Some structure renaming. Prefix vertex/fragment-related structs with
[mesa.git] / src / mesa / drivers / dri / i915 / i915_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef I915CONTEXT_INC
29 #define I915CONTEXT_INC
30
31 #include "intel_context.h"
32
33 #define I915_FALLBACK_TEXTURE 0x1000
34 #define I915_FALLBACK_COLORMASK 0x2000
35 #define I915_FALLBACK_STENCIL 0x4000
36 #define I915_FALLBACK_STIPPLE 0x8000
37 #define I915_FALLBACK_PROGRAM 0x10000
38 #define I915_FALLBACK_LOGICOP 0x20000
39 #define I915_FALLBACK_POLYGON_SMOOTH 0x40000
40 #define I915_FALLBACK_POINT_SMOOTH 0x80000
41
42 #define I915_UPLOAD_CTX 0x1
43 #define I915_UPLOAD_BUFFERS 0x2
44 #define I915_UPLOAD_STIPPLE 0x4
45 #define I915_UPLOAD_PROGRAM 0x8
46 #define I915_UPLOAD_CONSTANTS 0x10
47 #define I915_UPLOAD_FOG 0x20
48 #define I915_UPLOAD_TEX(i) (0x00010000<<(i))
49 #define I915_UPLOAD_TEX_ALL (0x00ff0000)
50 #define I915_UPLOAD_TEX_0_SHIFT 16
51
52
53 /* State structure offsets - these will probably disappear.
54 */
55 #define I915_DESTREG_CBUFADDR0 0
56 #define I915_DESTREG_CBUFADDR1 1
57 #define I915_DESTREG_CBUFADDR2 2
58 #define I915_DESTREG_DBUFADDR0 3
59 #define I915_DESTREG_DBUFADDR1 4
60 #define I915_DESTREG_DBUFADDR2 5
61 #define I915_DESTREG_DV0 6
62 #define I915_DESTREG_DV1 7
63 #define I915_DESTREG_SENABLE 8
64 #define I915_DESTREG_SR0 9
65 #define I915_DESTREG_SR1 10
66 #define I915_DESTREG_SR2 11
67 #define I915_DEST_SETUP_SIZE 12
68
69 #define I915_CTXREG_STATE4 0
70 #define I915_CTXREG_LI 1
71 #define I915_CTXREG_LIS2 2
72 #define I915_CTXREG_LIS4 3
73 #define I915_CTXREG_LIS5 4
74 #define I915_CTXREG_LIS6 5
75 #define I915_CTXREG_IAB 6
76 #define I915_CTXREG_BLENDCOLOR0 7
77 #define I915_CTXREG_BLENDCOLOR1 8
78 #define I915_CTX_SETUP_SIZE 9
79
80 #define I915_FOGREG_COLOR 0
81 #define I915_FOGREG_MODE0 1
82 #define I915_FOGREG_MODE1 2
83 #define I915_FOGREG_MODE2 3
84 #define I915_FOGREG_MODE3 4
85 #define I915_FOG_SETUP_SIZE 5
86
87 #define I915_STPREG_ST0 0
88 #define I915_STPREG_ST1 1
89 #define I915_STP_SETUP_SIZE 2
90
91 #define I915_TEXREG_MS2 0
92 #define I915_TEXREG_MS3 1
93 #define I915_TEXREG_MS4 2
94 #define I915_TEXREG_SS2 3
95 #define I915_TEXREG_SS3 4
96 #define I915_TEXREG_SS4 5
97 #define I915_TEX_SETUP_SIZE 6
98
99 #define I915_MAX_CONSTANT 32
100 #define I915_CONSTANT_SIZE (2+(4*I915_MAX_CONSTANT))
101
102
103 #define I915_PROGRAM_SIZE 192
104
105
106 /* Hardware version of a parsed fragment program. "Derived" from the
107 * mesa fragment_program struct.
