intel: Add implementation of MapTextureImage/UnmapTextureImage.
[mesa.git] / src / mesa / drivers / dri / common / utils.c
1 /*
2 * (C) Copyright IBM Corporation 2002, 2004
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file utils.c
27 * Utility functions for DRI drivers.
28 *
29 * \author Ian Romanick <idr@us.ibm.com>
30 */
31
32 #include <string.h>
33 #include <stdlib.h>
34 #include "main/mtypes.h"
35 #include "main/cpuinfo.h"
36 #include "main/extensions.h"
37 #include "utils.h"
38
39
40 /**
41 * Print message to \c stderr if the \c LIBGL_DEBUG environment variable
42 * is set.
43 *
44 * Is called from the drivers.
45 *
46 * \param f \c printf like format string.
47 */
48 void
49 __driUtilMessage(const char *f, ...)
50 {
51 va_list args;
52
53 if (getenv("LIBGL_DEBUG")) {
54 fprintf(stderr, "libGL: ");
55 va_start(args, f);
56 vfprintf(stderr, f, args);
57 va_end(args);
58 fprintf(stderr, "\n");
59 }
60 }
61
62
63 unsigned
64 driParseDebugString( const char * debug,
65 const struct dri_debug_control * control )
66 {
67 unsigned flag;
68
69
70 flag = 0;
71 if ( debug != NULL ) {
72 while( control->string != NULL ) {
73 if ( !strcmp( debug, "all" ) ||
74 strstr( debug, control->string ) != NULL ) {
75 flag |= control->flag;
76 }
77
78 control++;
79 }
80 }
81
82 return flag;
83 }
84
85
86
87 /**
88 * Create the \c GL_RENDERER string for DRI drivers.
89 *
90 * Almost all DRI drivers use a \c GL_RENDERER string of the form:
91 *
92 * "Mesa DRI <chip> <driver date> <AGP speed) <CPU information>"
93 *
94 * Using the supplied chip name, driver data, and AGP speed, this function
95 * creates the string.
96 *
97 * \param buffer Buffer to hold the \c GL_RENDERER string.
98 * \param hardware_name Name of the hardware.
99 * \param agp_mode AGP mode (speed).
100 *
101 * \returns
102 * The length of the string stored in \c buffer. This does \b not include
103 * the terminating \c NUL character.
104 */
105 unsigned
106 driGetRendererString( char * buffer, const char * hardware_name,
107 GLuint agp_mode )
108 {
109 unsigned offset;
110 char *cpu;
111
112 offset = sprintf( buffer, "Mesa DRI %s", hardware_name );
113
114 /* Append any AGP-specific information.
115 */
116 switch ( agp_mode ) {
117 case 1:
118 case 2:
119 case 4:
120 case 8:
121 offset += sprintf( & buffer[ offset ], " AGP %ux", agp_mode );
122 break;
123
124 default:
125 break;
126 }
127
128 /* Append any CPU-specific information.
129 */
130 cpu = _mesa_get_cpu_string();
131 if (cpu) {
132 offset += sprintf(buffer + offset, " %s", cpu);
133 free(cpu);
134 }
135
136 return offset;
137 }
138
139
140
141
142 #define need_GL_ARB_copy_buffer
143 #define need_GL_ARB_draw_buffers
144 #define need_GL_ARB_multisample
145 #define need_GL_ARB_texture_compression
146 #define need_GL_ARB_transpose_matrix
147 #define need_GL_ARB_vertex_buffer_object
148 #define need_GL_ARB_window_pos
149 #define need_GL_EXT_compiled_vertex_array
150 #define need_GL_EXT_multi_draw_arrays
151 #define need_GL_EXT_polygon_offset
152 #define need_GL_EXT_texture_object
153 #define need_GL_EXT_vertex_array
154 #define need_GL_IBM_multimode_draw_arrays
155 #define need_GL_MESA_window_pos
156
157 /* These are needed in *all* drivers because Mesa internally implements
158 * certain functionality in terms of functions provided by these extensions.
159 * For example, glBlendFunc is implemented by calling glBlendFuncSeparateEXT.
