1 /**************************************************************************
3 * Copyright 2003 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #ifndef I915CONTEXT_INC
29 #define I915CONTEXT_INC
31 #include "intel_context.h"
33 #define I915_FALLBACK_TEXTURE 0x1000
34 #define I915_FALLBACK_COLORMASK 0x2000
35 #define I915_FALLBACK_STENCIL 0x4000
36 #define I915_FALLBACK_STIPPLE 0x8000
37 #define I915_FALLBACK_PROGRAM 0x10000
38 #define I915_FALLBACK_LOGICOP 0x20000
39 #define I915_FALLBACK_POLYGON_SMOOTH 0x40000
40 #define I915_FALLBACK_POINT_SMOOTH 0x80000
41 #define I915_FALLBACK_POINT_SPRITE_COORD_ORIGIN 0x100000
42 #define I915_FALLBACK_DRAW_OFFSET 0x200000
43 #define I915_FALLBACK_COORD_REPLACE 0x400000
45 #define I915_UPLOAD_CTX 0x1
46 #define I915_UPLOAD_BUFFERS 0x2
47 #define I915_UPLOAD_STIPPLE 0x4
48 #define I915_UPLOAD_PROGRAM 0x8
49 #define I915_UPLOAD_CONSTANTS 0x10
50 #define I915_UPLOAD_INVARIENT 0x40
51 #define I915_UPLOAD_DEFAULTS 0x80
52 #define I915_UPLOAD_RASTER_RULES 0x100
53 #define I915_UPLOAD_BLEND 0x200
54 #define I915_UPLOAD_TEX(i) (0x00010000<<(i))
55 #define I915_UPLOAD_TEX_ALL (0x00ff0000)
56 #define I915_UPLOAD_TEX_0_SHIFT 16
59 /* State structure offsets - these will probably disappear.
61 #define I915_DESTREG_CBUFADDR0 0
62 #define I915_DESTREG_CBUFADDR1 1
63 #define I915_DESTREG_DBUFADDR0 3
64 #define I915_DESTREG_DBUFADDR1 4
65 #define I915_DESTREG_DV0 6
66 #define I915_DESTREG_DV1 7
67 #define I915_DESTREG_SR0 8
68 #define I915_DESTREG_SR1 9
69 #define I915_DESTREG_SR2 10
70 #define I915_DESTREG_SENABLE 11
71 #define I915_DESTREG_DRAWRECT0 12
72 #define I915_DESTREG_DRAWRECT1 13
73 #define I915_DESTREG_DRAWRECT2 14
74 #define I915_DESTREG_DRAWRECT3 15
75 #define I915_DESTREG_DRAWRECT4 16
76 #define I915_DESTREG_DRAWRECT5 17
77 #define I915_DEST_SETUP_SIZE 18
79 #define I915_CTXREG_STATE4 0
80 #define I915_CTXREG_LI 1
81 #define I915_CTXREG_LIS2 2
82 #define I915_CTXREG_LIS3 3
83 #define I915_CTXREG_LIS4 4
84 #define I915_CTXREG_LIS5 5
85 #define I915_CTXREG_LIS6 6
86 #define I915_CTXREG_BF_STENCIL_OPS 7
87 #define I915_CTXREG_BF_STENCIL_MASKS 8
88 #define I915_CTX_SETUP_SIZE 9
90 #define I915_BLENDREG_IAB 0
91 #define I915_BLENDREG_BLENDCOLOR0 1
92 #define I915_BLENDREG_BLENDCOLOR1 2
93 #define I915_BLEND_SETUP_SIZE 3
95 #define I915_STPREG_ST0 0
96 #define I915_STPREG_ST1 1
97 #define I915_STP_SETUP_SIZE 2
99 #define I915_TEXREG_MS3 1
100 #define I915_TEXREG_MS4 2
101 #define I915_TEXREG_SS2 3
102 #define I915_TEXREG_SS3 4
103 #define I915_TEXREG_SS4 5
104 #define I915_TEX_SETUP_SIZE 6
106 #define I915_DEFREG_C0 0
107 #define I915_DEFREG_C1 1
108 #define I915_DEFREG_S0 2
109 #define I915_DEFREG_S1 3
110 #define I915_DEFREG_Z0 4
111 #define I915_DEFREG_Z1 5
112 #define I915_DEF_SETUP_SIZE 6
116 I915_RASTER_RULES_SETUP_SIZE
,
119 #define I915_TEX_UNITS 8
120 #define I915_WPOS_TEX_INVALID 0xff
122 #define I915_MAX_CONSTANT 32
123 #define I915_CONSTANT_SIZE (2+(4*I915_MAX_CONSTANT))
125 #define I915_MAX_TEX_INDIRECT 4
