d7ccc165a3b7903dd87ba15d5c057d6f8d572280
[mesa.git] / src / mesa / drivers / dri / i915 / i830_reg.h
1 /**************************************************************************
2 *
3 * Copyright 2003 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #ifndef _I830_REG_H_
30 #define _I830_REG_H_
31
32
33 #include "intel_reg.h"
34
35 #define I830_SET_FIELD( var, mask, value ) (var &= ~(mask), var |= value)
36
37 #define _3DSTATE_AA_CMD (CMD_3D | (0x06<<24))
38 #define AA_LINE_ECAAR_WIDTH_ENABLE (1<<16)
39 #define AA_LINE_ECAAR_WIDTH_0_5 0
40 #define AA_LINE_ECAAR_WIDTH_1_0 (1<<14)
41 #define AA_LINE_ECAAR_WIDTH_2_0 (2<<14)
42 #define AA_LINE_ECAAR_WIDTH_4_0 (3<<14)
43 #define AA_LINE_REGION_WIDTH_ENABLE (1<<8)
44 #define AA_LINE_REGION_WIDTH_0_5 0
45 #define AA_LINE_REGION_WIDTH_1_0 (1<<6)
46 #define AA_LINE_REGION_WIDTH_2_0 (2<<6)
47 #define AA_LINE_REGION_WIDTH_4_0 (3<<6)
48 #define AA_LINE_ENABLE ((1<<1) | 1)
49 #define AA_LINE_DISABLE (1<<1)
50
51 #define _3DSTATE_COLOR_FACTOR_CMD (CMD_3D | (0x1d<<24) | (0x1<<16))
52
53 #define _3DSTATE_COLOR_FACTOR_N_CMD(stage) (CMD_3D | (0x1d<<24) | \
54 ((0x90+(stage))<<16))
55
56 #define _3DSTATE_CONST_BLEND_COLOR_CMD (CMD_3D | (0x1d<<24) | (0x88<<16))
57
58 #define _3DSTATE_DFLT_DIFFUSE_CMD (CMD_3D | (0x1d<<24) | (0x99<<16))
59
60 #define _3DSTATE_DFLT_SPEC_CMD (CMD_3D | (0x1d<<24) | (0x9a<<16))
61
62 #define _3DSTATE_DFLT_Z_CMD (CMD_3D | (0x1d<<24) | (0x98<<16))
63
64
65 #define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16))
66 /* Dword 1 */
67 #define DSTORG_HORT_BIAS(x) ((x)<<20)
68 #define DSTORG_VERT_BIAS(x) ((x)<<16)
69 #define COLOR_4_2_2_CHNL_WRT_ALL 0
70 #define COLOR_4_2_2_CHNL_WRT_Y (1<<12)
71 #define COLOR_4_2_2_CHNL_WRT_CR (2<<12)
72 #define COLOR_4_2_2_CHNL_WRT_CB (3<<12)
73 #define COLOR_4_2_2_CHNL_WRT_CRCB (4<<12)
74 #define COLR_BUF_8BIT 0
75 #define COLR_BUF_RGB555 (1<<8)
76 #define COLR_BUF_RGB565 (2<<8)
77 #define COLR_BUF_ARGB8888 (3<<8)
78 #define DEPTH_IS_Z 0
79 #define DEPTH_IS_W (1<<6)
80 #define DEPTH_FRMT_16_FIXED 0
81 #define DEPTH_FRMT_16_FLOAT (1<<2)
82 #define DEPTH_FRMT_24_FIXED_8_OTHER (2<<2)
83 #define DEPTH_FRMT_24_FLOAT_8_OTHER (3<<2)
84 #define VERT_LINE_STRIDE_1 (1<<1)
85 #define VERT_LINE_STRIDE_0 0
86 #define VERT_LINE_STRIDE_OFS_1 1
87 #define VERT_LINE_STRIDE_OFS_0 0
88
89
90 #define _3DSTATE_DRAW_RECT_CMD (CMD_3D|(0x1d<<24)|(0x80<<16)|3)
91 /* Dword 1 */
92 #define DRAW_RECT_DIS_DEPTH_OFS (1<<30)
93 #define DRAW_DITHER_OFS_X(x) ((x)<<26)
94 #define DRAW_DITHER_OFS_Y(x) ((x)<<24)
95 /* Dword 2 */
96 #define DRAW_YMIN(x) ((x)<<16)
97 #define DRAW_XMIN(x) (x)
98 /* Dword 3 */
99 #define DRAW_YMAX(x) ((x)<<16)
100 #define DRAW_XMAX(x) (x)
101 /* Dword 4 */
102 #define DRAW_YORG(x) ((x)<<16)
103 #define DRAW_XORG(x) (x)
104
