer to a linked list of
501 * \c __GLcontextModes. Upon completion, a pointer to
502 * the next element to be process will be stored here.
503 * If the function fails and returns \c GL_FALSE, this
504 * value will be unmodified, but some elements in the
505 * linked list may be modified.
506 * \param fb_format Format of the framebuffer. Currently only \c GL_RGB,
507 * \c GL_RGBA, \c GL_BGR, and \c GL_BGRA are supported.
508 * \param fb_type Type of the pixels in the framebuffer. Currently only
509 * \c GL_UNSIGNED_SHORT_5_6_5,
510 * \c GL_UNSIGNED_SHORT_5_6_5_REV,
511 * \c GL_UNSIGNED_INT_8_8_8_8, and
512 * \c GL_UNSIGNED_INT_8_8_8_8_REV are supported.
513 * \param depth_bits Array of depth buffer sizes to be exposed.
514 * \param stencil_bits Array of stencil buffer sizes to be exposed.
515 * \param num_depth_stencil_bits Number of entries in both \c depth_bits and
516 * \c stencil_bits.
517 * \param db_modes Array of buffer swap modes. If an element has a
518 * value of \c GLX_NONE, then it represents a
519 * single-buffered mode. Other valid values are
520 * \c GLX_SWAP_EXCHANGE_OML, \c GLX_SWAP_COPY_OML, and
521 * \c GLX_SWAP_UNDEFINED_OML. See the
522 * GLX_OML_swap_method extension spec for more details.
523 * \param num_db_modes Number of entries in \c db_modes.
524 * \param visType GLX visual type. Usually either \c GLX_TRUE_COLOR or
525 * \c GLX_DIRECT_COLOR.
526 *
527 * \returns
528 * \c GL_TRUE on success or \c GL_FALSE on failure. Currently the only
529 * cause of failure is a bad parameter (i.e., unsupported \c fb_format or
530 * \c fb_type).
531 *
532 * \todo
533 * There is currently no way to support packed RGB modes (i.e., modes with
534 * exactly 3 bytes per pixel) or floating-point modes. This could probably
535 * be done by creating some new, private enums with clever names likes
536 * \c GL_UNSIGNED_3BYTE_8_8_8, \c GL_4FLOAT_32_32_32_32,
537 * \c GL_4HALF_16_16_16_16, etc. We can cross that bridge when we come to it.
538 */
539 GLboolean
540 driFillInModes( __GLcontextModes ** ptr_to_modes,
541 GLenum fb_format, GLenum fb_type,
542 const uint8_t * depth_bits, const uint8_t * stencil_bits,
543 unsigned num_depth_stencil_bits,
544 const GLenum * db_modes, unsigned num_db_modes,
545 int visType )
546 {
547 static const uint8_t bits_table[3][4] = {
548 /* R G B A */
549 { 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */
550 { 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */
551 { 8, 8, 8, 8 } /* Any RGBA with any GL_UNSIGNED_INT_8_8_8_8 */
552 };
553
554 /* The following arrays are all indexed by the fb_type masked with 0x07.
555 * Given the four supported fb_type values, this results in valid array
556 * indices of 3, 4, 5, and 7.
557 */
558 static const uint32_t masks_table_rgb[8][4] = {
559 { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
560 { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
561 { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
562 { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */
563 { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */
564 { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000 }, /* 8_8_8_8 */
565 { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
566 { 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000 } /* 8_8_8_8_REV */
567 };
568
569 static const uint32_t masks_table_rgba[8][4] = {
570 { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
571 { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
572 { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
573 { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */
574 { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */
575 { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF }, /* 8_8_8_8 */
576 { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
577 { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 }, /* 8_8_8_8_REV */
578 };
579
580 static const uint32_t masks_table_bgr[8][4] = {
581 { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
582 { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
583 { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
584 { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */
585 { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */
586 { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x00000000 }, /* 8_8_8_8 */
587 { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
588 { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 }, /* 8_8_8_8_REV */
589 };
590
591 static const uint32_t masks_table_bgra[8][4] = {
592 { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
593 { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
594 { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
595 { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */
596 { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */
597 { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x000000FF }, /* 8_8_8_8 */
598 { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
599 { 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 }, /* 8_8_8_8_REV */
600 };
601
602 static const uint8_t bytes_per_pixel[8] = {
603 0, 0, 0, 2, 2, 4, 0, 4
604 };
605
606 const uint8_t * bits;
607 const uint32_t * masks;
608 const int index = fb_type & 0x07;
609 __GLcontextModes * modes = *ptr_to_modes;
610 unsigned i;
611 unsigned j;
612 unsigned k;
613
614
615 if ( bytes_per_pixel[ index ] == 0 ) {
616 fprintf( stderr, "[%s:%u] Framebuffer type 0x%04x has 0 bytes per pixel.\n",
617 __FUNCTION__, __LINE__, fb_type );
618 return GL_FALSE;
619 }
620
621
622 /* Valid types are GL_UNSIGNED_SHORT_5_6_5 and GL_UNSIGNED_INT_8_8_8_8 and
623 * the _REV versions.