108 */
109 struct i915_fragment_program {
110 struct gl_fragment_program FragProg;
111
112 GLboolean translated;
113 GLboolean params_uptodate;
114 GLboolean on_hardware;
115 GLboolean error; /* If program is malformed for any reason. */
116
117 GLuint nr_tex_indirect;
118 GLuint nr_tex_insn;
119 GLuint nr_alu_insn;
120 GLuint nr_decl_insn;
121
122
123
124
125 /* TODO: split between the stored representation of a program and
126 * the state used to build that representation.
127 */
128 GLcontext *ctx;
129
130 GLuint declarations[I915_PROGRAM_SIZE];
131 GLuint program[I915_PROGRAM_SIZE];
132
133 GLfloat constant[I915_MAX_CONSTANT][4];
134 GLuint constant_flags[I915_MAX_CONSTANT];
135 GLuint nr_constants;
136
137 GLuint *csr; /* Cursor, points into program.
138 */
139
140 GLuint *decl; /* Cursor, points into declarations.
141 */
142
143 GLuint decl_s; /* flags for which s regs need to be decl'd */
144 GLuint decl_t; /* flags for which t regs need to be decl'd */
145
146 GLuint temp_flag; /* Tracks temporary regs which are in
147 * use.
148 */
149
150 GLuint utemp_flag; /* Tracks TYPE_U temporary regs which are in
151 * use.
152 */
153
154
155
156 /* Helpers for i915_fragprog.c:
157 */
158 GLuint wpos_tex;
159 GLboolean depth_written;
160
161 struct {
162 GLuint reg; /* Hardware constant idx */
163 const GLfloat *values; /* Pointer to tracked values */
164 } param[I915_MAX_CONSTANT];
165 GLuint nr_params;
166
167
168
169
170 /* Helpers for i915_texprog.c:
171 */
172 GLuint src_texture; /* Reg containing sampled texture color,
173 * else UREG_BAD.
174 */
175
176 GLuint src_previous; /* Reg containing color from previous
177 * stage. May need to be decl'd.
178 */
179
180 GLuint last_tex_stage; /* Number of last enabled texture unit */
181
182 struct vertex_buffer *VB;
183 };
184
185
186
187
188
189
190 struct i915_texture_object
191 {
192 struct intel_texture_object intel;
193 GLenum lastTarget;
194 GLboolean refs_border_color;
195 GLuint Setup[I915_TEX_SETUP_SIZE];
196 };
197
198 #define I915_TEX_UNITS 8
199
200
201 struct i915_hw_state {
202 GLuint Ctx[I915_CTX_SETUP_SIZE];
203 GLuint Buffer[I915_DEST_SETUP_SIZE];
204 GLuint Stipple[I915_STP_SETUP_SIZE];
205 GLuint Fog[I915_FOG_SETUP_SIZE];
206 GLuint Tex[I915_TEX_UNITS][I915_TEX_SETUP_SIZE];
207 GLuint Constant[I915_CONSTANT_SIZE];
208 GLuint ConstantSize;
209 GLuint Program[I915_PROGRAM_SIZE];
210 GLuint ProgramSize;
211 GLuint active; /* I915_UPLOAD_* */
212 GLuint emitted; /* I915_UPLOAD_* */
213 };
214
215 #define I915_FOG_PIXEL 2
216 #define I915_FOG_VERTEX 1
217 #define I915_FOG_NONE 0
218
219 struct i915_context
220 {
221 struct intel_context intel;
222
223 GLuint last_ReallyEnabled;
224 GLuint vertex_fog;
225
226 struct i915_fragment_program tex_program;
227 struct i915_fragment_program *current_program;
228
229 struct i915_hw_state meta, initial, state, *current;
230 };
231
232
233 typedef struct i915_context *i915ContextPtr;
234 typedef struct i915_texture_object *i915TextureObjectPtr;
235
236 #define I915_CONTEXT(ctx) ((i915ContextPtr)(ctx))
237
238
239
240 #define I915_STATECHANGE(i915, flag) \
241 do { \
242 if (0) fprintf(stderr, "I915_STATECHANGE %x in %s\n", flag, __FUNCTION__); \
243 INTEL_FIREVERTICES( &(i915)->intel ); \
244 (i915)->state.emitted &= ~(flag); \
245 } while (0)
246
247 #define I915_ACTIVESTATE(i915, flag, mode) \
248 do { \
249 if (0) fprintf(stderr, "I915_ACTIVESTATE %x %d in %s\n", \
250 flag, mode, __FUNCTION__); \