105
106 #define _3DSTATE_ENABLES_1_CMD (CMD_3D|(0x3<<24))
107 #define ENABLE_LOGIC_OP_MASK ((1<<23)|(1<<22))
108 #define ENABLE_LOGIC_OP ((1<<23)|(1<<22))
109 #define DISABLE_LOGIC_OP (1<<23)
110 #define ENABLE_STENCIL_TEST ((1<<21)|(1<<20))
111 #define DISABLE_STENCIL_TEST (1<<21)
112 #define ENABLE_DEPTH_BIAS ((1<<11)|(1<<10))
113 #define DISABLE_DEPTH_BIAS (1<<11)
114 #define ENABLE_SPEC_ADD_MASK ((1<<9)|(1<<8))
115 #define ENABLE_SPEC_ADD ((1<<9)|(1<<8))
116 #define DISABLE_SPEC_ADD (1<<9)
117 #define ENABLE_DIS_FOG_MASK ((1<<7)|(1<<6))
118 #define ENABLE_FOG ((1<<7)|(1<<6))
119 #define DISABLE_FOG (1<<7)
120 #define ENABLE_DIS_ALPHA_TEST_MASK ((1<<5)|(1<<4))
121 #define ENABLE_ALPHA_TEST ((1<<5)|(1<<4))
122 #define DISABLE_ALPHA_TEST (1<<5)
123 #define ENABLE_DIS_CBLEND_MASK ((1<<3)|(1<<2))
124 #define ENABLE_COLOR_BLEND ((1<<3)|(1<<2))
125 #define DISABLE_COLOR_BLEND (1<<3)
126 #define ENABLE_DIS_DEPTH_TEST_MASK ((1<<1)|1)
127 #define ENABLE_DEPTH_TEST ((1<<1)|1)
128 #define DISABLE_DEPTH_TEST (1<<1)
129
130 /* _3DSTATE_ENABLES_2, p138 */
131 #define _3DSTATE_ENABLES_2_CMD (CMD_3D|(0x4<<24))
132 #define ENABLE_STENCIL_WRITE ((1<<21)|(1<<20))
133 #define DISABLE_STENCIL_WRITE (1<<21)
134 #define ENABLE_TEX_CACHE ((1<<17)|(1<<16))
135 #define DISABLE_TEX_CACHE (1<<17)
136 #define ENABLE_DITHER ((1<<9)|(1<<8))
137 #define DISABLE_DITHER (1<<9)
138 #define ENABLE_COLOR_MASK (1<<10)
139 #define WRITEMASK_ALPHA (1<<7)
140 #define WRITEMASK_ALPHA_SHIFT 7
141 #define WRITEMASK_RED (1<<6)
142 #define WRITEMASK_RED_SHIFT 6
143 #define WRITEMASK_GREEN (1<<5)
144 #define WRITEMASK_GREEN_SHIFT 5
145 #define WRITEMASK_BLUE (1<<4)
146 #define WRITEMASK_BLUE_SHIFT 4
147 #define WRITEMASK_MASK ((1<<4)|(1<<5)|(1<<6)|(1<<7))
148 #define ENABLE_COLOR_WRITE ((1<<3)|(1<<2))
149 #define DISABLE_COLOR_WRITE (1<<3)
150 #define ENABLE_DIS_DEPTH_WRITE_MASK 0x3
151 #define ENABLE_DEPTH_WRITE ((1<<1)|1)
152 #define DISABLE_DEPTH_WRITE (1<<1)
153
154 /* _3DSTATE_FOG_COLOR, p139 */
155 #define _3DSTATE_FOG_COLOR_CMD (CMD_3D|(0x15<<24))
156 #define FOG_COLOR_RED(x) ((x)<<16)
157 #define FOG_COLOR_GREEN(x) ((x)<<8)
158 #define FOG_COLOR_BLUE(x) (x)
159
160 /* _3DSTATE_FOG_MODE, p140 */
161 #define _3DSTATE_FOG_MODE_CMD (CMD_3D|(0x1d<<24)|(0x89<<16)|2)
162 /* Dword 1 */
163 #define FOGFUNC_ENABLE (1<<31)
164 #define FOGFUNC_VERTEX 0
165 #define FOGFUNC_PIXEL_EXP (1<<28)
166 #define FOGFUNC_PIXEL_EXP2 (2<<28)
167 #define FOGFUNC_PIXEL_LINEAR (3<<28)
168 #define FOGSRC_INDEX_Z (1<<27)
169 #define FOGSRC_INDEX_W ((1<<27)|(1<<25))
170 #define FOG_LINEAR_CONST (1<<24)
171 #define FOG_CONST_1(x) ((x)<<4)
172 #define ENABLE_FOG_DENSITY (1<<23)
173 /* Dword 2 */
174 #define FOG_CONST_2(x) (x)
175 /* Dword 3 */
176 #define FOG_DENSITY(x) (x)
177
