Merge remote branch 'nouveau/gallium-0.1' into nouveau-gallium-0.2
[mesa.git] / src / mesa / drivers / dri / i915 / i830_reg.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #ifndef _I830_REG_H_
30 #define _I830_REG_H_
31
32
33 #include "intel_reg.h"
34
35 #define I830_SET_FIELD( var, mask, value ) (var &= ~(mask), var |= value)
36
37 #define _3DSTATE_AA_CMD (CMD_3D | (0x06<<24))
38 #define AA_LINE_ECAAR_WIDTH_ENABLE (1<<16)
39 #define AA_LINE_ECAAR_WIDTH_0_5 0
40 #define AA_LINE_ECAAR_WIDTH_1_0 (1<<14)
41 #define AA_LINE_ECAAR_WIDTH_2_0 (2<<14)
42 #define AA_LINE_ECAAR_WIDTH_4_0 (3<<14)
43 #define AA_LINE_REGION_WIDTH_ENABLE (1<<8)
44 #define AA_LINE_REGION_WIDTH_0_5 0
45 #define AA_LINE_REGION_WIDTH_1_0 (1<<6)
46 #define AA_LINE_REGION_WIDTH_2_0 (2<<6)
47 #define AA_LINE_REGION_WIDTH_4_0 (3<<6)
48 #define AA_LINE_ENABLE ((1<<1) | 1)
49 #define AA_LINE_DISABLE (1<<1)
50
51 #define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1)
52 /* Dword 1 */
53 #define BUF_3D_ID_COLOR_BACK (0x3<<24)
54 #define BUF_3D_ID_DEPTH (0x7<<24)
55 #define BUF_3D_USE_FENCE (1<<23)
56 #define BUF_3D_TILED_SURFACE (1<<22)
57 #define BUF_3D_TILE_WALK_X 0
58 #define BUF_3D_TILE_WALK_Y (1<<21)
59 #define BUF_3D_PITCH(x) (((x)/4)<<2)
60 /* Dword 2 */
61 #define BUF_3D_ADDR(x) ((x) & ~0x3)
62
63
64 #define _3DSTATE_COLOR_FACTOR_CMD (CMD_3D | (0x1d<<24) | (0x1<<16))
65
66 #define _3DSTATE_COLOR_FACTOR_N_CMD(stage) (CMD_3D | (0x1d<<24) | \
67 ((0x90+(stage))<<16))
68
69 #define _3DSTATE_CONST_BLEND_COLOR_CMD (CMD_3D | (0x1d<<24) | (0x88<<16))
70
71 #define _3DSTATE_DFLT_DIFFUSE_CMD (CMD_3D | (0x1d<<24) | (0x99<<16))
72
73 #define _3DSTATE_DFLT_SPEC_CMD (CMD_3D | (0x1d<<24) | (0x9a<<16))
74
75 #define _3DSTATE_DFLT_Z_CMD (CMD_3D | (0x1d<<24) | (0x98<<16))
76
77
78 #define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16))
79 /* Dword 1 */
80 #define DSTORG_HORT_BIAS(x) ((x)<<20)
81 #define DSTORG_VERT_BIAS(x) ((x)<<16)
82 #define COLOR_4_2_2_CHNL_WRT_ALL 0
83 #define COLOR_4_2_2_CHNL_WRT_Y (1<<12)
84 #define COLOR_4_2_2_CHNL_WRT_CR (2<<12)
85 #define COLOR_4_2_2_CHNL_WRT_CB (3<<12)
86 #define COLOR_4_2_2_CHNL_WRT_CRCB (4<<12)
87 #define COLR_BUF_8BIT 0
88 #define COLR_BUF_RGB555 (1<<8)
89 #define COLR_BUF_RGB565 (2<<8)
90 #define COLR_BUF_ARGB8888 (3<<8)
91 #define DEPTH_IS_Z 0
92 #define DEPTH_IS_W (1<<6)
93 #define DEPTH_FRMT_16_FIXED 0
94 #define DEPTH_FRMT_16_FLOAT (1<<2)
95 #define DEPTH_FRMT_24_FIXED_8_OTHER (2<<2)
96 #define DEPTH_FRMT_24_FLOAT_8_OTHER (3<<2)
97 #define VERT_LINE_STRIDE_1 (1<<1)
98 #define VERT_LINE_STRIDE_0 0
99 #define VERT_LINE_STRIDE_OFS_1 1
100 #define VERT_LINE_STRIDE_OFS_0 0
101
102
103 #define _3DSTATE_DRAW_RECT_CMD (CMD_3D|(0x1d<<24)|(0x80<<16)|3)
104 /* Dword 1 */
105 #define DRAW_RECT_DIS_DEPTH_OFS (1<<30)