624 *
625 * Valid formats are GL_RGBA, GL_RGB, and GL_BGRA.
626 */
627
628 switch ( fb_format ) {
629 case GL_RGB:
630 bits = (bytes_per_pixel[ index ] == 2)
631 ? bits_table[0] : bits_table[1];
632 masks = masks_table_rgb[ index ];
633 break;
634
635 case GL_RGBA:
636 bits = (bytes_per_pixel[ index ] == 2)
637 ? bits_table[0] : bits_table[2];
638 masks = masks_table_rgba[ index ];
639 break;
640
641 case GL_BGR:
642 bits = (bytes_per_pixel[ index ] == 2)
643 ? bits_table[0] : bits_table[1];
644 masks = masks_table_bgr[ index ];
645 break;
646
647 case GL_BGRA:
648 bits = (bytes_per_pixel[ index ] == 2)
649 ? bits_table[0] : bits_table[2];
650 masks = masks_table_bgra[ index ];
651 break;
652
653 default:
654 fprintf( stderr, "[%s:%u] Framebuffer format 0x%04x is not GL_RGB, GL_RGBA, GL_BGR, or GL_BGRA.\n",
655 __FUNCTION__, __LINE__, fb_format );
656 return GL_FALSE;
657 }
658
659
660 for ( k = 0 ; k < num_depth_stencil_bits ; k++ ) {
661 for ( i = 0 ; i < num_db_modes ; i++ ) {
662 for ( j = 0 ; j < 2 ; j++ ) {
663
664 modes->redBits = bits[0];
665 modes->greenBits = bits[1];
666 modes->blueBits = bits[2];
667 modes->alphaBits = bits[3];
668 modes->redMask = masks[0];
669 modes->greenMask = masks[1];
670 modes->blueMask = masks[2];
671 modes->alphaMask = masks[3];
672 modes->rgbBits = modes->redBits + modes->greenBits
673 + modes->blueBits + modes->alphaBits;
674
675 modes->accumRedBits = 16 * j;
676 modes->accumGreenBits = 16 * j;
677 modes->accumBlueBits = 16 * j;
678 modes->accumAlphaBits = (masks[3] != 0) ? 16 * j : 0;
679 modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG;
680
681 modes->stencilBits = stencil_bits[k];
682 modes->depthBits = depth_bits[k];
683
684 modes->visualType = visType;
685 modes->renderType = GLX_RGBA_BIT;
686 modes->drawableType = GLX_WINDOW_BIT;
687 modes->rgbMode = GL_TRUE;
688
689 if ( db_modes[i] == GLX_NONE ) {
690 modes->doubleBufferMode = GL_FALSE;
691 }
692 else {
693 modes->doubleBufferMode = GL_TRUE;
694 modes->swapMethod = db_modes[i];
695 }
696
697 modes->haveAccumBuffer = ((modes->accumRedBits +
698 modes->accumGreenBits +
699 modes->accumBlueBits +
700 modes->accumAlphaBits) > 0);
701 modes->haveDepthBuffer = (modes->depthBits > 0);
702 modes->haveStencilBuffer = (modes->stencilBits > 0);
703
704 modes = modes->next;
705 }
706 }
707 }
708
709 *ptr_to_modes = modes;
710 return GL_TRUE;
711 }