160 */
161 #define need_GL_EXT_blend_func_separate
162 #define need_GL_NV_vertex_program
163
164 #include "main/remap_helper.h"
165
166 static const struct dri_extension all_mesa_extensions[] = {
167 { "GL_ARB_copy_buffer", GL_ARB_copy_buffer_functions },
168 { "GL_ARB_draw_buffers", GL_ARB_draw_buffers_functions },
169 { "GL_ARB_multisample", GL_ARB_multisample_functions },
170 { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
171 { "GL_ARB_transpose_matrix", GL_ARB_transpose_matrix_functions },
172 { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
173 { "GL_ARB_window_pos", GL_ARB_window_pos_functions },
174 { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions },
175 { "GL_EXT_compiled_vertex_array", GL_EXT_compiled_vertex_array_functions },
176 { "GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions },
177 { "GL_EXT_polygon_offset", GL_EXT_polygon_offset_functions },
178 { "GL_EXT_texture_object", GL_EXT_texture_object_functions },
179 { "GL_EXT_vertex_array", GL_EXT_vertex_array_functions },
180 { "GL_IBM_multimode_draw_arrays", GL_IBM_multimode_draw_arrays_functions },
181 { "GL_MESA_window_pos", GL_MESA_window_pos_functions },
182 { "GL_NV_vertex_program", GL_NV_vertex_program_functions },
183 { NULL, NULL }
184 };
185
186
187 /**
188 * Enable and map extensions supported by the driver.
189 *
190 * When ctx is NULL, extensions are not enabled, but their functions
191 * are still mapped. When extensions_to_enable is NULL, all static
192 * functions known to mesa core are mapped.
193 *
194 * \bug
195 * ARB_imaging isn't handled properly. In Mesa, enabling ARB_imaging also
196 * enables all the sub-extensions that are folded into it. This means that
197 * we need to add entry-points (via \c driInitSingleExtension) for those
198 * new functions here.
199 */
200 void driInitExtensions( struct gl_context * ctx,
201 const struct dri_extension * extensions_to_enable,
202 GLboolean enable_imaging )
203 {
204 static int first_time = 1;
205 unsigned i;
206
207 if ( first_time ) {
208 first_time = 0;
209 driInitExtensions( NULL, all_mesa_extensions, GL_FALSE );
210 }
211
212 if ( (ctx != NULL) && enable_imaging ) {
213 _mesa_enable_imaging_extensions( ctx );
214 }
215
216 /* The caller is too lazy to list any extension */
217 if ( extensions_to_enable == NULL ) {
218 /* Map the static functions. Together with those mapped by remap
219 * table, this should cover everything mesa core knows.
220 */
221 _mesa_map_static_functions();
222 return;
223 }
224
225 for ( i = 0 ; extensions_to_enable[i].name != NULL ; i++ ) {
226 driInitSingleExtension( ctx, & extensions_to_enable[i] );
227 }
228 }
229
230
231
232
233 /**
234 * Enable and map functions for a single extension
235 *
236 * \param ctx Context where extension is to be enabled.
237 * \param ext Extension that is to be enabled.
238 *
239 * \sa driInitExtensions, _mesa_enable_extension, _mesa_map_function_array
240 */
241 void driInitSingleExtension( struct gl_context * ctx,
242 const struct dri_extension * ext )
243 {
244 if ( ext->functions != NULL ) {
245 _mesa_map_function_array(ext->functions);
246 }
247
248 if ( ctx != NULL ) {
249 _mesa_enable_extension( ctx, ext->name );
250 }
251 }
252
253
254 /**
255 * Utility function used by drivers to test the verions of other components.
256 *
257 * \param driver_name Name of the driver. Used in error messages.
258 * \param driActual Actual DRI version supplied __driCreateNewScreen.
259 * \param driExpected Minimum DRI version required by the driver.
260 * \param ddxActual Actual DDX version supplied __driCreateNewScreen.
261 * \param ddxExpected Minimum DDX minor and range of DDX major version required by the driver.
262 * \param drmActual Actual DRM version supplied __driCreateNewScreen.
263 * \param drmExpected Minimum DRM version required by the driver.
264 *
265 * \returns \c GL_TRUE if all version requirements are met. Otherwise,
266 * \c GL_FALSE is returned.