106 #define DRAW_DITHER_OFS_X(x) ((x)<<26)
107 #define DRAW_DITHER_OFS_Y(x) ((x)<<24)
108 /* Dword 2 */
109 #define DRAW_YMIN(x) ((x)<<16)
110 #define DRAW_XMIN(x) (x)
111 /* Dword 3 */
112 #define DRAW_YMAX(x) ((x)<<16)
113 #define DRAW_XMAX(x) (x)
114 /* Dword 4 */
115 #define DRAW_YORG(x) ((x)<<16)
116 #define DRAW_XORG(x) (x)
117
118
119 #define _3DSTATE_ENABLES_1_CMD (CMD_3D|(0x3<<24))
120 #define ENABLE_LOGIC_OP_MASK ((1<<23)|(1<<22))
121 #define ENABLE_LOGIC_OP ((1<<23)|(1<<22))
122 #define DISABLE_LOGIC_OP (1<<23)
123 #define ENABLE_STENCIL_TEST ((1<<21)|(1<<20))
124 #define DISABLE_STENCIL_TEST (1<<21)
125 #define ENABLE_DEPTH_BIAS ((1<<11)|(1<<10))
126 #define DISABLE_DEPTH_BIAS (1<<11)
127 #define ENABLE_SPEC_ADD_MASK ((1<<9)|(1<<8))
128 #define ENABLE_SPEC_ADD ((1<<9)|(1<<8))
129 #define DISABLE_SPEC_ADD (1<<9)
130 #define ENABLE_DIS_FOG_MASK ((1<<7)|(1<<6))
131 #define ENABLE_FOG ((1<<7)|(1<<6))
132 #define DISABLE_FOG (1<<7)
133 #define ENABLE_DIS_ALPHA_TEST_MASK ((1<<5)|(1<<4))
134 #define ENABLE_ALPHA_TEST ((1<<5)|(1<<4))
135 #define DISABLE_ALPHA_TEST (1<<5)
136 #define ENABLE_DIS_CBLEND_MASK ((1<<3)|(1<<2))
137 #define ENABLE_COLOR_BLEND ((1<<3)|(1<<2))
138 #define DISABLE_COLOR_BLEND (1<<3)
139 #define ENABLE_DIS_DEPTH_TEST_MASK ((1<<1)|1)
140 #define ENABLE_DEPTH_TEST ((1<<1)|1)
141 #define DISABLE_DEPTH_TEST (1<<1)
142
143 /* _3DSTATE_ENABLES_2, p138 */
144 #define _3DSTATE_ENABLES_2_CMD (CMD_3D|(0x4<<24))
145 #define ENABLE_STENCIL_WRITE ((1<<21)|(1<<20))
146 #define DISABLE_STENCIL_WRITE (1<<21)
147 #define ENABLE_TEX_CACHE ((1<<17)|(1<<16))
148 #define DISABLE_TEX_CACHE (1<<17)
149 #define ENABLE_DITHER ((1<<9)|(1<<8))
150 #define DISABLE_DITHER (1<<9)
151 #define ENABLE_COLOR_MASK (1<<10)
152 #define WRITEMASK_ALPHA (1<<7)
153 #define WRITEMASK_ALPHA_SHIFT 7
154 #define WRITEMASK_RED (1<<6)
155 #define WRITEMASK_RED_SHIFT 6
156 #define WRITEMASK_GREEN (1<<5)
157 #define WRITEMASK_GREEN_SHIFT 5
158 #define WRITEMASK_BLUE (1<<4)
159 #define WRITEMASK_BLUE_SHIFT 4
160 #define WRITEMASK_MASK ((1<<4)|(1<<5)|(1<<6)|(1<<7))
161 #define ENABLE_COLOR_WRITE ((1<<3)|(1<<2))
162 #define DISABLE_COLOR_WRITE (1<<3)
163 #define ENABLE_DIS_DEPTH_WRITE_MASK 0x3
164 #define ENABLE_DEPTH_WRITE ((1<<1)|1)
165 #define DISABLE_DEPTH_WRITE (1<<1)
166
167 /* _3DSTATE_FOG_COLOR, p139 */
168 #define _3DSTATE_FOG_COLOR_CMD (CMD_3D|(0x15<<24))
169 #define FOG_COLOR_RED(x) ((x)<<16)
170 #define FOG_COLOR_GREEN(x) ((x)<<8)
171 #define FOG_COLOR_BLUE(x) (x)
172
173 /* _3DSTATE_FOG_MODE, p140 */
174 #define _3DSTATE_FOG_MODE_CMD (CMD_3D|(0x1d<<24)|(0x89<<16)|2)
175 /* Dword 1 */
176 #define FOGFUNC_ENABLE (1<<31)
177 #define FOGFUNC_VERTEX 0
178 #define FOGFUNC_PIXEL_EXP (1<<28)
179 #define FOGFUNC_PIXEL_EXP2 (2<<28)