178 /* _3DSTATE_INDEPENDENT_ALPHA_BLEND, p142 */
179 #define _3DSTATE_INDPT_ALPHA_BLEND_CMD (CMD_3D|(0x0b<<24))
180 #define ENABLE_INDPT_ALPHA_BLEND ((1<<23)|(1<<22))
181 #define DISABLE_INDPT_ALPHA_BLEND (1<<23)
182 #define ALPHA_BLENDFUNC_MASK 0x3f0000
183 #define ENABLE_ALPHA_BLENDFUNC (1<<21)
184 #define ABLENDFUNC_ADD 0
185 #define ABLENDFUNC_SUB (1<<16)
186 #define ABLENDFUNC_RVSE_SUB (2<<16)
187 #define ABLENDFUNC_MIN (3<<16)
188 #define ABLENDFUNC_MAX (4<<16)
189 #define SRC_DST_ABLEND_MASK 0xfff
190 #define ENABLE_SRC_ABLEND_FACTOR (1<<11)
191 #define SRC_ABLEND_FACT(x) ((x)<<6)
192 #define ENABLE_DST_ABLEND_FACTOR (1<<5)
193 #define DST_ABLEND_FACT(x) (x)
194
195
196 /* _3DSTATE_MAP_BLEND_ARG, p152 */
197 #define _3DSTATE_MAP_BLEND_ARG_CMD(stage) (CMD_3D|(0x0e<<24)|((stage)<<20))
198
199 #define TEXPIPE_COLOR 0
200 #define TEXPIPE_ALPHA (1<<18)
201 #define TEXPIPE_KILL (2<<18)
202 #define TEXBLEND_ARG0 0
203 #define TEXBLEND_ARG1 (1<<15)
204 #define TEXBLEND_ARG2 (2<<15)
205 #define TEXBLEND_ARG3 (3<<15)
206 #define TEXBLENDARG_MODIFY_PARMS (1<<6)
207 #define TEXBLENDARG_REPLICATE_ALPHA (1<<5)
208 #define TEXBLENDARG_INV_ARG (1<<4)
209 #define TEXBLENDARG_ONE 0
210 #define TEXBLENDARG_FACTOR 0x01
211 #define TEXBLENDARG_ACCUM 0x02
212 #define TEXBLENDARG_DIFFUSE 0x03
213 #define TEXBLENDARG_SPEC 0x04
214 #define TEXBLENDARG_CURRENT 0x05
215 #define TEXBLENDARG_TEXEL0 0x06
216 #define TEXBLENDARG_TEXEL1 0x07
217 #define TEXBLENDARG_TEXEL2 0x08
218 #define TEXBLENDARG_TEXEL3 0x09
219 #define TEXBLENDARG_FACTOR_N 0x0e
220
221 /* _3DSTATE_MAP_BLEND_OP, p155 */
222 #define _3DSTATE_MAP_BLEND_OP_CMD(stage) (CMD_3D|(0x0d<<24)|((stage)<<20))
223 #if 0
224 # define TEXPIPE_COLOR 0
225 # define TEXPIPE_ALPHA (1<<18)
226 # define TEXPIPE_KILL (2<<18)
227 #endif
228 #define ENABLE_TEXOUTPUT_WRT_SEL (1<<17)
229 #define TEXOP_OUTPUT_CURRENT 0
230 #define TEXOP_OUTPUT_ACCUM (1<<15)
231 #define ENABLE_TEX_CNTRL_STAGE ((1<<12)|(1<<11))
232 #define DISABLE_TEX_CNTRL_STAGE (1<<12)
233 #define TEXOP_SCALE_SHIFT 9
234 #define TEXOP_SCALE_1X (0 << TEXOP_SCALE_SHIFT)
235 #define TEXOP_SCALE_2X (1 << TEXOP_SCALE_SHIFT)
236 #define TEXOP_SCALE_4X (2 << TEXOP_SCALE_SHIFT)
237 #define TEXOP_MODIFY_PARMS (1<<8)
238 #define TEXOP_LAST_STAGE (1<<7)
239 #define TEXBLENDOP_KILLPIXEL 0x02
240 #define TEXBLENDOP_ARG1 0x01
241 #define TEXBLENDOP_ARG2 0x02
242 #define TEXBLENDOP_MODULATE 0x03
243 #define TEXBLENDOP_ADD 0x06
244 #define TEXBLENDOP_ADDSIGNED 0x07
245 #define TEXBLENDOP_BLEND 0x08
246 #define TEXBLENDOP_BLEND_AND_ADD 0x09
247 #define TEXBLENDOP_SUBTRACT 0x0a
248 #define TEXBLENDOP_DOT3 0x0b
249 #define TEXBLENDOP_DOT4 0x0c
250 #define TEXBLENDOP_MODULATE_AND_ADD 0x0d
251 #define TEXBLENDOP_MODULATE_2X_AND_ADD 0x0e