267 *
268 * \sa __driCreateNewScreen, driCheckDriDdxDrmVersions2
269 *
270 * \todo
271 * Now that the old \c driCheckDriDdxDrmVersions function is gone, this
272 * function and \c driCheckDriDdxDrmVersions2 should be renamed.
273 */
274 GLboolean
275 driCheckDriDdxDrmVersions3(const char * driver_name,
276 const __DRIversion * driActual,
277 const __DRIversion * driExpected,
278 const __DRIversion * ddxActual,
279 const __DRIutilversion2 * ddxExpected,
280 const __DRIversion * drmActual,
281 const __DRIversion * drmExpected)
282 {
283 static const char format[] = "%s DRI driver expected %s version %d.%d.x "
284 "but got version %d.%d.%d\n";
285 static const char format2[] = "%s DRI driver expected %s version %d-%d.%d.x "
286 "but got version %d.%d.%d\n";
287
288
289 /* Check the DRI version */
290 if ( (driActual->major != driExpected->major)
291 || (driActual->minor < driExpected->minor) ) {
292 fprintf(stderr, format, driver_name, "DRI",
293 driExpected->major, driExpected->minor,
294 driActual->major, driActual->minor, driActual->patch);
295 return GL_FALSE;
296 }
297
298 /* Check that the DDX driver version is compatible */
299 if ( (ddxActual->major < ddxExpected->major_min)
300 || (ddxActual->major > ddxExpected->major_max)
301 || (ddxActual->minor < ddxExpected->minor) ) {
302 fprintf(stderr, format2, driver_name, "DDX",
303 ddxExpected->major_min, ddxExpected->major_max, ddxExpected->minor,
304 ddxActual->major, ddxActual->minor, ddxActual->patch);
305 return GL_FALSE;
306 }
307
308 /* Check that the DRM driver version is compatible */
309 if ( (drmActual->major != drmExpected->major)
310 || (drmActual->minor < drmExpected->minor) ) {
311 fprintf(stderr, format, driver_name, "DRM",
312 drmExpected->major, drmExpected->minor,
313 drmActual->major, drmActual->minor, drmActual->patch);
314 return GL_FALSE;
315 }
316
317 return GL_TRUE;
318 }
319
320 GLboolean
321 driCheckDriDdxDrmVersions2(const char * driver_name,
322 const __DRIversion * driActual,
323 const __DRIversion * driExpected,
324 const __DRIversion * ddxActual,
325 const __DRIversion * ddxExpected,
326 const __DRIversion * drmActual,
327 const __DRIversion * drmExpected)
328 {
329 __DRIutilversion2 ddx_expected;
330 ddx_expected.major_min = ddxExpected->major;
331 ddx_expected.major_max = ddxExpected->major;
332 ddx_expected.minor = ddxExpected->minor;
333 ddx_expected.patch = ddxExpected->patch;
334 return driCheckDriDdxDrmVersions3(driver_name, driActual,
335 driExpected, ddxActual, & ddx_expected,
336 drmActual, drmExpected);
337 }
338
339 GLboolean driClipRectToFramebuffer( const struct gl_framebuffer *buffer,
340 GLint *x, GLint *y,
341 GLsizei *width, GLsizei *height )
342 {
343 /* left clipping */
344 if (*x < buffer->_Xmin) {
345 *width -= (buffer->_Xmin - *x);
346 *x = buffer->_Xmin;
347 }
348
349 /* right clipping */
350 if (*x + *width > buffer->_Xmax)
351 *width -= (*x + *width - buffer->_Xmax - 1);
352
353 if (*width <= 0)
354 return GL_FALSE;
355
356 /* bottom clipping */
357 if (*y < buffer->_Ymin) {
358 *height -= (buffer->_Ymin - *y);
359 *y = buffer->_Ymin;
360 }
361
362 /* top clipping */
363 if (*y + *height > buffer->_Ymax)
364 *height -= (*y + *height - buffer->_Ymax - 1);
365
366 if (*height <= 0)
367 return GL_FALSE;
368
369 return GL_TRUE;
370 }
371
372 /**
373 * Creates a set of \c struct gl_config that a driver will expose.
374 *
375 * A set of \c struct gl_config will be created based on the supplied
376 * parameters. The number of modes processed will be 2 *
377 * \c num_depth_stencil_bits * \c num_db_modes.