180 #define FOGFUNC_PIXEL_LINEAR (3<<28)
181 #define FOGSRC_INDEX_Z (1<<27)
182 #define FOGSRC_INDEX_W ((1<<27)|(1<<25))
183 #define FOG_LINEAR_CONST (1<<24)
184 #define FOG_CONST_1(x) ((x)<<4)
185 #define ENABLE_FOG_DENSITY (1<<23)
186 /* Dword 2 */
187 #define FOG_CONST_2(x) (x)
188 /* Dword 3 */
189 #define FOG_DENSITY(x) (x)
190
191 /* _3DSTATE_INDEPENDENT_ALPHA_BLEND, p142 */
192 #define _3DSTATE_INDPT_ALPHA_BLEND_CMD (CMD_3D|(0x0b<<24))
193 #define ENABLE_INDPT_ALPHA_BLEND ((1<<23)|(1<<22))
194 #define DISABLE_INDPT_ALPHA_BLEND (1<<23)
195 #define ALPHA_BLENDFUNC_MASK 0x3f0000
196 #define ENABLE_ALPHA_BLENDFUNC (1<<21)
197 #define ABLENDFUNC_ADD 0
198 #define ABLENDFUNC_SUB (1<<16)
199 #define ABLENDFUNC_RVSE_SUB (2<<16)
200 #define ABLENDFUNC_MIN (3<<16)
201 #define ABLENDFUNC_MAX (4<<16)
202 #define SRC_DST_ABLEND_MASK 0xfff
203 #define ENABLE_SRC_ABLEND_FACTOR (1<<11)
204 #define SRC_ABLEND_FACT(x) ((x)<<6)
205 #define ENABLE_DST_ABLEND_FACTOR (1<<5)
206 #define DST_ABLEND_FACT(x) (x)
207
208
209 /* _3DSTATE_MAP_BLEND_ARG, p152 */
210 #define _3DSTATE_MAP_BLEND_ARG_CMD(stage) (CMD_3D|(0x0e<<24)|((stage)<<20))
211
212 #define TEXPIPE_COLOR 0
213 #define TEXPIPE_ALPHA (1<<18)
214 #define TEXPIPE_KILL (2<<18)
215 #define TEXBLEND_ARG0 0
216 #define TEXBLEND_ARG1 (1<<15)
217 #define TEXBLEND_ARG2 (2<<15)
218 #define TEXBLEND_ARG3 (3<<15)
219 #define TEXBLENDARG_MODIFY_PARMS (1<<6)
220 #define TEXBLENDARG_REPLICATE_ALPHA (1<<5)
221 #define TEXBLENDARG_INV_ARG (1<<4)
222 #define TEXBLENDARG_ONE 0
223 #define TEXBLENDARG_FACTOR 0x01
224 #define TEXBLENDARG_ACCUM 0x02
225 #define TEXBLENDARG_DIFFUSE 0x03
226 #define TEXBLENDARG_SPEC 0x04
227 #define TEXBLENDARG_CURRENT 0x05
228 #define TEXBLENDARG_TEXEL0 0x06
229 #define TEXBLENDARG_TEXEL1 0x07
230 #define TEXBLENDARG_TEXEL2 0x08
231 #define TEXBLENDARG_TEXEL3 0x09
232 #define TEXBLENDARG_FACTOR_N 0x0e
233
234 /* _3DSTATE_MAP_BLEND_OP, p155 */
235 #define _3DSTATE_MAP_BLEND_OP_CMD(stage) (CMD_3D|(0x0d<<24)|((stage)<<20))
236 #if 0
237 # define TEXPIPE_COLOR 0
238 # define TEXPIPE_ALPHA (1<<18)
239 # define TEXPIPE_KILL (2<<18)
240 #endif
241 #define ENABLE_TEXOUTPUT_WRT_SEL (1<<17)
242 #define TEXOP_OUTPUT_CURRENT 0
243 #define TEXOP_OUTPUT_ACCUM (1<<15)
244 #define ENABLE_TEX_CNTRL_STAGE ((1<<12)|(1<<11))
245 #define DISABLE_TEX_CNTRL_STAGE (1<<12)
246 #define TEXOP_SCALE_SHIFT 9
247 #define TEXOP_SCALE_1X (0 << TEXOP_SCALE_SHIFT)
248 #define TEXOP_SCALE_2X (1 << TEXOP_SCALE_SHIFT)
249 #define TEXOP_SCALE_4X (2 << TEXOP_SCALE_SHIFT)
250 #define TEXOP_MODIFY_PARMS (1<<8)
251 #define TEXOP_LAST_STAGE (1<<7)
252 #define TEXBLENDOP_KILLPIXEL 0x02
253 #define TEXBLENDOP_ARG1 0x01
254 #define TEXBLENDOP_ARG2 0x02
255 #define TEXBLENDOP_MODULATE 0x03
256 #define TEXBLENDOP_ADD 0x06