252 #define TEXBLENDOP_MODULATE_4X_AND_ADD 0x0f
253
254 /* _3DSTATE_MAP_BUMP_TABLE, p160 TODO */
255 /* _3DSTATE_MAP_COLOR_CHROMA_KEY, p161 TODO */
256
257 #define _3DSTATE_MAP_COORD_TRANSFORM ((3<<29)|(0x1d<<24)|(0x8c<<16))
258 #define DISABLE_TEX_TRANSFORM (1<<28)
259 #define TEXTURE_SET(x) ((x)<<29)
260
261 #define _3DSTATE_VERTEX_TRANSFORM ((3<<29)|(0x1d<<24)|(0x8b<<16))
262 #define DISABLE_VIEWPORT_TRANSFORM (1<<31)
263 #define DISABLE_PERSPECTIVE_DIVIDE (1<<29)
264
265
266 /* _3DSTATE_MAP_COORD_SET_BINDINGS, p162 */
267 #define _3DSTATE_MAP_COORD_SETBIND_CMD (CMD_3D|(0x1d<<24)|(0x02<<16))
268 #define TEXBIND_MASK3 ((1<<15)|(1<<14)|(1<<13)|(1<<12))
269 #define TEXBIND_MASK2 ((1<<11)|(1<<10)|(1<<9)|(1<<8))
270 #define TEXBIND_MASK1 ((1<<7)|(1<<6)|(1<<5)|(1<<4))
271 #define TEXBIND_MASK0 ((1<<3)|(1<<2)|(1<<1)|1)
272
273 #define TEXBIND_SET3(x) ((x)<<12)
274 #define TEXBIND_SET2(x) ((x)<<8)
275 #define TEXBIND_SET1(x) ((x)<<4)
276 #define TEXBIND_SET0(x) (x)
277
278 #define TEXCOORDSRC_KEEP 0
279 #define TEXCOORDSRC_DEFAULT 0x01
280 #define TEXCOORDSRC_VTXSET_0 0x08
281 #define TEXCOORDSRC_VTXSET_1 0x09
282 #define TEXCOORDSRC_VTXSET_2 0x0a
283 #define TEXCOORDSRC_VTXSET_3 0x0b
284 #define TEXCOORDSRC_VTXSET_4 0x0c
285 #define TEXCOORDSRC_VTXSET_5 0x0d
286 #define TEXCOORDSRC_VTXSET_6 0x0e
287 #define TEXCOORDSRC_VTXSET_7 0x0f
288
289 #define MAP_UNIT(unit) ((unit)<<16)
290 #define MAP_UNIT_MASK (0x7<<16)
291
292 /* _3DSTATE_MAP_COORD_SETS, p164 */
293 #define _3DSTATE_MAP_COORD_SET_CMD (CMD_3D|(0x1c<<24)|(0x01<<19))
294 #define ENABLE_TEXCOORD_PARAMS (1<<15)
295 #define TEXCOORDS_ARE_NORMAL (1<<14)
296 #define TEXCOORDS_ARE_IN_TEXELUNITS 0
297 #define TEXCOORDTYPE_CARTESIAN 0
298 #define TEXCOORDTYPE_HOMOGENEOUS (1<<11)
299 #define TEXCOORDTYPE_VECTOR (2<<11)
300 #define TEXCOORDTYPE_MASK (0x7<<11)
301 #define ENABLE_ADDR_V_CNTL (1<<7)
302 #define ENABLE_ADDR_U_CNTL (1<<3)
303 #define TEXCOORD_ADDR_V_MODE(x) ((x)<<4)
304 #define TEXCOORD_ADDR_U_MODE(x) (x)
305 #define TEXCOORDMODE_WRAP 0
306 #define TEXCOORDMODE_MIRROR 1
307 #define TEXCOORDMODE_CLAMP 2
308 #define TEXCOORDMODE_WRAP_SHORTEST 3
309 #define TEXCOORDMODE_CLAMP_BORDER 4
310 #define TEXCOORD_ADDR_V_MASK 0x70
311 #define TEXCOORD_ADDR_U_MASK 0x7
312
313 /* _3DSTATE_MAP_CUBE, p168 TODO */
314 #define _3DSTATE_MAP_CUBE (CMD_3D|(0x1c<<24)|(0x0a<<19))
315 #define CUBE_NEGX_ENABLE (1<<5)
316 #define CUBE_POSX_ENABLE (1<<4)
317 #define CUBE_NEGY_ENABLE (1<<3)
318 #define CUBE_POSY_ENABLE (1<<2)
319 #define CUBE_NEGZ_ENABLE (1<<1)
320 #define CUBE_POSZ_ENABLE (1<<0)
321
322
323 /* _3DSTATE_MODES_1, p190 */
324 #define _3DSTATE_MODES_1_CMD (CMD_3D|(0x08<<24))
325 #define BLENDFUNC_MASK 0x3f0000
326 #define ENABLE_COLR_BLND_FUNC (1<<21)
327 #define BLENDFUNC_ADD 0