126 #define I915_MAX_TEX_INSN 32
127 #define I915_MAX_ALU_INSN 64
128 #define I915_MAX_DECL_INSN 27
129 #define I915_MAX_TEMPORARY 16
131 #define I915_MAX_INSN (I915_MAX_DECL_INSN + \
132 I915_MAX_TEX_INSN + \
135 /* Maximum size of the program packet, which matches the limits on
136 * decl, tex, and ALU instructions.
138 #define I915_PROGRAM_SIZE (I915_MAX_INSN * 3 + 1)
140 /* Hardware version of a parsed fragment program. "Derived" from the
141 * mesa fragment_program struct.
143 struct i915_fragment_program
145 struct gl_program FragProg
;
148 bool params_uptodate
;
150 bool error
; /* If program is malformed for any reason. */
152 /** Record of which phases R registers were last written in. */
153 GLuint register_phases
[16];
155 GLuint nr_tex_indirect
;
163 /* TODO: split between the stored representation of a program and
164 * the state used to build that representation.
166 struct gl_context
*ctx
;
168 /* declarations contains the packet header. */
169 GLuint declarations
[I915_MAX_DECL_INSN
* 3 + 1];
170 GLuint program
[(I915_MAX_TEX_INSN
+ I915_MAX_ALU_INSN
) * 3];
172 GLfloat constant
[I915_MAX_CONSTANT
][4];
173 GLuint constant_flags
[I915_MAX_CONSTANT
];
176 GLuint
*csr
; /* Cursor, points into program.
179 GLuint
*decl
; /* Cursor, points into declarations.
182 GLuint decl_s
; /* flags for which s regs need to be decl'd */
183 GLuint decl_t
; /* flags for which t regs need to be decl'd */
185 GLuint temp_flag
; /* Tracks temporary regs which are in
189 GLuint utemp_flag
; /* Tracks TYPE_U temporary regs which are in
194 /* Track which R registers are "live" for each instruction.
195 * A register is live between the time it's written to and the last time
197 GLuint usedRegs
[I915_MAX_INSN
];
199 /* Helpers for i915_fragprog.c:
201 uint8_t texcoord_mapping
[I915_TEX_UNITS
];
207 GLuint reg
; /* Hardware constant idx */
208 const GLfloat
*values
; /* Pointer to tracked values */
209 } param
[I915_MAX_CONSTANT
];
215 GLuint Ctx
[I915_CTX_SETUP_SIZE
];
216 GLuint Blend
[I915_BLEND_SETUP_SIZE
];
217 GLuint Buffer
[I915_DEST_SETUP_SIZE
];
218 GLuint Stipple
[I915_STP_SETUP_SIZE
];
219 GLuint Defaults
[I915_DEF_SETUP_SIZE
];
220 GLuint RasterRules
[I915_RASTER_RULES_SETUP_SIZE
];
221 GLuint Tex
[I915_TEX_UNITS
][I915_TEX_SETUP_SIZE
];
222 GLuint Constant
[I915_CONSTANT_SIZE
];
224 GLuint Program
[I915_PROGRAM_SIZE
];
227 /* Region pointers for relocation:
229 struct intel_region
*draw_region
;
230 struct intel_region
*depth_region
;
231 /* struct intel_region *tex_region[I915_TEX_UNITS]; */
233 /* Regions aren't actually that appropriate here as the memory may
234 * be from a PBO or FBO. Will have to do this for draw and depth for
237 drm_intel_bo
*tex_buffer
[I915_TEX_UNITS
];
238 GLuint tex_offset
[I915_TEX_UNITS
];
241 GLuint active
; /* I915_UPLOAD_* */
242 GLuint emitted
; /* I915_UPLOAD_* */
247 struct intel_context intel
;
249 GLuint lodbias_ss2
[MAX_TEXTURE_UNITS
];
252 struct i915_fragment_program
*current_program
;
254 drm_intel_bo
*current_vb_bo