378 *
379 * For the most part, data is just copied from \c depth_bits, \c stencil_bits,
380 * \c db_modes, and \c visType into each \c struct gl_config element.
381 * However, the meanings of \c fb_format and \c fb_type require further
382 * explanation. The \c fb_format specifies which color components are in
383 * each pixel and what the default order is. For example, \c GL_RGB specifies
384 * that red, green, blue are available and red is in the "most significant"
385 * position and blue is in the "least significant". The \c fb_type specifies
386 * the bit sizes of each component and the actual ordering. For example, if
387 * \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11]
388 * are the blue value, bits [10:5] are the green value, and bits [4:0] are
389 * the red value.
390 *
391 * One sublte issue is the combination of \c GL_RGB or \c GL_BGR and either
392 * of the \c GL_UNSIGNED_INT_8_8_8_8 modes. The resulting mask values in the
393 * \c struct gl_config structure is \b identical to the \c GL_RGBA or
394 * \c GL_BGRA case, except the \c alphaMask is zero. This means that, as
395 * far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8
396 * still uses 32-bits.
397 *
398 * If in doubt, look at the tables used in the function.
399 *
400 * \param ptr_to_modes Pointer to a pointer to a linked list of
401 * \c struct gl_config. Upon completion, a pointer to
402 * the next element to be process will be stored here.
403 * If the function fails and returns \c GL_FALSE, this
404 * value will be unmodified, but some elements in the
405 * linked list may be modified.
406 * \param fb_format Format of the framebuffer. Currently only \c GL_RGB,
407 * \c GL_RGBA, \c GL_BGR, and \c GL_BGRA are supported.
408 * \param fb_type Type of the pixels in the framebuffer. Currently only
409 * \c GL_UNSIGNED_SHORT_5_6_5,
410 * \c GL_UNSIGNED_SHORT_5_6_5_REV,
411 * \c GL_UNSIGNED_INT_8_8_8_8, and
412 * \c GL_UNSIGNED_INT_8_8_8_8_REV are supported.
413 * \param depth_bits Array of depth buffer sizes to be exposed.
414 * \param stencil_bits Array of stencil buffer sizes to be exposed.
415 * \param num_depth_stencil_bits Number of entries in both \c depth_bits and
416 * \c stencil_bits.
417 * \param db_modes Array of buffer swap modes. If an element has a
418 * value of \c GLX_NONE, then it represents a
419 * single-buffered mode. Other valid values are
420 * \c GLX_SWAP_EXCHANGE_OML, \c GLX_SWAP_COPY_OML, and
421 * \c GLX_SWAP_UNDEFINED_OML. See the
422 * GLX_OML_swap_method extension spec for more details.
423 * \param num_db_modes Number of entries in \c db_modes.
424 * \param msaa_samples Array of msaa sample count. 0 represents a visual
425 * without a multisample buffer.
426 * \param num_msaa_modes Number of entries in \c msaa_samples.
427 * \param visType GLX visual type. Usually either \c GLX_TRUE_COLOR or
428 * \c GLX_DIRECT_COLOR.
429 *
430 * \returns
431 * \c GL_TRUE on success or \c GL_FALSE on failure. Currently the only
432 * cause of failure is a bad parameter (i.e., unsupported \c fb_format or
433 * \c fb_type).
434 *
435 * \todo
436 * There is currently no way to support packed RGB modes (i.e., modes with
437 * exactly 3 bytes per pixel) or floating-point modes. This could probably
438 * be done by creating some new, private enums with clever names likes
439 * \c GL_UNSIGNED_3BYTE_8_8_8, \c GL_4FLOAT_32_32_32_32,
440 * \c GL_4HALF_16_16_16_16, etc. We can cross that bridge when we come to it.