257 #define TEXBLENDOP_ADDSIGNED 0x07
258 #define TEXBLENDOP_BLEND 0x08
259 #define TEXBLENDOP_BLEND_AND_ADD 0x09
260 #define TEXBLENDOP_SUBTRACT 0x0a
261 #define TEXBLENDOP_DOT3 0x0b
262 #define TEXBLENDOP_DOT4 0x0c
263 #define TEXBLENDOP_MODULATE_AND_ADD 0x0d
264 #define TEXBLENDOP_MODULATE_2X_AND_ADD 0x0e
265 #define TEXBLENDOP_MODULATE_4X_AND_ADD 0x0f
266
267 /* _3DSTATE_MAP_BUMP_TABLE, p160 TODO */
268 /* _3DSTATE_MAP_COLOR_CHROMA_KEY, p161 TODO */
269
270 #define _3DSTATE_MAP_COORD_TRANSFORM ((3<<29)|(0x1d<<24)|(0x8c<<16))
271 #define DISABLE_TEX_TRANSFORM (1<<28)
272 #define TEXTURE_SET(x) (x<<29)
273
274 #define _3DSTATE_VERTEX_TRANSFORM ((3<<29)|(0x1d<<24)|(0x8b<<16))
275 #define DISABLE_VIEWPORT_TRANSFORM (1<<31)
276 #define DISABLE_PERSPECTIVE_DIVIDE (1<<29)
277
278
279 /* _3DSTATE_MAP_COORD_SET_BINDINGS, p162 */
280 #define _3DSTATE_MAP_COORD_SETBIND_CMD (CMD_3D|(0x1d<<24)|(0x02<<16))
281 #define TEXBIND_MASK3 ((1<<15)|(1<<14)|(1<<13)|(1<<12))
282 #define TEXBIND_MASK2 ((1<<11)|(1<<10)|(1<<9)|(1<<8))
283 #define TEXBIND_MASK1 ((1<<7)|(1<<6)|(1<<5)|(1<<4))
284 #define TEXBIND_MASK0 ((1<<3)|(1<<2)|(1<<1)|1)
285
286 #define TEXBIND_SET3(x) ((x)<<12)
287 #define TEXBIND_SET2(x) ((x)<<8)
288 #define TEXBIND_SET1(x) ((x)<<4)
289 #define TEXBIND_SET0(x) (x)
290
291 #define TEXCOORDSRC_KEEP 0
292 #define TEXCOORDSRC_DEFAULT 0x01
293 #define TEXCOORDSRC_VTXSET_0 0x08
294 #define TEXCOORDSRC_VTXSET_1 0x09
295 #define TEXCOORDSRC_VTXSET_2 0x0a
296 #define TEXCOORDSRC_VTXSET_3 0x0b
297 #define TEXCOORDSRC_VTXSET_4 0x0c
298 #define TEXCOORDSRC_VTXSET_5 0x0d
299 #define TEXCOORDSRC_VTXSET_6 0x0e
300 #define TEXCOORDSRC_VTXSET_7 0x0f
301
302 #define MAP_UNIT(unit) ((unit)<<16)
303 #define MAP_UNIT_MASK (0x7<<16)
304
305 /* _3DSTATE_MAP_COORD_SETS, p164 */
306 #define _3DSTATE_MAP_COORD_SET_CMD (CMD_3D|(0x1c<<24)|(0x01<<19))
307 #define ENABLE_TEXCOORD_PARAMS (1<<15)
308 #define TEXCOORDS_ARE_NORMAL (1<<14)
309 #define TEXCOORDS_ARE_IN_TEXELUNITS 0
310 #define TEXCOORDTYPE_CARTESIAN 0
311 #define TEXCOORDTYPE_HOMOGENEOUS (1<<11)
312 #define TEXCOORDTYPE_VECTOR (2<<11)
313 #define TEXCOORDTYPE_MASK (0x7<<11)
314 #define ENABLE_ADDR_V_CNTL (1<<7)
315 #define ENABLE_ADDR_U_CNTL (1<<3)
316 #define TEXCOORD_ADDR_V_MODE(x) ((x)<<4)
317 #define TEXCOORD_ADDR_U_MODE(x) (x)
318 #define TEXCOORDMODE_WRAP 0
319 #define TEXCOORDMODE_MIRROR 1
320 #define TEXCOORDMODE_CLAMP 2
321 #define TEXCOORDMODE_WRAP_SHORTEST 3
322 #define TEXCOORDMODE_CLAMP_BORDER 4
323 #define TEXCOORD_ADDR_V_MASK 0x70
324 #define TEXCOORD_ADDR_U_MASK 0x7
325
326 /* _3DSTATE_MAP_CUBE, p168 TODO */
327 #define _3DSTATE_MAP_CUBE (CMD_3D|(0x1c<<24)|(0x0a<<19))
328 #define CUBE_NEGX_ENABLE (1<<5)
329 #define CUBE_POSX_ENABLE (1<<4)
330 #define CUBE_NEGY_ENABLE (1<<3)