;
255 unsigned int current_vertex_size
;
257 struct i915_hw_state state
;
258 uint32_t last_draw_offset
;
263 #define I915_STATECHANGE(i915, flag) \
265 INTEL_FIREVERTICES( &(i915)->intel ); \
266 (i915)->state.emitted &= ~(flag); \
269 #define I915_ACTIVESTATE(i915, flag, mode) \
271 INTEL_FIREVERTICES( &(i915)->intel ); \
273 (i915)->state.active |= (flag); \
275 (i915)->state.active &= ~(flag); \
279 /*======================================================================
282 extern void i915InitVtbl(struct i915_context
*i915
);
285 i915_state_draw_region(struct intel_context
*intel
,
286 struct i915_hw_state
*state
,
287 struct intel_region
*color_region
,
288 struct intel_region
*depth_region
);
292 #define SZ_TO_HW(sz) ((sz-2)&0x3)
293 #define EMIT_SZ(sz) (EMIT_1F + (sz) - 1)
294 #define EMIT_ATTR( ATTR, STYLE, S4, SZ ) \
296 intel->vertex_attrs[intel->vertex_attr_count].attrib = (ATTR); \
297 intel->vertex_attrs[intel->vertex_attr_count].format = (STYLE); \
299 intel->vertex_attr_count++; \
303 #define EMIT_PAD( N ) \
305 intel->vertex_attrs[intel->vertex_attr_count].attrib = 0; \
306 intel->vertex_attrs[intel->vertex_attr_count].format = EMIT_PAD; \
307 intel->vertex_attrs[intel->vertex_attr_count].offset = (N); \
308 intel->vertex_attr_count++; \
314 /*======================================================================
317 extern bool i915CreateContext(int api
,
318 const struct gl_config
* mesaVis
,
319 __DRIcontext
* driContextPriv
,
320 unsigned major_version
,
321 unsigned minor_version
,
324 void *sharedContextPrivate
);
327 /*======================================================================
330 extern void i915_disassemble_program(const GLuint
* program
, GLuint sz
);
331 extern void i915_print_ureg(const char *msg
, GLuint ureg
);
334 /*======================================================================
337 extern void i915InitStateFunctions(struct dd_function_table
*functions
);
338 extern void i915InitState(struct i915_context
*i915
);
339 extern void i915_update_stencil(struct gl_context
* ctx
);
340 extern void i915_update_provoking_vertex(struct gl_context
*ctx
);
341 extern void i915_update_sprite_point_enable(struct gl_context
*ctx
);
344 /*======================================================================
347 extern void i915UpdateTextureState(struct intel_context
*intel
);
348 extern void i915InitTextureFuncs(struct dd_function_table
*functions
);
350 /*======================================================================
353 extern void i915ValidateFragmentProgram(struct i915_context
*i915
);
354 extern void i915InitFragProgFuncs(struct dd_function_table
*functions
);
356 /*======================================================================
357 * Inline conversion functions. These are better-typed than the
358 * macros used previously:
360 static inline struct i915_context
*
361 i915_context(struct gl_context
* ctx
)
363 return (struct i915_context
*) ctx
;
368 #define I915_CONTEXT(ctx) i915_context(ctx)