5 #include "ffb_context.h"
7 #define _FFB_NEW_LINE (_DD_NEW_FLATSHADE | \
9 _DD_NEW_LINE_STIPPLE | \
10 _DD_NEW_LINE_SMOOTH | \
13 extern void ffbDDLinefuncInit(void);
14 extern void ffbChooseLineState(GLcontext
*);
15 extern void ffb_fallback_line( GLcontext
*ctx
, ffb_vertex
*v0
, ffb_vertex
*v1
);
17 #endif /* !(_FFB_LINES_H) */