331 #define CUBE_POSY_ENABLE (1<<2)
332 #define CUBE_NEGZ_ENABLE (1<<1)
333 #define CUBE_POSZ_ENABLE (1<<0)
334
335
336 /* _3DSTATE_MODES_1, p190 */
337 #define _3DSTATE_MODES_1_CMD (CMD_3D|(0x08<<24))
338 #define BLENDFUNC_MASK 0x3f0000
339 #define ENABLE_COLR_BLND_FUNC (1<<21)
340 #define BLENDFUNC_ADD 0
341 #define BLENDFUNC_SUB (1<<16)
342 #define BLENDFUNC_RVRSE_SUB (2<<16)
343 #define BLENDFUNC_MIN (3<<16)
344 #define BLENDFUNC_MAX (4<<16)
345 #define SRC_DST_BLND_MASK 0xfff
346 #define ENABLE_SRC_BLND_FACTOR (1<<11)
347 #define ENABLE_DST_BLND_FACTOR (1<<5)
348 #define SRC_BLND_FACT(x) ((x)<<6)
349 #define DST_BLND_FACT(x) (x)
350
351
352 /* _3DSTATE_MODES_2, p192 */
353 #define _3DSTATE_MODES_2_CMD (CMD_3D|(0x0f<<24))
354 #define ENABLE_GLOBAL_DEPTH_BIAS (1<<22)
355 #define GLOBAL_DEPTH_BIAS(x) ((x)<<14)
356 #define ENABLE_ALPHA_TEST_FUNC (1<<13)
357 #define ENABLE_ALPHA_REF_VALUE (1<<8)
358 #define ALPHA_TEST_FUNC(x) ((x)<<9)
359 #define ALPHA_REF_VALUE(x) (x)
360
361 #define ALPHA_TEST_REF_MASK 0x3fff
362
363 /* _3DSTATE_MODES_3, p193 */
364 #define _3DSTATE_MODES_3_CMD (CMD_3D|(0x02<<24))
365 #define DEPTH_TEST_FUNC_MASK 0x1f0000
366 #define ENABLE_DEPTH_TEST_FUNC (1<<20)
367 /* Uses COMPAREFUNC */
368 #define DEPTH_TEST_FUNC(x) ((x)<<16)
369 #define ENABLE_ALPHA_SHADE_MODE (1<<11)
370 #define ENABLE_FOG_SHADE_MODE (1<<9)
371 #define ENABLE_SPEC_SHADE_MODE (1<<7)
372 #define ENABLE_COLOR_SHADE_MODE (1<<5)
373 #define ALPHA_SHADE_MODE(x) ((x)<<10)
374 #define FOG_SHADE_MODE(x) ((x)<<8)
375 #define SPEC_SHADE_MODE(x) ((x)<<6)
376 #define COLOR_SHADE_MODE(x) ((x)<<4)
377 #define CULLMODE_MASK 0xf
378 #define ENABLE_CULL_MODE (1<<3)
379 #define CULLMODE_BOTH 0
380 #define CULLMODE_NONE 1
381 #define CULLMODE_CW 2
382 #define CULLMODE_CCW 3
383
384 #define SHADE_MODE_LINEAR 0
385 #define SHADE_MODE_FLAT 0x1
386
387 /* _3DSTATE_MODES_4, p195 */
388 #define _3DSTATE_MODES_4_CMD (CMD_3D|(0x16<<24))
389 #define ENABLE_LOGIC_OP_FUNC (1<<23)
390 #define LOGIC_OP_FUNC(x) ((x)<<18)
391 #define LOGICOP_MASK ((1<<18)|(1<<19)|(1<<20)|(1<<21))
392 #define LOGICOP_CLEAR 0
393 #define LOGICOP_NOR 0x1
394 #define LOGICOP_AND_INV 0x2
395 #define LOGICOP_COPY_INV 0x3
396 #define LOGICOP_AND_RVRSE 0x4
397 #define LOGICOP_INV 0x5
398 #define LOGICOP_XOR 0x6
399 #define LOGICOP_NAND 0x7
400 #define LOGICOP_AND 0x8
401 #define LOGICOP_EQUIV 0x9
402 #define LOGICOP_NOOP 0xa
403 #define LOGICOP_OR_INV 0xb
404 #define LOGICOP_COPY 0xc
405 #define LOGICOP_OR_RVRSE 0xd
406 #define LOGICOP_OR 0xe
407 #define LOGICOP_SET 0xf
408 #define MODE4_ENABLE_STENCIL_TEST_MASK ((1<<17)|(0xff00))
409 #define ENABLE_STENCIL_TEST_MASK (1<<17)
410 #define STENCIL_TEST_MASK(x) (((x)&0xff)<<8)
411 #define MODE4_ENABLE_STENCIL_WRITE_MASK ((1<<16)|(0x00ff))
