Merge branch 'mesa_7_7_branch'
[mesa.git] / src / mesa / drivers / dri / i810 / i810texmem.c
1 /*
2 * GLX Hardware Device Driver for Intel i810
3 * Copyright (C) 1999 Keith Whitwell
4 * Texmem interface changes (C) 2003 Dave Airlie
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * KEITH WHITWELL, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
22 * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 */
25
26 #include "main/glheader.h"
27 #include "main/macros.h"
28 #include "main/mtypes.h"
29 #include "main/simple_list.h"
30 #include "main/enums.h"
31 #include "main/colormac.h"
32 #include "main/mm.h"
33
34 #include "i810screen.h"
35 #include "i810_dri.h"
36 #include "i810context.h"
37 #include "i810tex.h"
38 #include "i810ioctl.h"
39
40
41 void i810DestroyTexObj(i810ContextPtr imesa, i810TextureObjectPtr t)
42 {
43 /* See if it was the driver's current object.
44 */
45 if ( imesa != NULL ) {
46 if (imesa->CurrentTexObj[0] == t) {
47 imesa->CurrentTexObj[0] = 0;
48 imesa->dirty &= ~I810_UPLOAD_TEX0;
49 }
50
51 if (imesa->CurrentTexObj[1] == t) {
52 imesa->CurrentTexObj[1] = 0;
53 imesa->dirty &= ~I810_UPLOAD_TEX1;
54 }
55 }
56 }
57
58
59
60 #if defined(i386) || defined(__i386__)
61 /* From linux kernel i386 header files, copes with odd sizes better
62 * than COPY_DWORDS would:
63 */
64 static INLINE void * __memcpy(void * to, const void * from, size_t n)
65 {
66 int d0, d1, d2;
67 __asm__ __volatile__(
68 "rep ; movsl\n\t"
69 "testb $2,%b4\n\t"
70 "je 1f\n\t"
71 "movsw\n"
72 "1:\ttestb $1,%b4\n\t"
73 "je 2f\n\t"
74 "movsb\n"
75 "2:"
76 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
77 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
78 : "memory");
79 return (to);
80 }
81 #else
82 /* Allow compilation on other architectures */
83 #define __memcpy memcpy
84 #endif
85
86 /* Upload an image from mesa's internal copy.
87 */
88 static void i810UploadTexLevel( i810ContextPtr imesa,
89 i810TextureObjectPtr t, int hwlevel )
90 {
91 const struct gl_texture_image *image = t->image[hwlevel].image;
92 int j;
93 GLuint texelBytes;
94
95 if (!image || !image->Data)
96 return;
97
98 texelBytes = _mesa_get_format_bytes(image->TexFormat);
99
100 if (image->Width * texelBytes == t->Pitch) {
101 GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[hwlevel].offset);
102 GLubyte *src = (GLubyte *)image->Data;
103
104 memcpy( dst, src, t->Pitch * image->Height );
105 }
106 else {
107 switch (texelBytes) {
108 case 1:
109 {
110 GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[hwlevel].offset);
111 GLubyte *src = (GLubyte *)image->Data;
112
113 for (j = 0 ; j < image->Height ; j++, dst += t->Pitch) {
114 __memcpy(dst, src, image->Width );
115 src += image->Width;
116 }
117 }
118 break;
119 case 2:
120 {
121 GLushort *dst = (GLushort *)(t->BufAddr + t->image[hwlevel].offset);
122 GLushort *src = (GLushort *)image->Data;
123
124 for (j = 0 ; j < image->Height ; j++, dst += (t->Pitch/2)) {
125 __memcpy(dst, src, image->Width * 2 );
126 src += image->Width;
127 }
128 }
129 break;
130 default:
131 fprintf(stderr, "%s: Not supported texel size %d\n",
132 __FUNCTION__, texelBytes);
133 }
134 }
135 }
136
137 /* This is called with the lock held. May have to eject our own and/or
138 * other client's texture objects to make room for the upload.
139 */
140 int i810UploadTexImagesLocked( i810ContextPtr imesa, i810TextureObjectPtr t )
141 {
142 int i;
143 int ofs;
144 int numLevels;
145
146 /* Do we need to eject LRU texture objects?
147 */
148 if (!t->base.memBlock) {
149 int heap;
150
151 heap = driAllocateTexture( imesa->texture_heaps, imesa->nr_heaps,
152 (driTextureObject *) t);
153
154 if ( heap == -1 ) {
155 return -1;
156 }
157
158 ofs = t->base.memBlock->ofs;
159 t->BufAddr = imesa->i810Screen->tex.map + ofs;
160 t->Setup[I810_TEXREG_MI3] = imesa->i810Screen->textureOffset + ofs;
161
162 if (t == imesa->CurrentTexObj[0])
163 I810_STATECHANGE(imesa, I810_UPLOAD_TEX0);
164
165 if (t == imesa->CurrentTexObj[1])
166 I810_STATECHANGE(imesa, I810_UPLOAD_TEX1);
167
168 /* i810UpdateTexLRU( imesa, t );*/
169 }
170 driUpdateTextureLRU( (driTextureObject *) t );
171
172 if (imesa->texture_heaps[0]->timestamp >= GET_DISPATCH_AGE(imesa))
173 i810WaitAgeLocked( imesa, imesa->texture_heaps[0]->timestamp );
174
175 numLevels = t->base.lastLevel - t->base.firstLevel + 1;
176 for (i = 0 ; i < numLevels ; i++)
177 if (t->base.dirty_images[0] & (1<<i))
178 i810UploadTexLevel( imesa, t, i );
179
180 t->base.dirty_images[0] = 0;
181
182 return 0;
183 }