328 #define BLENDFUNC_SUB (1<<16)
329 #define BLENDFUNC_RVRSE_SUB (2<<16)
330 #define BLENDFUNC_MIN (3<<16)
331 #define BLENDFUNC_MAX (4<<16)
332 #define SRC_DST_BLND_MASK 0xfff
333 #define ENABLE_SRC_BLND_FACTOR (1<<11)
334 #define ENABLE_DST_BLND_FACTOR (1<<5)
335 #define SRC_BLND_FACT(x) ((x)<<6)
336 #define DST_BLND_FACT(x) (x)
337
338
339 /* _3DSTATE_MODES_2, p192 */
340 #define _3DSTATE_MODES_2_CMD (CMD_3D|(0x0f<<24))
341 #define ENABLE_GLOBAL_DEPTH_BIAS (1<<22)
342 #define GLOBAL_DEPTH_BIAS(x) ((x)<<14)
343 #define ENABLE_ALPHA_TEST_FUNC (1<<13)
344 #define ENABLE_ALPHA_REF_VALUE (1<<8)
345 #define ALPHA_TEST_FUNC(x) ((x)<<9)
346 #define ALPHA_REF_VALUE(x) (x)
347
348 #define ALPHA_TEST_REF_MASK 0x3fff
349
350 /* _3DSTATE_MODES_3, p193 */
351 #define _3DSTATE_MODES_3_CMD (CMD_3D|(0x02<<24))
352 #define DEPTH_TEST_FUNC_MASK 0x1f0000
353 #define ENABLE_DEPTH_TEST_FUNC (1<<20)
354 /* Uses COMPAREFUNC */
355 #define DEPTH_TEST_FUNC(x) ((x)<<16)
356 #define ENABLE_ALPHA_SHADE_MODE (1<<11)
357 #define ENABLE_FOG_SHADE_MODE (1<<9)
358 #define ENABLE_SPEC_SHADE_MODE (1<<7)
359 #define ENABLE_COLOR_SHADE_MODE (1<<5)
360 #define ALPHA_SHADE_MODE(x) ((x)<<10)
361 #define FOG_SHADE_MODE(x) ((x)<<8)
362 #define SPEC_SHADE_MODE(x) ((x)<<6)
363 #define COLOR_SHADE_MODE(x) ((x)<<4)
364 #define CULLMODE_MASK 0xf
365 #define ENABLE_CULL_MODE (1<<3)
366 #define CULLMODE_BOTH 0
367 #define CULLMODE_NONE 1
368 #define CULLMODE_CW 2
369 #define CULLMODE_CCW 3
370
371 #define SHADE_MODE_LINEAR 0
372 #define SHADE_MODE_FLAT 0x1
373
374 /* _3DSTATE_MODES_4, p195 */
375 #define _3DSTATE_MODES_4_CMD (CMD_3D|(0x16<<24))
376 #define ENABLE_LOGIC_OP_FUNC (1<<23)
377 #define LOGIC_OP_FUNC(x) ((x)<<18)
378 #define LOGICOP_MASK ((1<<18)|(1<<19)|(1<<20)|(1<<21))
379 #define LOGICOP_CLEAR 0
380 #define LOGICOP_NOR 0x1
381 #define LOGICOP_AND_INV 0x2
382 #define LOGICOP_COPY_INV 0x3
383 #define LOGICOP_AND_RVRSE 0x4
384 #define LOGICOP_INV 0x5
385 #define LOGICOP_XOR 0x6
386 #define LOGICOP_NAND 0x7
387 #define LOGICOP_AND 0x8
388 #define LOGICOP_EQUIV 0x9
389 #define LOGICOP_NOOP 0xa
390 #define LOGICOP_OR_INV 0xb
391 #define LOGICOP_COPY 0xc
392 #define LOGICOP_OR_RVRSE 0xd
393 #define LOGICOP_OR 0xe
394 #define LOGICOP_SET 0xf
395 #define MODE4_ENABLE_STENCIL_TEST_MASK ((1<<17)|(0xff00))
396 #define ENABLE_STENCIL_TEST_MASK (1<<17)
397 #define STENCIL_TEST_MASK(x) (((x)&0xff)<<8)
398 #define MODE4_ENABLE_STENCIL_WRITE_MASK ((1<<16)|(0x00ff))
399 #define ENABLE_STENCIL_WRITE_MASK (1<<16)
400 #define STENCIL_WRITE_MASK(x) ((x)&0xff)
401
402 /* _3DSTATE_MODES_5, p196 */
403 #define _3DSTATE_MODES_5_CMD (CMD_3D|(0x0c<<24))
404 #define ENABLE_SPRITE_POINT_TEX (1<<23)
405 #define SPRITE_POINT_TEX_ON (1<<22)
406 #define SPRITE_POINT_TEX_OFF 0