412 #define ENABLE_STENCIL_WRITE_MASK (1<<16)
413 #define STENCIL_WRITE_MASK(x) ((x)&0xff)
414
415 /* _3DSTATE_MODES_5, p196 */
416 #define _3DSTATE_MODES_5_CMD (CMD_3D|(0x0c<<24))
417 #define ENABLE_SPRITE_POINT_TEX (1<<23)
418 #define SPRITE_POINT_TEX_ON (1<<22)
419 #define SPRITE_POINT_TEX_OFF 0
420 #define FLUSH_RENDER_CACHE (1<<18)
421 #define FLUSH_TEXTURE_CACHE (1<<16)
422 #define FIXED_LINE_WIDTH_MASK 0xfc00
423 #define ENABLE_FIXED_LINE_WIDTH (1<<15)
424 #define FIXED_LINE_WIDTH(x) ((x)<<10)
425 #define FIXED_POINT_WIDTH_MASK 0x3ff
426 #define ENABLE_FIXED_POINT_WIDTH (1<<9)
427 #define FIXED_POINT_WIDTH(x) (x)
428
429 /* _3DSTATE_RASTERIZATION_RULES, p198 */
430 #define _3DSTATE_RASTER_RULES_CMD (CMD_3D|(0x07<<24))
431 #define ENABLE_POINT_RASTER_RULE (1<<15)
432 #define OGL_POINT_RASTER_RULE (1<<13)
433 #define ENABLE_LINE_STRIP_PROVOKE_VRTX (1<<8)
434 #define ENABLE_TRI_FAN_PROVOKE_VRTX (1<<5)
435 #define ENABLE_TRI_STRIP_PROVOKE_VRTX (1<<2)
436 #define LINE_STRIP_PROVOKE_VRTX(x) ((x)<<6)
437 #define TRI_FAN_PROVOKE_VRTX(x) ((x)<<3)
438 #define TRI_STRIP_PROVOKE_VRTX(x) (x)
439
440 /* _3DSTATE_SCISSOR_ENABLE, p200 */
441 #define _3DSTATE_SCISSOR_ENABLE_CMD (CMD_3D|(0x1c<<24)|(0x10<<19))
442 #define ENABLE_SCISSOR_RECT ((1<<1) | 1)
443 #define DISABLE_SCISSOR_RECT (1<<1)
444
445 /* _3DSTATE_SCISSOR_RECTANGLE_0, p201 */
446 #define _3DSTATE_SCISSOR_RECT_0_CMD (CMD_3D|(0x1d<<24)|(0x81<<16)|1)
447 /* Dword 1 */
448 #define SCISSOR_RECT_0_YMIN(x) ((x)<<16)
449 #define SCISSOR_RECT_0_XMIN(x) (x)
450 /* Dword 2 */
451 #define SCISSOR_RECT_0_YMAX(x) ((x)<<16)
452 #define SCISSOR_RECT_0_XMAX(x) (x)
453
454 /* _3DSTATE_STENCIL_TEST, p202 */
455 #define _3DSTATE_STENCIL_TEST_CMD (CMD_3D|(0x09<<24))
456 #define ENABLE_STENCIL_PARMS (1<<23)
457 #define STENCIL_OPS_MASK (0xffc000)
458 #define STENCIL_FAIL_OP(x) ((x)<<20)
459 #define STENCIL_PASS_DEPTH_FAIL_OP(x) ((x)<<17)
460 #define STENCIL_PASS_DEPTH_PASS_OP(x) ((x)<<14)
461
462 #define ENABLE_STENCIL_TEST_FUNC_MASK ((1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9))
463 #define ENABLE_STENCIL_TEST_FUNC (1<<13)
464 /* Uses COMPAREFUNC */
465 #define STENCIL_TEST_FUNC(x) ((x)<<9)
466 #define STENCIL_REF_VALUE_MASK ((1<<8)|0xff)
467 #define ENABLE_STENCIL_REF_VALUE (1<<8)
468 #define STENCIL_REF_VALUE(x) (x)
469
470 /* _3DSTATE_VERTEX_FORMAT, p204 */
471 #define _3DSTATE_VFT0_CMD (CMD_3D|(0x05<<24))
472 #define VFT0_POINT_WIDTH (1<<12)
473 #define VFT0_TEX_COUNT_MASK (7<<8)
474 #define VFT0_TEX_COUNT_SHIFT 8
475 #define VFT0_TEX_COUNT(x) ((x)<<8)
476 #define VFT0_SPEC (1<<7)
477 #define VFT0_DIFFUSE (1<<6)
478 #define VFT0_DEPTH_OFFSET (1<<5)
479 #define VFT0_XYZ (1<<1)
480 #define VFT0_XYZW (2<<1)
481 #define VFT0_XY (3<<1)
482 #define VFT0_XYW (4<<1)