251 INTEL_FIREVERTICES( &(i915)->intel ); \
252 if (mode) \
253 (i915)->state.active |= (flag); \
254 else \
255 (i915)->state.active &= ~(flag); \
256 } while (0)
257
258
259 /*======================================================================
260 * i915_vtbl.c
261 */
262 extern void i915InitVtbl( i915ContextPtr i915 );
263
264
265
266 #define SZ_TO_HW(sz) ((sz-2)&0x3)
267 #define EMIT_SZ(sz) (EMIT_1F + (sz) - 1)
268 #define EMIT_ATTR( ATTR, STYLE, S4, SZ ) \
269 do { \
270 intel->vertex_attrs[intel->vertex_attr_count].attrib = (ATTR); \
271 intel->vertex_attrs[intel->vertex_attr_count].format = (STYLE); \
272 s4 |= S4; \
273 intel->vertex_attr_count++; \
274 offset += (SZ); \
275 } while (0)
276
277 #define EMIT_PAD( N ) \
278 do { \
279 intel->vertex_attrs[intel->vertex_attr_count].attrib = 0; \
280 intel->vertex_attrs[intel->vertex_attr_count].format = EMIT_PAD; \
281 intel->vertex_attrs[intel->vertex_attr_count].offset = (N); \
282 intel->vertex_attr_count++; \
283 offset += (N); \
284 } while (0)
285
286
287
288 /*======================================================================
289 * i915_context.c
290 */
291 extern GLboolean i915CreateContext( const __GLcontextModes *mesaVis,
292 __DRIcontextPrivate *driContextPriv,
293 void *sharedContextPrivate);
294
295
296 /*======================================================================
297 * i915_texprog.c
298 */
299 extern void i915ValidateTextureProgram( i915ContextPtr i915 );
300
301
302 /*======================================================================
303 * i915_debug.c
304 */
305 extern void i915_disassemble_program( const GLuint *program, GLuint sz );
306 extern void i915_print_ureg( const char *msg, GLuint ureg );
307
308
309 /*======================================================================
310 * i915_state.c
311 */
312 extern void i915InitStateFunctions( struct dd_function_table *functions );
313 extern void i915InitState( i915ContextPtr i915 );
314 extern void i915_update_fog(GLcontext *ctxx);
315
316
317 /*======================================================================
318 * i915_tex.c
319 */
320 extern void i915UpdateTextureState( intelContextPtr intel );
321 extern void i915InitTextureFuncs( struct dd_function_table *functions );
322 extern intelTextureObjectPtr i915AllocTexObj( struct gl_texture_object *texObj );
323
324 /*======================================================================
325 * i915_metaops.c
326 */
327 extern GLboolean
328 i915TryTextureReadPixels( GLcontext *ctx,
329 GLint x, GLint y, GLsizei width, GLsizei height,
330 GLenum format, GLenum type,
331 const struct gl_pixelstore_attrib *pack,
332 GLvoid *pixels );
333
334 extern GLboolean
335 i915TryTextureDrawPixels( GLcontext *ctx,
336 GLint x, GLint y, GLsizei width, GLsizei height,
337 GLenum format, GLenum type,
338 const struct gl_pixelstore_attrib *unpack,
339 const GLvoid *pixels );
340
341 extern void
342 i915ClearWithTris( intelContextPtr intel, GLbitfield mask,
343 GLboolean all, GLint cx, GLint cy, GLint cw, GLint ch);
344
345
346 extern void
347 i915RotateWindow(intelContextPtr intel, __DRIdrawablePrivate *dPriv,
348 GLuint srcBuf);
349
350 /*======================================================================
351 * i915_fragprog.c
352 */
353 extern void i915ValidateFragmentProgram( i915ContextPtr i915 );
354 extern void i915InitFragProgFuncs( struct dd_function_table *functions );
355
356 #endif
357