407 #define FLUSH_RENDER_CACHE (1<<18)
408 #define FLUSH_TEXTURE_CACHE (1<<16)
409 #define FIXED_LINE_WIDTH_MASK 0xfc00
410 #define ENABLE_FIXED_LINE_WIDTH (1<<15)
411 #define FIXED_LINE_WIDTH(x) ((x)<<10)
412 #define FIXED_POINT_WIDTH_MASK 0x3ff
413 #define ENABLE_FIXED_POINT_WIDTH (1<<9)
414 #define FIXED_POINT_WIDTH(x) (x)
415
416 /* _3DSTATE_RASTERIZATION_RULES, p198 */
417 #define _3DSTATE_RASTER_RULES_CMD (CMD_3D|(0x07<<24))
418 #define ENABLE_POINT_RASTER_RULE (1<<15)
419 #define OGL_POINT_RASTER_RULE (1<<13)
420 #define ENABLE_LINE_STRIP_PROVOKE_VRTX (1<<8)
421 #define ENABLE_TRI_FAN_PROVOKE_VRTX (1<<5)
422 #define ENABLE_TRI_STRIP_PROVOKE_VRTX (1<<2)
423 #define LINE_STRIP_PROVOKE_VRTX_MASK (3<<6)
424 #define LINE_STRIP_PROVOKE_VRTX(x) ((x)<<6)
425 #define TRI_FAN_PROVOKE_VRTX_MASK (3<<3)
426 #define TRI_FAN_PROVOKE_VRTX(x) ((x)<<3)
427 #define TRI_STRIP_PROVOKE_VRTX_MASK (3<<0)
428 #define TRI_STRIP_PROVOKE_VRTX(x) (x)
429
430 /* _3DSTATE_SCISSOR_ENABLE, p200 */
431 #define _3DSTATE_SCISSOR_ENABLE_CMD (CMD_3D|(0x1c<<24)|(0x10<<19))
432 #define ENABLE_SCISSOR_RECT ((1<<1) | 1)
433 #define DISABLE_SCISSOR_RECT (1<<1)
434
435 /* _3DSTATE_SCISSOR_RECTANGLE_0, p201 */
436 #define _3DSTATE_SCISSOR_RECT_0_CMD (CMD_3D|(0x1d<<24)|(0x81<<16)|1)
437 /* Dword 1 */
438 #define SCISSOR_RECT_0_YMIN(x) ((x)<<16)
439 #define SCISSOR_RECT_0_XMIN(x) (x)
440 /* Dword 2 */
441 #define SCISSOR_RECT_0_YMAX(x) ((x)<<16)
442 #define SCISSOR_RECT_0_XMAX(x) (x)
443
444 /* _3DSTATE_STENCIL_TEST, p202 */
445 #define _3DSTATE_STENCIL_TEST_CMD (CMD_3D|(0x09<<24))
446 #define ENABLE_STENCIL_PARMS (1<<23)
447 #define STENCIL_OPS_MASK (0xffc000)
448 #define STENCIL_FAIL_OP(x) ((x)<<20)
449 #define STENCIL_PASS_DEPTH_FAIL_OP(x) ((x)<<17)
450 #define STENCIL_PASS_DEPTH_PASS_OP(x) ((x)<<14)
451
452 #define ENABLE_STENCIL_TEST_FUNC_MASK ((1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9))
453 #define ENABLE_STENCIL_TEST_FUNC (1<<13)
454 /* Uses COMPAREFUNC */
455 #define STENCIL_TEST_FUNC(x) ((x)<<9)
456 #define STENCIL_REF_VALUE_MASK ((1<<8)|0xff)
457 #define ENABLE_STENCIL_REF_VALUE (1<<8)
458 #define STENCIL_REF_VALUE(x) (x)
459
460 /* _3DSTATE_VERTEX_FORMAT, p204 */
461 #define _3DSTATE_VFT0_CMD (CMD_3D|(0x05<<24))
462 #define VFT0_POINT_WIDTH (1<<12)
463 #define VFT0_TEX_COUNT_MASK (7<<8)
464 #define VFT0_TEX_COUNT_SHIFT 8
465 #define VFT0_TEX_COUNT(x) ((x)<<8)
466 #define VFT0_SPEC (1<<7)
467 #define VFT0_DIFFUSE (1<<6)
468 #define VFT0_DEPTH_OFFSET (1<<5)
469 #define VFT0_XYZ (1<<1)
470 #define VFT0_XYZW (2<<1)
471 #define VFT0_XY (3<<1)
472 #define VFT0_XYW (4<<1)
473 #define VFT0_XYZW_MASK (7<<1)
474
475 /* _3DSTATE_VERTEX_FORMAT_2, p206 */
476 #define _3DSTATE_VFT1_CMD (CMD_3D|(0x0a<<24))
477 #define VFT1_TEX7_FMT(x) ((x)<<14)