441 */
442 __DRIconfig **
443 driCreateConfigs(GLenum fb_format, GLenum fb_type,
444 const uint8_t * depth_bits, const uint8_t * stencil_bits,
445 unsigned num_depth_stencil_bits,
446 const GLenum * db_modes, unsigned num_db_modes,
447 const uint8_t * msaa_samples, unsigned num_msaa_modes,
448 GLboolean enable_accum)
449 {
450 static const uint8_t bits_table[4][4] = {
451 /* R G B A */
452 { 3, 3, 2, 0 }, /* Any GL_UNSIGNED_BYTE_3_3_2 */
453 { 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */
454 { 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */
455 { 8, 8, 8, 8 } /* Any RGBA with any GL_UNSIGNED_INT_8_8_8_8 */
456 };
457
458 static const uint32_t masks_table_rgb[6][4] = {
459 { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 3_3_2 */
460 { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 2_3_3_REV */
461 { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */
462 { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */
463 { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000 }, /* 8_8_8_8 */
464 { 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000 } /* 8_8_8_8_REV */
465 };
466
467 static const uint32_t masks_table_rgba[6][4] = {
468 { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 3_3_2 */
469 { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 2_3_3_REV */
470 { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */
471 { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */
472 { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF }, /* 8_8_8_8 */
473 { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 }, /* 8_8_8_8_REV */
474 };
475
476 static const uint32_t masks_table_bgr[6][4] = {
477 { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 3_3_2 */
478 { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 2_3_3_REV */
479 { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */
480 { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */
481 { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x00000000 }, /* 8_8_8_8 */
482 { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 }, /* 8_8_8_8_REV */
483 };
484
485 static const uint32_t masks_table_bgra[6][4] = {
486 { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 3_3_2 */
487 { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 2_3_3_REV */
488 { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */
489 { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */
490 { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x000000FF }, /* 8_8_8_8 */
491 { 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 }, /* 8_8_8_8_REV */
492 };
493
494 static const uint8_t bytes_per_pixel[6] = {
495 1, /* 3_3_2 */
496 1, /* 2_3_3_REV */
497 2, /* 5_6_5 */
498 2, /* 5_6_5_REV */
499 4, /* 8_8_8_8 */
500 4 /* 8_8_8_8_REV */
501 };
502
503 const uint8_t * bits;
504 const uint32_t * masks;
505 int index;
506 __DRIconfig **configs, **c;
507 struct gl_config *modes;
508 unsigned i, j, k, h;
509 unsigned num_modes;
510 unsigned num_accum_bits = (enable_accum) ? 2 : 1;
511
512 switch ( fb_type ) {
513 case GL_UNSIGNED_BYTE_3_3_2:
514 index = 0;
515 break;
516 case GL_UNSIGNED_BYTE_2_3_3_REV:
517 index = 1;
518 break;
519 case GL_UNSIGNED_SHORT_5_6_5:
520 index = 2;
521 break;
522 case GL_UNSIGNED_SHORT_5_6_5_REV:
523 index = 3;
524 break;
525 case GL_UNSIGNED_INT_8_8_8_8:
526 index = 4;
527 break;
528 case GL_UNSIGNED_INT_8_8_8_8_REV:
529 index = 5;
530 break;
531 default:
532 fprintf( stderr, "[%s:%u] Unknown framebuffer type 0x%04x.\n",
533 __FUNCTION__, __LINE__, fb_type );
534 return NULL;
535 }
536
537
538 /* Valid types are GL_UNSIGNED_SHORT_5_6_5 and GL_UNSIGNED_INT_8_8_8_8 and
539 * the _REV versions.
540 *
541 * Valid formats are GL_RGBA, GL_RGB, and GL_BGRA.
