Fixed off by one errors in clipping.
[mesa.git] / src / mesa / drivers / dri / i915 / i830_context.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 #include "i830_context.h"
29 #include "imports.h"
30 #include "texmem.h"
31 #include "intel_tex.h"
32 #include "tnl/tnl.h"
33 #include "tnl/t_vertex.h"
34 #include "tnl/t_context.h"
35
36
37 /***************************************
38 * Mesa's Driver Functions
39 ***************************************/
40
41 static const char * const card_extensions[] =
42 {
43 "GL_ARB_texture_env_crossbar",
44 "GL_NV_blend_square",
45 NULL
46 };
47
48
49 static void i830InitDriverFunctions( struct dd_function_table *functions )
50 {
51 intelInitDriverFunctions( functions );
52 i830InitStateFuncs( functions );
53 i830InitTextureFuncs( functions );
54 }
55
56
57 GLboolean i830CreateContext( const __GLcontextModes *mesaVis,
58 __DRIcontextPrivate *driContextPriv,
59 void *sharedContextPrivate)
60 {
61 struct dd_function_table functions;
62 i830ContextPtr i830 = (i830ContextPtr) CALLOC_STRUCT(i830_context);
63 intelContextPtr intel = &i830->intel;
64 GLcontext *ctx = &intel->ctx;
65 if (!i830) return GL_FALSE;
66
67 i830InitVtbl( i830 );
68 i830InitDriverFunctions( &functions );
69
70 if (!intelInitContext( intel, mesaVis, driContextPriv,
71 sharedContextPrivate, &functions )) {
72 FREE(i830);
73 return GL_FALSE;
74 }
75
76 intel->ctx.Const.MaxTextureUnits = I830_TEX_UNITS;
77 intel->ctx.Const.MaxTextureImageUnits = I830_TEX_UNITS;
78 intel->ctx.Const.MaxTextureCoordUnits = I830_TEX_UNITS;
79
80 intel->nr_heaps = 1;
81 intel->texture_heaps[0] =
82 driCreateTextureHeap( 0, intel,
83 intel->intelScreen->textureSize,
84 12,
85 I830_NR_TEX_REGIONS,
86 intel->sarea->texList,
87 & intel->sarea->texAge,
88 & intel->swapped,
89 sizeof( struct i830_texture_object ),
90 (destroy_texture_object_t *)intelDestroyTexObj );
91
92 /* FIXME: driCalculateMaxTextureLevels assumes that mipmaps are tightly
93 * FIXME: packed, but they're not in Intel graphics hardware.
94 */
95 intel->ctx.Const.MaxTextureUnits = 1;
96 driCalculateMaxTextureLevels( intel->texture_heaps,
97 intel->nr_heaps,
98 &intel->ctx.Const,
99 4,
100 11, /* max 2D texture size is 2048x2048 */
101 8, /* max 3D texture size is 256^3 */
102 10, /* max CUBE texture size is 1024x1024 */
103 11, /* max RECT. supported */
104 12,
105 GL_FALSE );
106 intel->ctx.Const.MaxTextureUnits = I830_TEX_UNITS;
107
108 _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
109 18 * sizeof(GLfloat) );
110
111 intel->verts = TNL_CONTEXT(ctx)->clipspace.vertex_buf;
112
113 driInitExtensions( ctx, card_extensions, GL_FALSE );
114
115 i830InitState( i830 );
116
117
118 _tnl_allow_vertex_fog( ctx, 1 );
119 _tnl_allow_pixel_fog( ctx, 0 );
120
121 return GL_TRUE;
122 }
123