483 #define VFT0_XYZW_MASK (7<<1)
484
485 /* _3DSTATE_VERTEX_FORMAT_2, p206 */
486 #define _3DSTATE_VFT1_CMD (CMD_3D|(0x0a<<24))
487 #define VFT1_TEX7_FMT(x) ((x)<<14)
488 #define VFT1_TEX6_FMT(x) ((x)<<12)
489 #define VFT1_TEX5_FMT(x) ((x)<<10)
490 #define VFT1_TEX4_FMT(x) ((x)<<8)
491 #define VFT1_TEX3_FMT(x) ((x)<<6)
492 #define VFT1_TEX2_FMT(x) ((x)<<4)
493 #define VFT1_TEX1_FMT(x) ((x)<<2)
494 #define VFT1_TEX0_FMT(x) (x)
495 #define VFT1_TEX0_MASK 3
496 #define VFT1_TEX1_SHIFT 2
497
498 /*New stuff picked up along the way */
499
500 #define MLC_LOD_BIAS_MASK ((1<<7)-1)
501
502
503 /* _3DSTATE_VERTEX_TRANSFORM, p207 */
504 #define _3DSTATE_VERTEX_TRANS_CMD (CMD_3D|(0x1d<<24)|(0x8b<<16)|0)
505 #define _3DSTATE_VERTEX_TRANS_MTX_CMD (CMD_3D|(0x1d<<24)|(0x8b<<16)|6)
506 /* Dword 1 */
507 #define ENABLE_VIEWPORT_TRANSFORM ((1<<31)|(1<<30))
508 #define DISABLE_VIEWPORT_TRANSFORM (1<<31)
509 #define ENABLE_PERSP_DIVIDE ((1<<29)|(1<<28))
510 #define DISABLE_PERSP_DIVIDE (1<<29)
511 #define VRTX_TRANS_LOAD_MATRICES 0x7421
512 #define VRTX_TRANS_NO_LOAD_MATRICES 0x0000
513 /* Dword 2 -> 7 are matrix elements */
514
515 /* _3DSTATE_W_STATE, p209 */
516 #define _3DSTATE_W_STATE_CMD (CMD_3D|(0x1d<<24)|(0x8d<<16)|1)
517 /* Dword 1 */
518 #define MAGIC_W_STATE_DWORD1 0x00000008
519 /* Dword 2 */
520 #define WFAR_VALUE(x) (x)
521
522
523 /* Stipple command, carried over from the i810, apparently:
524 */
525 #define _3DSTATE_STIPPLE ((0x3<<29)|(0x1d<<24)|(0x83<<16))
526 #define ST1_ENABLE (1<<16)
527 #define ST1_MASK (0xffff)
528
529
530
531 #define _3DSTATE_LOAD_STATE_IMMEDIATE_2 ((0x3<<29)|(0x1d<<24)|(0x03<<16))
532 #define LOAD_TEXTURE_MAP0 (1<<11)
533 #define LOAD_GLOBAL_COLOR_FACTOR (1<<6)
534
535 #define TM0S0_ADDRESS_MASK 0xfffffffc
536 #define TM0S0_USE_FENCE (1<<1)
537
538 #define TM0S1_HEIGHT_SHIFT 21
539 #define TM0S1_WIDTH_SHIFT 10
540 #define TM0S1_PALETTE_SELECT (1<<9)
541 #define TM0S1_MAPSURF_FORMAT_MASK (0x7 << 6)
542 #define TM0S1_MAPSURF_FORMAT_SHIFT 6
543 #define MAPSURF_8BIT_INDEXED (0<<6)
544 #define MAPSURF_8BIT (1<<6)
545 #define MAPSURF_16BIT (2<<6)
546 #define MAPSURF_32BIT (3<<6)
547 #define MAPSURF_411 (4<<6)
548 #define MAPSURF_422 (5<<6)
549 #define MAPSURF_COMPRESSED (6<<6)
550 #define MAPSURF_4BIT_INDEXED (7<<6)
551 #define TM0S1_MT_FORMAT_MASK (0x7 << 3)
552 #define TM0S1_MT_FORMAT_SHIFT 3
553 #define MT_4BIT_IDX_ARGB8888 (7<<3) /* SURFACE_4BIT_INDEXED */
554 #define MT_8BIT_IDX_RGB565 (0<<3) /* SURFACE_8BIT_INDEXED */
555 #define MT_8BIT_IDX_ARGB1555 (1<<3)
556 #define MT_8BIT_IDX_ARGB4444 (2<<3)
557 #define MT_8BIT_IDX_AY88 (3<<3)
558 #define MT_8BIT_IDX_ABGR8888 (4<<3)
559 #define MT_8BIT_IDX_BUMP_88DVDU (5<<3)
560 #define MT_8BIT_IDX_BUMP_655LDVDU (6<<3)
561 #define MT_8BIT_IDX_ARGB8888 (7<<3)