542 */
543
544 switch ( fb_format ) {
545 case GL_RGB:
546 masks = masks_table_rgb[ index ];
547 break;
548
549 case GL_RGBA:
550 masks = masks_table_rgba[ index ];
551 break;
552
553 case GL_BGR:
554 masks = masks_table_bgr[ index ];
555 break;
556
557 case GL_BGRA:
558 masks = masks_table_bgra[ index ];
559 break;
560
561 default:
562 fprintf( stderr, "[%s:%u] Unknown framebuffer format 0x%04x.\n",
563 __FUNCTION__, __LINE__, fb_format );
564 return NULL;
565 }
566
567 switch ( bytes_per_pixel[ index ] ) {
568 case 1:
569 bits = bits_table[0];
570 break;
571 case 2:
572 bits = bits_table[1];
573 break;
574 default:
575 bits = ((fb_format == GL_RGB) || (fb_format == GL_BGR))
576 ? bits_table[2]
577 : bits_table[3];
578 break;
579 }
580
581 num_modes = num_depth_stencil_bits * num_db_modes * num_accum_bits * num_msaa_modes;
582 configs = calloc(1, (num_modes + 1) * sizeof *configs);
583 if (configs == NULL)
584 return NULL;
585
586 c = configs;
587 for ( k = 0 ; k < num_depth_stencil_bits ; k++ ) {
588 for ( i = 0 ; i < num_db_modes ; i++ ) {
589 for ( h = 0 ; h < num_msaa_modes; h++ ) {
590 for ( j = 0 ; j < num_accum_bits ; j++ ) {
591 *c = malloc (sizeof **c);
592 modes = &(*c)->modes;
593 c++;
594
595 memset(modes, 0, sizeof *modes);
596 modes->redBits = bits[0];
597 modes->greenBits = bits[1];
598 modes->blueBits = bits[2];
599 modes->alphaBits = bits[3];
600 modes->redMask = masks[0];
601 modes->greenMask = masks[1];
602 modes->blueMask = masks[2];
603 modes->alphaMask = masks[3];
604 modes->rgbBits = modes->redBits + modes->greenBits
605 + modes->blueBits + modes->alphaBits;
606
607 modes->accumRedBits = 16 * j;
608 modes->accumGreenBits = 16 * j;
609 modes->accumBlueBits = 16 * j;
610 modes->accumAlphaBits = (masks[3] != 0) ? 16 * j : 0;
611 modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG;
612
613 modes->stencilBits = stencil_bits[k];
614 modes->depthBits = depth_bits[k];
615
616 modes->transparentPixel = GLX_NONE;
617 modes->transparentRed = GLX_DONT_CARE;
618 modes->transparentGreen = GLX_DONT_CARE;
619 modes->transparentBlue = GLX_DONT_CARE;
620 modes->transparentAlpha = GLX_DONT_CARE;
621 modes->transparentIndex = GLX_DONT_CARE;
622 modes->rgbMode = GL_TRUE;
623
624 if ( db_modes[i] == GLX_NONE ) {
625 modes->doubleBufferMode = GL_FALSE;
626 }
627 else {
628 modes->doubleBufferMode = GL_TRUE;
629 modes->swapMethod = db_modes[i];
630 }
631
632 modes->samples = msaa_samples[h];
633 modes->sampleBuffers = modes->samples ? 1 : 0;
634
635
636 modes->haveAccumBuffer = ((modes->accumRedBits +
637 modes->accumGreenBits +
638 modes->accumBlueBits +
639 modes->accumAlphaBits) > 0);
640 modes->haveDepthBuffer = (modes->depthBits > 0);
641 modes->haveStencilBuffer = (modes->stencilBits > 0);
642
643 modes->bindToTextureRgb = GL_TRUE;
644 modes->bindToTextureRgba = GL_TRUE;
645 modes->bindToMipmapTexture = GL_FALSE;
646 modes->bindToTextureTargets =
647 __DRI_ATTRIB_TEXTURE_1D_BIT |
648 __DRI_ATTRIB_TEXTURE_2D_BIT |
649 __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT;
650
651 modes->sRGBCapable = GL_FALSE;
652 }
653 }
654 }
655 }
656 *c = NULL;
657
658 return configs;
659 }
660
661 __DRIconfig **driConcatConfigs(__DRIconfig **a,
662 __DRIconfig **b)
663 {
664 __DRIconfig **all;
665 int i, j, index;
666
667 i = 0;
668 while (a[i] != NULL)
669 i++;
670 j = 0;
671 while (b[j] != NULL)
672 j++;
673
674 all = malloc((i + j + 1) * sizeof *all);
675 index = 0;
676 for (i = 0; a[i] != NULL; i++)
677 all[index++] = a[i];
678 for (j = 0; b[j] != NULL; j++)
679 all[index++] = b[j];
680 all[index++] = NULL;
681
682 free(a);
683 free(b);
684
685 return all;
686 }
687
688 #define __ATTRIB(attrib, field) \
689 { attrib, offsetof(struct gl_config, field) }
690
691 static const struct { unsigned int attrib, offset; } attribMap[] = {
692 __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits),
693 __ATTRIB(__DRI_ATTRIB_LEVEL, level),
694 __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits),
695 __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits),
696 __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits),
697 __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits),
698 __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits),
699 __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits),
700 __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits),
701 __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits),
702 __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits),
