2 * GLX Hardware Device Driver for Intel i810
3 * Copyright (C) 1999 Keith Whitwell
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be included
13 * in all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
16 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * KEITH WHITWELL, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
21 * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 * Adapted for use in the I830M driver:
24 * Jeff Hartmann <jhartmann@2d3d.com>
31 #include "i830_context.h"
32 #include "i830_3d_reg.h"
35 #define I830_TEX_MAXLEVELS 10
37 struct i830_texture_object_t
39 driTextureObject base
;
45 GLenum palette_format
;
48 const struct gl_texture_image
*image
;
49 int offset
; /* into BufAddr */
52 } image
[6][I830_TEX_MAXLEVELS
];
54 /* Support for multitexture.
58 GLuint Setup
[I830_TEX_SETUP_SIZE
];
61 GLfloat max_anisotropy
;
64 void i830UpdateTextureState( GLcontext
*ctx
);
65 void i830DDInitTextureFuncs( GLcontext
*ctx
);
67 void i830DestroyTexObj( i830ContextPtr imesa
, i830TextureObjectPtr t
);
68 int i830UploadTexImagesLocked( i830ContextPtr imesa
, i830TextureObjectPtr t
);