562 #define MT_8BIT_I8 (0<<3) /* SURFACE_8BIT */
563 #define MT_8BIT_L8 (1<<3)
564 #define MT_16BIT_RGB565 (0<<3) /* SURFACE_16BIT */
565 #define MT_16BIT_ARGB1555 (1<<3)
566 #define MT_16BIT_ARGB4444 (2<<3)
567 #define MT_16BIT_AY88 (3<<3)
568 #define MT_16BIT_DIB_ARGB1555_8888 (4<<3)
569 #define MT_16BIT_BUMP_88DVDU (5<<3)
570 #define MT_16BIT_BUMP_655LDVDU (6<<3)
571 #define MT_16BIT_DIB_RGB565_8888 (7<<3)
572 #define MT_32BIT_ARGB8888 (0<<3) /* SURFACE_32BIT */
573 #define MT_32BIT_ABGR8888 (1<<3)
574 #define MT_32BIT_XRGB8888 (2<<3) /* XXX: Guess from i915_reg.h */
575 #define MT_32BIT_BUMP_XLDVDU_8888 (6<<3)
576 #define MT_32BIT_DIB_8888 (7<<3)
577 #define MT_411_YUV411 (0<<3) /* SURFACE_411 */
578 #define MT_422_YCRCB_SWAPY (0<<3) /* SURFACE_422 */
579 #define MT_422_YCRCB_NORMAL (1<<3)
580 #define MT_422_YCRCB_SWAPUV (2<<3)
581 #define MT_422_YCRCB_SWAPUVY (3<<3)
582 #define MT_COMPRESS_DXT1 (0<<3) /* SURFACE_COMPRESSED */
583 #define MT_COMPRESS_DXT2_3 (1<<3)
584 #define MT_COMPRESS_DXT4_5 (2<<3)
585 #define MT_COMPRESS_FXT1 (3<<3)
586 #define TM0S1_COLORSPACE_CONVERSION (1 << 2)
587 #define TM0S1_TILED_SURFACE (1 << 1)
588 #define TM0S1_TILE_WALK (1 << 0)
589
590 #define TM0S2_PITCH_SHIFT 21
591 #define TM0S2_CUBE_FACE_ENA_SHIFT 15
592 #define TM0S2_CUBE_FACE_ENA_MASK (1<<15)
593 #define TM0S2_MAP_FORMAT (1<<14)
594 #define TM0S2_VERTICAL_LINE_STRIDE (1<<13)
595 #define TM0S2_VERITCAL_LINE_STRIDE_OFF (1<<12)
596 #define TM0S2_OUTPUT_CHAN_SHIFT 10
597 #define TM0S2_OUTPUT_CHAN_MASK (3<<10)
598
599 #define TM0S3_MIP_FILTER_MASK (0x3<<30)
600 #define TM0S3_MIP_FILTER_SHIFT 30
601 #define MIPFILTER_NONE 0
602 #define MIPFILTER_NEAREST 1
603 #define MIPFILTER_LINEAR 3
604 #define TM0S3_MAG_FILTER_MASK (0x3<<28)
605 #define TM0S3_MAG_FILTER_SHIFT 28
606 #define TM0S3_MIN_FILTER_MASK (0x3<<26)
607 #define TM0S3_MIN_FILTER_SHIFT 26
608 #define FILTER_NEAREST 0
609 #define FILTER_LINEAR 1
610 #define FILTER_ANISOTROPIC 2
611
612 #define TM0S3_LOD_BIAS_SHIFT 17
613 #define TM0S3_LOD_BIAS_MASK (0x1ff<<17)
614 #define TM0S3_MAX_MIP_SHIFT 9
615 #define TM0S3_MAX_MIP_MASK (0xff<<9)
616 #define TM0S3_MIN_MIP_SHIFT 3
617 #define TM0S3_MIN_MIP_MASK (0x3f<<3)
618 #define TM0S3_KILL_PIXEL (1<<2)
619 #define TM0S3_KEYED_FILTER (1<<1)
620 #define TM0S3_CHROMA_KEY (1<<0)
621
622
623 /* _3DSTATE_MAP_TEXEL_STREAM, p188 */
624 #define _3DSTATE_MAP_TEX_STREAM_CMD (CMD_3D|(0x1c<<24)|(0x05<<19))
625 #define DISABLE_TEX_STREAM_BUMP (1<<12)
626 #define ENABLE_TEX_STREAM_BUMP ((1<<12)|(1<<11))
627 #define TEX_MODIFY_UNIT_0 0
628 #define TEX_MODIFY_UNIT_1 (1<<8)
629 #define ENABLE_TEX_STREAM_COORD_SET (1<<7)
630 #define TEX_STREAM_COORD_SET(x) ((x)<<4)
631 #define ENABLE_TEX_STREAM_MAP_IDX (1<<3)
632 #define TEX_STREAM_MAP_IDX(x) (x)
633
634 #endif