Merge branch 'master' into gallium-texture-transfer
[mesa.git] / src / mesa / drivers / dri / i915 / i915_context.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "i915_context.h"
29 #include "main/imports.h"
30 #include "intel_tex.h"
31 #include "intel_tris.h"
32 #include "tnl/t_context.h"
33 #include "tnl/t_pipeline.h"
34 #include "tnl/t_vertex.h"
35
36 #include "swrast/swrast.h"
37 #include "swrast_setup/swrast_setup.h"
38 #include "tnl/tnl.h"
39
40 #include "utils.h"
41 #include "i915_reg.h"
42
43 #include "intel_regions.h"
44 #include "intel_batchbuffer.h"
45 #include "intel_tris.h"
46 #include "intel_span.h"
47 #include "intel_pixel.h"
48
49 /***************************************
50 * Mesa's Driver Functions
51 ***************************************/
52
53 /* Override intel default.
54 */
55 static void
56 i915InvalidateState(GLcontext * ctx, GLuint new_state)
57 {
58 _swrast_InvalidateState(ctx, new_state);
59 _swsetup_InvalidateState(ctx, new_state);
60 _vbo_InvalidateState(ctx, new_state);
61 _tnl_InvalidateState(ctx, new_state);
62 _tnl_invalidate_vertex_state(ctx, new_state);
63 intel_context(ctx)->NewGLState |= new_state;
64
65 /* Todo: gather state values under which tracked parameters become
66 * invalidated, add callbacks for things like
67 * ProgramLocalParameters, etc.
68 */
69 {
70 struct i915_fragment_program *p =
71 (struct i915_fragment_program *) ctx->FragmentProgram._Current;
72 if (p && p->nr_params)
73 p->params_uptodate = 0;
74 }
75
76 if (new_state & (_NEW_FOG | _NEW_HINT | _NEW_PROGRAM))
77 i915_update_fog(ctx);
78 }
79
80
81 static void
82 i915InitDriverFunctions(struct dd_function_table *functions)
83 {
84 intelInitDriverFunctions(functions);
85 i915InitStateFunctions(functions);
86 i915InitTextureFuncs(functions);
87 i915InitFragProgFuncs(functions);
88 functions->UpdateState = i915InvalidateState;
89 }
90
91
92 extern const struct tnl_pipeline_stage *intel_pipeline[];
93
94 GLboolean
95 i915CreateContext(const __GLcontextModes * mesaVis,
96 __DRIcontextPrivate * driContextPriv,
97 void *sharedContextPrivate)
98 {
99 struct dd_function_table functions;
100 struct i915_context *i915 =
101 (struct i915_context *) CALLOC_STRUCT(i915_context);
102 struct intel_context *intel = &i915->intel;
103 GLcontext *ctx = &intel->ctx;
104
105 if (!i915)
106 return GL_FALSE;
107
108 if (0)
109 _mesa_printf("\ntexmem-0-3 branch\n\n");
110
111 i915InitVtbl(i915);
112 i915InitMetaFuncs(i915);
113
114 i915InitDriverFunctions(&functions);
115
116 if (!intelInitContext(intel, mesaVis, driContextPriv,
117 sharedContextPrivate, &functions)) {
118 FREE(i915);
119 return GL_FALSE;
120 }
121
122 /* Initialize swrast, tnl driver tables: */
123 intelInitSpanFuncs(ctx);
124 intelInitTriFuncs(ctx);
125
126 /* Install the customized pipeline: */
127 _tnl_destroy_pipeline(ctx);
128 _tnl_install_pipeline(ctx, intel_pipeline);
129
130 if (intel->no_rast)
131 FALLBACK(intel, INTEL_FALLBACK_USER, 1);
132
133 ctx->Const.MaxTextureUnits = I915_TEX_UNITS;
134 ctx->Const.MaxTextureImageUnits = I915_TEX_UNITS;
135 ctx->Const.MaxTextureCoordUnits = I915_TEX_UNITS;
136
137
138 /* Advertise the full hardware capabilities. The new memory
139 * manager should cope much better with overload situations:
140 */
141 ctx->Const.MaxTextureLevels = 12;
142 ctx->Const.Max3DTextureLevels = 9;
143 ctx->Const.MaxCubeTextureLevels = 12;
144 ctx->Const.MaxTextureRectSize = (1 << 11);
145 ctx->Const.MaxTextureUnits = I915_TEX_UNITS;
146
147 /* GL_ARB_fragment_program limits - don't think Mesa actually
148 * validates programs against these, and in any case one ARB
149 * instruction can translate to more than one HW instruction, so
150 * we'll still have to check and fallback each time.
151 */
152 ctx->Const.FragmentProgram.MaxNativeTemps = I915_MAX_TEMPORARY;
153 ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* 8 tex, 2 color, fog */
154 ctx->Const.FragmentProgram.MaxNativeParameters = I915_MAX_CONSTANT;
155 ctx->Const.FragmentProgram.MaxNativeAluInstructions = I915_MAX_ALU_INSN;
156 ctx->Const.FragmentProgram.MaxNativeTexInstructions = I915_MAX_TEX_INSN;
157 ctx->Const.FragmentProgram.MaxNativeInstructions = (I915_MAX_ALU_INSN +
158 I915_MAX_TEX_INSN);
159 ctx->Const.FragmentProgram.MaxNativeTexIndirections =
160 I915_MAX_TEX_INDIRECT;
161 ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* I don't think we have one */
162
163 ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
164
165 ctx->Const.MaxDrawBuffers = 1;
166
167 _tnl_init_vertices(ctx, ctx->Const.MaxArrayLockSize + 12,
168 36 * sizeof(GLfloat));
169
170 intel->verts = TNL_CONTEXT(ctx)->clipspace.vertex_buf;
171
172 i915InitState(i915);
173
174 return GL_TRUE;
175 }