703 __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits),
704 __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers),
705 __ATTRIB(__DRI_ATTRIB_SAMPLES, samples),
706 __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode),
707 __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode),
708 __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers),
709 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel),
710 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel),
711 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed),
712 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen),
713 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue),
714 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha),
715 __ATTRIB(__DRI_ATTRIB_FLOAT_MODE, floatMode),
716 __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask),
717 __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask),
718 __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask),
719 __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask),
720 __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth),
721 __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight),
722 __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels),
723 __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth),
724 __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight),
725 __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod),
726 __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb),
727 __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba),
728 __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture),
729 __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS, bindToTextureTargets),
730 __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted),
731 __ATTRIB(__DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE, sRGBCapable),
732
733 /* The struct field doesn't matter here, these are handled by the
734 * switch in driGetConfigAttribIndex. We need them in the array
735 * so the iterator includes them though.*/
736 __ATTRIB(__DRI_ATTRIB_RENDER_TYPE, level),
737 __ATTRIB(__DRI_ATTRIB_CONFIG_CAVEAT, level),
738 __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, level)
739 };
740
741 #define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
742
743
744 /**
745 * Return the value of a configuration attribute. The attribute is
746 * indicated by the index.
747 */
748 static int
749 driGetConfigAttribIndex(const __DRIconfig *config,
750 unsigned int index, unsigned int *value)
751 {
752 switch (attribMap[index].attrib) {
753 case __DRI_ATTRIB_RENDER_TYPE:
754 /* no support for color index mode */
755 *value = __DRI_ATTRIB_RGBA_BIT;
756 break;
757 case __DRI_ATTRIB_CONFIG_CAVEAT:
758 if (config->modes.visualRating == GLX_NON_CONFORMANT_CONFIG)
759 *value = __DRI_ATTRIB_NON_CONFORMANT_CONFIG;
760 else if (config->modes.visualRating == GLX_SLOW_CONFIG)
761 *value = __DRI_ATTRIB_SLOW_BIT;
762 else
763 *value = 0;
764 break;
765 case __DRI_ATTRIB_SWAP_METHOD:
766 /* XXX no return value??? */
767 break;
768
769 case __DRI_ATTRIB_FLOAT_MODE:
770 /* this field is not int-sized */
771 *value = config->modes.floatMode;
772 break;
773
774 default:
775 /* any other int-sized field */
776 *value = *(unsigned int *)
777 ((char *) &config->modes + attribMap[index].offset);
778
779 break;
780 }
781
782 return GL_TRUE;
783 }
784
785
786 /**
787 * Get the value of a configuration attribute.
788 * \param attrib the attribute (one of the _DRI_ATTRIB_x tokens)
789 * \param value returns the attribute's value
790 * \return 1 for success, 0 for failure
791 */
792 int
793 driGetConfigAttrib(const __DRIconfig *config,
794 unsigned int attrib, unsigned int *value)
795 {
796 int i;
797
798 for (i = 0; i < ARRAY_SIZE(attribMap); i++)
799 if (attribMap[i].attrib == attrib)
800 return driGetConfigAttribIndex(config, i, value);
801
802 return GL_FALSE;
803 }
804
805
806 /**
807 * Get a configuration attribute name and value, given an index.
808 * \param index which field of the __DRIconfig to query
809 * \param attrib returns the attribute name (one of the _DRI_ATTRIB_x tokens)
810 * \param value returns the attribute's value
811 * \return 1 for success, 0 for failure
812 */
813 int
814 driIndexConfigAttrib(const __DRIconfig *config, int index,
815 unsigned int *attrib, unsigned int *value)
816 {
817 if (index >= 0 && index < ARRAY_SIZE(attribMap)) {
818 *attrib = attribMap[index].attrib;
819 return driGetConfigAttribIndex(config, index, value);
820 }
821
822 return GL_FALSE;
823 }