478 #define VFT1_TEX6_FMT(x) ((x)<<12)
479 #define VFT1_TEX5_FMT(x) ((x)<<10)
480 #define VFT1_TEX4_FMT(x) ((x)<<8)
481 #define VFT1_TEX3_FMT(x) ((x)<<6)
482 #define VFT1_TEX2_FMT(x) ((x)<<4)
483 #define VFT1_TEX1_FMT(x) ((x)<<2)
484 #define VFT1_TEX0_FMT(x) (x)
485 #define VFT1_TEX0_MASK 3
486 #define VFT1_TEX1_SHIFT 2
487
488 /*New stuff picked up along the way */
489
490 #define MLC_LOD_BIAS_MASK ((1<<7)-1)
491
492
493 /* _3DSTATE_VERTEX_TRANSFORM, p207 */
494 #define _3DSTATE_VERTEX_TRANS_CMD (CMD_3D|(0x1d<<24)|(0x8b<<16)|0)
495 #define _3DSTATE_VERTEX_TRANS_MTX_CMD (CMD_3D|(0x1d<<24)|(0x8b<<16)|6)
496 /* Dword 1 */
497 #define ENABLE_VIEWPORT_TRANSFORM ((1<<31)|(1<<30))
498 #define DISABLE_VIEWPORT_TRANSFORM (1<<31)
499 #define ENABLE_PERSP_DIVIDE ((1<<29)|(1<<28))
500 #define DISABLE_PERSP_DIVIDE (1<<29)
501 #define VRTX_TRANS_LOAD_MATRICES 0x7421
502 #define VRTX_TRANS_NO_LOAD_MATRICES 0x0000
503 /* Dword 2 -> 7 are matrix elements */
504
505 /* _3DSTATE_W_STATE, p209 */
506 #define _3DSTATE_W_STATE_CMD (CMD_3D|(0x1d<<24)|(0x8d<<16)|1)
507 /* Dword 1 */
508 #define MAGIC_W_STATE_DWORD1 0x00000008
509 /* Dword 2 */
510 #define WFAR_VALUE(x) (x)
511
512
513 /* Stipple command, carried over from the i810, apparently:
514 */
515 #define _3DSTATE_STIPPLE ((0x3<<29)|(0x1d<<24)|(0x83<<16))
516 #define ST1_ENABLE (1<<16)
517 #define ST1_MASK (0xffff)
518
519
520
521 #define _3DSTATE_LOAD_STATE_IMMEDIATE_2 ((0x3<<29)|(0x1d<<24)|(0x03<<16))
522 #define LOAD_TEXTURE_MAP0 (1<<11)
523 #define LOAD_GLOBAL_COLOR_FACTOR (1<<6)
524
525 #define TM0S0_ADDRESS_MASK 0xfffffffc
526 #define TM0S0_USE_FENCE (1<<1)
527
528 #define TM0S1_HEIGHT_SHIFT 21
529 #define TM0S1_WIDTH_SHIFT 10
530 #define TM0S1_PALETTE_SELECT (1<<9)
531 #define TM0S1_MAPSURF_FORMAT_MASK (0x7 << 6)
532 #define TM0S1_MAPSURF_FORMAT_SHIFT 6
533 #define MAPSURF_8BIT_INDEXED (0<<6)
534 #define MAPSURF_8BIT (1<<6)
535 #define MAPSURF_16BIT (2<<6)
536 #define MAPSURF_32BIT (3<<6)
537 #define MAPSURF_411 (4<<6)
538 #define MAPSURF_422 (5<<6)
539 #define MAPSURF_COMPRESSED (6<<6)
540 #define MAPSURF_4BIT_INDEXED (7<<6)
541 #define TM0S1_MT_FORMAT_MASK (0x7 << 3)
542 #define TM0S1_MT_FORMAT_SHIFT 3
543 #define MT_4BIT_IDX_ARGB8888 (7<<3) /* SURFACE_4BIT_INDEXED */
544 #define MT_8BIT_IDX_RGB565 (0<<3) /* SURFACE_8BIT_INDEXED */
545 #define MT_8BIT_IDX_ARGB1555 (1<<3)
546 #define MT_8BIT_IDX_ARGB4444 (2<<3)
547 #define MT_8BIT_IDX_AY88 (3<<3)
548 #define MT_8BIT_IDX_ABGR8888 (4<<3)
549 #define MT_8BIT_IDX_BUMP_88DVDU (5<<3)
550 #define MT_8BIT_IDX_BUMP_655LDVDU (6<<3)
551 #define MT_8BIT_IDX_ARGB8888 (7<<3)
552 #define MT_8BIT_I8 (0<<3) /* SURFACE_8BIT */
553 #define MT_8BIT_L8 (1<<3)
554 #define MT_16BIT_RGB565 (0<<3) /* SURFACE_16BIT */
555 #define MT_16BIT_ARGB1555 (1<<3)
