Merge commit 'origin/gallium-0.1' into gallium-0.2
[mesa.git] / src / mesa / drivers / dri / i915 / i915_context.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "i915_context.h"
29 #include "imports.h"
30 #include "intel_tex.h"
31 #include "intel_tris.h"
32 #include "tnl/t_context.h"
33 #include "tnl/t_pipeline.h"
34 #include "tnl/t_vertex.h"
35
36 #include "swrast/swrast.h"
37 #include "swrast_setup/swrast_setup.h"
38 #include "tnl/tnl.h"
39
40 #include "utils.h"
41 #include "i915_reg.h"
42
43 #include "intel_regions.h"
44 #include "intel_batchbuffer.h"
45 #include "intel_tris.h"
46 #include "intel_span.h"
47 #include "intel_pixel.h"
48
49 /***************************************
50 * Mesa's Driver Functions
51 ***************************************/
52
53 static const struct dri_extension i915_extensions[] = {
54 {"GL_ARB_depth_texture", NULL},
55 {"GL_ARB_fragment_program", NULL},
56 {"GL_ARB_shadow", NULL},
57 {"GL_ARB_texture_non_power_of_two", NULL},
58 {"GL_EXT_shadow_funcs", NULL},
59 /* ARB extn won't work if not enabled */
60 {"GL_SGIX_depth_texture", NULL},
61 {NULL, NULL}
62 };
63
64 /* Override intel default.
65 */
66 static void
67 i915InvalidateState(GLcontext * ctx, GLuint new_state)
68 {
69 _swrast_InvalidateState(ctx, new_state);
70 _swsetup_InvalidateState(ctx, new_state);
71 _vbo_InvalidateState(ctx, new_state);
72 _tnl_InvalidateState(ctx, new_state);
73 _tnl_invalidate_vertex_state(ctx, new_state);
74 intel_context(ctx)->NewGLState |= new_state;
75
76 /* Todo: gather state values under which tracked parameters become
77 * invalidated, add callbacks for things like
78 * ProgramLocalParameters, etc.
79 */
80 {
81 struct i915_fragment_program *p =
82 (struct i915_fragment_program *) ctx->FragmentProgram._Current;
83 if (p && p->nr_params)
84 p->params_uptodate = 0;
85 }
86
87 if (new_state & (_NEW_FOG | _NEW_HINT | _NEW_PROGRAM))
88 i915_update_fog(ctx);
89 }
90
91
92 static void
93 i915InitDriverFunctions(struct dd_function_table *functions)
94 {
95 intelInitDriverFunctions(functions);
96 i915InitStateFunctions(functions);
97 i915InitTextureFuncs(functions);
98 i915InitFragProgFuncs(functions);
99 functions->UpdateState = i915InvalidateState;
100 }
101
102
103 extern const struct tnl_pipeline_stage *intel_pipeline[];
104
105 GLboolean
106 i915CreateContext(const __GLcontextModes * mesaVis,
107 __DRIcontextPrivate * driContextPriv,
108 void *sharedContextPrivate)
109 {
110 struct dd_function_table functions;
111 struct i915_context *i915 =
112 (struct i915_context *) CALLOC_STRUCT(i915_context);
113 struct intel_context *intel = &i915->intel;
114 GLcontext *ctx = &intel->ctx;
115
116 if (!i915)
117 return GL_FALSE;
118
119 if (0)
120 _mesa_printf("\ntexmem-0-3 branch\n\n");
121
122 i915InitVtbl(i915);
123 i915InitMetaFuncs(i915);
124
125 i915InitDriverFunctions(&functions);
126
127 if (!intelInitContext(intel, mesaVis, driContextPriv,
128 sharedContextPrivate, &functions)) {
129 FREE(i915);
130 return GL_FALSE;
131 }
132
133 /* Initialize swrast, tnl driver tables: */
134 intelInitSpanFuncs(ctx);
135 intelInitTriFuncs(ctx);
136
137 /* Install the customized pipeline: */
138 _tnl_destroy_pipeline(ctx);
139 _tnl_install_pipeline(ctx, intel_pipeline);
140
141 if (intel->no_rast)
142 FALLBACK(intel, INTEL_FALLBACK_USER, 1);
143
144 ctx->Const.MaxTextureUnits = I915_TEX_UNITS;
145 ctx->Const.MaxTextureImageUnits = I915_TEX_UNITS;
146 ctx->Const.MaxTextureCoordUnits = I915_TEX_UNITS;
147
148
149 /* Advertise the full hardware capabilities. The new memory
150 * manager should cope much better with overload situations:
151 */
152 ctx->Const.MaxTextureLevels = 12;
153 ctx->Const.Max3DTextureLevels = 9;
154 ctx->Const.MaxCubeTextureLevels = 12;
155 ctx->Const.MaxTextureRectSize = (1 << 11);
156 ctx->Const.MaxTextureUnits = I915_TEX_UNITS;
157
158 /* GL_ARB_fragment_program limits - don't think Mesa actually
159 * validates programs against these, and in any case one ARB
160 * instruction can translate to more than one HW instruction, so
161 * we'll still have to check and fallback each time.
162 */
163 ctx->Const.FragmentProgram.MaxNativeTemps = I915_MAX_TEMPORARY;
164 ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* 8 tex, 2 color, fog */
165 ctx->Const.FragmentProgram.MaxNativeParameters = I915_MAX_CONSTANT;
166 ctx->Const.FragmentProgram.MaxNativeAluInstructions = I915_MAX_ALU_INSN;
167 ctx->Const.FragmentProgram.MaxNativeTexInstructions = I915_MAX_TEX_INSN;
168 ctx->Const.FragmentProgram.MaxNativeInstructions = (I915_MAX_ALU_INSN +
169 I915_MAX_TEX_INSN);
170 ctx->Const.FragmentProgram.MaxNativeTexIndirections =
171 I915_MAX_TEX_INDIRECT;
172 ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* I don't think we have one */
173
174 ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
175 ctx->FragmentProgram._UseTexEnvProgram = GL_TRUE;
176
177 driInitExtensions(ctx, i915_extensions, GL_FALSE);
178
179
180 _tnl_init_vertices(ctx, ctx->Const.MaxArrayLockSize + 12,
181 36 * sizeof(GLfloat));
182
183 intel->verts = TNL_CONTEXT(ctx)->clipspace.vertex_buf;
184
185 i915InitState(i915);
186
187 return GL_TRUE;
188 }