556 #define MT_16BIT_ARGB4444 (2<<3)
557 #define MT_16BIT_AY88 (3<<3)
558 #define MT_16BIT_DIB_ARGB1555_8888 (4<<3)
559 #define MT_16BIT_BUMP_88DVDU (5<<3)
560 #define MT_16BIT_BUMP_655LDVDU (6<<3)
561 #define MT_16BIT_DIB_RGB565_8888 (7<<3)
562 #define MT_32BIT_ARGB8888 (0<<3) /* SURFACE_32BIT */
563 #define MT_32BIT_ABGR8888 (1<<3)
564 #define MT_32BIT_XRGB8888 (2<<3) /* XXX: Guess from i915_reg.h */
565 #define MT_32BIT_BUMP_XLDVDU_8888 (6<<3)
566 #define MT_32BIT_DIB_8888 (7<<3)
567 #define MT_411_YUV411 (0<<3) /* SURFACE_411 */
568 #define MT_422_YCRCB_SWAPY (0<<3) /* SURFACE_422 */
569 #define MT_422_YCRCB_NORMAL (1<<3)
570 #define MT_422_YCRCB_SWAPUV (2<<3)
571 #define MT_422_YCRCB_SWAPUVY (3<<3)
572 #define MT_COMPRESS_DXT1 (0<<3) /* SURFACE_COMPRESSED */
573 #define MT_COMPRESS_DXT2_3 (1<<3)
574 #define MT_COMPRESS_DXT4_5 (2<<3)
575 #define MT_COMPRESS_FXT1 (3<<3)
576 #define TM0S1_COLORSPACE_CONVERSION (1 << 2)
577 #define TM0S1_TILED_SURFACE (1 << 1)
578 #define TM0S1_TILE_WALK (1 << 0)
579
580 #define TM0S2_PITCH_SHIFT 21
581 #define TM0S2_CUBE_FACE_ENA_SHIFT 15
582 #define TM0S2_CUBE_FACE_ENA_MASK (1<<15)
583 #define TM0S2_MAP_FORMAT (1<<14)
584 #define TM0S2_VERTICAL_LINE_STRIDE (1<<13)
585 #define TM0S2_VERITCAL_LINE_STRIDE_OFF (1<<12)
586 #define TM0S2_OUTPUT_CHAN_SHIFT 10
587 #define TM0S2_OUTPUT_CHAN_MASK (3<<10)
588 #define TM0S2_BASE_MIP_LEVEL_SHIFT 1
589 #define TM0S2_LOD_PRECLAMP (1 << 0)
590
591 #define TM0S3_MIP_FILTER_MASK (0x3<<30)
592 #define TM0S3_MIP_FILTER_SHIFT 30
593 #define MIPFILTER_NONE 0
594 #define MIPFILTER_NEAREST 1
595 #define MIPFILTER_LINEAR 3
596 #define TM0S3_MAG_FILTER_MASK (0x3<<28)
597 #define TM0S3_MAG_FILTER_SHIFT 28
598 #define TM0S3_MIN_FILTER_MASK (0x3<<26)
599 #define TM0S3_MIN_FILTER_SHIFT 26
600 #define FILTER_NEAREST 0
601 #define FILTER_LINEAR 1
602 #define FILTER_ANISOTROPIC 2
603
604 #define TM0S3_LOD_BIAS_SHIFT 17
605 #define TM0S3_LOD_BIAS_MASK (0x1ff<<17)
606 #define TM0S3_MAX_MIP_SHIFT 9
607 #define TM0S3_MAX_MIP_MASK (0xff<<9)
608 #define TM0S3_MIN_MIP_SHIFT 3
609 #define TM0S3_MIN_MIP_MASK (0x3f<<3)
610 #define TM0S3_MIN_MIP_SHIFT_830 5
611 #define TM0S3_MIN_MIP_MASK_830 (0x3f<<5)
612 #define TM0S3_KILL_PIXEL (1<<2)
613 #define TM0S3_KEYED_FILTER (1<<1)
614 #define TM0S3_CHROMA_KEY (1<<0)
615
616
617 /* _3DSTATE_MAP_TEXEL_STREAM, p188 */
618 #define _3DSTATE_MAP_TEX_STREAM_CMD (CMD_3D|(0x1c<<24)|(0x05<<19))
619 #define DISABLE_TEX_STREAM_BUMP (1<<12)
620 #define ENABLE_TEX_STREAM_BUMP ((1<<12)|(1<<11))
621 #define TEX_MODIFY_UNIT_0 0
622 #define TEX_MODIFY_UNIT_1 (1<<8)
623 #define ENABLE_TEX_STREAM_COORD_SET (1<<7)
624 #define TEX_STREAM_COORD_SET(x) ((x)<<4)
625 #define ENABLE_TEX_STREAM_MAP_IDX (1<<3)
626 #define TEX_STREAM_MAP_IDX(x) (x)
627
628 #endif